Airborne Empire on Steam - User reviews, Price & Information

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Build your sky city while exploring a vast landscape in this Open World RPG City Builder. Combining the methodical construction and management of a city builder; the unique lift, balance, and propulsion needed for a flying city; and the compelling characters, dangers, and adventures of an RPG!

Airborne Empire is a early access, colony sim and strategy rpg game developed by The Wandering Band LLC and published by The Wandering Band LLC and Stray Fawn Publishing.
Released on January 13th 2025 is available only on Windows in 7 languages: English, German, Simplified Chinese, French, Spanish - Spain, Japanese and Korean.

It has received 477 reviews of which 435 were positive and 42 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Airborne Empire into these genres:

Media & Screenshots

Get an in-depth look at Airborne Empire through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i7-3770 or AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Even though there isn't much difference from the first game (Airborne Kingdom), I still Recommend it if you're a fan of the first one. If you haven't played the first one, and/or you enjoy relaxing city builders without combat just grab the first one for cheaper. It has better music as well. Not that the combat is difficult in any way. More like a wave of mosquitos attacking your kingdom. This one does have actual characters with some story so this one is slightly better in a different way. But i wouldn't call this one part 2 exactly, more like a huge update from the first.
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Sept. 2025
Buy a game. Die after five min. try again. Die again. Leave a bad review. Get contacted by dev. Find out it was a bug. bug gets fixed. Enjoy the absolutely fantastic game. :D
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Sept. 2025
6/10. For Cultural, economic, and political reasons Airborne Empire (AE) is the best game it could be on Earth in 2025. I recommend without reservation, but If you are short on money, skip this game and grab Airborne Kingdom (AK), the predessesor to this game. It is far superior in all but mechanics. Empire's mechanics are far tighter and brings much needed depth. This ends my recommendation of Airborne Empire, what follows here is lamentation of its shortcomings compared to Airborne Kingdom. TL/DR - They removed the two best aspects of Kingdom, the tile groundwork, and the "World Map" in order (IMO) to save money in visual design. Their replacement is a dull pancake of an ocean. The most damning aspect of Empire is that, the entirely superfluous environmental aspect that no one looks at - the skybox at night- is worse in Empire than Kingdom. I think this should be the entire review, it says it all. The stars are not as beautiful.. ... Where to begin. AK was a certified sleeper hit, it had alot of things to say and said them marvelously. Kingdom is genuinly beautiful. It might be the most humble game you ever play, and it accomplishes all its objectives with luxurious excess to spare. Airborne Empire is far less humble. A solid attempt was made by the developers to recreate the magic of Kingdom, but this never materialized. Worse still, their efforts amount to a shoddy counterfit. Empire throws down some of Kingdom's gorgeous islamic geometry but without understanding how or why it worked so well in the first game. Unlike Kingdom's stable of bangers, Empire has -without hyperbole- the most forgettable music I have ever encountered in a game. Were you to encounter Empire's music in a Walmart restroom you would not even notice. Frankly, just turning off the music and sailing around with only the ambience of wind and machine to accompany you is an improvement over the music. Kingdom was fable to the point of whimsical, but it did not indulge. Empire gives itself entirely to the whimsy, but to what effect. "Birds, hehe. Look at these cute birds" Thats the entire narrative core of Empire. Birds. What do they do with these birds? Nothing. More to the point, what relation does Airborne Empire have to Airborne Kingdom? Aside from the few cases where the cutesy birds say some oblique reference to Kingdom, or a few vaguely Islamic sounding things, Empire has absolutly no relation to Kingdom at all. To be clear - The first game had no birds at all. If you were not directly told "This is in the same world as AK" no one on Earth would even realize they are related. Within a decade, when the AI revolution overtakes video game design, people will be wondering if a poor quality AI wrote both the Music and Character interactions of Airborne Empire. Empire has easily 10 times the amount of text as Kingdom and accomplishes only a fraction of the latter's narrative force. Thank gooddness they found time for a gay wedding this time around. Frankly, though, I did like some of the characters. I had previously wondered if Airborne Kingdom could be described as - for a video game - rather Aristocratic. It muses on what is most important in life in a world in decline. I would characterize the design of Airborne Empire as being spirtually like a Nervous, Diabetic Single Mother. Resources are oppressively present and leave little else visually to be enjoyed. There are very few environental fixtures that are not resources to feed you, and they are of course that purile neon pink or green, like you see in those space exploration games. The land is absolutly terrified you will struggle, or get bored so everything is squeezed together. There is no organic down time between tasks where you given time to breathe or look at the stars. Which might be for the best because Empire's starbox is far less detailed than Kingdom's which is saying alot, frankly. What is there to look at other than coal and fish? The game (Currently?) has one single environmental show piece, a big volcano. But they didn't know what to do with it, so they threw some of Kingdom's geometry on it and called it a day. Perhaps I am being over critical there, I gushed when I saw the titan animals. Chasing them were my favorite moments of the game. Lastly here, I almost want to call the police on the Dev team. They threw out the "World Map" of Airborne Kingdom. I just do not understand how they could have decided to do this. Its like if Bungie ditched Cortana after Halo 1, or Blizzard got rid of Tauren. Its such an easy inclusion that I feel it is borderline criminal. My praise would be that the mechanics of Airborne Empire are far superior, and I suspect the omissions from AK will be reintroduced in later patches. There were a few beats where the "Naval" combat returned me to my time in the Navy, only this time I was the Captain, and we were all birds. The combat is well done. The city building is clean and enjoyable. The new systems provide alot of much needed depth which is pleasing. Here are my suggestions for the dev team: 1. (Semi-Ironic) Remove 40%+ of text. 2. Unironically either remove the music entirely or bring back AK's composer to work again. But it wouldn't work because AK's narrative dynamo is not present so the music would be more bland this time. Hard not to be an improvement regardless. 3. Just expand the map. Increase space between tasks. Give time to breathe. Increase space between islands, remove 50% of resources to create scarcity. 4. Give things to look at. Improve skybox. 5. Most serious statement - dramatically lower prices or fix economy. I assiduously gather coins from ruins and bolder ruins and the economy is the biggest friciton of the game. Its just too much. 6. Return the "World Map" or I am calling the police. 7. You need to better highlight the balloon vendor. These techs were hard to find. I know you talked about it in the text, but you have waterfalls of text and it gets lost. Perhaps directly include "We need to find the balloon merchants" either directly on the tech tree, or in an side quest. 8. I want more play time with the characters. You spend alot of time with them, perhaps make them "relics" than can be attached to homes or something to include them more. Why cant the fighter pilot ace character we meet be like a "relic" attachable to the hanger or something? I think this is fertile ground. 9. Can't be done, but, remove the dead pancake ocean and return the ceramic tile groundwork and world map. 10. Remove all cutesy bird shit and return Islamic fable please.
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April 2025
Most deffinitely. However please go in this new adventure that this aerial city builder is, with the correct mindset. When quests are pending, do ONLY WHAT IS ASKED OF YOU, NO MORE. You 'll ruin the game if you do. For example, you need to destroy a pirate outpost. En route there you spot a prison so you destroy it. You get nothing out of it, because the next quest you 'd be getting would be a "break 'em out of jail" mission. This would have given you something. Now you 'll get nothing. Not even the quest will be present for you to try, since you have already destroyed said prison. This is an incredible game, however to enjoy it fully, DO ONLY WHAT IS ASKED OF YOU, NO MORE. Other than that, this is an incredible game. Sky cities in deed. Or cities floating on air NOT on water. That would be hyperdimension neptunia city builder. This is AIrborne Empire.
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March 2025
This game has an adorable aesthetic and a cozy feel to it. It’s a refreshing break from other RTS games, playing as/with a flying city that must balance its growth both regarding resource consumption as well as physcial balance. That all characters are different birds is also really charming. The only thing that became annoying was that the dialogs are all in single sentences (if at all) so you have to click a lot to get enough to read through. Really enjoyed the game, and looking forward to more content/updates.
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Frequently Asked Questions

