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Carnival Hunt on Steam

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Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.

Carnival Hunt is a horror, multiplayer and online co-op game developed by Beer Night Studio and Crytivo and published by Crytivo.
Released on July 23rd 2026 is available on Windows, Steam Deck and Steam Machine in 10 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish and Czech.

It has received 2,116 reviews of which 1,312 were positive and 804 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 19.99€ on Steam, but you can find it for 10.00€ on K4G.


The Steam community has classified Carnival Hunt into these genres:


Here is the detailed breakdown of supported languages for Carnival Hunt:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Danish
Czech
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Carnival Hunt through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Ryzen 5 2600 / i5-8400
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1060 or similar
  • DirectX: Version 11
  • Storage: 16 GB available space
  • Additional Notes: We highly recommend to have a microphone as this game depends on in-game communication.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

36 hours played
Aug. 2026
Sadly this game is DOA, which is a genuine shame but between low triple digit online player count you'll be lucky to get in a game, but what is there is a genuinely fun time. The way this game attempts to set itself apart from DbD (because lets be real, DbD is the WoW of Asym Horror) is by taking the action away from the objectives and moving it to the in transit portion of the game, ala Friday the 13th. Objectives are lighting quick, placing a gear takes .5 seconds and charging it maybe 5, but carrying the gear to an objective can take a minute or more, so its far more likely the killer will see the survivor on its way, creating more "drop what you're doing and run" panic moments. The world is well executed and truly makes you feel like a small creature in a big world, while also making you feel like a large creature in a small world. The overall theme is well executed and very atmospheric. The UI, controls and conveyance is pretty lacking, as there's so many screens that either do nothing (glossary is pointless as it has things like describing the bunnies as "the bunnies" with 0 additional info), advertise a feature that just isn't in the game (crafting, and yet there's another crafting screen except they call it something different?), or seem pointless to engage with (I know why the 2040 minigame is there (so you have something to do while waiting on lobbies) but is it really a feature you want front and center?) Tutorials don't exist, or if they did my game crashed everytime I tried to load the bunnies tutorial so who's to say for sure? Grinding is abysmal as bunnies and only encourages the killer to camp and tunnel for a quick victory as the only effective way of gaining XP, and even then you end up with reciepes that take materials that can only be gotten by escaping as a bunny or by having it laying around as the killer (of course you can always buy materials from the shop with the in game currency that is drip fed, assuming its in stock) This game has such potential, but zero advertising and is weirdly in almost the same state they advertised it as on kickstarter in 2023, in both a good and bad way, as they've delivered on the vision they advertised, but basically nothing else. Oh sure they added a second killer at early access release, but that's 2 killers, in roughly 3 years of development with no horizon on when we'll see another one, and in an era where an asym launches with 3+ killers and DbD is dropping 4 a year this is an incredibly slow pace. Happy to revise my review if this game survives this drought and really comes back with some stellar content, but unless they super quickly improve server stability and put some money into actually advertising this game I'm fairly sure it will be going offline in a few weeks
3 hours played
Aug. 2026
This game has a lot of potential. It's fun but it's unbalanced
50 hours played
July 2026
Hey. BEAWARE of negative reviews. Check their hours played. So far I have seen tons of NOT TRUE reviews about the game. So here I am writing a real one. (If you read you will get what I mean). I'm gonna try to write everything about the game. (What I know). And this review is all about the game --->RIGHT NOW<---. Not when the game released. It has gotten patches everyday basically to fix a lot of stuff. (There are tons of reviews what say the game was bad at release. The first few days). 1. ---------- Developers. I have no clue about the developers. How they react and are. So I cannot comment about it. I have seen few complaints what are actually quite bad-ish. (For developers). But Hard to trust some reviews after they write something not truthful. So take it with salt. (But I little bit believe them). Remember. This is indie company. They probably are gonna be slow at making bigger patches. Right now it's 0,5 patch. Far away from release. And people already complain how little there is. (They ran out of money what they got from kickstarter I heard so they did early access so they can keep making the game. So there is low chance they abandon it. I respect that). 2. ---------- Gameplay. It's real nice. It's just better than Dead by Daylight. (Get mad DbD fans). Lets be honest here. In DbD you run, you loop the killer, you do gens maybe totems, you hide/help people, you escape. In Carnival hunt. You have 3 big rooms and in every room you can get to other floor. (Note. In carnival hunt you need to get on the 4th floor. You start in 1st). So every room has a way up. Zipline, cannon, ferris, rope, stairs... And you can do more than just do generators. You hide and run. You carry gear to open doors. Hit with the hammer to use zipline. Disarm and annoy killer if you want. BUT!!!! 3rd to 4th floor has 2-3 ways to get up only. The hardest way. And if you wanna open exit gates. It is hard. Otherwise it's just better. It's fun to play as a killer and as a rabbit. 3. -------- Killer. Killer is a noob stomper. That's why alot of other reviews say killer is OP. Game is unbalanced. In reality. Rabbits are stronger if they do team work and are good/decent players. So that's not true at all. Killer can't be abused like in DbD. Only little bit. But the game is 30 min so the abuse is nothing compared to DbD 4 premade team. :D And Sisters the killer isn't OP. It has gotten nerf after nerf. Sisters counter is hiding. But guess what. DbD players come and think looping and running is good idea. Sister counters running and will catch you super fast. (The sisters after nerfs are little bit stronger than Magician right now... But hard to tell because I haven't tested enough. Because she has no tools to find bunnies). Both killers are fun to play. In DbD. It was not. Really unique styles and fun amazingly. 4. --------- Rabbit. Quite big learning curve. But if you learn you will escape. It took me to get my first escape 12 match. After that I started escaping quite a lot. Something clicked in my head as how to play as rabbit. (Patience is key and rushing at right time). Don't forget to ping and to type in chat. Proof. (See, bunnies aren't so weak. 5 escapes in a row). SOLO Q by the way. https://imgur.com/a/people-say-its-super-hard-to-play-as-bunny-they-just-bad-fqXi8Rq It's even fun to lose as rabbit. Normally I'm really harsh on losing because I'm the "sweaty" guy what they talking about normally. :D Or the super not so fun to play against. :D 5. -------- Visual. I love it. Some hate it. It really depends on the person. 6. -------- Bugs and glitches. So far I have experienced like only 1 bug? Only few visual glitches. 7. --------- Grind. Getting levels is slow. Getting items is slow. I like it. Some hate it. And some people are so new to the game that they write not correct info about getting loot like "killer can't get loot from the game". If killer catches rabbit and rabbit has the crafting material on the black box what killer drops. Killer takes it and after game you get it. Once I got 5 times as killer. Rabbits get items when they escape. You get box where you get items when you escape/play. You get money when you play. With money you can buy everything. You can do daily quest where you get items AND money. You level up and you get tons of stuff. You can complete challanges/achievements you get tons of stuff. So no idea what they are on about. 8. -------- People in game. So far in EU. I haven't seen many kids. Only 1-2 in 20hours. (Voice chat). Many people don't even use it. Super rare. People aren't toxic in game. The chat. Amazing. I was quite surprised. 9. -------- My final thoughts. If you like a symmetrical games. You probably like this. It has nice visuals. Not for everybody obviously. Be aware. That you gonna lose first 10 matches as bunny ATLEAST. Learning is key. Be patient. Hide. Take your time. The game lasts 30 min. Making a mistake isn't so harsh like in DbD. This is quite chill game. I legit eat and play the game. :D The game is worth the money. Even right now. BUT. I truly hope the game won't die fast because the community is killing it with reviews or I don't know what is going on. So take that into account. The game might not last 3 months. I truly hope the game lasts few years. They have so many good ideas. Many good details. It would be super good game in 2020. But it's 2026 so some things are little old. (Lets not mention DbD. Still same system like 10 years ago basically. :D). 10. --------- (Coming later. When I have played the game even more). I hope the review was helpful. There is quite a lot of "bad"/not correct/not so true reviews about the game. So I try to fix and help the game out little bit with mine. Normally I don't write reviews. Only when other reviews are missing quite hard. Stay sane. :)
10 hours played
July 2026
If I can give dead by daylight thousands of hours and the patience for nearly a decade of live updates and service I can give this game a chance and honestly enjoy it. The game is typically different from your typical asym. The most important thing new players and people who plan to buy this game should absolutely know besides it's shortcomings, and benefits toward being fun. The game's systemically is designed for the killer to play defensively, but the survivors or in this case bunnies are the offensive position. The bunnies progress up 4 floors opening gates, paths, shortcuts, and powering certain functions on the map all in the span of 30 minutes. The game is fairly team heavy initially but once you study and understand the map which barely changes, then understand potential spawns of items you get an idea of how to play.
12 hours played
July 2026
Please stop comparing Carnival Hunt to Dead by Daylight and give it a fair chance. It brings a completely fresh, exciting concept to the horror genre that deserves to be judged on its own merits. The atmosphere is phenomenal, and you can really see the incredible attention to detail the developers put into the game. My advice to new players is to stick with it for at least 10 matches before forming an opinion; once you get past the initial learning curve, you'll see why it's so special. As for the developers, map navigation could definitely use some improvement, as some elements aren't very intuitive and it's far too easy to get lost, making key objectives or visual cues clearer would make a huge difference. Overall, despite having some room for growth, I was very pleasantly surprised and definitely recommend giving it a shot!

