Chained Echoes on Steam - User reviews, Price & Information

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Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.

Chained Echoes is a rpg, pixel graphics and turn-based game developed by Umami Tiger (Matthias Linda) and published by Deck13 and WhisperGames.
Released on December 08th 2022 is available on Windows, MacOS and Linux in 6 languages: English, French, German, Korean, Japanese and Simplified Chinese.

It has received 6,757 reviews of which 6,095 were positive and 662 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Chained Echoes into these genres:

Media & Screenshots

Get an in-depth look at Chained Echoes through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or newer
  • Processor: Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: Radeon R9 200 or equal
  • DirectX: Version 11
  • Storage: 900 MB available space
MacOS
  • OS: MacOS 10.15 Catalina
  • Processor: Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: Radeon R9 200 or equal
  • Storage: 900 MB available space
Linux
  • OS: SteamOS
  • Processor: Dual Core Processor
  • Memory: 6 GB RAM
  • Graphics: Radeon R9 200 or equal
  • Storage: 900 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
Chained Echoes is a solid JRPG with gorgeous pixel art and good music. It feels like it takes inspiration from Final Fantasy 6, Chrono Trigger, Secret of Evermore, Final Fantasy Tactics, Xenogears, and others. It isn't just nostalgia bait, it is a fully solid game in its own right. I enjoyed it and it has earned my full recommendation. Unfortunately there are some shortcomings. I don't intend this to be harsh criticism. A couple of the game's systems are rather half baked, in particular the overdrive, equipment upgrading, crystals, and sky armor. It is much too difficult to juggle the overdrive meter. Too often I am forced between overheating, or making a sub-optimal move to placate the desires of the meter. There are items that exist solely to adjust the meter, but they otherwise do nothing! It would have been better if the overdrive items did a basic attack, heal, etc., to fit the type of skill they're filling in for. Enemy attacks raise my heat level too much, particularly when fighting more than 4 enemies at a time. Defending doesn't reduce the heat level enough compared to an enemy attack raising it. It does get slightly easier to manage later in the game when you have more skills, but I still think it could have been implemented in a more balanced form. Many times I'd come across a new weapon or armor while exploring a new area, but it wasn't worth equipping until I left the dungeon to upgrade it. Old, fully-upgraded gear is generally better than the new stuff that should replace it. Hunting for upgrade parts is a nuisance too, there are never enough. Equipment can be modified with crystals to get custom bonuses, but its a tedious system. First you have to get crystals out of a random selection, then you have to upgrade the crystals, then insert them into your weapons or armor. When you get a new weapon or armor you must manually remove the crystals from your old gear and transfer it over. A quick-swap from old gear to new would have made this so much simpler. Sky Armor is a neat system but it makes juggling the overdrive bar even more insane. You have to manage it by switching "gears" which are different attack modes basically. There are 3 gears and you can only switch 1 gear per turn of combat, so if you get overheated it could be as much as 2 turns before you can even begin to do anything about it. An NPC mentions 3 Sky Armors of historical significance, hinting that you may find them somewhere. I only found 1 of them on my 100% playthrough, so that was disappointing. There is an aggro/hate system that wasn't explained until some 25+ hours into the game. I had wondered why enemies always seemed to focus one or two characters at a time. New characters joined my party well into the second half of the game and I just wished they could have been introduced earlier in the story so they could be developed more. The ending was kind of abrupt and unexpected. I thought there would be more to do based on story events throughout the game. There are a few more instances where some polish could have improved the experience. After combat I get an alert that a skill has leveled up, great... which skill? I have to dive through the skill menu for each character, one at a time, to find the skill that leveled up and evaluate if I need to replace it with a different skill to level up. It should have said something like "Skill_Name is now Level 3." When a character dies they lose all their buffs, but negative effects such as poison persist and can instantly re-kill a recently revived character. A handful of lategame bosses have some cheesy combat mechanics that left me feeling really frustrated.
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July 2025
Amazing pixel art, excellent music, memorable characters, great writing, interesting combat ( turn-based but still refreshingly different ) - the one thing I will remember for a long time is the story. It hooked me within the first 5 minutes, with plot twists I didn't see coming from start to the very end, some really heart-wrenching parts and a satisfying conclusion. One of the best games I played recently, highly recommended.
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June 2025
One of the most unique things about this JRPG is that it respects your time. Lets you save anywhere, escape any fight automatically, no random bs fights, even the minor fights can be a little challenging, if you lose a fight it lets you immediately retry it. I feel like the story moves quick. I love this game.
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May 2025
Steam Deck review (upper right icon). Consider this a glowing and emphatic recommendation! There's so much substance in this game that it's difficult to cover every aspect. Reminiscent of RPGs from the Golden Era of gaming (SNES, PS1, PS2, etc), Chained Echoes introduces players to power story telling, incredibly well established character development with emotional value and a gameplay experience that you seldom find today. Combine this with one of the greatest sound experiences you'll ever listen to, a combat system that feels familiar with a minor touch of positive management and a plethora of mobility options from fast travel, Sky Armor (mech suits) travel and airships, players will be fulfilled while exploring a very well paced story. Outside of the fact that the game feels inconclusive upon completion, this one earns every cent for it's impressive development. Very satisfying game to experience! Negatives: [*]Some characters backstory or existence remains a mystery at the conclusion of the game. [*]Weapons and armor can seem far and few between the next upgrade making it seem like there is limited variety in equipment. [*]Crystals, that can be inserted into equipment sockets and can be combined to upgrade, require some grinding. [*]The equipment customization system is fairly basic that lacks strong robustness. Positives: [*]Story progression leaves players engaged with near-constant plot progression filled with plot twists, altering objectives and incredible character dialogue. Very familiar of Xenogears. [*]Character development is this games greatest strength. Each character has personality that's further emphasized by notions of remorse, regret, revenge, betrayal, etc. The nature of each character changes as events occur in the game that's profoundly impressive. [*]The combat system can be challenging and rewards players attentiveness to the Overdrive Gauge which present powerful combo and damage opportunities. [*]Sky Armor combat introduces a fun way to participate in battles even though you can only fight in sky armor in select locations. [*]The entire games soundscape is absolute euphoria. The game soundtrack has highly memorable tunes that have you occasionally humming. The interface and game sound effects feel like they were deliberate in their implementation as a means to fully involve the player in the game world. An amazing experience. [*]The pixel art is highly consistent throughout the game. Nothing is out of place and it feels as if the developers drew inspiration from Chrono Triggers pixel art in a way. [*]Secrets and locale discoveries like that of Golden Era games are present in MANY places which include secret objectives and additional characters to join your party. [*]New Game+ is available after completing the game. [*]An upcoming DLC is on the way. Hopefully it will explain some of the mystery behind certain characters existence and also provide even more details behind the entire games backstory.
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May 2025
Im genuinely believe that if this game released back in the day, alongside Chrono Trigger, FF6, Suikoden, and the recognised JRPG great, this would be up there too It captures everything that made those games great, it is a modern classic, and doing that all as one guy is genuinely insane Especially if you're on a JRPG kick, after games like Clair Obscur Expedition 33, and you wanna know what other games to try, this is one of them
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Frequently Asked Questions

