Dahlia View on Steam - User reviews, Price & Information

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Sometimes it takes a nightmare to wake a place like Dahlia View. Lead the investigation into a missing child and discover the dark secret of Dahlia View in this story-driven observational thriller from the creators of The Occupation and Ether One.

Dahlia View is a investigation, puzzle and cinematic game developed and published by White Paper Games.
Released on November 02nd 2021 is available only on Windows in 5 languages: English, French, German, Spanish - Spain and Traditional Chinese.

It has received 326 reviews of which 281 were positive and 45 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Dahlia View into these genres:

Media & Screenshots

Get an in-depth look at Dahlia View through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64
  • Processor: Intel Core i5-4670K (4 * 3400) or equivalent / AMD Ryzen 5 2500U (4 * 2000) or equivalent
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 660 ( 2048 MB) / Radeon RX 560X (4096 MB)
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Let me start by saying that I absolutely love this game. I am a big fan of the genre, and this title definitely stroke me where it needed to. And that is probably the reason I will have to offer a few of words of criticism. I will try to avoid spoilers, but I will talk about the endgame, so you have been warned. First thing people may notice while finding this game, is the similarity to Alfred Hitchcock movie ,,Rear Window". And if you liked that movie, the game can definetely give you a right experience. The atmosphere is really spot-on, wheeling around seemingly empty houses as a frail old man can keep you on your toes. Main character's motivation is engaging and understandable, and voice acting really well done - with important factor that main protagonist's voice is very soothing. It is also quite interesting to play a character who's on a wheelchair - not often that happens, even less so in a serious manner. The parts where you take pictures of your neighbours and connect clues are definetely the best in the game. It gives you the right feel to it - like this is something you actually do, those are your neighbours that you are watching and suspecting. And this is where the problems unfortunately begin, because taking pictures and connecting clues are only small part of the game. I understand that it might have been hard to create an engaging experience where all you do is looking at scripted scenes, and the parts where you snoop around other people's houses are very athmosperic, but overall the game consists mostly of adventure puzzle-solving, and they aren't that intellectually challenging. I also have to mention the little things, that some (like me) may find frustrating. Dialogue options are completely useless. As far as I know no matter what you choose, you'll still get what you need. It's especially evident the first time you are presented with the dialogue option - your character will say the exact same thing no matter what you chose. We also have this useless mechanic of picking-up unimportant object, which you may be familiar with from other titles, but this game takes it to extreme - with whole sections of tables and shelves that offer absolutely nothing. Nothing to pick-up and rotate, nothing to comment by the main character. It would work better if the player would have to decide which evidence is important and which is not, but that's not what happens. Therefore the gameplay itself is technically well-made, but not great, and is mostly saved by the thriller envelope. And when it comes to the plot, I have three things to say. First of all - I am not a fan of how the daughter character was presented. I understand that the writers wanted to provide some conflict between the two characters, but I also think that since the story already puts you in a wheelchair of a father, it would be better if there was more cooperation between the two (like in the Crow's Nest , instead of Tony ). If Catherine was given more legitimacy considering her occupation. She is, after all, a grown woman, so it would be nice to see that Conway raised her to be independent. And while her investigation does provide you with some important conclusions ( and she does save your life in the end ), I can't help but feel you did most of the work for her, while she was consantly complaining about your involvment. We simply do not see her help enough to feel different about it. Not to say that Conway is innocent. No, far from it. He is a menace. He lies to his daughter, spies on his neighbours, tempers with evidence, impersonates a police officer, and breaks into other people's houses because of a hunch. This actually makes me raise another subject - if you have issues with law-enforcement, and especially a bad experience, you may not like this game. I myself am less critical of sheer existence of the police than some people, but I do like to think I am capable of seeing the fundamental problems with those institutions. This game presents you with two approaches - a man who doesn't respect other people's privacy, and a woman who tries to do everything to the last letter of the law. Both approaches can be extremely harmful to society. Take it as you will. And when it comes to conducting an investigation there is one unfortunately big issue with the mystery side of the plot. I absolutely hate the conclusion. Nothing, absolutely nothing you find during your illegal escapades gives you any evidence leading to the actual perpetrator. Your character