Drakensang: The River of Time is the kind of fantasy RPG that rewards patience, curiosity, and a willingness to learn its systems. Rather than chasing fast combat or constant spectacle, it builds its appeal around party management, character development, exploration, dialogue, and tactical encounters. It takes place in Aventuria, the fantasy setting of The Dark Eye tabletop RPG, and serves as a prequel to the earlier Drakensang adventure. The Steam release lists DTP as the developer and Cosmi/ValuSoft as the publisher, while the original game was created by Radon Labs. The journey begins around the Middenrealm and leads from Ferdok along the Great River toward Nadoret. This river becomes one of the defining elements of the adventure, with myths, settlements, dangers, and mysteries gradually becoming connected to the larger plot. Traveling aboard a ship also gives the campaign a pleasant sense of progression. Instead of feeling like an arbitrary sequence of disconnected maps, the adventure resembles an expedition in which the party continually discovers new locations and learns more about the events unfolding around them. Storytelling is deliberately paced and benefits from the game's willingness to let circumstances change the player's understanding of earlier events. Character choice and behavior can create different opportunities and quest sequences, adding a welcome role-playing element to exploration. It is not a game built around enormous cinematic set pieces. Much of its personality comes from conversations, smaller adventures, local conflicts, discoveries, and the gradual development of the player's companions. Combat uses a party-based real-time system with the ability to pause and issue commands. This makes preparation and tactical awareness more important than quick reflexes. Controlling several characters means considering positioning, equipment, abilities, spells, healing, defensive actions, and which enemy should be targeted first. Difficult battles are often much easier when approached intelligently rather than through brute force. Players who enjoy classic computer RPGs should find this considerably more satisfying than a simple action-oriented combat system. Character progression provides another layer of depth. The Dark Eye rules support numerous statistics, talents, combat abilities, spells, and equipment choices, allowing party members to develop specialized roles. Two particularly interesting archetypes are the Geode, associated with the unusual druidic traditions of Aventurian dwarves, and the Gjalskerlander, a durable barbarian-style warrior. These options contribute additional variety and encourage experimentation with different party compositions. Questing is arguably one of the game's strongest qualities. There is a broad mixture of objectives, enemies, conversations, exploration, and situations in which character abilities or previous decisions can matter. The world therefore feels designed around role-playing rather than existing solely as scenery between battles. Finding equipment and defeating monsters remain important, but they are only parts of a larger progression system. Difficulty customization also makes the experience more approachable. Players who primarily want to experience the setting and story can choose a manageable difficulty, while the advanced expert mode provides additional challenge for people who want to engage seriously with the mechanics. This flexibility is valuable because the underlying RPG systems can initially seem complicated. There are many statistics and abilities to understand, and the interface reflects an older generation of PC role-playing design. Age is consequently one of the game's most noticeable weaknesses. Character animations can appear stiff, some interface elements feel cumbersome, and navigation lacks many conveniences that modern RPG players take for granted. The visual presentation is no longer technically impressive either. Even so, the environments possess considerable charm. Medieval towns, wilderness areas, riverside scenery, ships, caves, and other locations create a grounded fantasy atmosphere that fits Aventuria extremely well. The slower pacing will also divide players. Someone expecting an immediately accessible action RPG may struggle with lengthy conversations, detailed statistics, party micromanagement, and tactical battles. Progress sometimes requires considerably more attention than simply following objective markers. For players who enjoy old-school RPGs, however, these characteristics are precisely what make the experience appealing. Learning how the rules interact creates a satisfying feeling of mastery. Replay value comes from experimenting with different character types, abilities, equipment, difficulty settings, and choices. Since the player's selected character and behavior can influence certain opportunities, another playthrough can reveal content or approaches that were missed previously. The Phileasson's Secret expansion also provides additional material for players interested in spending more time within the setting. Steam Deck compatibility is currently listed as Unknown rather than Verified or Playable. The game was designed for Windows PCs long before the Steam Deck existed, so handheld players should not assume a fully optimized experience. Its mouse-oriented interface, older technology, and lack of an official Deck compatibility rating mean that additional configuration or customized controls may be necessary. Drakensang: The River of Time remains a compelling example of traditional European computer role-playing design. Its dated presentation and occasionally cumbersome interface prevent it from feeling completely comfortable by modern standards, but its strengths are substantial: a richly established fantasy setting, tactical party combat, detailed progression, varied quests, meaningful character options, adjustable difficulty, and a genuine sense of adventure along the Great River. Players who enjoy methodical RPGs and do not mind learning a complicated ruleset can find an impressively substantial adventure here. It is an absorbing, strategically satisfying fantasy RPG whose mechanical depth and atmospheric world continue to outweigh its aging graphics and interface. It requires patience, but players who appreciate classic party-based CRPGs will find plenty of rewarding adventuring beneath its old-fashioned exterior. Rating: 8/10