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Allumeria on Steam

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A classic voxel sandbox combined with in-depth progression through exploration, dungeon crawling and boss battles. Spend every minute discovering new weapons, abilities, resources, enemies, structures, mechanics and tools. With a strong focus on discovery, variety and creativity, the world is yours.

Allumeria is a early access, open world survival craft and sandbox game developed and published by Infinimelon.
Released on August 28th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 578 reviews of which 537 were positive and 41 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 8.99€ on Steam.


The Steam community has classified Allumeria into these genres:

Media & Screenshots

Get an in-depth look at Allumeria through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 5th Gen Intel i3 or Equivalent
  • Memory: 6 GB RAM
  • Graphics: Intel HD Graphics 5500 or Later
  • Storage: 1 GB available space
  • Additional Notes: Requires at least 2GB of VRAM. Requires OpenGL 3.3 minimum.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

4 hours played
Sept. 2026
Really awesome game, really awesome price. It's similar enough to Minecraft that you won't feel friction figuring out its gameplay, though there are some different / new things in place that help carve this game's identity. I'm especially a big fan of the fact that you can easily reshape and recolour basically any block / item. Coloured torches are suuch a nice decoration option. Also, turn on Dynamic Lighting! It'll make any torches in your hand illuminate your surroundings! I've only played 3 hours in total, but I'm real excited to play more!
23 hours played
Sept. 2026
Basically a 3D Terraria, as a both minecraft veteran and terraria veteran I really fell in love with this game and I hope it gets some exciting updates soon ^^
9 hours played
Sept. 2026
Very neat little game. Visually it looks similar to Minecraft but structurally it feels quite a bit more like Terraria. Obviously Terraria is a hell of a game to try and compare anything to but for what it is and how early it is build wise I found it quite enjoyable. Sure there are design issues and an overall lack on content feeling to it but as of writing it is in early access. I played through it with my friend as the host so my experience had bugs here and there including the worm being invisible most of the time but honestly the fun with friends aspect really outweighs the issues I experienced. My only real gripe is just how much of a cluster ♥♥♥♥ the last two dungeons were (Snow and Desert biome). The enemy spawns are overwhelming for what the combat is paced for and specifically the snow biome, in the seed we ended up with anyway, took us forever to find the boss room and seemed to be broken up all over. Either way for what it is I had fun and look forward to returning to it every few months or so to play the new content with my buddy and see where the game goes.
12 hours played
Sept. 2026
I don't mean to be dramatic, but right now I'm actually loving this game. I have made both modpacks and mods for Minecraft; some with 600+ mods. Why so many? Well, after many attempts and failures to make the game more engaging for my friends and I, we all came to the realization that the game has many fundamental issues. These issues get in the way of making it a challenging survival and exploration experience for us. For us It had many lack luster mechanics and progression systems as well as contradictory incentive structures. This game currently seems to fix many of the issues I have had with Minecraft and other 3d block voxel games such as vintage story. Allumeria actually gives me the same fun as early Minecraft and pre-hardmode Terraria does. Here's some reasons listed below: World gen: I've been using the abstract preset. It generates the surface terrain in layers and honestly it allows for some of the most interesting engagement with traversal I've seen in all of the block voxel genre. I don't feel the need to build grindy contraptions but rather navigate with careful thought and planning for resource gathering. Combat: While not the most heart pounding, it definitely keeps my attention with the simple yet core enemy variety and their ability to swarm in various combinations. This makes overcoming them fun. I also enjoy the high spawn rate--it keeps the fight for survival going. Building: Honestly, chess master level thinking when it comes to the building system. I appreciate all blocks having different shapes (such as slabs and stairs) rather than each shape being their own independent block. This reduced much of the inventory fiddling and time wasting I would have done running to and from a crafting station to simply change the shape of a block from full block to a slab. On top of this the dev actually gave the player an incentive to build. There are 'resident NPCs' like in Terraria that move into suitable housing. Honestly, this has me building like I haven't in years. Ofc there will be flaws in an early access game, but so far I'm glad I got it and and will continue to have fun playing it. I could go on and on but overall I really appreciate this game and hope to see it continue to add to its really good core.
12 hours played
Sept. 2026
This game has: - Silly trinkets - Useful trinkets - NPCs that have specific needs that they tell you about for their houses, which gives you a reason to build more than one house, and to build houses with different purposes and styles - The ability build blocks into any shape easily - Lots of enemies - Lots of items - Lets you use coconuts as weapons - Recall potions - Permanent health increases - Boomerangs - Unique biomes that get progressively harder - Actually satisfying progression - Throwable torches - Expansive fun to explore caves - Pretty enjoyable yet simple combat - Randomly generated structures and dungeons and this is obviously still just the bare bones of the game. I think the main dev challenge will be making sure the progression is fun, varied, and lengthy with out being tedious. So far the first three biomes are different enough to progress through and all feel unique enough (though they could be more unique), but some more enemy variety as well as progression variety (like how in Valheim the way you obtain each ore is drastically different per biome, or how progression in Terraria isn't always dependent on ores) will be very important to focus on in order to make the long term gameplay enjoyable and stand out. Anyway, someone has actually made Terraria x Minecraft AND put their own flavor into it. Definitely already worth the price. Really excited to see where it goes.

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Frequently Asked Questions

Allumeria is currently priced at 8.99€ on Steam.

No, Allumeria is currently not on sale. You can purchase it for 8.99€ on Steam.

Yes, Allumeria received 537 positive votes out of a total of 578 achieving a rating of 8.66.
😎

Allumeria was developed and published by Infinimelon.

Yes, Allumeria is playable and fully supported on Windows.

No, Allumeria is not playable on MacOS.

No, Allumeria is not playable on Linux.

Yes, Allumeria is playable and fully supported on Steam Deck.

Yes, Allumeria is playable and fully supported on Steam Machine.

No, Allumeria does not support VR.

Allumeria offers both single-player and multi-player modes.

Allumeria includes Co-op mode where you can team up with friends.

No, Allumeria does not currently offer any DLC.

No, Allumeria does not support mods via Steam Workshop.

No, Allumeria does not support Steam Remote Play.

Yes, Allumeria is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Allumeria.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 September 2026 06:17 UTC
SteamSpy data 09 October 2026 07:38 UTC
Steam price 19 October 2026 14:25 UTC
Steam reviews 17 October 2026 22:11 UTC

If you'd like to dive deeper into the details about Allumeria, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Allumeria
  • SteamCharts - Analysis of Allumeria concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Allumeria compatibility
Allumeria
Rating
8.7
537
41
Game modes
Multiplayer
Features
Online players
39
Developer
Infinimelon
Publisher
Infinimelon
Release 28 Aug 2026
Platforms