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Aether & Iron on Steam

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Immerse yourself in this Decopunk Narrative RPG set in an alternate 1930s floating New York City. Play as smuggler Gia Randazzo, and gather a crew to take on the city’s Barons. Explore the world, Master Tactical Turn-Based Vehicular Combat, and Roll the Dice to influence those around you.

Aether & Iron is a rpg, tactical rpg and story rich game developed by Seismic Squirrel and Chaos Theory Games and published by Seismic Squirrel.
Released on March 30th 2026 is available on Windows, MacOS, Steam Deck and Steam Machine in 9 languages: English, Spanish - Spain, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Polish.

It has received 527 reviews of which 443 were positive and 84 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 17.15€ on Steam with a 30% discount.


The Steam community has classified Aether & Iron into these genres:


Here is the detailed breakdown of supported languages for Aether & Iron:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Russian
Polish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Aether & Iron through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer, 64-bit
  • Processor: AMD FX 8300 / Intel Core i3 8300
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 950 / Radeon R X 460
  • DirectX: Version 11
  • Storage: 15 GB available space
  • VR Support: None
MacOS
  • Requires an Apple processor
  • OS: MacOS 15.0
  • Processor: Apple Silicon: M1 (8-core CPU) or 10th generation Intel Core i5 (1038NG7)
  • Memory: 8 GB RAM
  • Graphics: Apple Silicon: GPU with ≥ 8 cores (e.g., entry-level M1) or Intel Mac: Discrete Metal-capable GPU with ≥ 2 GB VRAM (e.g., AMD RX 560 or better)
  • Storage: 15 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

