AWAKEN - Astral Blade on Steam - User reviews, Price & Information

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Weave your own story in this dark fairy tale. In the mysterious ancient ruins, you will adventure with Tania to reveal her origins and fate. Is there any chance of survival in the darkest and desperate place?

AWAKEN - Astral Blade is a dark fantasy, 2d and adventure game developed by Dark Pigeon Games and published by ESDigital Games.
Released on October 22nd 2024 is available only on Windows in 12 languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil and Russian.

It has received 848 reviews of which 723 were positive and 125 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 12.25€ on Steam with a 50% discount.


The Steam community has classified AWAKEN - Astral Blade into these genres:

Media & Screenshots

Get an in-depth look at AWAKEN - Astral Blade through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows7
  • Processor: Dual Core@2.00Ghz
  • Memory: 4 GB RAM
  • Graphics: 2GB of video RAM
  • DirectX: Version 10
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Enjoyed every minute of this game. Never had an issue. Status should be changed to verified.
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April 2025
Awesome GAME!! I'm definitely looking forward to the next Metroidvania you guys put out,as this ticked all the boxes Highly recommend to anyone thinking of getting the game!!
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March 2025
As of finishing this game and getting the "True Ending", my feelings on the game are, overall, pretty solid. I do recommend this game BUT with conditions. If you're going into this expecting a deep and complex storyline with lots of lore like you get in other Metroidvanias like Nine Sols and Hollow Knight then you maybe a little disappointed. Not to say the story is bad or anything as there are some good ideas here and I did like Tania as a character but the plot just felt a bit lacking to me. I didn't feel particularly attached to the handful of other characters who were present, not helped by how they just disappear for good chunks of the game. Heck, I was more invested in the history behind the island I was exploring and even that stops getting a focus after a while. HOWEVER, the gameplay is what kept me invested right to the end. Tania is great fun to play as and the combat was a true blast and even kind of addictive at times. It's flashy, fast-paced and once you get a decent amount of upgrades, along with all the weapons, you got moments where you just feel all kinds of cool. There's a good amount of stuff to find, along with hidden areas and several sidequests, that ensure repeat trips with new abilities are never wasted. Heck, you can even find cats throughout the game and rescuing a number of them will give you ways to tell when you're missing an item in an area which makes getting that elusive 100 percent completion in an area NOT a complete soul-crushing chore. And yes, you can pet the cats so automatic thumbs up to the developers for including that. Also, as you can tell by my current playtime, it's a fairly long game, especially if you're trying to get 100 percent on everything. Overall, I did enjoy my time with Awaken Astral Blade. The overall story was kinda "meh" but the gameplay and combat were a joy from start to finish and I do want to see what these developers devise next. I would personally recommend waiting for this to go on sale before you consider buying it. That said, if you can stomach a "so-so" plot then you're in for a good time.
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Nov. 2024
I am enjoying this game. I do feel like it is a decent metroidvania. It just can't compete with the greats. Aeterna Noctis, Hollow Knight, Blasphemous, Ori and the Will of the Wisps. This game feels a bit rushed. The introduction to most boss fights are disappointing. The game goes silent when the boss is crashing around, when you should hear impact, you'll just hear the screech, if they have one, and then the boss name comes up in a slanted comic sans. I've ran into multiple bugs where a puzzle will just not complete regardless if you do it correctly. I had to leave the area and come back for it to actual register that the puzzle was completed correctly. The game is pretty and the combat can be satisfying, but it doesn't feel like it had enough time in development. I've seen the developer's response to some negative reviews and it was the same thing to almost every review, "We are a small team, give us a break." Not verbatim but that is the jist of what they were saying. The developers of Hollow Knight, Team Cherry, created that game with a team of 3 people, $40,000, and 4 years of development. Saying you are a small team shouldn't mean anything. There are obvious flaws within this game that you don't see with most other metroidvanias. It could be that they were overambitious and needed a return on their investment, and that caused them to go ahead and release it without it truly being ready. It definitely isn't unplayable, they're are just too many things that haven't been polished that have made this game pretty low on my list of the metroidvanias that I have played. It may actually take the spot at the bottom. Not bad, just mediocre. I do recommend it if it is on sale. I don't think it's worth the $20 price tag just yet, I'd probably pick it up if it's under $15, or if you just can't find another metroidvania with a fast-paced combat system. I do believe it has potential. It was released pretty recently, I think. If they refine everything and get rid of the bugs, it would definitely be worth picking up. I doubt it will be in anyone's top 3, regardless of how they clean it up, but it would make me recommend it without it being on sale. Best of luck to the developers, I hope they succeed and stop blaming the issues in the game on "being a small team". Not sure how small of a team they are, but it's not a good excuse for the oversight of the issues in the game. I think this is their first time developing for PC/console, since Dark Pigeon is primarily a mobile game developer, so I hope it's just a new platform that they're not as familiar with and not just negligence to get the product out as quick as possible. I did forget to mention an issue with the dialogue boxes. It will automatically continue without you pressing the button that continues the dialogue. I did not look in the settings to see if this is something that I can turn off, and will update the review when I look through the settings. It wouldn't be that frustrating if it didn't continue the dialogue almost immediately after the words are said. It doesn't happen for every conversation, but there was a conversation that was very important to the story, that blazed through the dialogue box far faster than anyone could read. There is no way to go back to see what was said, so I have no clue what they ended up saying. I do not speak Mandarin, but that is the developer's language and I want to experience their game in their language. I am more than fine reading, but when it just speeds through the dialogue boxes without me being able to read it, it can be quite frustrating. There is not a way I can see what was said in those conversations without going back and beating the boss again on a different play-through. That is a major bug that really affects the player trying to experience the story the developers are trying to tell. This was not a common issue. It just happened a few times throughout the ~8 hours that I've played. It just happened during major plot points that affected my ability to understand everything that was going on. It may have been insignificant in the grand scheme of the story, but it was a conversation that Tania, the character you play, was having with a significant NPC that will probably cause confusion for me later in the game. I just received an update, so I'll update the review after I have played a bit more to see if they have fixed some of the issues I had in the game. Update: After playing for a few hours, I didn't notice too much of a difference. It does seem that the dialogue boxes ending too quickly has been fixed. It's hard to say for sure, since it only happened a few times during the first 8 hours. I'm not certain if it was just a bug that my specific play-through had, or if the conversation itself was bugged. Regardless, I'm far past that point now and I haven't had any issues with dialogue ending too quickly. I skimmed through the update to see what they updated, and it seemed it was a solid update with bug fixes, new combat abilities, a training dummy, and quality of life improvements. I did not notice any bugs in the few hours that I played, so I hope that is the same for people who are just starting the game where I had the bugs. Gameplay-wise I did not notice anything different. I played the night before last, before the update hit, and just finished playing from last night when the update was applied. I did not feel a difference in the combat or the traversing. Of course, this is what I experienced and it may be different for other players. It could have been subtle enough for me not to notice. I didn't really have an issue with the combat before the update, but the traversing is not too my liking. The update did not change my opinion on that. It feels a bit clunky at times, mainly when magnetizing to a wall. It doesn't have that fluidity that other metroidvanias have. I am still enjoying the game and I do not regret picking this game up. The art direction is beautiful and the voice acting is solid(Chinese) when it rarely appears. The translation to English is far better than Afterimage which is the only other Chinese metroidvania I've played.(Overall Afterimage is a better experience than Awaken, but the writing and translations are awful.) Awaken is leagues ahead in writing a cohesive story, but that is personal preference. I'm at 80% completion at just over 11 hours of in-game play(not certain why Steam has it over 14), so I would say it would take about 14-20 hours to complete the story, depending on how thorough you are and your experience with games in the genre. I may clean this review up once I complete the game and I'll give my final thoughts.
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Oct. 2024
Aweome gameplay, awesome art, good voiceacting and soundtrack, very achieveable achievements, and awesome exploration. Everything is awesome, because this game is great option if someone wants to enter into metroidvanias games!
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Frequently Asked Questions

