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Call to Arms - Gates of Hell: Ostfront on Steam

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Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?

Call to Arms - Gates of Hell: Ostfront is a world war ii, strategy and real time tactics game developed by Barbedwire Studios and Digitalmindsoft and published by Digitalmindsoft.
Released on June 11th 2021 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian and Turkish.

It has received 32,401 reviews of which 27,541 were positive and 4,860 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 34.99€ on Steam.


The Steam community has classified Call to Arms - Gates of Hell: Ostfront into these genres:


Here is the detailed breakdown of supported languages for Call to Arms - Gates of Hell: Ostfront:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Polish
Turkish
Ukrainian

Media & Screenshots

Get an in-depth look at Call to Arms - Gates of Hell: Ostfront through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: 64bit - Windows 7, 8, 10, 11
  • Memory: 16 GB RAM
  • Graphics: GTX 1070 / RX 5600
  • DirectX: Version 11
  • Storage: 80 GB available space
  • Sound Card: DirectX 11 compatible
  • Additional Notes: SSD drive and fast internet connection needed for optimal gameplay

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1990 hours played
Sept. 2026
Campaign, Conquest and a large selection of user-made mods are very fun and well made. And with constant Updates and DLC's it stops me from leaving this game. A solid 9/10
307 hours played
July 2026
Now that we have brits, desert maps and Afrika Korps please! Wishful thinking aside, this is probably the single most in-depth strategy game that exists. -It has war thunder's module system for vehicles, with specific crew dying based on what is shot -It has a useable-to-good level control-unit system that lets you jump in and take over any single unit in the game -It has a commandos 2 style inventory system and literally any unit can make some use or at least carry literally any item. -It has full fledged building destruction and fire systems -It has a PLETHORA of vehicles, weapons, and units, vastly moreso than any other game and all are rendered into their real-life roles and abilities very realistically. Its amazing, for all of that. Intense, filled with tech and strategies to explore and use. I love it. Can't get enough. However, it is built on the ancient engine of the men-at-war games and it really shows sometimes, it feels very mod-like in some ways and is rough as hell around the edges. Beyond that, the UI and game-mode selections come off like they were built for a shareware game from the late 90s. It's bad. Conquest is a multiplayer-capable mode hidden under the singleplayer banner. Skirmish is a singleplayer-capable mode hidden under multiplayer. I haven't been able to host a game on here in years yet my partner one room over has been able to without issue. This is not an issue on literally any other game and nothing from a laundry list of fixes has done anything to fix it, the forums are packed with people with the exact same issue. Check this guide if you have the same issue I had above https://steamcommunity.com/app/400750/discussions/0/842880822501551807/ Conquest is both this game's best asset and its biggest slog. It needs more customizability in a very bad way. -You must pick a real life matchup and are limited to maps they existed on. There is no flexibility here. No, you can't do Finnish vs US, Finnish vs Finnish, German VS German, Soviet vs US, etc. No. No budging. Just no. No Germans vs Soviets on western front maps either. No. Answer is no. Mods like MACE fix this, as can save editing. -You cannot start at some point or customize your starting design beyond a few difficulty and economy settings, you will always start at the interwar level and progress to late war gear at a snail's pace. -You MUST do a defense mission every other mission as a rule. You cannot choose an all offense or all defense campaign and the mission styles are polarizing. Defense is a slog, a hard, brutal slog, which can be fun, but not all the time.. The map should let you choose. Again, save editing can save you here. -A big issue for conquest is it is balanced around "Booty" as in, it expects you to repair and reuse your own and enemy vehicles that have been disabled, these give you ways to fill in gaps in your army or items to sell. The post-battle-repair sequence can easily take 10 extra minutes of you just watching people turn wrenches slowly. This is dumb. The game should at a bare minimum cut repair time down to nothing once you've won a battle, or just, you know... assume every abandoned vehicle that could be repaired would be and allocate it to you at the end. I appreciate realism but having to stick in a battle for an extra 7-10 minutes doing essentially nothing is awful. -The unit cards REALLY need a bit more explanation for those of us who don't know the difference between "Panzerkampfwagon || ausf.A" and "Panzerkampfwagon || ausf.B" or who dont speak the tongues these nations belong to. Too many units have special abilities or quirks the unit cards say nothing about. Aufklärer are your scouts, no mention of that or their increased spotting range on the card. No mention that Pumas get the same. No mention that the ausf.C model of some obscure tank gets smoke shells and the base model doesn't. This is confusion the game doesn't need, a little blurb would fix it pretty easily. Even with all that whining, the game is one-of-a-kind and absolutely the best current strategy game in terms of total control and actual battlefield behaviors for vehicles in ww2. AA guns shoot down planes, scouts work with artillery to obliterate positions, artillery is very strong, tanks that expose their sides or act carelessly die quickly to infantry with satchels, it's a game where no unit has to be made to "Mimic" its real life behavior because they all just plain do what they actually did in real combat, role-wise. It's a blast with a friend in campaign or conquest coop and you really do need to own it if you have your favorite little "Special interest" in this war that you actually want to see in action someone believably.
666 hours played
July 2026
TL;DR: It takes everything that made the old Men of War games great, fixes the jank, and turns the realism up to eleven. It’s brutal, it’s chaotic, and it’s the most fun I’ve had in a strategy game in years. Worth every single penny. If you’re a history nerd, a strategy fan, or just someone who loves watching physics-based destruction, stop scrolling and just buy this game. Seriously. Gates of Hell: Ostfront is easily the best WWII RTS on the market right now, and honestly, nothing else even comes close. Here is why this game is an absolute masterpiece IMO: 1. The RTS / Third-Person Hybrid is Crack The coolest thing about this game is how it lets you switch perspectives on the fly. One second you’re playing a traditional top-down RTS, managing a massive front line and positioning your squads. The next second, you can press 'E' and take direct, third-person control of a single soldier or a tank crew. There is nothing quite like the rush of manually aiming a Tiger tank's 88mm gun, lining up a shot through a bush, and sniping a hidden enemy anti-tank gun from a kilometer away. The battlefields are massive, completely open sandboxes—no invisible walls or scripted lanes. If a building is blocking your line of sight, you can literally just level it with artillery. 2. The Detail and Realism is Borderline Obsessive Forget arcade-style "health bars." This game uses a ridiculously deep component-based damage model. If you shoot a tank, the game calculates armor thickness, angle, and ballistics. Your shot might ricochet harmlessly, blow off a track, jam the turret, or penetrate and take out the driver. The attention to historical detail is insane. Every soldier has an individual inventory. They run out of ammo, they can pick up enemy weapons, and you can even have them scavenge tools to repair disabled tanks on the field. It’s gritty, stressful, and incredibly rewarding. 3. The Modding Scene is Legendary The base game has tons of content, but the Steam Workshop community takes it to a whole new level. The game is incredibly modular, meaning mods run smoothly and add hundreds of hours of extra life. Want total historical overhauls, massive new community campaigns, or modern-era conversions? It’s all there.
151 hours played
April 2026
Came here from company of heros and I havent gone back. Its a small learning curve but the complexity is where it shines making this game a one hell of an RTS. I cant send units where I want them to go and even take direct control of the to be a part of the action. Its been the RTS of my dreams.
1213 hours played
March 2026
One of the best games i have ever played. I feel like i went back in time 15 years when i was playing with my toy plastic soldiers on an old dusty ass carpet. Absolute banger