33 hours played
Sept. 2026
UPDATE: My original review was posted at 9.1 hours in, after Act 1. Having now finished the game...I can only recommend this game more strongly! All of the below still applies. I fell even more in love with the game as I worked through Act 2, to Act 3, to the ending. It was a very rewarding experience, and I'm glad I bought this game. I am very excited to see what else this studio can come up with in this world or with these characters. ---------------------------------------------------------------------------------------------------------------- Based on some other reviews, I feel like this game has suffered from misplaced expectations. I see a lot of people were expecting Disco Elysium. Like Disco, this is a very narrative-driven and focused game. It's a mystery where the world feels like its own developing character. The other characters - Gia especially - are well-rounded, realistically flawed, and sympathetic people. If you're like me, you'll find yourself using your level-ups to improve your dialogue skills (to unlock more narrative) more often than your combat skills. But unlike Disco, this is more of a classic noir than a neo noir in its feeling. The music, the steely narration of events by the main character - they all remind me of those old black and white gumshoe flicks and pulp novels. That's not to say it's one dimensional by any means either - it's just not Disco Elysium. And that's not a bad thing! Aether & Iron is it's own, also good, thing. Several other reviews I've read seemed to expect more frequent combat, or that combat would be the main focus of the game. That's fair, because the car-based combat is cool and it is a big part of the advertising. But I feel like the narrative and "visual novel" adventure elements are the center-ring events at this circus. The car combat IS cool and fun - but this isn't a rogue-like deck builder with cars. Set your expectations aside. If you like a well-written story with a focus on characters, relationships, and original world-building; if you love noir films or books and that 30s "Old Gotham New York" style; if you like alternate history sci-fi; if you like your visual novels with a side order of tactical combat where positioning and manipulation of the environment are the keys to victory; you'll enjoy this game! I can't recommend it enough - I think that in what it strives to do, it succeeds overwhelmingly.
31 hours played
Sept. 2026
Fantastic game, 80% narrative lead storytelling, a bit of dice rolling, and really fun X-Com style car combat system. But what makes this game great is the story and the wild world. Set in a noir New York, Aether was discovered to make anti gravity devices. This includes allow entire cities to be floating. You'll be playing as Gia "Eight Shot", as she picks up a job to escort some fancy bumkin to the Lowers, where crime and corruption is rife. And from there a simple escort blows out to a greater mystery. Great voice work in this. The actress voicing Gia is superb. Everyone does a great job, I could have sworn Danny DeVito was playing one of the characters until I looked up the casting! So if you enjoy noir mystery narrative lead games, throw in some fun strategy combat, pick this game up now!!
41 hours played
June 2026
I'm giving this a recommended just because people should try something that's a little bit new, but, this game's like a puzzle piece that doesn't quite slot in, but it looks so much like it should, you're wondering if it's a manufacturing error. Take the voice acting, for example. The script is fine. It takes an interesting approach with its future-noir style and old-tyme mobster/wiseguy speech. But, the game never settles on pronunciations for things. Gia's last name is alternately pronounced "ran-DOT-zo" and "ran-DA-zo", sometimes in consecutive sentences voiced by the same character. The writing in general is hit & miss with plotlines just not panning out in a satisfying way, or doing things that don't fit character. There's an obvious "don't trust this person" moment in the game and when it reaches its astoundingly obviously conclusion, the game has all of the characters just be like, "Damn, they were just so good at deception, how could we possibly have seen that coming?" Nellie, in particular took the game's writing from, "Ok, this is interesting" to "hit space bar and read". There's a point in the game where Gia goes from internally monologuing about how she's gotta show no signs of weakness when a Baron commits an atrocity right in public. You have to make a roll for it. And then immediately after succeeding, Nellie, runs over to the spot where people were unmade and starts calling as much attention to herself as possible. The UI makes it seem like she's literally the lone person standing in a spot of destruction, wearing a white outfit that's completely out of place for the scene. The game's inability to reconcile any of this meant that I was no longer invested in any of it. Gia's final, "woe is me, what do I do?" was a complete eye-roll of a plot point for me. Combat also feels unsatisfying in its own way. You have a wire variety of ways to be successful in combat, but none of them feel great. Swapping units into places where they'd get instakilled was the optimal move to resolve more combat situations for me, but, that move doesn't make any logical sense. It no longer has the feel of a 20s gangland car chase to me, it's just a sokoban puzzle now. I think I would have much rather enjoyed more of a Battletech or Front Mission style system where you're trying to target components of the car. I also really didn't like the turn order system where your units' action order for the entire fight is predetermined based on how you set it up in the menu. In the end, I feel like this game aimed for the stars, and ended up parasailing. If none of the issues I brought up hit you the same way they hit me, this will probably be an enjoyable romp for you. For me, at the end of the day, it was a chore to get through, and I only finished this once I didn't have anything else I felt like playing in my library.
4 hours played
May 2026
Came for the aesthetic, stayed for the car combat and surprisingly great characters. The setting is insanely stylish and the soundtrack fits perfectly.
35 hours played
May 2026
This game oozes atmosphere from the art style to the writing. Characters you meet along the way draw you in with their dialogue and stellar voice acting performance. I'd often play for hours at a time wondering where the hours go by as I'm immersed in the story. The combat also engages the right amount of strategy for me, not too hard but not too easy either, allowing me to really make significant choices to the builds of my characters and cars. And the cars...I wish I had enough cash in the game to have all of them in my garage.

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Frequently Asked Questions

Aether & Iron is currently priced at 17.15€ on Steam.

Yes, Aether & Iron is currently available at a 30% discount. You can purchase it for 17.15€ on Steam.

Yes, Aether & Iron received 443 positive votes out of a total of 527 achieving a rating of 7.89.
😊

Aether & Iron was developed by Seismic Squirrel and Chaos Theory Games and published by Seismic Squirrel.

Yes, Aether & Iron is playable and fully supported on Windows.

Yes, Aether & Iron is playable and fully supported on MacOS.

No, Aether & Iron is not playable on Linux.

Yes, Aether & Iron is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Aether & Iron is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Aether & Iron does not support VR.

Aether & Iron is a single-player game.

Yes, there are 2 DLCs available for Aether & Iron. Explore additional content available for Aether & Iron on Steam.

No, Aether & Iron does not support mods via Steam Workshop.

No, Aether & Iron does not support Steam Remote Play.

Yes, Aether & Iron is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Aether & Iron.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 14:04 UTC
SteamSpy data 21 October 2026 01:18 UTC
Steam price 26 October 2026 20:26 UTC
Steam reviews 22 October 2026 06:10 UTC

If you'd like to dive deeper into the details about Aether & Iron, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Aether & Iron
  • SteamCharts - Analysis of Aether & Iron concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Aether & Iron compatibility
Aether & Iron
Rating
7.9
443
84
Game modes
Features
Online players
24
Developer
Seismic Squirrel, Chaos Theory Games
Publisher
Seismic Squirrel
Release 30 Mar 2026
Platforms