Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

MIO: Memories in Orbit on Steam

Quick menu

Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.

MIO: Memories in Orbit is a metroidvania, exploration and platformer game developed by Douze Dixièmes and published by Focus Entertainment.
Released on January 20th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 4,940 reviews of which 4,112 were positive and 828 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 11.47€ on Eneba.


The Steam community has classified MIO: Memories in Orbit into these genres:

Media & Screenshots

Get an in-depth look at MIO: Memories in Orbit through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: AMD Ryzen 3 1200 / Intel Core i3-6100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 460 / Nvidia GeForce GTX 1050 Ti
  • DirectX: Version 12
  • Storage: 4 GB available space
  • Additional Notes: 60 FPS in 1920x1080 with "Low" preset. GPU with DirectX12 & Shader Model 6.0 mandatory

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

33 hours played
March 2026
---See where this game landed on my Metroidvania Tier List beneath this rec!--- MIO feels like a combination of Ori: Will of the Wisps and Hollow Knight . It will be a very strong contender for metroidvania of the year, no doubt about it. It cracks into my top 5 of the 400+ metroidvania games I've tried. Movement and platforming remind me of Ori quite a lot in how you can do big floaty jumps and there's many sections where you're platforming around brambles/killzones. Late game has a lot of very tricky platforming sections that even bring Aeterna Noctis to mind, though it mostly only gets that difficult in sections that aren't required to get the easiest ending. If you're easily irked by runbacks to bosses/losing currency on death (and you can't go back and collect it)/permanently losing HP at some points in the story etc. then you probably won't enjoy it, but that stuff didn't matter at all to me. ..well almost: There's one section where the runback to a boss takes 45 seconds and you're mostly just riding an elevator. The boss will kill you in 2 hits (hits harder than any other boss in the game) and in just a few seconds you'll likely die. ..and this will happen over and over again until you eventually start to learn the attack patterns. At first, you have no map. You will soon obtain one, though it isn't portable until you upgrade it. I had this resolved in my first couple of hours, but it was irking me until then. Once you have the fully functional map, it will only update what you have explored when you tap a checkpoint (or when you die and respawn). I kinda like this system, it has you a little bit in the dark at times, but can quickly be rectified. Also, you can place markers on your map, though I didn't see a reason to use them. There's quite a few extra bosses that you can encounter which aren't required for the easy ending and I had a lot of fun exploring the games map. I consulted some guides a few times when I was totally stuck. By the end of my time with the game, I had unlocked almost every achievement: I was missing one HP upgrade and 2 items that don't do anything (old cores) - the game doesn't at any point reveal where to search for your missing collectables and my map appeared to be fully explored. Online maps won't help with that because they'll list all of the old cores and hp upgrades and you won't know which ones you're missing unless you revisit all 70+ spots on the map and solve it through a process of elimination. I loved this game. It's a pity that it has mostly positive review scores. There are many other fantastic metroidvanias with mostly positive scores: Aeterna Noctis , Cathedral , Elderand , Rebel Transmute to name a few. I highly recommend MIO , but not to people that are the type to utter phrases like "doesn't respect your time" or people that give up and get quickly frustrated at any spike in difficulty. The game does have some accessability features but I didn't really look at them, so I can't comment on what they are. I've included my Tier List below, but the games I didn't like (F tier) won't fit into this review due to Steams text limit: ===================== My Metroidvania Tier List (PC) (excluding Metroid & Castlevania titles) ===================== -Not an objective list, purely how much I enjoyed the games- S+ Aeterna Noctis | S Tier (Truly Special) Astalon: Tears of the Earth | Hollow