Break the Game on Steam - User reviews, Price & Information

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This game is about Kevin, He's been stuck in his gaf̶̨s̨fẃ̵̕ HEY, YOU, STAY AWA̸̧͘Y, IT'S ME KEVIN, THERE'S NO POINT, D҉Ò̷̕N̸̕͏'T-- Follow him in this adventurous and humor-filled story to d̶̢͙̟̦̺̰̫̙̋̊͐̐͑͋̈́̕̕͝ die

Break the Game is a adventure, indie and singleplayer game developed and published by Simon Fredholm.
Released on July 15th 2019 is available in English only on Windows.

It has received 660 reviews of which 483 were positive and 177 were negative resulting in a rating of 7.0 out of 10. 😐

The game is currently priced at 8.19€ on Steam.


The Steam community has classified Break the Game into these genres:

Media & Screenshots

Get an in-depth look at Break the Game through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: 2GHz
  • Memory: 1 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 1 GB available space
  • Additional Notes: 1080p, 16:9 recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Break the Game, developed and published by Simon Fredholm, is an unconventional indie experience that deliberately blurs the boundary between player, character, and game itself. From the very beginning, it makes clear that this is not a traditional adventure or platformer meant to be consumed passively. Instead, it presents itself as a self-aware, often chaotic conversation between the game and the person playing it, centered around a character named Kevin who claims to be trapped inside the game world. This premise immediately sets a strange and intimate tone, inviting the player into a narrative that constantly questions agency, control, and the nature of interaction in video games. At its core, the game combines light platforming and shooter mechanics with heavy narrative emphasis. Movement and shooting are straightforward and responsive, allowing players to navigate levels without frustration, but these mechanics are rarely the main attraction. Rather than escalating difficulty or introducing complex systems, the game repeatedly pauses to address the player directly through dialogue, monologues, and fourth-wall breaks. Kevin frequently communicates his thoughts, anxieties, and frustrations, often in long, unskippable sequences that intentionally disrupt traditional pacing. This design choice reinforces the feeling of being stuck inside a game that refuses to behave normally, mirroring Kevin’s own predicament, but it can also test the player’s patience depending on their tolerance for extended narrative interruptions. The writing is the game’s strongest and most polarizing element. It oscillates between absurd humor, emotional vulnerability, and self-referential commentary on game design itself. Characters acknowledge tropes, criticize mechanics, and occasionally mock the player’s expectations, creating a tone that is both playful and unsettling. While some players may find the dialogue overly verbose or indulgent, others will appreciate how it creates a surprisingly strong emotional connection to otherwise simple, abstract characters. The game often succeeds in making Kevin feel less like a scripted avatar and more like a conscious entity struggling to be heard, which gives weight to even mundane interactions. Visually, Break the Game adopts a minimalist aesthetic built around basic geometric shapes, clean lines, and bold colors. On paper, the presentation seems extremely simple, but it is used effectively to convey emotion and personality. Text animation, timing, and placement play a major role in storytelling, with dialogue appearing in ways that reflect urgency, hesitation, or breakdowns in communication. The sparse environments and abstract characters help keep the focus on interaction and narrative rather than spectacle, reinforcing the idea that the game is more about conversation and reflection than visual immersion. Sound design and music are used sparingly but purposefully. Background audio supports the mood without dominating it, allowing silence and minimalism to heighten moments of tension or introspection. When music does appear, it tends to underscore emotional beats rather than gameplay milestones, further emphasizing the narrative-driven nature of the experience. This restrained approach complements the game’s pacing, though some players may wish for more auditory variety during longer play sessions. Despite its creativity, the game is not without notable shortcomings. Combat and platforming remain relatively shallow throughout, and players seeking mechanical depth or evolving gameplay systems may feel underwhelmed. The overall experience is also fairly short, and replay value is limited once the narrative has been fully experienced. Certain design decisions, such as unconventional save management or intentionally awkward interactions, can feel more irritating than clever, especially for players who prefer smoother, more traditional usability. Ultimately, Break the Game is a title that succeeds not by refinement or breadth, but by commitment to its concept. It is unapologetically strange, heavily narrative-focused, and willing to alienate some players in pursuit of a distinctive voice. For those who enjoy experimental storytelling, meta-commentary, and games that actively challenge the relationship between player and software, it offers a memorable and often thought-provoking journey. For others, its verbosity and limited mechanical ambition may feel exhausting. Either way, Break the Game stands as a bold indie experiment that prioritizes expression and self-awareness over convention, leaving a lasting impression precisely because it refuses to behave like a normal game. Rating: 7/10
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Sept. 2025
It was fun, I liked the concept, and story. Uhhh I played this game years ago so I'm going by what I remember sorry the review isn't that insightful lol
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April 2025
Interesting and humorous! A clear tongue-in-cheek riff on games like "thomas was alone". The shapes have feelings.
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Feb. 2025
Up with Red Dead Redemption 2 in terms of story-telling!
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Jan. 2025
A quirky platformer that really reminded me of playing Thomas Was Alone back in 2012 for some reason. I had a lot of fun, although didn't quite conntect with the character and the visuals got a bit overwhelming after a while.
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Frequently Asked Questions

Break the Game is currently priced at 8.19€ on Steam.

Break the Game is currently not on sale. You can purchase it for 8.19€ on Steam.

Break the Game received 483 positive votes out of a total of 660 achieving a rating of 6.99.
😐

Break the Game was developed and published by Simon Fredholm.

Break the Game is playable and fully supported on Windows.

Break the Game is not playable on MacOS.

Break the Game is not playable on Linux.

Break the Game is a single-player game.

Break the Game does not currently offer any DLC.

Break the Game does not support mods via Steam Workshop.

Break the Game does not support Steam Remote Play.

Break the Game is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Break the Game.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 January 2026 10:18
SteamSpy data 23 January 2026 17:51
Steam price 28 January 2026 20:40
Steam reviews 27 January 2026 03:55

If you'd like to dive deeper into the details about Break the Game, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Break the Game
  • SteamCharts - Analysis of Break the Game concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Break the Game compatibility
Break the Game
Rating
7.0
483
177
Game modes
Features
Online players
0
Developer
Simon Fredholm
Publisher
Simon Fredholm
Release 15 Jul 2019
Platforms