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Beyond Hanwell on Steam

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Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.

Beyond Hanwell is a horror, psychological horror and open world game developed and published by Steel Arts Software Ltd.
Released on September 26th 2024 is available only on Windows.

It has received 538 reviews of which 414 were positive and 124 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 4.90€ on Steam with a 80% discount.


The Steam community has classified Beyond Hanwell into these genres:

Media & Screenshots

Get an in-depth look at Beyond Hanwell through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Quad-core Intel or AMD at 2.5 GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2070 or AMD Radeon RX 5700
  • DirectX: Version 11
  • Storage: 65 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1 hours played
Oct. 2026
After 1hour I want to come back to RE:Village or Outlast with smile and happy face :) This game is on another level of horror, Something I hardly thought it was even possible. I thought I have witnessed everything in that category but seems I was wrong. The idea of open world doubled, tripled or maybe even quadrupled the level of horror intensity so you can't expect or predict what the ♥♥♥♥ happen. Everything here is on top. The graphics and optimization is very good and that's one of few the best games made on UE 5 I ever played. But I don't remember scarier game than this (The Beast Inside, Outlast Trials close but this have more powerful vibes) -and it isn't on screamers. The atmosphere will crush you right away and it is intensifying with every minute even if you could watch marathon of the scary movies at one night I doubt they bring the same level of fear. No chance. This developer killed with the game. Amazing work. But I want to go back to RE Village with happiness :) Damn, the physics and animations... Good job. GG
13 hours played
Sept. 2026
I will give this game 7/10 overall it's kinda fun semi-open world survival horror like evil within 2. What I don't like is about combat system kinda janky , only 2 guns, melee constantly break and story isn't very much clear why E7 has to do all of this and ending just cliff hanger.
6 hours played
July 2026
Beyond Hanwell is an indie horror FPS adventure game created entirely by one person. In this game your character explores a huge, extremely detailed map of London. The goal of the game is to find 5 keycards hidden deep inside certain buildings of the map, usually dropped by defeating unique monster bosses. Once obtaining the 5 keycards you may unlock the final area and finish the game. There are approximately 20 melee weapons to find, 2 guns, and several different kinds of bombs you can create at a workbench. The game is non linear, with no waypoints. You must search the map on your own, read notes, and use your own brain and instincts to solve the mystery of Hanwell. The game took just over 6 hours to complete and achieve all 100% of the achievements. + The atmosphere and immersion in this game is unparalleled. The game feels like a smaller version of Dead Island, but more dark, isolated, lonely, and personal. The graphics maxed out are outstanding, almost photorealistic at times. The enemies are placed at a slower rate, allowing for a more creepy, lonely, adventure experience. + There are approximately 7 bosses and each one is unique and well designed. + The voice acting is top notch. + The sound effects, soundscapes, and original music are all amazing. The red ceiling sirens in this game were exceptional on headphones, super creepy and with a heft. + Many fun secret buildings to discover and explore, with many fun interesting weapons to find. + No in-game HUD, perfect for total immersion. +/- Some people might say that the open world feels a bit "Empty" at times, however that is what I enjoyed most about this game. The sense of dread and loneliness. Also, according to the game's story, there is a reason why the streets are mostly derelict and empty... +/- The puzzles in this game are excellent and mostly original. However, the fact that you are completely on your own with no help will throw off some players. Again, some puzzles blend in with the environment, explore everywhere. Running the game on max graphics helps, you must really explore the environments properly. - I beat the whole game without finding the basic shotgun which is a bit odd. You're really on your own in this game! - There have been many reports of bugs and crashes in this game. My game was 100% perfect. However I believe this game is an unoptimized computer hog. I would highly recommend a strong computer that is capable of ray tracing with ease to play this game, to truly experience the detailed environments. I believe the developer released the game a year too early, bit off more than he could chew, causing many negative reviews when the game was released. This game will age like fine wine and become a cult classic over time. Overall: 9.5/10
13 hours played
April 2026
I rate this game a 7.75/10. Some of the things it excels at are the atmosphere/environments, locations/exploration, story telling, overall horror aspect, crafting mechanics, weapon types, and enemy types. However, it does have some significant flaws, being random temporary frame rate drops (sometimes down to like 10-30 fps), combat is slow and clunky, and the control scheme is interesting to say the least. People who are complaining in the comments about not finding the shotgun obviously didn't explore the map even a little bit since it's not hard to find. I think this game is worth it for like $20 but only if you're open to exploring every part of the map and experiencing everything it has to offer. If you only care about the story then I wouldn't pay over $10 dollars since it's a short experience. Overall, I really enjoyed this game and I think it's a must play for horror lovers. I do think that this game is something special but the gameplay is holding it back from being something great. Perhaps that's a reflection of the experience of the devs but idk, I don't make games for a living.
13 hours played
April 2026
Honestly, I enjoyed this so much more than I expected. Yes it's got some really annoying jank. But it scratched that itch I had for playing something like Condemned. Granted, the combat is not as fluid and some of the AI is really suspect, but nothing beats using a crowbar as a weapon (you really missed out using rebarb as a weapon). Enemy variety is well...um...a bit uninspired, I would've preferred some more variation. Boss battles are a slog, bullet sponges at best. I had to beat the final boss with just a sledgehammer because I ran out unloading on the guy. Flares are helpful but I wish there was a bulking UI feature so my backpack wasn't loaded up with unused junk. Also, I get vomiting blood isn't cool, but I still have no idea what the meds ever did. I just took them every now and then to clear out inventory. It sounds like I'm beating the game up, but I really did love my time with it. It's incredibly moody, has a lot of charm and a few jumps out of me I wasn't expecting. The small city area is nicely detailed and I like the variation of the interior environments. This is probably one of the only unreal engine games I've played that doesn't run like complete garbage as well. Sound design (minus the horrible tape recordings- bro I had to use subtitles to understand what they were saying) is also very atmospheric. I would've maybe liked this game more with less bullet sponges and more stalking/hunting creatures, ultimately reducing ammo count and making me fight smarter with blunt weapons than forcing me to rely on a shotgun or molotov to clear some harder enemies. Story was a bit meh, I found out midway this was not the first game, so I was a bit unsure of what was going on. Maybe it would be better if I play the original. I do appreciate the flexibility the game provides me, the sandbox is very much open for me to explore. And for a game with a small team, I think it surpasses some environmental design some of those big developers make. I have a lot of criticisms, but in the end I was spooked, I had fun, I completed the game, which I cannot say about 98% of my library. Would strongly recommend even with some of the issues mentioned beforehand.

