Aeterna Noctis on Steam - User reviews, Price & Information

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Aeterna Noctis is a challenging metroidvania that majestically combines action, exploration and adventure. With 2 game modes and difficulty based on action or the exclusive Noctis mode where a level of difficulty is added in precision platforming never seen in the metroidvania genre.

Aeterna Noctis is a metroidvania, difficult and souls-like game developed and published by Aeternum Game Studios S.L.
Released on December 14th 2021 is available only on Windows in 8 languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese and Portuguese - Brazil.

It has received 1,756 reviews of which 1,339 were positive and 417 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Aeterna Noctis into these genres:

Media & Screenshots

Get an in-depth look at Aeterna Noctis through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel i5-8400 | AMD Ryzen 5 1500X
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 970 | AMD RX 570
  • DirectX: Version 11
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
Very good metroidvania with focus on platform. It is like HK white Palace all over the game
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June 2025
What an insane game! Insanely hard. Insanely good. And insanely polished. I am not a masochist enough to get no-hit achievements, and I already died 676 times, but I very, very, very much enjoyed the challenges this game issued to me. Maybe not the bosses, because some of them were harder than souls-likes and made me mad, but platforming was brilliant! Even the most ridiculous ones like in Cosmos (HOLY FUCK what a map!). Precision and timing needed for some platforming was... insane. But I totally enjoyed overcoming everything game placed before me, with some puzzles stopping me for as long as 40 minutes. Definitely the most difficult Metroidvania I have played. One of the most beautiful – definitely top 5. And, for me, one of the best – I would go as far as top 4 right behind Ori Will of the Wisps, Prince of Persia: the Lost Crown and Hollow Knight. Fake languages of all NPCs really bothered me at first, but after a few hours not only I didn't mind them, but even started to like them. If you need to get gray hair from stress fast, I totally recommend this game!
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March 2025
Disclaimer: Played on Noctis mode, didn't even try Aeterna mode. It does a lot of things really well, but does other things inexplicably badly. I don't think the majority of players will even be able to complete Noctis mode, once you get the teleport arrow pretty much every platforming section after that is hard as nails. If you're one of the people who finished Hollow Knight's Path of Pain and thought "Yeah, I want more of this." This game is for you, because basically every section after getting the teleport arrow is like that. +Platforming sections are very creative and require almost pixel-perfect use of teleport arrows and wall hanging to get through. +Map is absolutely gargantuan. +Tons of secrets, almost every time you go off the intended path the game rewards you for it. -The environmental hazards are weird, like I was thinking "Huh, I've never seen amorphous blobs used as hazards in a platforming game", and now I know why, you have no idea whether you will will clear an obstacle or clip the edge of the blob and be sent back to the last checkpoint. -Visually very noisy, in some areas the foreground clutter obscures the game area. Sometimes you can't even see your character because there's foreground objects obscuring him. The crystal caves was probably the worst offender, at some points I couldn't tell if a crystal that would kill me was an onscreen obstacle or something in the foreground. The Phoenix fight is particularly bad, the developers asked for feedback and everyone told them you can't differentiate between the damaging flaming feathers it drops and the lava background. they kept it in the finished product anyway. -Kind of ties into the first point, the King's hitbox seems slightly too large to get by the amorphous obstacles consistently. -I don't know if some areas are even possible without the gem that slows down time when aiming the teleport arrow, I kept it equipped for the entire game the moment I found it because I didn't see how it would even be possible to pass some sections without it. Should probably be a default ability rather than using one of your gem slots, really. The ability to hang on a wall and not move unless you input a direction should also be an innate ability instead of requiring a gem slot. -Sometimes I couldn't even see the area ahead and had to commit suicide to see the next path. Should probably let you hold R1 or some other button and move the D-pad or analog stick, something to let you take a look at the area first. -There are a couple of sort of anime videos in it. They're pretty ropey, there was an attempt, they clearly did not have the budget for it.
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Dec. 2024
This is indeed my most favorite metroidvania/platforming game. I have never felt so fulfilled and proud after finishing this game with 97.7% in about 50 hours on first try (and yes, ofc I could get 100%). After clearing this all other metroidvania games seem like a walk in the park and children's games. I wouldn't recommend Aeterna Noctis for metroidvania beginners, it's hardcore endgame stuff. Endgames should be in the endgame because otherwise you will ruin your fun and gaming experience. Other than that, all those *** saying this game is too hard have no metroidvania skills whatsoever. I say it's pretty forgiving since you can die on purpose and then respawn at the closest lantern (if you lost too much health and are not confident enough to advance further). Penalties are not serious trouble since you can just pick up your soul at point of death, no problem. I never lost xp, not once. Yes, bosses are tough and demanding and have unique mechanics but you will git gud eventually :) There are 2 difficulties which can be changed at any point. I kept playing on hard (noctis). BUT I really HATED the cosmos area (second last area), because controls are inverted and this really fucked my brain. I didn't enjoy it, but persevered. And I finally know what "platforming" game means. Jumping, dashing, teleporting and wall jumping around like crazy, evading traps, pits and spikes. But in this case on a whole new level. Man, this game is brutal and whoever designed the areas is a maniac and genius. I have never encountered this kind of seriousness and intenseness before. The level design, mechanics and abilites to evolve are without even. Story, art style, soundtrack, exploration, level design, abilities, combat and every detail is off the charts. It's very fulfilling to hit enemies and controls are sugar smooth. Buy this game no matter what, there's love all over the place. I get some nice Hercules vibes back in the day from Playstation 1 :)
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Oct. 2024
Good Game. If you liked Celeste, or thought the White Palace or Path of Pain in Hollow Knight was a good start, you will love this game.
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Frequently Asked Questions

Aeterna Noctis is currently priced at 29.99€ on Steam.

Aeterna Noctis is currently not on sale. You can purchase it for 29.99€ on Steam.

Aeterna Noctis received 1,339 positive votes out of a total of 1,756 achieving a rating of 7.35.
😊

Aeterna Noctis was developed and published by Aeternum Game Studios S.L.

Aeterna Noctis is playable and fully supported on Windows.

Aeterna Noctis is not playable on MacOS.

Aeterna Noctis is not playable on Linux.

Aeterna Noctis offers both single-player and multi-player modes.

Aeterna Noctis offers both Co-op and PvP modes.

There are 7 DLCs available for Aeterna Noctis. Explore additional content available for Aeterna Noctis on Steam.

Aeterna Noctis does not support mods via Steam Workshop.

Aeterna Noctis does not support Steam Remote Play.

Aeterna Noctis is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Aeterna Noctis.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 September 2025 07:35
SteamSpy data 13 September 2025 17:58
Steam price 14 September 2025 12:34
Steam reviews 14 September 2025 05:57

If you'd like to dive deeper into the details about Aeterna Noctis, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Aeterna Noctis
  • SteamCharts - Analysis of Aeterna Noctis concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Aeterna Noctis compatibility
Aeterna Noctis PEGI 12
Rating
7.4
1,339
417
Game modes
Multiplayer
Features
Online players
17
Developer
Aeternum Game Studios S.L
Publisher
Aeternum Game Studios S.L
Release 14 Dec 2021
Platforms
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