figuratively stumbles, and hits the answer with his face, by just a little more than a total accident. More than that - you, the player, knew it was going to happen before you even reached the location where it happens. Not by any proof, but by quite predictible story construction - there simply had to be something more. Your character not only had nothing on this person, they were convinced about the guilt of someone else - someone they publicly accused, and very questionably interrogated (threats were used - again: take it as you will). Conway's insistence on his wrong conclusion icks me the most. I can understand lack of evidence, but if the main character is so intelligent, they should instinctively know something isn't right. That something is missing. Especially since the person they accused had no motive . And that person's life was almost utterly ruined (not to mention the missing girl), if not for a little more than a total accident. In the end, when the real perpetrator told Conway ,,You are really good at this", what I, the player, answered was: ,,Well, apparently not really". Then there are some unaswered questions, that I would like to see concluded. What actually happened to Lady Doerr's child? What was the motive behind the affair? Desperation about rent? Expensive gifts? Thrill? Will the husband learn about it? And where exactly did they find the missing girl? Some can say that it's not impotant, that the information given were enough. Well... I am curious, I can't help it. Let me say it again - I really love this game, and I can't believe it isn't more popular (I literally learnd about it three days ago). And I feel obligated to say that despite all my complaining, I still do like Conway and his daughter. Yes, I think some of the writing choices were poor, some of the things they said were wrong, some of their decisions were dumb, but I still consider them likable and rightfully motivated, and I find the conflict between them believable, with both sides arguments being sound, and most of their shortcomings addressed in the end. The game was a great experience, and the bad things about it didn't make my fun time any less fun. I wholeheartedly recommend it to fans of detective stories, thrillers, Hitchcock, and so on. If you think that my review was way too negative to justify the recommendation, then I am afraid that's because I am not skilled enough of a writer to talk about the good things more profoundly. It's always easier to criticize after all. I whish the whole White Paper team good luck. Keep doing what you love.
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Jan. 2025
My mum came to visit me over Christmas and she was always a fan of watching my brother and I play adventure games when we were younger, so I purchased this to occupy our evenings. We both got bang into the storyline and the somewhat haphazard detective techniques of the main hero Mr Conway. Overall it was an enjoyable game. Puzzles not difficult so would have preferred more of a challenge here. Ending was a little rushed IMO too but otherwise we got our moneys worth and were able to immerse ourselves into the criminal goings on of Dahlia View. We enjoyed ourselves playing this, so much so, my mum even made me stay up till 3am one night playing so we could finish it.
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July 2024
"Worst Detective Ever" is a great game to show how NOT to be a PI. Conway is personally responsible for 90% of the disasters in this game. Which is funny because the steam achievements also don't work, so we can all feel like less than adequately mediocre. So why the recommendation? Because the fact the game is bugged and silly means it is EXACTLY like real life. Bugged. And silly.
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July 2024
An extremely well acted game where you play a bull-in-a-china-shop kind of man. In every scene you investigate you leave every door open, nothing where you found it, and break as much as possible. You're practically begging to be caught. While I enjoyed the game, the ending leaves quite a bit to be desired. Solid B
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July 2024
A solid 7/10 type game. The game isn't a particularly inventive or innovative one, but it still provides an atmospheric enjoyable experience despite some defeciencies and perceived flaws. I'll begin with something I wouldn't outright call "Negatives" but aspects still worth mentioning: The game really doesn't include a ton of actual deduction, it is "Clue Retrieval" at it's finest which we have seen from many middle of the road detective experiences. It's extremely linear & safe in that department. You enter an environment, you search until you find all the evidence you're supposed to find. You cannot miss anything, you cannot make a mistake. It's literally not possible. So much so, the game will literally disallow you from proceeding to further segments until you've found everything & exactly what the game needs you to find. You will find what the game tells you too, and you will reach the conclusion that the game tells you to. You have no say in any of this. There really isn't a ton of thinking involved. You don't make your own conclusions, you cannot be wrong. Now I do hold some reservation in calling this a flaw, so much as I'd instead call this a differentiator. It's not bad, it just different experience then what you may be expecting. Despite the theme and advertising of the game, it's 100% more of a Story/Narrative game then a Deduction one. It didn't cause it to be a bad experience mind