Chained Echoes on Steam - User reviews, Price & Information

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Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.

Chained Echoes is a rpg, pixel graphics and turn-based game developed by Umami Tiger (Matthias Linda) and published by Deck13 and WhisperGames.
Released on December 08th 2022 is available on Windows, MacOS and Linux in 6 languages: English, French, German, Korean, Japanese and Simplified Chinese.

It has received 6,757 reviews of which 6,095 were positive and 662 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Chained Echoes into these genres:

Media & Screenshots

Get an in-depth look at Chained Echoes through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or newer
  • Processor: Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: Radeon R9 200 or equal
  • DirectX: Version 11
  • Storage: 900 MB available space
MacOS
  • OS: MacOS 10.15 Catalina
  • Processor: Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: Radeon R9 200 or equal
  • Storage: 900 MB available space
Linux
  • OS: SteamOS
  • Processor: Dual Core Processor
  • Memory: 6 GB RAM
  • Graphics: Radeon R9 200 or equal
  • Storage: 900 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

50 hours played
May 2026
This is a strong "Yes, but.." game for me. The biggest problem with Chained Echoes is that it takes on more than it can chew. Everything is unfocused and scatterbrained. This applies to everything the game offers -- the characters, the story, the length, the areas, the mechanics. There's too much going on. I appreciate that there's a whole evocative world underlying the story that's being told, but it's too much to take on too quickly and leads to Proper Noun fatigue within the first hour. There are a lot of really smart gameplay choices in this game, but the best ideas are smothered by the volume of sub-par or average ideas. Chained Echoes seemingly aspires to be a "grindless" RPG, but there are so many fiddley grinding mechanisms to make your characters superpowered. Equip inefficient skills to level them up for future niche needs. Run around collecting randomly generated crystals to slot into your equipment. Two completely different modes of combat -- both of which are pretty good on their own merits! -- are bogged down by the sheer volume of accompanying mechanics and loot drops and characters and everything else this game has going on. Chained Echoes attempts to tell a multi-layered story with a vast cast of complex characters and scheming villains replete with twists and turns. But like everything else, there's too much here. I want to love these characters, but the story seems so concerned with showing me shocking revelations and convoluted machinations that it completely lacks heart. Chained Echoes is so caught up in delivering me "moments" -- cool portraits! great character designs! climactic scenes with thrumming music! -- but all of the epic storytelling is lost because every character is play-acting their roles instead of acting like people. Chained Echoes ends up being Plot Twist: The Story. This is a kitchen sink game. It's almost like the developers felt like they had one chance to pack as much into a single game as humanly possible. And I can sympathize with that instinct! But the result is something that is pretty decent but too unfocused to be great. I don't have the heart to not recommend this game. This isn't a bad game. There's a lot of fun and joy to be had here. This is a clear labor of love. But I have to imagine that we all have a very large backlog of games and I don't think this one rises so high above the rest that it demands your attention the way other games do.
56 hours played
Sept. 2025
Chained Echoes is a solid JRPG with gorgeous pixel art and good music. It feels like it takes inspiration from Final Fantasy 6, Chrono Trigger, Secret of Evermore, Final Fantasy Tactics, Xenogears, and others. It isn't just nostalgia bait, it is a fully solid game in its own right. I enjoyed it and it has earned my full recommendation. Unfortunately there are some shortcomings. I don't intend this to be harsh criticism. A couple of the game's systems are rather half baked, in particular the overdrive, equipment upgrading, crystals, and sky armor. It is much too difficult to juggle the overdrive meter. Too often I am forced between overheating, or making a sub-optimal move to placate the desires of the meter. There are items that exist solely to adjust the meter, but they otherwise do nothing! It would have been better if the overdrive items did a basic attack, heal, etc., to fit the type of skill they're filling in for. Enemy attacks raise my heat level too much, particularly when fighting more than 4 enemies at a time. Defending doesn't reduce the heat level enough compared to an enemy attack raising it. It does get slightly easier to manage later in the game when you have more skills, but I still think it could have been implemented in a more balanced form. Many times I'd come across a new weapon or armor while exploring a new area, but it wasn't worth equipping until I left the dungeon to upgrade it. Old, fully-upgraded gear is generally better than the new stuff that should replace it. Hunting for upgrade parts is a nuisance too, there are never enough. Equipment can be modified with crystals to get custom bonuses, but its a tedious system. First you have to get crystals out of a random selection, then you have to upgrade the crystals, then insert them into your weapons or armor. When you get a new weapon or armor you must manually remove the crystals from your old gear and transfer it over. A quick-swap from old gear to new would have made this so much simpler. Sky Armor is a neat system but it makes juggling the overdrive bar even more insane. You have to manage it by switching "gears" which are different attack modes basically. There are 3 gears and you can only switch 1 gear per turn of combat, so if you get overheated it could be as much as 2 turns before you can even begin to do anything about it. An NPC mentions 3 Sky Armors of historical significance, hinting that you may find them somewhere. I only found 1 of them on my 100% playthrough, so that was disappointing. There is an aggro/hate system that wasn't explained until some 25+ hours into the game. I had wondered why enemies always seemed to focus one or two characters at a time. New characters joined my party well into the second half of the game and I just wished they could have been introduced earlier in the story so they could be developed more. The ending was kind of abrupt and unexpected. I thought there would be more to do based on story events throughout the game. There are a few more instances where some polish could have improved the experience. After combat I get an alert that a skill has leveled up, great... which skill? I have to dive through the skill menu for each character, one at a time, to find the skill that leveled up and evaluate if I need to replace it with a different skill to level up. It should have said something like "Skill_Name is now Level 3." When a character dies they lose all their buffs, but negative effects such as poison persist and can instantly re-kill a recently revived character. A handful of lategame bosses have some cheesy combat mechanics that left me feeling really frustrated.
42 hours played
July 2025
Amazing pixel art, excellent music, memorable characters, great writing, interesting combat ( turn-based but still refreshingly different ) - the one thing I will remember for a long time is the story. It hooked me within the first 5 minutes, with plot twists I didn't see coming from start to the very end, some really heart-wrenching parts and a satisfying conclusion. One of the best games I played recently, highly recommended.
1 hours played
July 2025
Pirated the game at launch, but recently bought the game for wanting to support the developer. The game's music, atmosphere and combat were incredible, but the story was, however, lacking. The encounters were never boring due to the "puzzle-wise" approach to them. Meaning that you just couldn't press regular attack or use a powerful spell because every enemy type had its weaknesses. Many developers trying to copy JRPGs usually fail at making the enemies or encounters interesting or fun. This is not an easy task, I presume, due to it requiring some creativity. Almost every track was enjoyable and fit the settings. One of the things that makes a good JRPG enjoyable is its music, in combat or when just running around ( Breath of Fire, FFV 1-7, Chrono Trigger, etc). Really good job from whoever did the tracks. The story was a big miss, however. Too many twits and too much drama, characters etc made the whole game confusing and hard to keep up, I kinda zoned out mid-game. But despite the story being the weakest part, the game's combat alone should be enough for a JRPG fan to enjoy the game.
28 hours played
June 2025
One of the most unique things about this JRPG is that it respects your time. Lets you save anywhere, escape any fight automatically, no random bs fights, even the minor fights can be a little challenging, if you lose a fight it lets you immediately retry it. I feel like the story moves quick. I love this game.

