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1666: Amsterdam on Steam

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Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.

1666: Amsterdam is a female protagonist, third person and action-adventure game developed and published by Panache Digital Games.
Released on August 25th 2026 is available on Windows and Steam Machine.

It has received 979 reviews of which 625 were positive and 354 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 17.49€ on Instant Gaming.


The Steam community has classified 1666: Amsterdam into these genres:

Media & Screenshots

Get an in-depth look at 1666: Amsterdam through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: 64-bit Windows 10
  • Processor: Intel core I7-10700K@3.8GHz or AMD Ryzen 5 3600 @ 3.6GHz
  • Memory: 16 GB RAM
  • Graphics: NVidia GeForce RTX 2060 Super 8GB or AMD Radeon RX 6600 8GB or Intel Arc 580
  • DirectX: Version 12
  • Storage: 50 GB available space
  • Additional Notes: SSD Required; Hardware Ray Tracing Required (8GB)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

12 hours played
Sept. 2026
Great game but obviously because it's in early access the game is not finished, it's a very good start. i love the creativity and story telling. Great radiohead soundtrack at the beginning of the game. Can't wait for more content is available. big thumbs up
17 hours played
Sept. 2026
Really cool, unique, and creative concept! I love the medieval gothic horror-like witch themes, aesthetics, and music and story. I also really enjoy the hands-off investigation gameplay. As for the cat mechanics, it feels similar to Stray game but because it's mostly a side tool here, it isn't a major game-flow issue. The game does have a few problems, such as bugs and a lack of optimization. Additionally, combat currently feels a bit stiff, mashy, and clunky. However, I hope these areas will be improved, and we definitely need more usable magic in combat. Overall, it's a solid start for Early Access, and I'm looking forward to its development and eventual 1.0 release.
11 hours played
Aug. 2026
Having just finished the early access content, I must say I like this game. The story is quite captivating and unique. Although map exploration is quite limited and some bugs were encountered, this game still has an interesting overall atmosphere about it. Regarding the bugs, I actually expected loads since it is currently on early access so it did not bother me much. What I did not expect was how little content there is at the minute (perhaps I should have expected this too?). Having only 4 main bosses (which correspond to essentially two months in the game - which took me 11 hours to complete, and I am sure 3 of those hours is me dying to the final bosses) does feel quite short, a lot of the streets in the map are blocked and you can't really access them so there is only so much you can explore/loot. Excited to see if there will be side missions in the future, so if you are unable to defeat any of the originals you can still play the game and gain resources to craft potions. I agree with a lot of the criticism regarding the combat system, the combat always managed to freeze for a good second just before I kill the final two bosses ( the two crane originals), leading to having to re-load and lose all the potions in way of said loss. A tip that might help new players, once you fight an original and die, select your new hypotheses and DO NOT press proceed, instead return to the main menu (a pop up that tells you when the last save was should appear), if you are lucky that save should have been just as you have left Noa's house and before you encounter the boss, that way you get to keep your potions (this took me way too long to figure out - for some stupid reason). Yes, I died about 10 times fighting the Benevolent Crane and yes, one of those times I had 11 healing potions and lost them all. Overall, really excited about the future of this game and hopefully it will improve massively. P.S: If you do not feel like waiting for this game to release its chapters slowly and if you rather play a semi/fully complete game, I would wait a year and possibly give it a try, as the play time is quite small at this point and there are no secondary missions, so once you have completed the current main mission there is nothing you can do in the game.
12 hours played
Aug. 2026
Do I like this game? YES. Are the controls janky as can be? YES. Does this feel like an assassins creed game where you just swap out the animus for magic? YEAH BUDDY. Do I care? NOPE. I like the story a lot it's got me hooked and I want to know how it all ends. The settings are all good (from what you can see of some of them). I think this needs a lot of polish and for some stuff to be more streamline, but it's got good bones and veins. I am only disappoint i got to the end of early access can't wait for more.
3 hours played
Aug. 2026
Personal Rating: Slightly Positive (65%) I sort of can and cannot defend this game it's current state. So, the story is interesting, for sure something into it, and I'm glad that I got more of the Witch gameplay that I wanted from the demo. The gameplay is pretty good and feels great, even given by my hardware limitations at the moment, which gets me into the biggest negative out there. The graphics: Even tho the game looks awesome even in Low Detail, it's horribly optimised to the point of me not being able to reach 40 FPS. I play at 30-40 FPS, and the first boss was fought on 25 FPS. TBH, if optimisation wasn't this bad, this would be a solid 90% rating. I think it's fair for the discount price, but eh? I wouldn't put my soul on recommending 1666: Amsterdam.

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Frequently Asked Questions

1666: Amsterdam is currently priced at 29.99€ on Steam.

No, 1666: Amsterdam is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, 1666: Amsterdam received 625 positive votes out of a total of 979 achieving a rating of 6.21.
😐

1666: Amsterdam was developed and published by Panache Digital Games.

Yes, 1666: Amsterdam is playable and fully supported on Windows.

No, 1666: Amsterdam is not playable on MacOS.

No, 1666: Amsterdam is not playable on Linux.

No, 1666: Amsterdam is not playable on Steam Deck.

Yes, 1666: Amsterdam is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, 1666: Amsterdam does not support VR.

1666: Amsterdam is a single-player game.

Yes, there is a DLC available for 1666: Amsterdam. Explore additional content available for 1666: Amsterdam on Steam.

No, 1666: Amsterdam does not support mods via Steam Workshop.

No, 1666: Amsterdam does not support Steam Remote Play.

Yes, 1666: Amsterdam is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for 1666: Amsterdam.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 13:16 UTC
SteamSpy data 06 October 2026 12:08 UTC
Steam price 16 October 2026 03:38 UTC
Steam reviews 13 October 2026 22:06 UTC

If you'd like to dive deeper into the details about 1666: Amsterdam, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about 1666: Amsterdam
  • SteamCharts - Analysis of 1666: Amsterdam concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck 1666: Amsterdam compatibility
1666: Amsterdam
Rating
6.2
625
354
Game modes
Features
Online players
24
Developer
Panache Digital Games
Publisher
Panache Digital Games
Release 25 Aug 2026
Platforms
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