you, I still had a good time and enjoyed my experience. But it certainly is an on-rails story experience infinitely more then anything, so I'd advise acknowledging this beforehand if that's an issue for you. It wasn't for me. Now here are the things I would call a flaw: 1) The game's completely unnecessary insistence of having live physics. It's like the old Jurassic Park meme "Scientists Were So Preoccupied With Whether Or Not They Could, They Didn’t Stop To Think If They Should". They really didn't need to try it with this type of game at all, but insisted on it, while never actually polishing it so it's glitching out constantly. It's such an odd self inflicted wound because the game is basically 90% on rails slow and/or cinematics, completely absent of the type of dynamic movements that would actually warrant this inclusion. It's a slow-paced game with minimal environmental navigation. You're a guy in a wheelchair lol. Is it really necessary for your bag and camera to have physics when you're moving at a snails pace? Unfortunately they've deemed the answer to that question as yes, and you spend the game frequently watching the objects on your wheelchair constantly spazzing out erratically like a Bethesda game. Then you got a couple of the female character's wearing long draping clothing, which again for some reason they felt the need to make live physics based. So you frequently get scenes like for example where as seen here, [url=https://steamuserimages-a.akamaihd.net/ugc/2508023918772418576/09FF385C4F3EF2C08D7F47FE1DB09CD32864E672/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false] the old ladies' gown is glitched up into her torso and shes walking around glitchy bare-arsed LOL. For a game that so heavily relies on immersion, it certainly betrays it's own immersion alot with this. 2) The game's Camera angles. Now I get the whole unique aspect of the character is that he is Wheelchair bound. Movement is clunky and cumbersome, because let's face it, being in a wheelchair is realistically clunky and cumbersome. THAT isn't a flaw. Aside from it being slow paced, it's not an issue and doesn't detract from the experience. But the issue lies with the Camera and how it interacts with movement, which dynamically shifts around based on angles you enter/exit rooms. The problem is the camera glitches into stuck positions where you cannot actually see your character, and you cannot fix this unless you are able to finagle your way out of one room and into another to "reset" the camera. So multiple times in the game you're just stuck out view and you gotta basically try guessing your position and wiggling your character either into view or out of the room to reset. Not SUPER frequent, but just frequent enough to be irritating. Now I'd like to end with the Positives as the game generally WAS a good, enjoyable experience: 1) Presentationally speaking, the game is pretty awesome. It's got a charming art style that is well executed, and the game is really atmospheric. 2) The narrative was a nice one, the characters and their lives are satisfyingly interwoven with one another, there are twists, and emotion is strongly conveyed. It's enjoyable to interact learn more about these people as the game unfolds. 3) The Voice Acting was excellent! Both the main character, and the side characters, there really isn't a single weak spot in this department. All of the characters are voiced extremely well, and the developer's diligence here pays off, especially for this type of game. 4) The environments are a real treat you explore. They are detailed, lived in, convey character and are visually stunning. The various objects, puzzles and areas you interact with are well done and satisfying. It's FUN going through rooms, and that's a good feeling. 5) Performance was rock solid, no FPS dips, no crashes and aside from the wonky physics, no glitches/bugs, nothing that inhibits progress or gameplay. If you can get this game on Sale, it's absolutely for the best. I got it for about 13 dollars and totally enjoyed the purchase and felt I got my money's worth. If you are a fan of slower paced, atmospheric games with a nice art-style, I'd definitely suggest giving this a go.
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Frequently Asked Questions

Dahlia View is currently priced at 28.99€ on Steam.

Dahlia View is currently not on sale. You can purchase it for 28.99€ on Steam.

Dahlia View received 281 positive votes out of a total of 326 achieving a rating of 7.99.
😊

Dahlia View was developed and published by White Paper Games.

Dahlia View is playable and fully supported on Windows.

Dahlia View is not playable on MacOS.

Dahlia View is not playable on Linux.

Dahlia View is a single-player game.

There is a DLC available for Dahlia View. Explore additional content available for Dahlia View on Steam.

Dahlia View does not support mods via Steam Workshop.

Dahlia View does not support Steam Remote Play.

Dahlia View is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dahlia View.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 June 2025 01:30
SteamSpy data 14 June 2025 16:26
Steam price 14 June 2025 20:33
Steam reviews 14 June 2025 11:53

If you'd like to dive deeper into the details about Dahlia View, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dahlia View
  • SteamCharts - Analysis of Dahlia View concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dahlia View compatibility
Dahlia View PEGI 16
8.0
281
45
Game modes
Features
Online players
1
Developer
White Paper Games
Publisher
White Paper Games
Release 02 Nov 2021
Platforms