Chained Echoes is currently priced at 24.99€ on Steam.

Chained Echoes is currently not on sale. You can purchase it for 24.99€ on Steam.

Chained Echoes received 6,095 positive votes out of a total of 6,757 achieving a rating of 8.74.
😎

Chained Echoes was developed by Umami Tiger (Matthias Linda) and published by Deck13 and WhisperGames.

Chained Echoes is playable and fully supported on Windows.

Chained Echoes is playable and fully supported on MacOS.

Chained Echoes is playable and fully supported on Linux.

Chained Echoes is a single-player game.

There are 3 DLCs available for Chained Echoes. Explore additional content available for Chained Echoes on Steam.

Chained Echoes does not support mods via Steam Workshop.

Chained Echoes does not support Steam Remote Play.

Chained Echoes is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Chained Echoes.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 October 2025 00:38
SteamSpy data 28 October 2025 17:17
Steam price 29 October 2025 20:26
Steam reviews 29 October 2025 03:53

If you'd like to dive deeper into the details about Chained Echoes, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Chained Echoes
  • SteamCharts - Analysis of Chained Echoes concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Chained Echoes compatibility
Chained Echoes
Rating
8.7
6,095
662
Game modes
Features
Online players
102
Developer
Umami Tiger (Matthias Linda)
Publisher
Deck13, WhisperGames
Release 08 Dec 2022
Platforms