Knight: Silksong | MIO: Memories in Orbit | Hollow Knight | Master Key³$ | Monster Boy and the Cursed Kingdom | S- Blasphemous 2 | Cathedral | Crypt Custodian³ | A+ Afterimage | The Last Faith | Oolo³ | Supraland³ | Supraland: Six Inches Under³ | Frogmonster³ | A Tier (Amazing) Elderand | Ori and the Will of the Wisps | Doomblade^ | BioGun | Zexion | Chronicles of the Wolf | Kotama and Academy Citadel | Blossom Tales 2³$ | A- Ender Lilies: Quietus of the Knights | Depths of Sanity | F.I.S.T. | Pampas & Selene | Ender Magnolia | Mandragora | B+ Blast Brigade | Haak | Turbo Kid | Nine Sols | Bo: Path of the Teal Lotus | Biomorph | Minishoot’ Adventures³ | Banjo-Kazooie³ | Banjo-Tooie³ | Donkey Kong 64³ | B Tier (Really Enjoyed) Animal Well | Alwa’s Legacy | Steamworld Dig 2 | Islets | Blasphemous | After Death | Pronty^ | Mortal Manor* | Escape From Tethys | Outbuddies DX* | Monster Sanctuary | Elliot Quest | Rebel Transmute | Moonlight Pulse | Environmental Station Alpha | Twilight Monk | Prince of Persia: The Lost Crown | Death’s Door³ | Pipistrello and the Cursed Yo-yo³ | Yooka-Laylee³ | B- Shadow Labyrinth | Haiku, the Robot | The Mobius Machine | Ultros | Voidwrought | Crystal Project³ | Unsighted³ | Tunic³ | Prey (2017)³ | C+ (Fun) Lone Fungus | Lone Fungus: Melody of Spores | Guns of Fury | Bloodstained: Ritual of the Night | Ghost Song | Kunai | Kingdom Shell | Axiom Verge | Treasure Adventure Game | GigaSword* | Infernax | Flipwitch# | Momodora 4 | Momodora 5 | HunterX | HunterX: code name T | Gestalt | Alruna and the Necro-Industrialists | Super Roboy | BladeChimera | AntiChamber³ | Blossom Tales³$ | C Tier (More or Less Enjoyed) The Throne | Plague of Yamorn* | Constance | Column on the Sea | 9 Years of Shadows | Jrago* | Laika: Aged through Blood | MF-01 Aerostrike^ | Xanthiom Zero | Carrion^ | Chasm | Wuppo | The Mummy Demastered | Catmaze | Curse of the Sea Rats* | Death’s Gambit: Afterlife | Castle In The Clouds DX# | Omega Strike | Aggelos | Midnight Castle Succubus# | Overbowed | Rabi-Ribi | TEVI | Far Star | Sheepo | Skelethrone: The CoE* | Unworthy | Undivine | Somber Echoes | Oirbo* | Ato | Side Scape³$ | And All Would Cry Beware³ | Lycanthorn 2³ | Vomitoreum³ | Maid of Salvation³ | Grumpy Jack³ | Jedi: Fallen Order³ | Arkham Asylum³ | C- (Meh) HeroSquare | EldritchVania | Plus Ultra: Legado* | Beholgar* | Astronite | Cookie Cutter | Rusted Moss^ | Grime | Moonscars | Elephantasy | The Messenger | Deedlit in Wonder Labyrinth | Iconoclasts | MindSeize | Momibosu | Axiom Verge 2 | Hijiri in the Succubus Castle# | Ebenezer and the Invisible World | Mars 2120 | Luna’s Light* | Tales of Kenzera: Zau | Gato Roboto | Itorah* | Dystobel* | The Knight Witch | Stardust Demon | Kong: Survivor Instinct | Vision Soft Reset | Primal Planet | Weapon Hacker | End’s Reach³ | The Shaman’s Ark³ | Elephantasy: Flipside³ | Kharon’s Crypt³$ | Bloody Hell³ | Powerslave: Exhumed³ | =================== ^ = Mouse & Keyboard are STRONGLY advised. * = Very raw indie or contains some jank or lack of polish. # = Pornovania. ³ = 3D game or different camera perspective: Not a 2D sidescroller. $ = A Zelda-like.
57 hours played
March 2026
To be clear, this is a hard game. It's beautiful and it will entice you with its colorful graphics and beautiful vistas, but the mechanics are brutal. There is no at-will healing, you have to find a spot. The platforming sections are long and require solid execution, especially as you get more abilities. Most bosses take a while to learn. So - if you'd enjoy a beautiful, hard metroidvania with solid world-building and storytelling, I believe this is something for you. If you *want* hard but rewarding platforming, there's lots of that. But if you're here looking for a chill exploration experience, there are better games for that out there.
60 hours played
Feb. 2026
