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Carnival Hunt on Steam - User reviews, Price & Information

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Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.

Carnival Hunt is a horror, multiplayer and online co-op game developed by Beer Night Studio and Crytivo and published by Crytivo.
Released on July 23rd 2026 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish and Czech.

It has received 2,592 reviews of which 1,669 were positive and 923 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 19.99€ on Steam, but you can find it for 9.75€ on Gamivo.


The Steam community has classified Carnival Hunt into these genres:

Media & Screenshots

Get an in-depth look at Carnival Hunt through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Ryzen 5 2600 / i5-8400
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1060 or similar
  • DirectX: Version 11
  • Storage: 16 GB available space
  • Additional Notes: We highly recommend to have a microphone as this game depends on in-game communication.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

50 hours played
July 2026
Hey. BEAWARE of negative reviews. Check their hours played. So far I have seen tons of NOT TRUE reviews about the game. So here I am writing a real one. (If you read you will get what I mean). I'm gonna try to write everything about the game. (What I know). And this review is all about the game --->RIGHT NOW<---. Not when the game released. It has gotten patches everyday basically to fix a lot of stuff. (There are tons of reviews what say the game was bad at release. The first few days). 1. ---------- Developers. I have no clue about the developers. How they react and are. So I cannot comment about it. I have seen few complaints what are actually quite bad-ish. (For developers). But Hard to trust some reviews after they write something not truthful. So take it with salt. (But I little bit believe them). Remember. This is indie company. They probably are gonna be slow at making bigger patches. Right now it's 0,5 patch. Far away from release. And people already complain how little there is. (They ran out of money what they got from kickstarter I heard so they did early access so they can keep making the game. So there is low chance they abandon it. I respect that). 2. ---------- Gameplay. It's real nice. It's just better than Dead by Daylight. (Get mad DbD fans). Lets be honest here. In DbD you run, you loop the killer, you do gens maybe totems, you hide/help people, you escape. In Carnival hunt. You have 3 big rooms and in every room you can get to other floor. (Note. In carnival hunt you need to get on the 4th floor. You start in 1st). So every room has a way up. Zipline, cannon, ferris, rope, stairs... And you can do more than just do generators. You hide and run. You carry gear to open doors. Hit with the hammer to use zipline. Disarm and annoy killer if you want. BUT!!!! 3rd to 4th floor has 2-3 ways to get up only. The hardest way. And if you wanna open exit gates. It is hard. Otherwise it's just better. It's fun to play as a killer and as a rabbit. 3. -------- Killer. Killer is a noob stomper. That's why alot of other reviews say killer is OP. Game is unbalanced. In reality. Rabbits are stronger if they do team work and are good/decent players. So that's not true at all. Killer can't be abused like in DbD. Only little bit. But the game is 30 min so the abuse is nothing compared to DbD 4 premade team. :D And Sisters the killer isn't OP. It has gotten nerf after nerf. Sisters counter is hiding. But guess what. DbD players come and think looping and running is good idea. Sister counters running and will catch you super fast. (The sisters after nerfs are little bit stronger than Magician right now... But hard to tell because I haven't tested enough. Because she has no tools to find bunnies). Both killers are fun to play. In DbD. It was not. Really unique styles and fun amazingly. 4. --------- Rabbit. Quite big learning curve. But if you learn you will escape. It took me to get my first escape 12 match. After that I started escaping quite a lot. Something clicked in my head as how to play as rabbit. (Patience is key and rushing at right time). Don't forget to ping and to type in chat. Proof. (See, bunnies aren't so weak. 5 escapes in a row). SOLO Q by the way. https://imgur.com/a/people-say-its-super-hard-to-play-as-bunny-they-just-bad-fqXi8Rq It's even fun to lose as rabbit. Normally I'm really harsh on losing because I'm the "sweaty" guy what they talking about normally. :D Or the super not so fun to play against. :D 5. -------- Visual. I love it. Some hate it. It really depends on the person. 6. -------- Bugs and glitches. So far I have experienced like only 1 bug? Only few visual glitches. 7. --------- Grind. Getting levels is slow. Getting items is slow. I like it. Some hate it. And some people are so new to the game that they write not correct info about getting loot like "killer can't get loot from the game". If killer catches rabbit and rabbit has the crafting material on the black box what killer drops. Killer takes it and after game you get it. Once I got 5 times as killer. Rabbits get items when they escape. You get box where you get items when you escape/play. You get money when you play. With money you can buy everything. You can do daily quest where you get items AND money. You level up and you get tons of stuff. You can complete challanges/achievements you get tons of stuff. So no idea what they are on about. 8. -------- People in game. So far in EU. I haven't seen many kids. Only 1-2 in 20hours. (Voice chat). Many people don't even use it. Super rare. People aren't toxic in game. The chat. Amazing. I was quite surprised. 9. -------- My final thoughts. If you like a symmetrical games. You probably like this. It has nice visuals. Not for everybody obviously. Be aware. That you gonna lose first 10 matches as bunny ATLEAST. Learning is key. Be patient. Hide. Take your time. The game lasts 30 min. Making a mistake isn't so harsh like in DbD. This is quite chill game. I legit eat and play the game. :D The game is worth the money. Even right now. BUT. I truly hope the game won't die fast because the community is killing it with reviews or I don't know what is going on. So take that into account. The game might not last 3 months. I truly hope the game lasts few years. They have so many good ideas. Many good details. It would be super good game in 2020. But it's 2026 so some things are little old. (Lets not mention DbD. Still same system like 10 years ago basically. :D). 10. --------- (Coming later. When I have played the game even more). I hope the review was helpful. There is quite a lot of "bad"/not correct/not so true reviews about the game. So I try to fix and help the game out little bit with mine. Normally I don't write reviews. Only when other reviews are missing quite hard. Stay sane. :)
