BREAK ARTS II on Steam - User reviews, Price & Information

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Faster than anyone. Stronger than anyone. And more stunning. Customize your robot for “cyber battle racing” in a game that offers all the thrills of racing, battle, and customization. Online, Offline, Time-Attack... which mode will you dominate?!

BREAK ARTS II is a racing, action and indie game developed by MercuryStudio and published by PLAYISM.
Released on February 09th 2018 is available only on Windows in 5 languages: English, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 715 reviews of which 532 were positive and 183 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 14.99€ on Steam.


The Steam community has classified BREAK ARTS II into these genres:

Media & Screenshots

Get an in-depth look at BREAK ARTS II through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 10
  • Processor: Intel Core i3
  • Memory: 6 GB RAM
  • Graphics: nVidia GeForce GTX 550 Ti
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
This game cured my terminal illness known as hemeroids and gave me a reason to scream at my friends for what was Armored Core mixed with Mario Kart. Damn good game. Cant wait for the third one.
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Jan. 2025
Game gets way better to manage if you bring cornering to 1.4. Ideally you should get it while it's on sale, as the singleplayer can be rough with the AI being a little too cheaty
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Dec. 2024
fun game, i reccamend it. but buy it on sale like i did. pros: cool robot game. racing is ok, not great its pretty easy to make a cool looking robot. cons: the parts don't have enough description in order to create a good robot, its very hard to tell if a part is going to affect your mech in a way that you want it. it should be really easy to tell whats going to happen to your mech and the way it will. some of the races just are impossible to get higher than 2nd place, just because for some reason the mechs in first just go so fucking fast there is no reason to even try to go for first. i think a rubber banding would make for a better experience. just make it if a CPU racer is just supremely ahead slow them down somehow. other than those few problems, fun little game. but buy it on sale. hopefully the sequel will make it better.
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Dec. 2024
It's a game that combines robot customization with battle racing. Yet, for some reason, I find myself more drawn to customization than to the actual racing.
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Dec. 2024
With having just recently bought this on sale, this game is about everything i could have hoped it to be. That is to say, i hoped for a neat little mech builder system, and a neat little racing game as an excuse to build those mechs. A lot of people have talked about the lack of a flourishing online playerbase, and while i definitely feel the void for it, the singleplayer races and grand prix have been consistently challenging enough to get me going back and tuning my different mechs over and over again. Races go between feeling really hectic and desperate, to feeling really fluid if you can find a line and a flow to maintain speed. If you liked Bionicles, IGPX, and Armored Core, you are gonna like this. It isnt without it's downsides. Like previously mentioned, the online just isnt there (though i havent checked out any discord or anything) and i can imagine theres a lot of people for who that aspect is way more important. Leveling up to unlock everything without online play is definitely a bit of a grind, but luckily there is an option to just unlock everything once youre tired of the drip feed of parts. There is also some general sort of "indie game jank" that will occasionally make you aware of the less polished edges of the game. some levels are a little overly technical, and will leave you consistently frustrated walking out of them after getting your butt handed you you by an AI that is Built Very Specifically For That Track. I also think that other racers being rendered as little diamonds when a certain distance away is unfortunate, and i wish there was more of a fanfare that showed off participants better before and after races. All together, if this game is on sale (i got it for like $4.50) i think its a really delightful little waste of time, but its not without a little funk. That being said, there is apparently a 3rd game announced that i think has a lot of promise, but until more info comes out about that, this scratches an itch i've had for a while.
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Frequently Asked Questions

BREAK ARTS II is currently priced at 14.99€ on Steam.

BREAK ARTS II is currently not on sale. You can purchase it for 14.99€ on Steam.

BREAK ARTS II received 532 positive votes out of a total of 715 achieving a rating of 7.10.
😊

BREAK ARTS II was developed by MercuryStudio and published by PLAYISM.

BREAK ARTS II is playable and fully supported on Windows.

BREAK ARTS II is not playable on MacOS.

BREAK ARTS II is not playable on Linux.

BREAK ARTS II offers both single-player and multi-player modes.

BREAK ARTS II offers both Co-op and PvP modes.

BREAK ARTS II does not currently offer any DLC.

BREAK ARTS II does not support mods via Steam Workshop.

BREAK ARTS II does not support Steam Remote Play.

BREAK ARTS II is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for BREAK ARTS II.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 June 2025 00:24
SteamSpy data 09 June 2025 07:40
Steam price 15 June 2025 04:41
Steam reviews 12 June 2025 16:01

If you'd like to dive deeper into the details about BREAK ARTS II, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about BREAK ARTS II
  • SteamCharts - Analysis of BREAK ARTS II concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck BREAK ARTS II compatibility
BREAK ARTS II
7.1
532
183
Game modes
Multiplayer
Features
Online players
4
Developer
MercuryStudio
Publisher
PLAYISM
Release 09 Feb 2018
Platforms