Almost every negative review here is saying similar things: they love the art, lore and music but they find the game itself too punishing due to difficult platforming and run backs being necessary when you fail a challenge. If you are the type of person who likes the thrill of a challenging flavorful game like Hollow Knight or Blasphemous you will love this. If you were expecting more of a laidback cozy experience this may not be the game for you. Rather than rehash opinions about difficulty spikes and difficult games in general (You should know where you stand on the topic) I'll provide some unique pros and cons that I have noticed less people talking about: Pros: - There is a lot of content and even without chasing down every last secret you will get your money's worth playing through the game - Refill Stations and Shortcuts are conveniently nearby some of the most challenging sections to make trial and error less painful - The character feeling "floaty" feels appropriate to the world and backdrop, part of what makes the game feel unique is its physics Cons: - There is only one real combo that you do so combat can feel a bit monotonous - Not all fast travel points are directly connected so some traversal is more difficult than it needs to be I have beat this game and plan on going for the All Achievements trophy. If you are prepared for a challenge and a whole lot of beauty there is a lot to love here. I would definitely recommend this game (to the right type of gamer).
36 hours played
Feb. 2026
Clearly the devs thought Hollow Knight was pretty good, but what it really needed was 15 Paths of Pain and some more sick platforming options, and I definitely agree. The gameplay starts off feeling a little weird and unconventional in its floatiness, but trust that it's all done in favor of crafting a pretty unique set of movement and combat mechanics. Finishing the main game isn't too difficult, but 100%'ing requires some cool challenges. I'm not even going to bother nitpicking at the flaws, no game is perfect. That said, one thing that I think the game would benefit from is a modifier you can get after beating the true ending that would show you on the map all the old cores and other items you need to get every achievement, and maybe more clearly highlight the unexplored sections. Sure, I could've scoured the map for the nth time to hunt for those last couple of things I missed, but I just looked up a map online like I'd expect a lot of people to do. Might as well include an in-game option for it instead, I would think. It's indie metroidvania #523612, sure, but I'm glad I decided to give this one a shot. It took a bit of a different approach from the norm and neatly landed it.
44 hours played
Feb. 2026
Mark my words: this is one of those games that's misunderstood at release time, but will go on to be a classic one day. Slight edits after beating the game 100% and getting all achievements: Very surprised by all the negative reviews because this game's fantastic and does not need a "quality of life update" that so many are pushing for. Firstly, the movement is great; it's different from what other metroidvanias do, but it's great in its own right and its refreshing to see a game dare to create its own unique movement system rather than just copy everyone else. This is a movement system built primarily for platforming and hang time: it's "floaty" but is built around slow descent which allows you to best exploit enemy vulnerabilities and allows for very interesting and innovative platforming that just simply isn't found in any other game of this kind. It starts slow, I'll grant people that, but once you get a feel for it, it plays like nothing else and that's great to see, while the "permanent health loss" that people are talking about is only after crucial sequences as a way to up the difficulty as the game goes on and is in line with the theme of fighting against entropy and decay. BUT this also happens around the same time that you unlock new abilities, MODs, and find more coat upgrade pieces which give you more health back anyway, so it balances out really well and isn't a problem unless you're refusing to explore or be stubborn with your MODs. Plus, this game's kind of on the easy side as far as metroidvania's go anyway: Hollow Knight and Silksong are both far more difficult, Silksong especially, so anyone that's familiar with the genre really shouldn't be having a problem. The boss runbacks some are complaining about I'm genuinely baffled by as well as most are just down the hall from a save point, while the ones that aren't are still pretty close by. And the elevators/shuttles? You guys must be really impatient because they're not that long, even before the update that sped them up. Overall, just lots of complaints about it being different that are being interpreted as it being "bad." If you're just looking for yet another metroidvania, as I imagine many are, this isn't it: this is something new, something interesting, something really special, and something greatly misunderstood.

