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TerraTech Worlds on Steam

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TerraTech Worlds is an open world, build-craft adventure game, set on an uncharted alien world. Play solo or with friends, explore your surroundings, craft unique vehicles, construct automated bases, and battle your way through hazards and enemies to harness the power of your environment

TerraTech Worlds is a early access, base-building and open world survival craft game developed by Payload Studios and published by Mythwright and 4Divinity & Cube Game.
Released on March 22nd 2024 is available only on Windows.

It has received 1,809 reviews of which 1,134 were positive and 675 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 23.99€ on Eneba.


The Steam community has classified TerraTech Worlds into these genres:

Media & Screenshots

Get an in-depth look at TerraTech Worlds through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 4-core CPU @ 3.4Ghz or similar
  • Memory: 16 GB RAM
  • Graphics: nVidia GeForce GTX 1060 6GB or AMD Radeon RX 580 8GB
  • Additional Notes: Minimum requirements may change over the course of development.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

681 hours played
Aug. 2026
I'm not really into writing reviews, but looking at recent reviews made me want to defend this game(and the developer) from what I think is somewhat of a bad wrap. The idea that a game that has over 2,000 good reviews gets dropped down into "Mixed" territory because 16 people that most of which didn't say that it is bad, just that they did not like the direction it is going. gets turned on that easy is just wrong. I have always known Payload Studios to be top notch. I personally see nothing about this game that could remotely be considered unplayable. I found it a remarkably solid bug free experience. It's a beautiful game graphic wise and everything just works as it should. You could argue that the first game was better but that's personal preference. Money well spent in my opinion.
54 hours played
Aug. 2026
It's like building lego cars that shoot at eachother, only bad part is after 10 hours into the game you'll be 20 minutes into optimizing a build and the crippling realization that you might be a little too autistic hits you like a truck.
95 hours played
July 2026
Everyone complaining that it isn't like the first game, just play classic mode. Please remember this game is still in Early Access so the devs are still making improvements. Just because the companies are not in the game in it's current state, does not mean they won't be added in a future patch. Flying I will say is pretty bad compared to the first game however. I will say this, please optimize the game before adding new planets. Destroying Insignia tanks FPS in Solo and Co-op.
44 hours played
July 2026
I bought and refunded this when it first came out. Me and my son love the first game and my son wanted this for his birthday. I tried to talk him out of it. I got both of us a copy - we have clocked 20 hours together in two days. Things have improved from when I refunded - the game may be dead at this point - not sure when the last good update came in. But for a dad and his 8 year old son we are having a lot of fun.
108 hours played
March 2026
TLDR; let the devs cook, the game isn't a prequel to OG TerraTech. Many people will critique this game based on comparisons to the original game, at the moment I don't think that is fair comparison which I boil down to two points. 1. The game is still in early access and has only been around for 2 years. 2. The game is not intended as a true sequel to the OG TerraTech and seeks to change some (not all) core mechanics of the game. - Addressing point 1. This game at the moment of review is barley two years old and the studio may only have so many resources to develop it, only recently have I seen an increase in content updates and it coincides with slowing down development of the OG TerraTech. Because of this I think it is a bit premature to complain about mechanics changing or calling this game inferior to the other one, they are not at the same stage of development and still require time to mature to a full fledged, out-of-early access game. As for the bugs... At the moment they are trying to focus on getting content out, game balancing and working out the future vision of the game which is time consuming, so bugs are definitely not being addressed nearly as quickly as I would hope. But they are fixing them! I Recently did help report a recent bug it got resolved in the next update/hotfix they posted. All in all here, I think we should just let them cook! - Addressing point 2. The game changes the dynamics of the first and makes it more of a campaign focused arc, opting for more elements of design optimization (through reactor load and parts having a cost to add) and encourages the player to make more variation in tech design and subsequently awarding them for doing so (via a more effective tech). Which is contrary to the first game where you could make a giga tech that just has everything and has so many parts it effectively becomes invincible. You could say that this can discourage creativity in one light, but encourage it in another light as it is trading a MORE sandbox style game for specific design choices. Basically, the game is more focused on making trade offs in part choices, placement and creativity with part attributes to make a more effective tech. With that I do understand why players of the first TerraTech don't like this game as much and your points are valid but only to a more personal extent. I like the game, it isn't bad and it has a lot going for it. I think it is still within the same fandom of OG TerraTech but some fans just need to play/buy the OG and leave this one for players who want a TerraTech that is a bit more structured. And there isn't anything wrong with wanting to play the old one, it is a great game to play alone or with friends, I would even say it is a legendary game and I will return to it after playing this one at some point. Thank you for reading, have a good day and get to exploring!

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Frequently Asked Questions

TerraTech Worlds is currently priced at 29.99€ on Steam.

No, TerraTech Worlds is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, TerraTech Worlds received 1,134 positive votes out of a total of 1,809 achieving a rating of 6.14.
😐

TerraTech Worlds was developed by Payload Studios and published by Mythwright and 4Divinity & Cube Game.

Yes, TerraTech Worlds is playable and fully supported on Windows.

No, TerraTech Worlds is not playable on MacOS.

No, TerraTech Worlds is not playable on Linux.

This information about TerraTech Worlds is not available yet.

This information about TerraTech Worlds is not available yet.

No, TerraTech Worlds does not support VR.

TerraTech Worlds offers both single-player and multi-player modes.

TerraTech Worlds includes Co-op mode where you can team up with friends.

No, TerraTech Worlds does not currently offer any DLC.

Yes, TerraTech Worlds is fully integrated with Steam Workshop. Visit Steam Workshop.

No, TerraTech Worlds does not support Steam Remote Play.

Yes, TerraTech Worlds is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for TerraTech Worlds.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 14:11 UTC
SteamSpy data 13 October 2026 20:02 UTC
Steam price 27 October 2026 15:11 UTC
Steam reviews 18 October 2026 08:00 UTC

If you'd like to dive deeper into the details about TerraTech Worlds, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about TerraTech Worlds
  • SteamCharts - Analysis of TerraTech Worlds concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck TerraTech Worlds compatibility
TerraTech Worlds
Rating
6.1
1,134
675
Game modes
Multiplayer
Features
Online players
18
Developer
Payload Studios
Publisher
Mythwright, 4Divinity & Cube Game
Release 22 Mar 2024
Platforms
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