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Symphony of War: The Nephilim Saga on Steam

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Enter Tahnra, a land savaged by war. You, a fresh academy graduate with humble beginnings, will grow to lead a grand army against a corrupt adversary. Gather heroes, form bonds, and lead your force in turn-based battles. Make use of tactics, terrain, morale and more to bring peace to the land!

Symphony of War: The Nephilim Saga is a tactical rpg, rpg and story rich game developed and published by Dancing Dragon Games.
Released on June 10th 2022 is available only on Windows.

It has received 12,952 reviews of which 12,253 were positive and 699 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 18.49€ on Steam, but you can find it for 0.74€ on K4G.


The Steam community has classified Symphony of War: The Nephilim Saga into these genres:

Media & Screenshots

Get an in-depth look at Symphony of War: The Nephilim Saga through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 10 / 98 / XP / Vista / 7 / 8
  • Processor: 1 Ghz
  • Memory: 256 MB RAM
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

27 hours played
Sept. 2026
I would say this as a decent Fire Emblemish game. The main strengths lie in the art, with gameplay next behind it. The UI, dialogue, and story are all clunky though. Pros: Different type of win conditions and map styles keep the game interesting over 30+ chapters Top notch sprite art Squad building and optimization becomes a fun puzzle Full cannon squads make me happy Neutral: Min-maxing is on the table if you're into that Cons: UI is generally just bad. Cancelling movement unselects your unit instead of just resetting their position, everything takes too many clicks Unintuitive combat mechanics. How many attacks you get and volley mechanics weren't clear to me at least. Perma death doesn't really work well with squad mechanics Dialogue and story are just not good. I was scratching my head a bit towards the end. Overall a bit slow to get moving, but it held my interest well enough.
32 hours played
Aug. 2026
Overall a really well done game. It offers a good balance between executing a battle and managing your army between the battles. Good amount of unit variety and viable strategies makes it so that you can often feel like you're really strong, but you can still be quite vulnerable if you make mistakes. Despite the core battle gameplay being fairly simple in terms of what you can do, it doesn't feel too repetitive for the duration of a campaign as there is constantly some progress for your army. Positives - Good unit variety with very different ways how to utilize them as well as strengths and weaknesses - Good squad customization by containing multiple units that ends up affecting movement type, each unit having its own passives, and items that affect the whole squad - Squad capacity system so you can't just easily create a single squad death ball until later in the game, but you can still have ones that are much stronger - Can easily change your unit upgrades as any spent resource gets refunded so experimenting is encouraged - Different attack types so you can do it riskier with better outcome, or safer with potentially not making much of a dent - Resources and buying stuff from market are overall a nice way to limit how quickly you can strengthen your army while giving you options to pick which one you want to get first, and by the end of the game you have enough to mostly be able to do whatever you want - The story is quite nice with memorable characters Neutral - Both squads always get turn even if they can't retaliate, so you can end up doing net negative damage overall because the squad can still heal even if it can't attack. This discourages attacking with weak units, and is also very powerful against the enemy as they keep throwing their weak units at you and ending up giving you free heals, especially if you do a defensive attack on your turn. It's an interesting mechanic to make some attacks risky, but it can make tanky units too strong to deal with at times (both for you and your enemy). This is especially a weird contrast given that each squad has a limit of only 3 out of combat heal actions per chapter so you are kinda encouraged to bait the enemy with tanky unit with decent amount of healers by doing a defensive attack which reduces damage taken until your next turn and you can easily tank most attacks by using that "free" combat heal. Negatives - UI can be a bit cumbersome, such as having to quit your army management, go into the info pages, and scroll down through the list of troops in order to find which unit upgrades into the unit you want. It also feels very controller-centric so movement sometimes weirdly snaps or requires extra clicks even though it looks like you can just click it directly with the mouse cursor. - Some mechanics like reviving units at the temple or retreating them in your base are never mentioned as far as I remember. Since the enemy AI is really not interested in capturing your main base you can easily miss it as you don't really stay and defend the base unless it is a defense mission, and can easily be like me and randomly find out about it existing in the last few chapters.
71 hours played
July 2026
If you like Unicorn Overlord-style strategy gameplay, I can recommend this game.
11 hours played
June 2026
Really like the customization for each army unit, but.... I spent a good long while in the first few chapters customizing my army and min maxing everywhere i could, AND THEN A STORY EVENT TAKES AWAY ALL YOUR ARMIES!!!! I really really REALLY HATE when games like this do that. Drives me up the wall like nobodies business. Still probably gonna like the game though, unless that happens a second time, then I'm definitely giving it up. Recommend for now.
36 hours played
May 2026
Scratches an itch most PC games typically don't provide. The stat building and army making is hella fun and the story is an enjoyable experience. Better yet this is one of the more affordable games out there in this day and age, you get a solid 35-45 hours of enjoyable playtime out of this bad boy for $26.00 CDN. That being said, the strategy component to this game isn't *perfect* partially because the AI is pretty dumb; often-times feeling like a chess game with an amateur where you wait for your opponent to make a stupid move that would ultimately decide the game. Sometimes it literally felt like a one-sided slaughter, even on the higher difficulties 8/10 experience,

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Frequently Asked Questions

Symphony of War: The Nephilim Saga is currently priced at 18.49€ on Steam.

No, Symphony of War: The Nephilim Saga is currently not on sale. You can purchase it for 18.49€ on Steam.

Yes, Symphony of War: The Nephilim Saga received 12,253 positive votes out of a total of 12,952 achieving an impressive rating of 9.20.
😍

Symphony of War: The Nephilim Saga was developed and published by Dancing Dragon Games.

Yes, Symphony of War: The Nephilim Saga is playable and fully supported on Windows.

No, Symphony of War: The Nephilim Saga is not playable on MacOS.

No, Symphony of War: The Nephilim Saga is not playable on Linux.

This information about Symphony of War: The Nephilim Saga is not available yet.

This information about Symphony of War: The Nephilim Saga is not available yet.

No, Symphony of War: The Nephilim Saga does not support VR.

Symphony of War: The Nephilim Saga is a single-player game.

Yes, there are 3 DLCs available for Symphony of War: The Nephilim Saga. Explore additional content available for Symphony of War: The Nephilim Saga on Steam.

No, Symphony of War: The Nephilim Saga does not support mods via Steam Workshop.

No, Symphony of War: The Nephilim Saga does not support Steam Remote Play.

Yes, Symphony of War: The Nephilim Saga is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Symphony of War: The Nephilim Saga.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 22:28 UTC
SteamSpy data 19 October 2026 08:44 UTC
Steam price 26 October 2026 19:47 UTC
Steam reviews 19 October 2026 21:55 UTC

If you'd like to dive deeper into the details about Symphony of War: The Nephilim Saga, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Symphony of War: The Nephilim Saga
  • SteamCharts - Analysis of Symphony of War: The Nephilim Saga concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Symphony of War: The Nephilim Saga compatibility
Symphony of War: The Nephilim Saga
Rating
9.2
12,253
699
Game modes
Features
Online players
409
Developer
Dancing Dragon Games
Publisher
Dancing Dragon Games
Release 10 Jun 2022
Platforms
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