12 hours played
July 2026
Please stop comparing Carnival Hunt to Dead by Daylight and give it a fair chance. It brings a completely fresh, exciting concept to the horror genre that deserves to be judged on its own merits. The atmosphere is phenomenal, and you can really see the incredible attention to detail the developers put into the game. My advice to new players is to stick with it for at least 10 matches before forming an opinion; once you get past the initial learning curve, you'll see why it's so special. As for the developers, map navigation could definitely use some improvement, as some elements aren't very intuitive and it's far too easy to get lost, making key objectives or visual cues clearer would make a huge difference. Overall, despite having some room for growth, I was very pleasantly surprised and definitely recommend giving it a shot!
60 hours played
July 2026
People keep calling Carnival Hunt unbalanced. Fair enough. It's Early Access. Things are messy, and they need work. The funny part is hearing that from people who've spent years thinking that running circles around a tree and holding M1 on a generator for 80 seconds is peak gameplay. Despite all the rough edges, I'm genuinely having a great time. The core gameplay feels fresh, and I hope it gets the polish it deserves.
12 hours played
July 2026
The game has a lot of potential. Before anyone lashes out, they have to consider that the game is in early access right now. Firstly, we should understand that asymmetrical survival is a rare genre. Apart from DBD, there aren't any games still alive worth mentioning. There is Friday the 13th, which is effectively dead; Texas Chainsaw Massacre, which couldn't last long due to the lack of content; there was Ghostbusters, but we don't talk about it anymore; and there is Deceit, which looks half-alive. Basically, BHVR holds a monopoly in this genre, and it looks really bad. Their game is buggy, overly complex, and all the cool features are behind a paywall. Healthy competition is what we need in order to make things better, and Carnival Hunt can provide it. In its current state (3 days after the early access release), it is laggy as hell, there are like two or three servers, it's unbalanced, and it has a shortage of content. Though with enough love from the community and effort from the developers, all of it is solvable in a reasonable amount of time. The mechanics feel refreshing. You don't have to sit in front of a generator for ten minutes in a single game. The map is big and has a lot of cool features like cannons, zip-lines, and roller coasters. Chases are short but eventful. The number of interactions with objects on the map allows for some creativity, and good coordination from the survivors can lead to an intense and fast-paced game. Killers have a lot of cool features that are absent from any other game in this genre. Speaking of coordination, Carnival Hunt has two features the DBD community has been begging for for years: voice chat and a ping system. Survivors get proximity voice chat, so you can actually talk to your team instead of pointing and teabagging at each other and hoping they get the message. The ping system covers the rest: even without a mic, you can mark objectives, danger, or where you need help. No more solo queue teammates who might as well be bots. Another word about progression: it is non-existent currently. Literally. It's good in the sense that you don't have to waste 300+ hours to have flexibility in your builds and stuff (right, Mathieu Côté?), but there are no builds at all. You just find your things during the match. Whether that's good or bad, I don't know - decide for yourself. Let's provide normal feedback and not let this game die.
53 hours played
July 2026
To the community and the devs, please don't kill this game before it even has a chance. I have been waiting for something like this for a long time. We have all seen promising asyms come and go because of the below. For a game like Carnival Hunt to succeed, two groups have to do their part: the developers and the players. Honestly, I think this game has an amazing foundation. It's one of the most fun asymmetrical games I've played in a long time, and I can genuinely see it becoming something big. But only if everyone gives it the chance. To the developers: This game can absolutely succeed. The core gameplay is phenomenal. Please follow through on what you've said you're going to do. Keep listening to the community, keep improving it, and don't lose sight of what you've created. You have something special here. In my opinion, the priorities should be: Get the servers sorted out - Get more servers Fix the lag and lag spikes - Optimize the game Focus on the game-breaking bugs before worrying about adding more content. Once the game is stable, work on balancing the Killer and the Bunnies so both sides feel fair and fun to play. Content can come later. A stable game has to come first. Now, to the players. Every game seems to go through this exact same cycle. People immediately start saying, "The update is late," "This feature isn't here," "The game is dead." Guys...it's an alpha. This is literally the stage where things are broken. That's the whole point. We should be reporting bugs and giving constructive feedback, not trying to bury the game before it has a chance to grow. I'm not defending how the original crowdfunding money was handled, and promises made. If people are upset about that, I get it. Those criticisms are fair. But don't let that become the reason this game dies if the developers are genuinely trying to make it right. If the devs keep listening, fix the servers, eliminate the lag, squash the major bugs, and get the balance right, I honestly think Carnival Hunt could become a game that a lot of people end up playing for years. I'm giving it a thumbs up. It's an alpha. It needs work. That's expected. Let's hold the developers accountable, give constructive feedback, and give this game the opportunity to become what I think it can be.

