Songs of Syx on Steam - User reviews, Price & Information

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Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.

Songs of Syx is a early access, city builder and colony sim game developed and published by Gamatron AB.
Released on September 21st 2020 is available on Windows, MacOS and Linux in 3 languages: English, Simplified Chinese and Polish.

It has received 5,822 reviews of which 5,598 were positive and 224 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Songs of Syx into these genres:

Media & Screenshots

Get an in-depth look at Songs of Syx through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 10 (8u51 and above) Windows 8.x (Desktop) Windows 7 SP1 Windows Vista SP2
  • Processor: Pentium 2 266 MHz processor
  • Memory: 512 MB RAM
  • Graphics: 256MB with opengl 3.3 support
  • Storage: 300 MB available space
  • Sound Card: Requires openAL support
MacOS
  • OS: Intel-based Mac running Mac OS X 10.8.3+, 10.9+
  • Processor: Intel 266 MHz processor
  • Memory: 256 MB RAM
  • Graphics: 256MB with opengl 3.3 support
  • Storage: 300 MB available space
  • Sound Card: Requires openAL support
  • Additional Notes: You must disable the steam overlay in order to play!
Linux
  • OS: Java 8 compliant
  • Processor: Pentium 2 266 MHz processor
  • Memory: 256 MB RAM
  • Graphics: 256MB with opengl 3.3 support
  • Storage: 300 MB available space
  • Sound Card: Requires openAL support

