Automobilista 2 on Steam - User reviews, Price & Information

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Automobilista 2 is all the racing simulators you ever wanted - in just one. An incredibly diverse collection of cars and tracks cohesively simulated, featuring incredible graphics and audio quality, dynamic weather and track conditions and the best VR support for a racing experience like no other.

Automobilista 2 is a racing, simulation and sports game developed and published by Reiza Studios.
Released on June 30th 2020 is available on Windows and Linux in 6 languages: English, French, German, Spanish - Spain, Portuguese - Brazil and Spanish - Latin America.

It has received 11,009 reviews of which 10,137 were positive and 872 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 36.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Automobilista 2 into these genres:

Media & Screenshots

Get an in-depth look at Automobilista 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 10 (+ specific versions of 7)
  • Processor: 3.5 GHz Intel Core i5 3450 or AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: GTX680 or equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 120 GB available space
  • Sound Card: DirectX compatible sound card
  • VR Support: SteamVR or Oculus PC. Keyboard or gamepad required
Linux
  • OS: SteamOS
  • Processor: 3.5 GHz Intel Core i5 3450 or AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: GTX680 or equivalent
  • Storage: 120 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: .

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Business meetings are over. Now it's time to rest from real life. Spotify on, world off. 4 hours of Nurburgring at dawn. The best way to forget the stress and just drive until I forget about her.
Expand the review
Nov. 2025
I never thought that out of all the games, a racing sim is the one I'd have the most success getting my friends to play together. I always figured it would be something more mainstream and casual. Instead, it is Automobilista 2. I have thought about this a lot, and I think there are many factors that contribute to it, For example, it is super easy to host a multiplayer lobby for friends to join and AI opponents to race against (which not all racing games/sims have). I often set this up with a good mix of settings for different skill and experience levels: [*] Fuel consumption, tire wear, and damage enabled, but with damage scaled down and without random mechanical failures or the ability to destroy the car to the point of being completely undrivable. [*] A qualifying session before the race starts, which gives everyone time to feel more comfortable in the car and track. [*] A multiclass race with a range of cars that match the skills and interests of all the participants. For new players, I'll often include the modern Mini Coopers, as they are more forgiving while still being fast and fun. Up to 10 classes are allowed, upping the variety (and allowing for sillier combinations) while allowing me to make sure that non-DLC cars are always available. [*] Any track we want, because only the host needs to own DLC tracks in order to race them in multiplayer. [*] I'll pick different time/day and weather settings between the qualifying and race sessions, to keep things more dynamic, and have the track set to dynamically rubber in as we drive. [*] Penalties on, but with full course yellows disabled. The result is some friendly, casual racing that we can all enjoy . We all have potential to race among ourselves or AI. Those who enjoy the greater simulation and detail can experience it, and those with less experience are given a chance to learn things and aren't punished as hard. Nobody needs to own DLC except for me, but owning the DLC cars provides more variety. At the same time, I have the option of making the lobby less casual if I expect that I'll be getting an exclusively more experienced audience. Or I can make it more casual/silly by loading up a dirt track with Opalas and Copa Trucks, turning off penalties, and agreeing that it is okay to race dirty for this session. Racing against the AI The AI is not perfect, but it races the most like humans of any racing AI I have ever seen. It can get defensive, fight for opportunities to pass, make mistakes (especially when under pressure), won't just give players space like in many racing games/sims (unless if their aggression is lowered), have individual skill levels in different situations, etc. In our casual lobbies, depending on how I set the AI, many of us may be fighting for positions with AI in faster or slower classes, which means that everyone has a chance to race against something. In single player, the AI is amazing if tuned to your individual skill level, so that you are hitting around average lap times. Simulation depth and controls The realism of the physics is always debated, but the physics are detailed, the cars' features and behaviors are well modeled, weather simulation is among the best, and the controls are good enough (across the range from a fancy force feedback wheel to a Steam Deck). I'm happy with this as it is. Lots of my friends play on a basic controller, and this works well enough. A bunch of us are using various force feedback wheels. Not that I'd recommend it, but one of my friends consistently races on keyboard and can be competitive within our group! Content Automobilista 2 (or AMS2, as it is often referred to) has a ton of base game cars and tracks. It is especially cool that many lesser known (often Brazilian) tracks and series lend a ton of variety that aren't easily found in other games/sims. Owning the DLC is definitely not necessary to have fun, and the base game has a ridiculous amount of value. At the same time, the DLC is priced decently compared to other racing sims and generally adds a lot of variety and good quality content. Buying DLC may be necessary if you only care about particular (and often popular) cars and tracks. I said it before, but owning DLC tracks is not necessary to race on the DLC tracks when joining a multiplayer lobby , as long as the host owns them, which is such a consumer-friendly choice. There aren't a ton of road cars, as AMS2 is largely focused on motorsport. There is a good amount of representation when looking at open wheel (17 classes for different F1 seasons!), GT, endurance racing prototypes, historic, etc. cars. I do think that touring cars are a bit of a gap in the roster. Not everything is officially licensed, but this does not bother me and you can always find skin packs published by the community. Improvements over time I appreciate that AMS2 has continued to improve with tweaks to the physics, AI, UI, multiplayer networking, force feedback, etc. over time. Besides the stream of DLC releases, there are sometimes additions or updates to the base game or previously released DLC. These continued commitments to improving the game make it easier to recommend. I wouldn't recommend buying it for this before the feature is released, but a career mode has always been in the plans and is expected in 2026. Part of the idea with all of the content additions has been to flesh out all of the different paths you could take in the career. Virtual Reality AMS2 is considered one of the best racing games for VR. Besides everything which isn't VR-specific, the balance it strikes between performance and graphical fidelity really lends itself well to VR, and it has decent UI/UX both in the menus and when racing. Most of my time in AMS2 has been in VR, and it makes it hard to go back to racing sims that don't have VR support that works or performs at the same level. Conclusion You may be able to find friendly and competitive races online, especially if joining a league and/or using a third party service (like LFM), but this isn't my focus or where AMS2 stands out the most. If you must have a full roster of officially licensed cars in some particular class, you may be disappointed. These aren't the reasons to get the game. It is easy for me to recommend Automobilista 2 to any who may have interest in racing. Racing with friends or in single player (with AI in the mix either way) are where it really shines. In these cases, it is easy to tailor the experience as you like. There is a ton of content and variety, especially for the price, especially when on sale. I've had many friends get into AMS2 who previously thought they could never enjoy a sim racing game. Note that when playing on Linux, you will need to explicitly force it to use Proton, or else the game won't run, because the game has been misconfigured in Steam.
Expand the review
July 2025
This one’s interesting. The devs, Reiza Studios, are a motorsport sim studio from Brazil that’s been releasing racing titles since 2011. With the first Automobilista, they gained serious ground and became a name worth watching. For the sequel, they licensed an engine from Slightly Mad Studios. Remember them? They kicked off in 2009 with Need for Speed: Shift, which continued... ehem...NFS’s shift (sorry) from arcade racing toward more serious, sim-style gameplay. That pivot didn’t go over too well. The NFS series went back to its arcade roots, and SMS went on to develop their own engine and the Project CARS series. In 2019, SMS was acquired by Codemasters (which sounded promising at the time), and then in 2021, EA swallowed Codemasters and started turning Project CARS into the usual microtransaction-filled abomination. In 2022, the series was quietly killed off. Why is that relevant? Because licensing their engine to Reiza for Automobilista 2 turned out to be one of the last good things SMS did for sim racing. A big chunk of their community jumped ship to Reiza - and the devs, being the mad Brazilian petrolhead chads that they are, kept evolving the game and supporting the players. And the game does flourish: it’s still getting amazing updates, with huge improvements in physics, weather systems, and tyre simulation, all while keeping the spirit of Project CARS alive. (For the record, SMS has since respawned as Straight4 Studios, and they’ve got a new sim coming this year called Project Motor Racing, built in UE5. Looks promising - they’re teasing some ambitious new ideas in physics and simulation.) But back to Automobilista 2. It’s good. The cars feel genuinely realistic, and real-world driving skills - both practical and theoretical - actually translate well into race results. I’ve played through a couple of championships and was pleasantly surprised all around. You can tailor the experience to your skills and preferences, and controller support is surprisingly excellent right out of the box. That’s a big deal, because most "serious" sims like this one, focus on wheel setups by default and playing on controller usually feels like steering a cargo ship. Not the case here. That said, I’m a not happy about Reiza hiding a big chunk of the good content behind DLCs, and the absence of a proper campaign mode. The devs keep promising it and keep delaying it in favor of more physics updates. Fair, but still frustrating. I really hope this series survives the increasingly crowded sim racing scene - it deserves its place under the sun.
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June 2025
As someone with over 300 hours of game time in Automobilista 2, I can confidently say this is hands down the best racing simulator available right now. The physics feel incredibly realistic, the force feedback is dialed in just right, and the variety of cars and tracks is unmatched. Whether I'm racing vintage F1 cars at Spa or modern GTs around Jerez, the attention to detail and immersive driving experience keeps me coming back daily. The AI is competitive, the weather system is dynamic and intense, and the constant updates from the developers show real passion for the sim racing community. I’ve tried many other racing sims, but AMS2 just hits the perfect balance between realism and enjoyment. If you're into sim racing, this is the one to get. Trust me—300 hours later and I’m still not bored!
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June 2025
Initially I tried the demo and I have to say, ITS THE WORST DEMO\REPRESENTATIVE of a game in ALL history! I was getting maybe 30fps or less, the car handles like it had no wheels and brakes were basically non-exsistant. I read a few forums on how the game was completely different so I bought the full game just today to try it out, like a demo. I have to say im getting almost 300fps and the game is really good. For anyone considering the game, Dont even try the demo, just buy the game, give it a try and refund if not satisfied. With that said I think if you do try it and like sims your going to like this game.
Expand the review