AWAKEN - Astral Blade is currently priced at 12.25€ on Steam.

AWAKEN - Astral Blade is currently available at a 50% discount. You can purchase it for 12.25€ on Steam.

AWAKEN - Astral Blade received 723 positive votes out of a total of 848 achieving a rating of 8.06.
😎

AWAKEN - Astral Blade was developed by Dark Pigeon Games and published by ESDigital Games.

AWAKEN - Astral Blade is playable and fully supported on Windows.

AWAKEN - Astral Blade is not playable on MacOS.

AWAKEN - Astral Blade is not playable on Linux.

AWAKEN - Astral Blade is a single-player game.

There are 3 DLCs available for AWAKEN - Astral Blade. Explore additional content available for AWAKEN - Astral Blade on Steam.

AWAKEN - Astral Blade does not support mods via Steam Workshop.

AWAKEN - Astral Blade does not support Steam Remote Play.

AWAKEN - Astral Blade is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for AWAKEN - Astral Blade.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 October 2025 16:24
SteamSpy data 26 October 2025 03:55
Steam price 29 October 2025 04:24
Steam reviews 29 October 2025 03:45

If you'd like to dive deeper into the details about AWAKEN - Astral Blade, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about AWAKEN - Astral Blade
  • SteamCharts - Analysis of AWAKEN - Astral Blade concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck AWAKEN - Astral Blade compatibility
AWAKEN - Astral Blade
Rating
8.1
723
125
Game modes
Features
Online players
4
Developer
Dark Pigeon Games
Publisher
ESDigital Games
Release 22 Oct 2024
Platforms
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