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Frequently Asked Questions

Call to Arms - Gates of Hell: Ostfront is currently priced at 34.99€ on Steam.

No, Call to Arms - Gates of Hell: Ostfront is currently not on sale. You can purchase it for 34.99€ on Steam.

Yes, Call to Arms - Gates of Hell: Ostfront received 27,541 positive votes out of a total of 32,401 achieving a rating of 8.35.
😎

Call to Arms - Gates of Hell: Ostfront was developed by Barbedwire Studios and Digitalmindsoft and published by Digitalmindsoft.

Yes, Call to Arms - Gates of Hell: Ostfront is playable and fully supported on Windows.

No, Call to Arms - Gates of Hell: Ostfront is not playable on MacOS.

No, Call to Arms - Gates of Hell: Ostfront is not playable on Linux.

No, Call to Arms - Gates of Hell: Ostfront is not playable on Steam Deck.

No, Call to Arms - Gates of Hell: Ostfront is not playable on Steam Machine.

No, Call to Arms - Gates of Hell: Ostfront does not support VR.

Call to Arms - Gates of Hell: Ostfront offers both single-player and multi-player modes.

Call to Arms - Gates of Hell: Ostfront offers both Co-op and PvP modes.

Yes, there are 7 DLCs available for Call to Arms - Gates of Hell: Ostfront. Explore additional content available for Call to Arms - Gates of Hell: Ostfront on Steam.

Yes, Call to Arms - Gates of Hell: Ostfront is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Call to Arms - Gates of Hell: Ostfront does not support Steam Remote Play.

Yes, Call to Arms - Gates of Hell: Ostfront is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Call to Arms - Gates of Hell: Ostfront.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 October 2026 10:47 UTC
SteamSpy data 16 October 2026 12:10 UTC
Steam price 27 October 2026 20:11 UTC
Steam reviews 21 October 2026 08:10 UTC

If you'd like to dive deeper into the details about Call to Arms - Gates of Hell: Ostfront, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Call to Arms - Gates of Hell: Ostfront
  • SteamCharts - Analysis of Call to Arms - Gates of Hell: Ostfront concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Call to Arms - Gates of Hell: Ostfront compatibility
Call to Arms - Gates of Hell: Ostfront
Rating
8.4
27,541
4,860
Game modes
Multiplayer
Features
Online players
2,216
Developer
Barbedwire Studios, Digitalmindsoft
Publisher
Digitalmindsoft
Release 11 Jun 2021
Platforms
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