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Frequently Asked Questions

Carnival Hunt is currently priced at 19.99€ on Steam.

No, Carnival Hunt is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Carnival Hunt received 1,312 positive votes out of a total of 2,116 achieving a rating of 6.08.
😐

Carnival Hunt was developed by Beer Night Studio and Crytivo and published by Crytivo.

Yes, Carnival Hunt is playable and fully supported on Windows.

No, Carnival Hunt is not playable on MacOS.

No, Carnival Hunt is not playable on Linux.

Yes, Carnival Hunt is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Carnival Hunt is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Carnival Hunt does not support VR.

Carnival Hunt is a multi-player game.

Carnival Hunt features PvP mode where you can test your skills against other players.

No, Carnival Hunt does not currently offer any DLC.

No, Carnival Hunt does not support mods via Steam Workshop.

No, Carnival Hunt does not support Steam Remote Play.

No, Carnival Hunt does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Carnival Hunt.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 September 2026 05:32 UTC
SteamSpy data 25 October 2026 12:13 UTC
Steam price 26 October 2026 03:33 UTC
Steam reviews 21 October 2026 06:08 UTC

If you'd like to dive deeper into the details about Carnival Hunt, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Carnival Hunt
  • SteamCharts - Analysis of Carnival Hunt concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Carnival Hunt compatibility
Carnival Hunt
Rating
6.1
1,312
804
Game modes
Multiplayer
Features
Online players
86
Developer
Beer Night Studio, Crytivo
Publisher
Crytivo
Release 23 Jul 2026
Platforms
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