Similar games

View all
Aeterna Noctis Aeterna Noctis is a challenging metroidvania that majestically combines action, exploration and adventure. With 2 game modes and difficulty based on action or the exclusive Noctis mode where a level of difficulty is added in precision platforming never seen in the metroidvania genre.
Similarity 77%
Price -94% 1.91€
Rating 7.3
Release 14 Dec 2021
Unbound: Worlds Apart Summon portals to overcome vicious beasts, devious puzzles and fiendish platforming challenges. Master the unique powers of each portal to stop the collapse of reality, while exploring lush, hand-drawn worlds and unraveling a deep narrative full of mysteries.
Similarity 76%
Price 19.99€
Rating 8.0
Release 28 Jul 2021
Hollow Knight Forge your own path in Hollow Knight! An epic action adventure through a vast ruined kingdom of insects and heroes. Explore twisting caverns, battle tainted creatures and befriend bizarre bugs, all in a classic, hand-drawn 2D style.
Masterpiece
Similarity 74%
Price -48% 7.79€
Rating 9.6
Release 24 Feb 2017
AWAKEN - Astral Blade AWAKEN - Astral Blade is a 2.5D action-adventure metroidvania where you play as Tania, a bionic warrior fighting through a world twisted by Karpas energy. Master parries, upgrade your abilities, and survive relentless enemies and bosses. Is there any chance of survival in such a desperate place?
Similarity 74%
Price -58% 8.50€
Rating 7.8
Release 22 Oct 2024
Deepening Fire Deepening Fire is a side-scrolling action adventure game. Choose different classes, with appropriate equipment, explore hidden complex map, defeat powerful enemies, expose the conspiracy of the chaotic world, experience the souls-like battle
Similarity 72%
Price 11.79€
Rating 7.0
Release 19 Apr 2023
Constance Constance is a 2D hand-drawn action adventure featuring a paintbrush-wielding artist, striving to escape from a colorful but decaying inner-world, created by her declining mental health.
Similarity 71%
Price -23% 15.07€
Rating 8.0
Release 24 Nov 2025
Ato A world of Beauty and Mystery, Emotive Animations, Atmospheric Environments, Visually Driven Story, Metroidvania Exploration and Memorable Sword Duels.
Hidden gem
Similarity 70%
Price -78% 2.84€
Rating 9.0
Release 08 May 2020
Ascent DX Crashed on a desolate but mysterious planet you find yourself eye to eye with an ancient civilisation. Explore the planet, find powerful upgrades, and fulfill your destiny.
Hidden gem
Similarity 68%
Price Free to play
Rating 9.0
Release 26 Mar 2025
Hollow Knight: Silksong Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Similarity 66%
Price -33% 13.19€
Rating 8.8
Release 04 Sep 2025
La-Mulana LA-MULANA is an “Archaeological Ruin Exploration Action Game,” bringing the classic appeal of adventure with the punishing difficulty of retro-inspired gaming. Search inside ancient ruins, seeking out the “Secret Treasure of Life” – which sleeps in the sprawling ruins of “LA-MULANA” and is said to be the beginning of all civilization.
Similarity 65%
Price -62% 5.81€
Rating 7.7
Release 15 Apr 2013
GRIME Destroy... Absorb... Grow... GRIME is a fast and unforgiving Action-Adventure RPG in which you crush your foes with living weapons that mutate form and function, and then consume their remains with a black hole to strengthen your vessel as you break apart a world of anatomical horror and intrigue.
Similarity 65%
Price -93% 1.57€
Rating 8.3
Release 02 Aug 2021
Islets Take to the sky and reunite a fragmented world in this surprisingly wholesome metroidvania! Help Iko adventure across beautiful hand-painted islands, receive letters from a quirky cast of characters, and face powerful monstrous adversaries.
Similarity 64%
Price -82% 3.53€
Rating 9.1
Release 24 Aug 2022

Frequently Asked Questions

MIO: Memories in Orbit is currently priced at 19.99€ on Steam.

No, MIO: Memories in Orbit is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, MIO: Memories in Orbit received 4,112 positive votes out of a total of 4,940 achieving a rating of 8.07.
😎

MIO: Memories in Orbit was developed by Douze Dixièmes and published by Focus Entertainment.

Yes, MIO: Memories in Orbit is playable and fully supported on Windows.

No, MIO: Memories in Orbit is not playable on MacOS.

No, MIO: Memories in Orbit is not playable on Linux.

Yes, MIO: Memories in Orbit is playable and fully supported on Steam Deck.

Yes, MIO: Memories in Orbit is playable and fully supported on Steam Machine.

No, MIO: Memories in Orbit does not support VR.

MIO: Memories in Orbit is a single-player game.

No, MIO: Memories in Orbit does not currently offer any DLC.

No, MIO: Memories in Orbit does not support mods via Steam Workshop.

No, MIO: Memories in Orbit does not support Steam Remote Play.

Yes, MIO: Memories in Orbit is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MIO: Memories in Orbit.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 05:23 UTC
SteamSpy data 20 October 2026 08:38 UTC
Steam price 28 October 2026 20:15 UTC
Steam reviews 20 October 2026 18:11 UTC

If you'd like to dive deeper into the details about MIO: Memories in Orbit, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MIO: Memories in Orbit
  • SteamCharts - Analysis of MIO: Memories in Orbit concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MIO: Memories in Orbit compatibility
MIO: Memories in Orbit
Rating
8.1
4,112
828
Game modes
Features
Online players
127
Developer
Douze Dixièmes
Publisher
Focus Entertainment
Release 20 Jan 2026
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.