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
Imagine you have a scientific interest in designing public toilets in the medieval era, but your autism is so far off the spectrum that you create a whole game around it. recommended.
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March 2026
This game is what happens if RimWorld, Civilization and Age of Empires had a child and then gave it a caffeine addiction. You start with ‘just one more building’ and suddenly it’s 3AM, your empire spans thousands of idiots, and you’re emotionally invested in grain production. Dangerously addictive. Highly (!) recommend.
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March 2026
Edit below. Not for me. The game is huge, but 6 hours in I can't say I've had 1 second of fun. I'm just placing rectangles and waiting. The thing doesn't come together in a visually appealing way for me either. If the satisfaction I'm supposed to get is that I have a great, blooming city in the end, it hurts the game that it's honestly an eyesore. I totally appreciate the solo-dev doing outstanding things here, it's honestly incredible. But the end result is just not fun for me and the 'overwhelmingly positive' review score seemed misleading to me in the end. Edit: So I gave it another chance, stuck with it for a while longer and now I'm almost a hundred hours in and I've turned a little village into a sprawling city, have defended it against envious neighbours, got over my moral boundaries, waged war, slaughtered my enemies, took prisoners, ate some of them, enslaved the rest. My people asked for more executions like in the good ole days and I gave it to them. I've survived diseases, famines, turned a declining population around, improved my logistics, had a blooming metropolis, promoted nobility who in turn boosted my economy and I'm finally in an age of prosperity where I've got a steady stream of alcohol for my racist forest elves. I think I've just entered the midgame. Like the commenter below said, it's a very slow burn. The game is very obscure at times and mechanics are explained incredibly poorly. BUT, they are so different from other games that it just feels like a breath of fresh air in this genre. I appreciate the originality SO MUCH! Clearly a lot of thoughts have gone into these mechanics and they're charming, albeit some of them don't work so well in my opinion so far. I don't think there's a game like this, it's very unique. I had to get over the graphics and now can appreciate the thousands of little villagers doing their jobs around the city and got some favourites among them. There are a lot of reasons to bounce off of this game, but if you stick with it, you will be rewarded. The game's clearly not finished in places , but what's already there has more depth than most other games. I've never played Dwarf Fortress, but I imagine this was inspired by it. I just implore the devs to overhaul their tooltips and general descriptions of things. For example, the most common description of a tech you can research is: "[Symbol of a Hammer] 4.79 Unlocking this tech will result in 4.8 more workers in the affected industries (0.40 more Workers per tech point). If it costs more workers to cover the cost of the tech, it might not be a good idea to unlock it." I claim that this is absolutely impossible to understand by just reading it. It sounds like you'd get more workers in the affected industries, but the actual effect is almost the opposite. What it actually means is that your industry, at this precise point, would increase its productivity as if you had 4.8 more workers there. The rest of the description is even too complicated to explain here. It's hard to find info on any of this and the game NEEDS to explain itself better. 'Explanations' like this are all over the place. It took me about 8 hours to figure out how I can create a net of half-way efficient supply chains throughout my city. That being said, I really, really like this game and suggest it to anyone with a lot of patience and willingness to learn something challenging. It's honestly complicated, but it leads to great complexity and uniqueness. that pays off when you see your little gremlins visit the arena in the evening to watch the latest prisoners of war fighting to their death as punishment for their hubris.
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Jan. 2026
This game is like crack and cocaine combined. I've got 14 hours in it in a single day. You're just sitting there, thinking "Yeah, I'll just build a pottery production and call it a day," and suddenly it's 4 AM. The game itself is a bastard child of Rimworld and Factorio. You start with just 10 plebeians and a dream. Your goal is to build a thriving metropolis with thousands of citizens, a powerful army, and steady production of food and goods. Each of your plebeians has their own needs and desires which you'll have to satisfy. Food and housing are the most basic of those, but as your city grows, people will start demanding furniture, clothing, and other resources to make their lives more comfortable. You'll have to build entire production lines to satisfy those demands. And what do you do once everything is stable? You build an army and invade your neighbours. The game has pretty in-depth combat mechanics that put some dedicated strategy games to shame. The game tracks each unit's stats such as morale, exhaustion, the feeling of being surrounded, whether their formation is broken or not, the level of troops' training, and their equipment. Tactics also play a huge part. Smart positioning can land you a victory even if you are outnumbered 2 to 1. But an army requires supplies to remain effective, so you'll have to provide it with rations, clothing, weapons, and, preferably, alcohol. So you've captured another faction's city, now what? Now it becomes a part of your new empire and will pay you taxes in the form of money and resources. Money and resources you'll spend on capturing other cities to make your empire bigger and stronger. And so the cycle continues until all other kingdoms fall before you. The game is genuinely amazing. For a game that is basically made by one dude in ♥♥♥♥♥♥♥ Java, this is beyond impressive. I can easily see myself sinking hundreds of hours into this game. And all of that for just $25 without a discount.
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Nov. 2025
This game easily has the most potential I've ever seen. Super In-depth. Great Mod Support. Jake you're a legend
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Frequently Asked Questions

Songs of Syx is currently priced at 24.50€ on Steam.

Songs of Syx is currently not on sale. You can purchase it for 24.50€ on Steam.

Songs of Syx received 5,598 positive votes out of a total of 5,822 achieving an impressive rating of 9.28.
😍

Songs of Syx was developed and published by Gamatron AB.

Songs of Syx is playable and fully supported on Windows.

Songs of Syx is playable and fully supported on MacOS.

Songs of Syx is playable and fully supported on Linux.

Songs of Syx is a single-player game.

Songs of Syx does not currently offer any DLC.

Songs of Syx is fully integrated with Steam Workshop. Visit Steam Workshop.

Songs of Syx does not support Steam Remote Play.

Songs of Syx is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Songs of Syx.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 April 2026 23:22
SteamSpy data 24 April 2026 05:41
Steam price 29 April 2026 04:48
Steam reviews 27 April 2026 07:50

If you'd like to dive deeper into the details about Songs of Syx, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Songs of Syx
  • SteamCharts - Analysis of Songs of Syx concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Songs of Syx compatibility
Songs of Syx
Rating
9.3
5,598
224
Game modes
Features
Online players
1,049
Developer
Gamatron AB
Publisher
Gamatron AB
Release 21 Sep 2020
Platforms