Beyond Hanwell on Steam - User reviews, Price & Information

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Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.

Beyond Hanwell is a horror, psychological horror and open world game developed and published by Steel Arts Software Ltd.
Released on September 26th 2024 is available in English only on Windows.

It has received 538 reviews of which 414 were positive and 124 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Beyond Hanwell into these genres:

Media & Screenshots

Get an in-depth look at Beyond Hanwell through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Quad-core Intel or AMD at 2.5 GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2070 or AMD Radeon RX 5700
  • DirectX: Version 11
  • Storage: 65 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Its got it's issues... but this is a GREAT GAME After trying the demo I wasn't sure I was gonna get it. As a M/K user I didn't like the sprint mechanic as it was and the lack of mobility during sprint was rough, but I read they added more options for that so I went for it. And even then, it was probably an hour before I reeeally felt like I was seeing something interesting. Then, as far as im concerned... It Exploded KABOOM! For the price I paid for it, I was just looking for something to make me jump out of my chair for a couple nights. And I liked that you could FIGHT. The straight run and hide is only fun if the story/atmosphere can carry it, like SOMA did, so i figured, what the hell, lets bash some zombies with pipes. And what I got was this bizarre mash up of other game mechanics, and genres. Including an open world style map similar to METRO EXODUS. Each area had its own themes AND they really looked good for such a small group to put together. A good amount of detail in the levels, atmosphere and music. Then i figured, well it'll be a sweet short experience, but I (just now) got to (what I think is) The End, and it's been 16 hours, which is a very respectable timeline for an FPS campaign. (Shadow Warrior 3 could take notes on that) The combat can feel sluggish.... This game isn't DOOM. (Again it's action resembles something like EXODUS) Slower, but steady. The action moments really ramp up as you go though, and to me it absolutely takes elements from RE / PREY / AMNESIA / CONTROL / OUTLAST and much more, and fuses them into a fun experience that gives you a taste of everything. And the farther into the game you get, the less you worry about keeping ammo, and the more you start putting ammo into everything that moves. Every little area was an encounter, and a reward. You discover POI's by wandering through London. And you never know what you're going to get. (Again.... like EXODUS) you find a place, you climb on in, and see what it throws at you, loot it, clear it, and head back to the street. Not that the streets safe, those SILENT HILL sirens are no joke, (and I loved that too. Air raid sirens just instill fear) And the environments really change it up moving from War Torn, to Dark Carnival, To Gothic, all the way to Labs that look you're on the Nostromo. And before I knew it the melee mechanics felt normal. I turned up the turning ability while sprinting and you dont have stamina to worry about so you can move when you need to... if... nothings listening... Some things are worth fearing The creatures are actually pretty fun as you move through it. I mean most take mechanics right from other games, but they're some of the most memorable creatures I've encountered in other games over the decades I've played, so it was a riot dealing with a lot of them. My favorite types of creatures are the ones that are mischievous, and this was loaded with them. (I won't spoil the surprises here, though many can be seen in glimpses in the trailer.) Melee vs smaller critters was a bit of a pain at first but.... minor issue. The games more than just a slash fest anyway. The story wasn't mind blowing but was told well, and had everything it needed. The voice acting in almost every recordings was very well done, some even perfectly disturbing. The notes themselves you read are disturbing in their own right, and seeing what these people were doing in context to the scenery you were in is worth learning, because it efficiently creates the horrors of what someone can do with a little science, money and an undergound agenda not properly monitored by the government. Surprise! People are awful, lol. Humans... am I right? This game is worth the time. I got it for $13, and if I knew it was more than a just another half assed horror, (which I expected 4 hours out of), I would have paid full. The music, the art, and the atmosphere all worked together. Theres jump scares, and then theres just the pure dread of walking in the dark with red lights that give a bassy thump with every pulse (... like a heart beat. This was one of my favorite things) Overall the game was just BIGGER, and more creative than it even needed to be, and I congratulate the whole team who put it together. Yeah, so... I kinda' loved it. If you can't give it more than an hour, your missing out. You will likely never get to see the things that are great about it, if you bail early. It's bigger and better than you might expect. Steel Arts is on my radar now, I will be waiting for more.
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Feb. 2025
Horror survival set in a first person view across an open world map. Offers a decent hand-to-hand system that is sadly overshadowed once you pick up enough ranged weapons. The game is kept engaging with a combination of solid story, interesting monster concepts, and tense atmosphere. Music, when it kicks in, fits the tone. Would recommend to fans of Silent Hill or Condemned.
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Oct. 2024
I saw a review mentioning this game is similar to Condemned and that's what made me buy it, and I'm glad I did. Find whatever weapons you can from the environment to protect yourself, but in an open world environment that allows you to tackle objectives in any order. There's plenty of buildings to explore with their own set of objectives and items/rewards inside as well. There was even a building I cleared that was modeled after parts of the asylum from Outlast which was awesome. I highly recommend to any Condemned fans that want a melee-focused horror game.
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Sept. 2024
It's good but it's a pain that you can't save, so if you quit out mid level when you load back it just puts you right back that the start of a level.
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Aug. 2024
LOVE LOVE LOVE the game so far. The puzzles I've encountered so far have been fun in a challenging way. I like the concept of collecting resources in order to create items. The random weapons you find are great, because it gives you the opportunity to try out different ones throughout the game. The controls take some getting used to, and using block is an absolute must! If you've played spooky games before, this game is a very enjoyable experience. I've been waiting for this game to release for SO LONG but it was worth the wait. Excited to see future updates and bug fixes coming out as well since this is still early access.
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Frequently Asked Questions

Beyond Hanwell is currently priced at 24.50€ on Steam.

Beyond Hanwell is currently not on sale. You can purchase it for 24.50€ on Steam.

Beyond Hanwell received 414 positive votes out of a total of 538 achieving a rating of 7.29.
😊

Beyond Hanwell was developed and published by Steel Arts Software Ltd.

Beyond Hanwell is playable and fully supported on Windows.

Beyond Hanwell is not playable on MacOS.

Beyond Hanwell is not playable on Linux.

Beyond Hanwell is a single-player game.

There is a DLC available for Beyond Hanwell. Explore additional content available for Beyond Hanwell on Steam.

Beyond Hanwell does not support mods via Steam Workshop.

Beyond Hanwell does not support Steam Remote Play.

Beyond Hanwell is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Beyond Hanwell.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 12:07
SteamSpy data 06 June 2025 23:03
Steam price 14 June 2025 20:16
Steam reviews 13 June 2025 23:50

If you'd like to dive deeper into the details about Beyond Hanwell, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Beyond Hanwell
  • SteamCharts - Analysis of Beyond Hanwell concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Beyond Hanwell compatibility
Beyond Hanwell
7.3
414
124
Game modes
Features
Online players
5
Developer
Steel Arts Software Ltd
Publisher
Steel Arts Software Ltd
Release 26 Sep 2024
Platforms