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Conrad Stevenson's Paranormal P.I. on Steam

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I made this first-person single player ghost hunting simulation game, trying to take an authentic approach at investigating ghosts. Use essential paranormal tools to help your community alleviate their concerns and put their minds at ease.

Conrad Stevenson's Paranormal P.I. is a psychological horror, supernatural and horror game developed and published by D&A Studios.
Released on September 28th 2023 is available on Windows and Steam Deck.

It has received 864 reviews of which 795 were positive and 69 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 4.87€ on Steam with a 50% discount, but you can find it for 2.37€ on Eneba.


The Steam community has classified Conrad Stevenson's Paranormal P.I. into these genres:


Here is the detailed breakdown of supported languages for Conrad Stevenson's Paranormal P.I.:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Conrad Stevenson's Paranormal P.I. through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i5-8400 / AMD Ryzen 3 3300X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1080 8GB / AMD Radeon RX VEGA 56 8GB
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Sept. 2026
If you're looking for another Phasmophobia, look elsewhere. This game is far from that other game, which is a good thing in my opinion, as we already have enough Phas clones. But if you're looking for a high-adrenaline game like Phasmophobia, where the ghost can kill you and gets very active, seriously, look elsewhere. This game is much slower paced. You usually have to hit the same location several nights to even begin to collect all the evidence of paranormal activity. The ghosts can't kill you (but some can knock you out and drain your batteries on all your gear) and they are very, very slow to present evidence. You can collect clues at most locations that you can use you make a specific ghost more active, so that's nice. But yes, this is a very, very slow paced game. If you're not looking for that, this game isn't for you. And while it can be creepy at times, unlike a lot of other ghost games, it isn't scary at all. This is more of a chill game where you role-play a ghost hunter and collect evidence of paranormal activity and eventually release the ghosts from their bondage once you get their relics (which you get for collecting all of the data). I don't have a lot of gripes about this game since I knew what it was when I was going in - I watched a lot of YouTube videos on the game, especially Insym's series on the game. I would suggest doing the same.
1 hours played
Sept. 2026
Conrad Stevenson's Paranormal P.I. is very similar to Phasmophobia but only the ghosts can't hurt you. It's also only singleplayer so your friends can't join and play the game with you. Overall I give it 4.5/5 stars.
114 hours played
Aug. 2026
I love this game. Perfect jump scares. The controls are not difficult. I have beaten the game and I am really upset about it. I would love for more content in this game! New demons, ghosts, and places to investigate. There are places listed on the map that we cannot go to. Would really like to be able to explore those places.
33 hours played
July 2026
Every location in this game instills a sense of loneliness. That it's just you and the ghosts. Houses will randomly creak, furnaces and AC units will turn on and off regularly, and while you're distracted by whatever that noise may be you become aware that there is a shadow person walking down the hall in your direction, only for it to reach out and scream "HELP ME" the moment it gets close. That was basically what my first experience in the game was, but there's WAY more depth. This isn't like similar ghost hunting games (you know THE ONE) where you're hunting and being hunted (mostly). You are exclusively an investigator basically looking through an area for evidence of ghosts. Each ghost is unique as well from what type they are down to individual details. In one map you will encounter a residual ghost of a landmark's caretaker patrolling the halls, and in the same location the intelligent spirit of a woman that died horribly there will peek her head around the corner to look at you (or suddenly be in the room around the corner when you least expect). There's history and background that not only give life to the dead you keep investigating (and releasing) but the very setting of New Eidolon itself. It feels like a REAL east coast port town with local legends and lost stories of tragedy. There are many locations and many tools you acquire to make your ghost hunting easier (with admittedly some cheesy tricks to gain enough points to get the best tools in the game early on), and each piece of evidence gathered raises activity across the entire map. You also have an interesting "note" system where you can take or omit details of the haunts through the emails, archive, and wiki data in-universe which in turn make a ghost either more active or entirely inactive depending on your preference. Nothing is going to give you a game over. Scripted jumpscares are turned off by default in the options and personally I suggest you keep it that way for a more immersive spooky experience. Eventually when it comes to releasing ghosts you will ALSO have to tango with DEMONS which WILL chase you and shove Conrad's stoic ass over and drain all the batteries in your equipment, forcing you to go back to the van out of shame (and for batteries, the worst these guys do is drain all your battery power). Dealing with those things is like playing with fire I swear. Downsides I feel is that it can often feel like you are stuck waiting for the activity of a specific ghost for way too long, and some of the maps are a bit of a walk to get through (but the walk is alright in my opinion, it lets you soak in the atmosphere: crickets chirping, owls in the distance, the nighttime breeze). Also if you look at the trailers you may notice the map is a little different in-game. There are five maps: three houses and two historical sites (one church with cemetery and creepy woods, and one lighthouse with caretaker huts, military office, hidden cave, slave houses...), while the trailer hints at places like a cathedral as well but these were never implemented for one reason or another, which is a shame but the dev is working on other games and honing their craft a LOT. Overall, I really recommend this for the setting and feeling of being a ghost hunter like on TV.
2 hours played
June 2026
I have played close to 800 hours of Phas playing solo...and so far this game has been what I have always been wanting from this genre. I love that this game goes all in with the investigation side of things and it's really great putting all the evidence together and figuring out what happened to who in these places. It is slow...like really slow. But when things happen it makes it way more scary and impactful. Love it so far and I am pretty certain I will be at it for hours on end. If you're into ghost and don't mind a more realistic approach to things, this game is well worth the money.

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Frequently Asked Questions

Conrad Stevenson's Paranormal P.I. is currently priced at 4.87€ on Steam.

Yes, Conrad Stevenson's Paranormal P.I. is currently available at a 50% discount. You can purchase it for 4.87€ on Steam.

Yes, Conrad Stevenson's Paranormal P.I. received 795 positive votes out of a total of 864 achieving a rating of 8.65.
😎

Conrad Stevenson's Paranormal P.I. was developed and published by D&A Studios.

Yes, Conrad Stevenson's Paranormal P.I. is playable and fully supported on Windows.

No, Conrad Stevenson's Paranormal P.I. is not playable on MacOS.

No, Conrad Stevenson's Paranormal P.I. is not playable on Linux.

Yes, Conrad Stevenson's Paranormal P.I. is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Conrad Stevenson's Paranormal P.I. is not available yet.

No, Conrad Stevenson's Paranormal P.I. does not support VR.

Conrad Stevenson's Paranormal P.I. is a single-player game.

No, Conrad Stevenson's Paranormal P.I. does not currently offer any DLC.

No, Conrad Stevenson's Paranormal P.I. does not support mods via Steam Workshop.

No, Conrad Stevenson's Paranormal P.I. does not support Steam Remote Play.

Yes, Conrad Stevenson's Paranormal P.I. is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Conrad Stevenson's Paranormal P.I..

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 October 2026 04:56 UTC
SteamSpy data 17 October 2026 04:04 UTC
Steam price 27 October 2026 03:26 UTC
Steam reviews 18 October 2026 21:57 UTC

If you'd like to dive deeper into the details about Conrad Stevenson's Paranormal P.I., we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Conrad Stevenson's Paranormal P.I.
  • SteamCharts - Analysis of Conrad Stevenson's Paranormal P.I. concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Conrad Stevenson's Paranormal P.I. compatibility
Conrad Stevenson's Paranormal P.I.
Rating
8.7
795
69
Game modes
Features
Online players
4
Developer
D&A Studios
Publisher
D&A Studios
Release 28 Sep 2023
Platforms
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