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BrokenLore: DON'T WATCH on Steam

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In BrokenLore: DON'T WATCH, immerse yourself in the haunting world of Shinji, a young hikikomori trapped in his Tokyo apartment. As his mind unravels, confront a malevolent entity lurking in the shadows. Will you uncover the truth before it's too late?

BrokenLore: DON'T WATCH is a horror, supernatural and psychological horror game developed by Serafini Productions and published by Serafini Productions and Shochiku.
Released on April 24th 2025 is available on Windows and Steam Deck in 16 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian, Korean, Portuguese - Brazil and Spanish - Latin America.

It has received 431 reviews of which 353 were positive and 78 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 8.79€ on Steam.


The Steam community has classified BrokenLore: DON'T WATCH into these genres:


Here is the detailed breakdown of supported languages for BrokenLore: DON'T WATCH:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Turkish
Portuguese - Brazil
Ukrainian
Spanish - Latin America

Media & Screenshots

Get an in-depth look at BrokenLore: DON'T WATCH through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: IntelCore i7-7700 or AMD Ryzen 5 2500x
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3060
  • Storage: 5 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
Oct. 2026
BrokenLore: DON'T WATCH is a first-person psychological horror game that makes a strong impression through its presentation and atmosphere, even if its gameplay mechanics are relatively basic. The graphics and voice acting are top-notch, lending the experience a level of polish that goes a long way toward selling its unsettling premise. Gameplay consists primarily of familiar first-person exploration, WASD movement, and left-click interactions with some pretty easy "hidden object" puzzles. There isn't much mechanical complexity here, but the simplicity allows the experience to focus on its environmental storytelling and psychological horror rather than attempting to integrate unnecessary and/or half-baked mechanics. The underlying message is decent, if occasionally a little too on-the-nose in its treatment of the mental health crisis surrounding Japan's hikikomori phenomenon (cultural crisis? then again, who am i to talk - I'm American *smf*). While the metaphor maintains the subtlety of a sledgehammer, it provides a meaningful foundation for the horror and gives the experience's more disturbing elements a narrative purpose beyond simply frightening the player. Oddly enough, one of the most effective sequences involves something as mundane as the protagonist turning on a bathtub faucet and waiting for the tub to fill. It's a wonderfully rendered scene that demonstrates how effectively DON'T WATCH can manipulate tension through an otherwise innocuous daily ritual. It's a small moment, but an excellent example of how ordinary domestic spaces and routines can become deeply uncomfortable when viewed through the lens of psychological horror. The titular eyeball-in-the-wall imagery is another pleasant surprise. While this particular trope has become something of a staple in contemporary indie horror, *DON'T WATCH* executes it more effectively than one might expect. More importantly, its use of this imagery actually makes sense within the game's narrative context. Rather than feeling like another obligatory piece of horror-game iconography thrown into the mix for the sake of creepiness, it contributes to the experience's underlying themes and unsettling atmosphere. I make particular mention of it because its become SUCH an overused trope that i will often avoid games when it's use in a trailer as it often indicates mediocrity. That is not the case here. As for my criticisms, I wasn't particularly thrilled by the inability to access the menu during much of the game. More frustratingly, I encountered progression issues that required restarting certain checkpoints and replaying sections in an attempt to trigger the next portion of the game. At one point, I became softlocked immediately after the first eye-stabbing sequence and spent several playthroughs attempting to progress, eventually breaking out of the loop without ever figuring out what had gone wrong or what I had done differently to resolve it. Hopefully these issues aren't endemic and judging by the other reviews, they don't seem to be. Ultimately, BrokenLore: DON'T WATCH isn't especially ambitious from a gameplay perspective, and its thematic messaging lacks the narrative finesse of other psychological horror experiences. Nevertheless, its excellent presentation, convincing voice acting, effective atmosphere, and surprisingly excellent execution of familiar horror imagery make it a worthwhile experience for fans of psychological horror. Sometimes, making the mundane feel threatening is far more effective than throwing jump scares at the player, and DON'T WATCH demonstrates a solid understanding of that principle.
1 hours played
Oct. 2026
Found the story a little confusing but the gameplay was super fun. First game of the BrokenLore series I have played, looking forward to more!
2 hours played
Aug. 2026
Amazing game, and another great entry into the BrokenLore franchise of games. The game clocked in at about an hour, and that was with me going back and getting a better ending. To give you an idea of a potential price point that might be good for you. Overall, the game looks great and has an entertaining story to tell. If you would like to watch a gameplay video, you could check out mine with the link below. If you like the content and don’t mind subscribing and liking the video, that would be cool. Thank you. https://youtu.be/1aQyM9sXSXs
2 hours played
Aug. 2026
10/10 game! A great combination of photorealism with surrealism as well as grotesque designs of monsters, and the vibe of the uncanny valley is retained, and overall a well balanced game, will definitely looking forward to finish other endings of this game, because it is really a fun game!
1 hours played
March 2026
Great short experience. I loved the graphic style and music! Some of the best I've played through and experienced. Not a whole lot of story, but for only 65 minutes of playtime for me, there's a lot to like. Check it out when it's on sale. $8.99 normal price is a little high for how short the game is in my opinion, but it is definitely beautiful with a great soundtrack. 6.5/10 overall. Peak design and music.

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Frequently Asked Questions

BrokenLore: DON'T WATCH is currently priced at 8.79€ on Steam.

No, BrokenLore: DON'T WATCH is currently not on sale. You can purchase it for 8.79€ on Steam.

Yes, BrokenLore: DON'T WATCH received 353 positive votes out of a total of 431 achieving a rating of 7.68.
😊

BrokenLore: DON'T WATCH was developed by Serafini Productions and published by Serafini Productions and Shochiku.

Yes, BrokenLore: DON'T WATCH is playable and fully supported on Windows.

No, BrokenLore: DON'T WATCH is not playable on MacOS.

No, BrokenLore: DON'T WATCH is not playable on Linux.

Yes, BrokenLore: DON'T WATCH is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about BrokenLore: DON'T WATCH is not available yet.

No, BrokenLore: DON'T WATCH does not support VR.

BrokenLore: DON'T WATCH is a single-player game.

Yes, there is a DLC available for BrokenLore: DON'T WATCH. Explore additional content available for BrokenLore: DON'T WATCH on Steam.

No, BrokenLore: DON'T WATCH does not support mods via Steam Workshop.

No, BrokenLore: DON'T WATCH does not support Steam Remote Play.

Yes, BrokenLore: DON'T WATCH is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for BrokenLore: DON'T WATCH.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 September 2026 23:14 UTC
SteamSpy data 06 November 2026 08:32 UTC
Steam price 14 November 2026 04:18 UTC
Steam reviews 21 October 2026 10:02 UTC

If you'd like to dive deeper into the details about BrokenLore: DON'T WATCH, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about BrokenLore: DON'T WATCH
  • SteamCharts - Analysis of BrokenLore: DON'T WATCH concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck BrokenLore: DON'T WATCH compatibility
BrokenLore: DON'T WATCH
Rating
7.7
353
78
Game modes
Features
Online players
0
Developer
Serafini Productions
Publisher
Serafini Productions, Shochiku
Release 24 Apr 2025
Platforms