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Frequently Asked Questions

Carnival Hunt is currently priced at 19.99€ on Steam.

No, Carnival Hunt is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Carnival Hunt received 1,669 positive votes out of a total of 2,592 achieving a rating of 6.30.
😐

Carnival Hunt was developed by Beer Night Studio and Crytivo and published by Crytivo.

Yes, Carnival Hunt is playable and fully supported on Windows.

No, Carnival Hunt is not playable on MacOS.

No, Carnival Hunt is not playable on Linux.

This information about Carnival Hunt is not available yet.

This information about Carnival Hunt is not available yet.

No, Carnival Hunt does not support VR.

Carnival Hunt is a multi-player game.

Carnival Hunt features PvP mode where you can test your skills against other players.

No, Carnival Hunt does not currently offer any DLC.

No, Carnival Hunt does not support mods via Steam Workshop.

No, Carnival Hunt does not support Steam Remote Play.

No, Carnival Hunt does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Carnival Hunt.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2026 22:27 UTC
SteamSpy data 02 September 2026 15:45 UTC
Steam price 11 September 2026 02:25 UTC
Steam reviews 11 September 2026 04:03 UTC

If you'd like to dive deeper into the details about Carnival Hunt, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Carnival Hunt
  • SteamCharts - Analysis of Carnival Hunt concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Carnival Hunt compatibility
Carnival Hunt
Rating
6.3
1,669
923
Game modes
Multiplayer
Features
Online players
193
Developer
Beer Night Studio, Crytivo
Publisher
Crytivo
Release 23 Jul 2026
Platforms
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