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Avowed on Steam - User reviews, Price & Information

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Avowed is a first-person fantasy RPG set in the world of Eora, where your choices carve a path through war, intrigue, and ancient mysteries. Navigate a land in turmoil, forge powerful alliances or deadly rivalries, and wield magic and steel to shape the fate of the Living Lands—and your own destiny.

Avowed is a rpg, fantasy and singleplayer game developed by Obsidian Entertainment and published by Xbox Game Studios.
Released on February 18th 2025 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese and Korean.

It has received 9,657 reviews of which 7,522 were positive and 2,135 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 49.99€ on Steam.


The Steam community has classified Avowed into these genres:

Media & Screenshots

Get an in-depth look at Avowed through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 with updates
  • Processor: AMD Ryzen 5 2600 / Intel i5-8400
  • Memory: 16 GB RAM
  • Graphics: AMD RX 5700 / Nvidia GTX 1070 / Intel Arc A580
  • DirectX: Version 12
  • Storage: 75 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

146 hours played
July 2026
You know, I think Avowed is the final straw for me when it comes to trusting the reviews of others. I adored this game, warts and all - but I also went in with no expectations and a desire to enjoy a title for what it has to offer instead of what it's failing to emulate. I find more and more as time goes on, this seems to be where the fundamental disconnect between a game and gamers hides. Sure, it's true you can't do certain things that you can do in many other "Scrolls-like" games, such as steal or pickpocket - but it takes a Legendary Edition level of irony to complain about TES 5 rereleasing twenty times only to be mad that a different title doesn't offer the exact same experience with a shinier coat of paint. What if we focus on the areas where it excels? The world itself is absolutely gorgeous. I often found myself wondering if they deliberately leaned so hard into the mushroom theme in many areas as a kind of nod to the glory days of Morrowind. The combat by comparison is quite a bit more engaging and fun than say, Skyrim. The ways you can build your Envoy are numerous and can land you with a loadout as simple as "hit things with big stick really hard" or as weird as "raging barbarian with a wizard wand". The story will challenge you time and time again to make difficult and meaningful choices, and the world WILL push back against you no matter what route you choose, highlighting the wide array of grey area between the black and white. Your companions are nuanced and flawed, whether you love them or hate them. Plus, there is some excellent QoL elements many games of similar genres don't have, such as instantly depositing gear to camp, transmogging your gear or respeccing your entire build being doable right from the main menus, the ability to change not only your appearance but your race at camp (admittedly a race change mid game feels like it would be odd but hey, choices!) - there is just so much to appreciate about this piece. Also, in almost 150 hours, my game crashed ONE (1) time. Perhaps it was different at launch - I will never begrudge someone negatively reviewing something based on technical performance alone, considering it is far less subjective - but for me, a single malfunction of that nature in that amount of time might as well be miraculous. Now, there is one MAJOR thing I will dock it for, and ironically, it is a change that came later to address a DIFFERENT and totally reasonable issue people had: the fog of war on the map. I don't know WHO thought it was a good idea to make the map completely eliminate the FoW as soon as you covered about roughly 75% of it, but this is truly one of the worst ideas I have ever seen in an open world RPG. I understand WHY it was implemented (completionists upset about not knowing where exactly the bounds of the FoW end) but now completionists have a totally different problem: we don't know where we DIDN'T explore once you hit that threshold. This resulted in me missing out on unique pieces of gear, fast travel nodes - it's genuinely bewildering how bad of a call a map functioning like that is. In conclusion, Avowed is an incredible addition to the first person open world RPG catalogue and the only thing I am more upset about in relation to this game than the way the map functions is that I didn't get it sooner. Also I give up on trying to understand other gamers.
73 hours played
July 2026
This game has really great accessibility. It's one of the rare action RPGs I can play with my disability.
42 hours played
May 2026
I was one of the most avid haters of this game when it was first released, because it failed to satisfy my hype, which wanted this game to be the second coming of Skyrim. A year has passed and I decided to give this game another run, with a correct expectation this time: a semi open-world fantasy RPG with focus on gameplay and exploration. And I have been greatly enjoying the game so far this time. Recently I've grown tired of all the open world games and Avowed feels like a breath of fresh air. It offers great vertical exploration without the horde of POI markers on the map. There are no dynamic events, NPCS don't move at all, the game world feels truly static. It may come as disadvantages to many people, but it will become a convenience if you just want to return the quest or buy/sell items and go on with your exploration. It has all the stuff you can think of from a deep RPG: dialogue skill check, crafting, cooking, enchanting, companions, branching quests, attribute points and abilities, etc. but none of them is deep enough to call Avowed a deep RPG. Instead, they feel like add-ons to the exploration mechanics. The game doesn't want to hold your legs at anything for too long and urge you to go back to the exploration, which is, again, really great. Plus, the combat is awesome, especially in first person, heavy weapon is slow and punchy, range is fast and tactical, magic is chaotic and well...magical. One great thing is that there are so many weapon types and you can create a tons of of fun builds: gun mage with gun in one hand and grimoire in another, spellsword with sword and grimoire , typical sword and shield with an arquebus as backup, a pure mage with grimoire and wand, an Achilles-inspired warrior with shield and spear, more and more, it's really WILD and FUN. However, one thing I don't enjoy much from the gameplay is the third person view, which is also decent but it feels a bit floaty and the animation is sometimes stiff and abrupt. You can clearly tell that third person gameplay is not the focus of the game (although the Devs said otherwise). So, a bit disappointment for 3rd person fans out there like me, but it's totally serviceable if you really want to experience it. In the end, Avowed feels like a convenient and cozy game, everything is built around accessibility. Obsidian probably sit around and said "Hey let's make the most cohesive RPG ever in Eora setting" and this is it. It feels fun and engaging, if you don't expect it to be the greatest RPG ever.
89 hours played
Jan. 2026
A decent RPG. Nothing that would win game of the year, or any award for that matter, but does scratch an itch with its story and gameplay. Best to get this one on sale.
76 hours played
Dec. 2025
I held off on buying this do to the mixed reviews and $70 price tag but I finally got around to playing during one of the sales. While not worth $70, it is a really decent game. With the right settings, it can run pretty smoothly on the steam deck. I've heard a lot about how the game doesn't react to you but that's been a very misleading statement. You just can't kill npc's but that's not a big deal since you will rarely spend your time in these hub areas. The combat is incredibly reactive. enemies will dodge and react to being shot or hit with sword or spells, depending on the enemy. The combat is challenging and very well done. I was initially expecting a medicore skyrim but this game plays like a first person version of Pillars Of Eternity. The enemies are varied and very interesting. Each enemy type feels unique to their region. It's a must play if you're a PoE fan and at least worth trying if you like games like skyrim.