Airborne Empire is currently priced at 28.99€ on Steam.

Airborne Empire is currently not on sale. You can purchase it for 28.99€ on Steam.

Airborne Empire received 435 positive votes out of a total of 477 achieving a rating of 8.48.
😎

Airborne Empire was developed by The Wandering Band LLC and published by The Wandering Band LLC and Stray Fawn Publishing.

Airborne Empire is playable and fully supported on Windows.

Airborne Empire is not playable on MacOS.

Airborne Empire is not playable on Linux.

Airborne Empire is a single-player game.

Airborne Empire does not currently offer any DLC.

Airborne Empire does not support mods via Steam Workshop.

Airborne Empire does not support Steam Remote Play.

Airborne Empire is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Airborne Empire.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 January 2026 03:19
SteamSpy data 21 January 2026 14:07
Steam price 28 January 2026 20:50
Steam reviews 27 January 2026 07:52

If you'd like to dive deeper into the details about Airborne Empire, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Airborne Empire
  • SteamCharts - Analysis of Airborne Empire concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Airborne Empire compatibility
Airborne Empire
Rating
8.5
435
42
Game modes
Features
Online players
18
Developer
The Wandering Band LLC
Publisher
The Wandering Band LLC, Stray Fawn Publishing
Release 13 Jan 2025
Platforms