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Frequently Asked Questions

Beyond Hanwell is currently priced at 4.90€ on Steam.

Yes, Beyond Hanwell is currently available at a 80% discount. You can purchase it for 4.90€ on Steam.

Yes, Beyond Hanwell received 414 positive votes out of a total of 538 achieving a rating of 7.29.
😊

Beyond Hanwell was developed and published by Steel Arts Software Ltd.

Yes, Beyond Hanwell is playable and fully supported on Windows.

No, Beyond Hanwell is not playable on MacOS.

No, Beyond Hanwell is not playable on Linux.

This information about Beyond Hanwell is not available yet.

This information about Beyond Hanwell is not available yet.

No, Beyond Hanwell does not support VR.

Beyond Hanwell is a single-player game.

Yes, there is a DLC available for Beyond Hanwell. Explore additional content available for Beyond Hanwell on Steam.

No, Beyond Hanwell does not support mods via Steam Workshop.

No, Beyond Hanwell does not support Steam Remote Play.

Yes, Beyond Hanwell is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Beyond Hanwell.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 14:11 UTC
SteamSpy data 20 October 2026 00:35 UTC
Steam price 27 October 2026 03:17 UTC
Steam reviews 18 October 2026 05:52 UTC

If you'd like to dive deeper into the details about Beyond Hanwell, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Beyond Hanwell
  • SteamCharts - Analysis of Beyond Hanwell concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Beyond Hanwell compatibility
Beyond Hanwell
Rating
7.3
414
124
Game modes
Features
Online players
3
Developer
Steel Arts Software Ltd
Publisher
Steel Arts Software Ltd
Release 26 Sep 2024
Platforms