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Frequently Asked Questions

Chained Echoes is currently priced at 24.99€ on Steam.

No, Chained Echoes is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Chained Echoes received 6,095 positive votes out of a total of 6,757 achieving a rating of 8.74.
😎

Chained Echoes was developed by Umami Tiger (Matthias Linda) and published by Deck13 and WhisperGames.

Yes, Chained Echoes is playable and fully supported on Windows.

Yes, Chained Echoes is playable and fully supported on MacOS.

Yes, Chained Echoes is playable and fully supported on Linux.

Chained Echoes is a single-player game.

Yes, there are 3 DLCs available for Chained Echoes. Explore additional content available for Chained Echoes on Steam.

No, Chained Echoes does not support mods via Steam Workshop.

No, Chained Echoes does not support Steam Remote Play.

Yes, Chained Echoes is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Chained Echoes.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 June 2026 00:33
SteamSpy data 10 June 2026 04:12
Steam price 13 June 2026 12:25
Steam reviews 13 June 2026 08:08

If you'd like to dive deeper into the details about Chained Echoes, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Chained Echoes
  • SteamCharts - Analysis of Chained Echoes concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Chained Echoes compatibility
Chained Echoes
Rating
8.7
6,095
662
Game modes
Features
Online players
173
Developer
Umami Tiger (Matthias Linda)
Publisher
Deck13, WhisperGames
Release 08 Dec 2022
Platforms