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Beyond the Map on Steam

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Isometric survival ARPG set in a procedurally generated fantasy world. Build your base, gear up, and venture out, chasing stronger enemies and better loot.

Beyond the Map is a open world survival craft, isometric and action rpg game developed and published by Glitch Goblins.
Released on August 25th 2025 is available on Windows, Steam Deck and Steam Machine in 13 languages: English, Japanese, Korean, Russian, Simplified Chinese, French, Italian, German, Polish, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese and Turkish.

It has received 765 reviews of which 589 were positive and 176 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Beyond the Map into these genres:


Here is the detailed breakdown of supported languages for Beyond the Map:

UI Subtitle Audio
English
German
French
Italian
Korean
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Turkish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Beyond the Map through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or 11
  • Processor: 4 cores
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1650
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Sound Card: Required

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

21 hours played
Aug. 2026
A beautiful combination of pure fun. A bit of Diablo. A bit of Survival. A bit of horde fights. A bit of dungeon crawling. This game has so much good, and so much fun. I will say, it's NOT easy. How many time's I've got smacked into the ground. Lost all my stuff, run back, grab my stuff, die again because that 3 star mage is there waiting for me... Or the kamikaze ghosts. You will die, even when mobs are green or grey, because they STILL hit like a TRUCK. It's fun, it's painful. I'm addicted.
14 hours played
May 2026
I found this game by accident. Its fun, And i can recommend it for the price. and honestly id feel great supporting. However. This has a huge chance of going nowhere. so it will be up to the developer to push through or hire people to help. For a procedurally generated world. Its kinda empty. HUGE map. Mostly water. makes me not want to explore beyond like a few minutes past any islands. will be very interested to watch how this cooks up. but i have a feeling its going to be slow. My general though process is a dollar a hour. If i spend 60 bucks i want 60 hours of gameplay that i enjoy. I got more then that out of this early access price so i can say get it. however its just a time passer thats slightly entertaining. a great start. lots of potential. But that can just make it very depressing if it goes nowhere.
43 hours played
March 2026
The game currently feels like a premium demo- it is still very much in early access, and content is pretty limited- you could probably finish everything in a day of gameplay if you were determined. This game has a lot of design elements copied directly from/inspired by Valheim- most noticeably the building pieces and tech advancement- the biomes follow the same path of progression, and are pretty much exactly the same in the two games as well. The building system is kinda limited, and there really isn't a reason to put anything more complicated than a simple camp on your starting island together. Gameplay and combat reminds me strongly of V Rising- it is engaging and fun, but is still relatively rudimentary and doesn't feel quite as visceral or solid as a game in the Diablo or Path of Exile franchise. Items and gear could use some work to be more interesting, but are are currently balanced out in a game design sense as far as I can tell. Spells, skills, and character builds could use a little more variety, but there are systems in place to make it feel more or less like you can make a couple distinctive builds with each class type. I feel that there really isn't anything that this game currently excels at, or that makes it stand out. Even the art style is kind of generic "hand-painted low-poly fantasy asset pack", but the current systems work well and have room for improvement. All that said- I don't regret buying this game. It is put together well- after about 30 hours I have only experienced one bug (occasionally falling under terrain when full-moon attacks start) and JUST one crash (left the game paused for four hours and it crashed randomly after an autosave). I look forward to future developments and playthroughs as more content is developed and added.
28 hours played
Feb. 2026
I'll give it a thumbs up BUT there are some things I would advise you be aware of first - read on if you want more details. The gameplay is solid, smooth and comfortable The graphics and colors are great - especially for those tired of low polly, pixel, pastel colored games. The game plays quite solidly for a pre-release You can choose your own tier of difficulty based on crafting - unique and cool You can lower the tier of difficulty if you choose Warning - The game bottoms out hard. The map is rather small While there is some biome diversity it's still minimul Forest, dark forest and snow biomes. The islands are nicely laid out but basic - understandable considering current release Play warrior or Archer - mage is gimped to the point of near useless. Evidently they listened to to many complaints and the fix was to... pretty much remove the mage as a viable character? Even with full Orange (top tier) gear specifically tailored to spell choices the mage is pretty much a no go for launch lol. The final island (snow) is pretty much just loads of top mobs all clustered together so you chain pull huge groups. Final notes - I play on the test side of things and find there's some form of update or patch almost every day so they seem to be very active. The game is a VERY solid first start but they need WAY more content, depth and scale to the game. Back in the day 19.99 for Grim dawn got you a massive map with masses of loot and loads of game play so not to long down the road I hope to see them grow the game. As long as the game shows growth my review will stay a thumbs up. As long as the game does NOT introduce co-op in early developement my review will stay a thumbs up.
10 hours played
Jan. 2026
Yes but be patient. The game is still REALLY early access. The bones of this game are awesome and I think it has a TON of potential. Really looking forward to some future updates.

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Frequently Asked Questions

Beyond the Map is currently priced at 19.50€ on Steam.

No, Beyond the Map is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Beyond the Map received 589 positive votes out of a total of 765 achieving a rating of 7.33.
😊

Beyond the Map was developed and published by Glitch Goblins.

Yes, Beyond the Map is playable and fully supported on Windows.

No, Beyond the Map is not playable on MacOS.

No, Beyond the Map is not playable on Linux.

Yes, Beyond the Map is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Beyond the Map is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Beyond the Map does not support VR.

Beyond the Map is a single-player game.

No, Beyond the Map does not currently offer any DLC.

No, Beyond the Map does not support mods via Steam Workshop.

No, Beyond the Map does not support Steam Remote Play.

Yes, Beyond the Map is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Beyond the Map.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 23:02 UTC
SteamSpy data 18 October 2026 11:12 UTC
Steam price 27 October 2026 20:18 UTC
Steam reviews 21 October 2026 21:45 UTC

If you'd like to dive deeper into the details about Beyond the Map, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Beyond the Map
  • SteamCharts - Analysis of Beyond the Map concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Beyond the Map compatibility
Beyond the Map
Rating
7.3
589
176
Game modes
Features
Online players
6
Developer
Glitch Goblins
Publisher
Glitch Goblins
Release 25 Aug 2025
Platforms