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Cauldron on Steam - User reviews, Price & Information

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Cauldron is an upgrade-heavy, minigame-centric, turn-based RPG. Play minigames to strengthen your party, then win battles to uncover more map, more heroes, more minigames, more everything! If your favorite plant is an upgrade tree, then this game is for you!

Cauldron is a minigames, idler and casual game developed by SleepyDad Games and published by Caketown Interactive.
Released on May 21st 2025 is available only on Windows in 6 languages: English, Simplified Chinese, French, German, Japanese and Portuguese - Brazil.

It has received 500 reviews of which 481 were positive and 19 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 14.99€ on Steam, but you can find it for 6.54€ on Eneba.


The Steam community has classified Cauldron into these genres:

Media & Screenshots

Get an in-depth look at Cauldron through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista or greater
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Graphics: 256 mb video memory, shader model 3.0+
  • DirectX: Version 10
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

59 hours played
Dec. 2025
This might be one of if not the best incremental game out there. If you enjoy the genre, you've got to give it a try. It's basically several incremental games (auto-battler, catching apples/space invaders, fishing, mining, survivors, puzzles + the ice minigame which I find hard to explain) combined into one in a way where their separate skill trees and systems compliment the main game itself in some way. It's made extremely well and while I didn't exactly enjoy playing some of the incremental games, in the end the devs managed to make the game well enough that 100%ing the game isn't even particularly painful, which is especially unusual if compared to other games of the genre and even moreso with those with longer play times. The devs made it so that the game basically plays itself on top of % increases to everything after you finish it once (to 100%, you have to finish it 6 times in total across slightly different modes), which is what makes it even playable cause I can't imagine trying to do so without it. I especially liked that they thought of adding a button to import previously completed puzzles. Still though, it is an idle game, so don't expect anything groundbreaking in the replayability department even with these different modes. It's also got a story, but the story itself is, as expected in the genre, nothing special and can be explained in a few short sentences. At no point was I particularly bored while playing the game or letting it play itself, even if sometimes I didn't enjoy some of the minigames or when the AI was a bit jank trying to play some of them. I'd expect the game (100%) to take about as much time as it did me, if you're actively at least looking at the game, clicking the upgrades etc., otherwise probably a bit longer. My only gripe is that half of the modes could have been removed - I could entirely see the game being better without Tougher Enemies, Idle and Double Trouble - Tougher Enemies is kind of just boring, Idle is what the game becomes after you complete another mode once and Double Trouble is Evil mode but easier. Other than that, I also didn't particularly enjoy the fishing minigame and the ice minigame was... very confusing as to how to even control at the start, and even after I knew how, it was extremely janky. But besides that, the game is extremely good.
9 hours played
Nov. 2025
I spent over 6 hours just collecting apples. if the apple game was the only mini game in this I would have been completely satisfied with the purchase.
7 hours played
Nov. 2025
This is an idle game that is also not quite an idle game. Resources and levels are gained through minigames (fishing, mining, and a few others) that you have to perform well on, but then accrue resources automatically, scaling to what your high scores are on the minigames. You then use those resources to buy progression upgrades for those minigames, which can exponentially scale your high scores...and so on into the billions of apples or whatever. I had a good time with this because each of the minigames has a few clever mechanics and twists, especially as you upgrade their progression trees. Essentially, each minigame gradually *transforms into different games* as you unlock new mechanics. (No spoilers, but the genre transformation of the apple-catching minigame is truly mind-blowing.) The map then also contains special challenges with custom rulesets for each minigame, which stretches the design even further. And, hey, randomly an entire Vampire Survivors-like in here, which is kind of fun. Unfortunately, I found the "uber"-game, where you recruit party members to mostly auto-battle in turn-based RPG fights against tougher and tougher enemies to unlock the map and progress the story, to be the weakest minigame included, so I wasn't ultimately compelled to "prestige" the game multiple times or try the many, many side-games and alternate rulesets available. But even 7-8 memorable hours of a game is good in my book, so I recommend it, especially if you have ever found yourself neck-deep in the idle/minigame hybrid flavors of Cookie Clicker and other similar games.
75 hours played
Oct. 2025
This game wrecked me for about a week. The initial gameplay was simple, and it's like, oh. A cute little idle game of a little witch and her ghost friend. ha ha. NO. This thing has this weird bleeping story that was fun, and I ended up staying up till 5am because I was like "Aww, just like, one more upgrade man. I'm almost there." The game starts counting in scientific notation because you can get more than a Decillion fish in one go because Henry the Squid's entire family is throwing themselves at you. @_@ By the end of it, I beat everything, and I was like, "I'm missing like, 7 achievements. I might as well just get those too." And ended up 100%ing the game.
20 hours played
Sept. 2025
This the type of game to completely consume your life for like 3 days, then never play again

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Frequently Asked Questions

Cauldron is currently priced at 14.99€ on Steam.

No, Cauldron is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Cauldron received 481 positive votes out of a total of 500 achieving a rating of 8.91.
😎

Cauldron was developed by SleepyDad Games and published by Caketown Interactive.

Yes, Cauldron is playable and fully supported on Windows.

No, Cauldron is not playable on MacOS.

No, Cauldron is not playable on Linux.

This information about Cauldron is not available yet.

This information about Cauldron is not available yet.

No, Cauldron does not support VR.

Cauldron is a single-player game.

Yes, there is a DLC available for Cauldron. Explore additional content available for Cauldron on Steam.

No, Cauldron does not support mods via Steam Workshop.

No, Cauldron does not support Steam Remote Play.

Yes, Cauldron is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cauldron.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 September 2026 22:54 UTC
SteamSpy data 04 September 2026 16:18 UTC
Steam price 11 September 2026 18:17 UTC
Steam reviews 11 September 2026 04:05 UTC

If you'd like to dive deeper into the details about Cauldron, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cauldron
  • SteamCharts - Analysis of Cauldron concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cauldron compatibility
Cauldron
Rating
8.9
481
19
Game modes
Features
Online players
273
Developer
SleepyDad Games
Publisher
Caketown Interactive
Release 21 May 2025
Platforms
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