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Frequently Asked Questions

Avowed is currently priced at 49.99€ on Steam.

No, Avowed is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Avowed received 7,522 positive votes out of a total of 9,657 achieving a rating of 7.61.
😊

Avowed was developed by Obsidian Entertainment and published by Xbox Game Studios.

Yes, Avowed is playable and fully supported on Windows.

No, Avowed is not playable on MacOS.

No, Avowed is not playable on Linux.

This information about Avowed is not available yet.

This information about Avowed is not available yet.

No, Avowed does not support VR.

Avowed is a single-player game.

Yes, there are 2 DLCs available for Avowed. Explore additional content available for Avowed on Steam.

No, Avowed does not support mods via Steam Workshop.

No, Avowed does not support Steam Remote Play.

Yes, Avowed is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Avowed.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 September 2026 06:11 UTC
SteamSpy data 07 September 2026 07:37 UTC
Steam price 12 September 2026 10:16 UTC
Steam reviews 11 September 2026 03:49 UTC

If you'd like to dive deeper into the details about Avowed, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Avowed
  • SteamCharts - Analysis of Avowed concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Avowed compatibility
Avowed PEGI 16
Rating
7.6
7,522
2,135
Game modes
Features
Online players
188
Developer
Obsidian Entertainment
Publisher
Xbox Game Studios
Release 18 Feb 2025
Platforms