Bastard Bonds on Steam - User reviews, Price & Information

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Bastard Bonds is a mature, fast-paced tactical RPG with high-end pixel art and in-depth character customization.

Bastard Bonds is a lgbtq+, rpg and strategy game developed and published by Bigfingers.
Released on June 15th 2016 is available in English only on Windows.

It has received 843 reviews of which 751 were positive and 92 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 8.99€ on Steam.


The Steam community has classified Bastard Bonds into these genres:

Media & Screenshots

Get an in-depth look at Bastard Bonds through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8 or 10
  • Processor: 2Ghz or faster processor
  • Memory: 4 GB RAM
  • Graphics: 512MB VRam
  • Storage: 700 MB available space
  • Additional Notes: 1280 x 720 screen resolution or larger, keyboard and mouse

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
aight i am now pretty much done with my first play through. this review is played with the setting party leader's lv on the stages. DISCLAIMER the sex scenes in the game are optinal and you and your party are never forced to do any sexual acts against your will YOU CAN SAY NO. this makes the game a lot more friendly towards players akin to me who is not a big fan of the whole non consent thing. with that out the way. story time: the reason i picked the game up was because of the yt channel ssethtzeentach but what caught my eye was the monster catching mechanics or as it is called in the game recruiting, which i found amazing in this game once you get the mechanics that is. the amount of cool monsters you can have in your party and collect is so fun(my autistic ah). story: the games story is pretty cool criminal gets sent to fantasy australia and you cant get out because spoilers. it is a bit short tho there are like 4 big story beats the rest are random encounters style which works great and all but it does make the game feel odd when you are a completionist like me and checked out, over half the map before going to to the main story beat and then they ask such a low requirement, but thats just a me problem. characters: ok so im like 20% gay as a straight guy and as the devs say no straight stuff or yuri so you just have to fill in the blanks yourself with the women characters in your head. anyway, now we get into a bit of the problems with the game. it dont tell you sh*t and there are no easy ways in the game to find out like indicators or quest line markers. to do the unique character cut scenes you have to have other characters you might not like and take them to spots that there are no way of knowing, this also does so the character story stages never say they are cleared unless you have the specific character in your party making a lot of stages really confusing if you didn't know. basically use a guide to figure it out which i did not so i missed all unique character cut scenes. now a personal problem with this. the unique story characters are so much worse then the cool monsters with extra abilities. a monster can have like 7 while the story characters have only one making them feel so much worse to have in your band and with a limit of 50 band members i just kicked them all out so i could use more cool monsters. at the end of the game i have like 7 story characters that i personally liked in my band and the others i just kicked out. (and for what i know the only way to get them back is to use dev tools so they are just kinda gone). gameplay: the game is a party turn based game with this games unique mecanik risk. as i will say many times in this review the game does not tell you sh*t but there are signs that give basics and a menu with tips. basically use risk all the time else the enemy gets 3-5 hits and you get 1. quick tip on how to tank in this game because i struggle with that. ALL enemies will just hit the closes target. melee enemies will run up to with that in mind and as long as they are in range they will not move. so just place your tank at the front and move your dps's out of the enemies range (you get equipment from some enemies that gives +1 or +5 range slap that on your squishies) progression: as i said i used the leader setting which does so the stage you are on is the same lv as your main character (the other option is i think the average of your bands lv or something idk) the problem with this i found is that in the beginning of the game you do not understand anything and get your sh*t kicked in but at late game you just breeze through the game. as i said earlier at one of the last story beats i was lv 99 because i explored as much as i could, it was fun but the game kind of felt as if the enemies just never got stronger than lv 50. at the last boss of the game i used my main character and one extremely under lv'ed character and it was not even close to being hard. still fun tho. cool side feature: you can edit the sprite in the game so like give the girls bigger boobs and make the dragons hot women (or give the werewolf's bigger knots) if you know pixel art or just go on the community tap and joink some sprites. conclusion: i love the game. its fun relaxing ones you have read 300 post about obscure mechanics and specifics plus having 3 guides on the side but still a fun nicely priced little gem of a game would recommend.
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Nov. 2025
Came for the Bears, stayed for the classic RPG vibe and in depth strategy with magic, classes kinda and D&D adjacent campaign!!!
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Aug. 2025