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Frequently Asked Questions

Automobilista 2 is currently priced at 36.99€ on Steam.

Automobilista 2 is currently not on sale. You can purchase it for 36.99€ on Steam.

Automobilista 2 received 10,137 positive votes out of a total of 11,009 achieving a rating of 8.95.
😎

Automobilista 2 was developed and published by Reiza Studios.

Automobilista 2 is playable and fully supported on Windows.

Automobilista 2 is not playable on MacOS.

Automobilista 2 is playable and fully supported on Linux.

Automobilista 2 offers both single-player and multi-player modes.

Automobilista 2 offers both Co-op and PvP modes.

There are 20 DLCs available for Automobilista 2. Explore additional content available for Automobilista 2 on Steam.

Automobilista 2 does not support mods via Steam Workshop.

Automobilista 2 does not support Steam Remote Play.

Automobilista 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Automobilista 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 January 2026 01:10
SteamSpy data 28 January 2026 04:47
Steam price 29 January 2026 04:51
Steam reviews 28 January 2026 12:03

If you'd like to dive deeper into the details about Automobilista 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Automobilista 2
  • SteamCharts - Analysis of Automobilista 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Automobilista 2 compatibility
Automobilista 2
Rating
9.0
10,137
872
Game modes
Multiplayer
Features
Online players
1,041
Developer
Reiza Studios
Publisher
Reiza Studios
Release 30 Jun 2020
VR VR Supported
Platforms
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