I was pretty impressed by this game; it wasn't at all what I'd imagined based on the the very-bara art. The early game is notably difficult: expect to die often until you work out its quirks. Surprisingly well-written story is hidden in unpredictable places, and it's told with a remarkable amount of economy. It's a great game if you enjoy exploring, as you're given an entire island peppered with hidden story to slowly uncover. I do wish the party-interaction mechanic was a bit deeper: your party members only ever have one bit of dialog, unless you bond with them, in which case they have a *different* bit of dialog. In order to bond with them, you'll need to click on them and view that dialog often. However, if you then take those characters, in certain combinations, to certain maps, some interesting and worthwhile scenes unfold. The opening presents players with a couple of options that are edgy-in-a-bad-way, but after that, the rest of the game is a solid, dark fantasy story. You'll be able to design many of the recruitable characters you might run across, but it's the fairly large cast of unique recruitable characters you'll want to focus on so you can see their cut-scenes: some dramatic, some funny, and a couple (optionally) suggestive. The "bonds" in the game's title refers to a mechanic in which you can develop friendships with your allies, leading to some short, often poignant cut scenes. The game takes a sort of interesting approach to queer-friendliness given that a certain amount of homophobia is baked into the narrative. One of the crimes you can be sentenced to exile for is buggery, and given that the crime you choose at the beginning of the game becomes your character class, this means your main character might well be a level 60 Buggerer. (There are, no be clear, no buggery mechanics.) The game kind of strongly suggests that several of your male allies might be hooking up, but rarely gets more specific than that. For players who aren't into mildly suggestive homoerotic content, there's always an option to skip over it entirely. The aesthetics are a hoot. Numerous tiny, pixelated naughty bits are on display, giving the whole thing a "Dungeons & Dragons 1st Edition Monster Manual" feel, but with as much interest in the male form as in the female. (The naughty bits don't ever actually do anything, although the incubi you'll rarely fight are notably... lore-accurate.) The design for male characters leans heavily toward bara. The game really wants us to find orcs sexy - the single, pretty well-hidden romance plotline involves a scantily-clad orc himbo - and there's a surprising amount of fantasy orc politics. The game very infrequently provides advice in regard to how to play it, and it's a good idea to pay close attention. When the game tells flat-out tells you "mastering the risk mechanic is key to success in this game," it's giving you vital guidance. If it gives you party-balance suggestions at the game's outset, follow it. (I tried playing the first map with two ranged characters. This was... not practical.) When it suggests you hire a quartermaster, then a blacksmith... you're gonna want to do that, too. This is all the early game: soon enough, you'll be fully on your own, working out the game's hidden mechanics. I was ultimately surprised by how much I cared about the story, and the fate of these misfits and criminals. I think this one is kind of a hidden gem.
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July 2025
Since I bought this game a few years ago it's truly become one of my go-to comfort games. The music is simple, but dynamic and enjoyable. The characters are well written and I never get tired of their designs, even their one-line phrases while exploring add to the immersion. This game is certainly centered on viewing burly men, and though sexual encounters don't happen quite as often as I'd like, when they do happen the scenes are fun, honest, and feel like they belong in the story. The game features a lot of men interacting with men of course, but the game feels designed for anyone of any sexuality or gender to pick it up and be able to enjoy the world and story. Quest progression can feel difficult at times, but never once was my intelligence insulted by ham-fisted dialogue (heh) or unrealistic challenges. I've played the game a number of times all the way through, and started many different characters to experience the varied starting rescuers and main character perks. I love the level up system, the unique and level perks, and the character specific dialogues found throughout Lukatt. I'd recommend NOT using a guide the first playthrough if you can help it, just know that there are some minor things you may miss, but most scenes are not locked behind visiting an area the first time with the right bastards. Lastly, note that you can switch the "difficulty" by changing which level each new area will use based on your level vs your band level. My most fun runs have been main character level, not band level, due mostly to maxing each character to level 99 with relative ease. Cheers, friends! And, pro-strat, fall in love with Nazar.
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June 2025
Really good story, you don't get blocks of paragraphs thrown at you and you fill in the gaps through the bits and pieces you find in the world and get rewarded for knowing. It is somber usually though. The sound selection is excellent too. The story characters are really good and most of them are likable though getting their scenes and unique dialogue are super hard blind. Combat is solid for 3/4 of the game then you get the same old builds. a combatant can be specialized or be good in 2 things without any issues. (if you want it easy just get a wall in front spamming defense while your ranged units do their thing) It is kind of easy to get lost though so I recommend a guide when lost for map exploration or for achievement hunting at least. Probably easier to do puzzles if I had more folds in my brain.
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Frequently Asked Questions

Bastard Bonds is currently priced at 8.99€ on Steam.

Bastard Bonds is currently not on sale. You can purchase it for 8.99€ on Steam.

Bastard Bonds received 751 positive votes out of a total of 843 achieving a rating of 8.39.
😎

Bastard Bonds was developed and published by Bigfingers.

Bastard Bonds is playable and fully supported on Windows.

Bastard Bonds is not playable on MacOS.

Bastard Bonds is not playable on Linux.

Bastard Bonds is a single-player game.

Bastard Bonds does not currently offer any DLC.

Bastard Bonds does not support mods via Steam Workshop.

Bastard Bonds does not support Steam Remote Play.

Bastard Bonds is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Bastard Bonds.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 April 2026 11:32
SteamSpy data 22 April 2026 14:24
Steam price 29 April 2026 12:44
Steam reviews 28 April 2026 22:01

If you'd like to dive deeper into the details about Bastard Bonds, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bastard Bonds
  • SteamCharts - Analysis of Bastard Bonds concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bastard Bonds compatibility
Bastard Bonds
Rating
8.4
751
92
Game modes
Features
Online players
8
Developer
Bigfingers
Publisher
Bigfingers
Release 15 Jun 2016
Platforms