CraftCraft: Fantasy Merchant Simulator on Steam - User reviews, Price & Information

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CraftCraft is a story-based RPG merchant sim with hands on crafting! Create a pretty necklace for a mermaid or a sword made of dragon blood! Be a Moth or an Elf or a Cat and express your creativity in your cozy crafting studio and change the lives of locals in the mysterious port town of Windspell.

CraftCraft: Fantasy Merchant Simulator is a fantasy, stylized and cats game developed by Placeholder Gameworks and Pineapple Works and published by Placeholder Gameworks and Hawthorn Games.
Released on May 29th 2025 is available on Windows and MacOS in 3 languages: English, Simplified Chinese and Traditional Chinese.

It has received 356 reviews of which 280 were positive and 76 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 13.59€ on Steam with a 15% discount.


The Steam community has classified CraftCraft: Fantasy Merchant Simulator into these genres:

Media & Screenshots

Get an in-depth look at CraftCraft: Fantasy Merchant Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Graphics: Support for OpenGL 2.1
MacOS
  • OS: macOS 10.12
  • Graphics: Support for OpenGL 2.1

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
Great fun! Finicky controls but once you get the handle on them I think its a fantastic time. The game now has endless mode, my single complaint is rectified, my 15$ was super worth
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June 2025
Wonderful, cozy game with phenomenal voice acting and 9/10 animations. Unfortunately- terribly short. I love the game, I love Death and Taxes, but I sorely, sorely hope to see way more content in the future. I know an endless mode is coming of some sort, but that's also said it's going to take quite awhile to implement. It's only 12 days- and every day you finish it says you're trying to prove your worth to the Crafter's Guild! It genuinely felt like a 12 day long tutorial, and then the credits rolled! I sat there for a good few minutes just in shock because of how amazingly short-lived this game is. Right when you feel like you're about to really have a name for yourself in town, right when you "prove your worth" to the guild like the game has said this whole time, it's over? Just like that? Disappointing is... an understatement. There's no real resolution to most of the choices you make- some characters you simply never see again. The Tavern is a nice addition but it feels horribly unfinished... there's sometimes just no one to talk to there, not even the barkeep himself. The store does not sell new items, and is somewhat glitchy- if you buy a quest item before the quest itself is given to you, your game will not appropriately track it. The map feels- unfinished as well. The areas that do exist are nice and pretty, but they feel overall... empty. Not to mention that it just feels like an empty map- I don't know how to explain it very well, but it just does. Like there's supposed to be several more areas eventually but, there never are. You get the full map a little before you're halfway through the game. There are also still several strange crashes in the game- one time I closed the game in the middle of making an ingot, and it seemed to fast-forward me roughly four days through the game from where I was supposed to be, with a character I'd never seen, and no dialogue available, as well as being unable to interact with almost anything. I'm going to put this as a positive review, despite only really having mostly negative things about the game... Because I genuinely love the game, and I desperately want it to have more content. If it doesn't feel better or more finished or just more engaging in general in... I don't know, maybe six months to a year or so? I'll sadly downgrade this to a negative review. For now though, I am going to choose to keep hope, and have faith in the development team- I know making a game is a long and difficult process, especially with how many different voice lines would need to be recorded for a long-form continuation of the game, but 12 days is just... too short. Especially as, again, it's rather implied that the whole time you're just trying to prove your worth as a fledgling shop owner- and as soon as you accomplish that, it's over. I would much, much have preferred this game to be in early access as most of these issues I and other people have with it would be very excusable. But a game marketing itself as finished just to feel this empty, and have so little content, and such an abrupt ending... is just odd. I can't help but wonder if there were other factors at play behind the decision to release it when they did. The game is- not worth the money you will pay for it, as sad as I am to say that. For half the price, definitely. But I beat this game in a little under 5.5 hours on my first playthrough. If one goes for every achievement like I plan on doing, I'm sure it would result in a little over 30 hours of playtime- but I think most of it will be rather familiar by the tenth hour. And I also took quite a bit of time crafting things specially- so if you just go for it quick and don't bother too much, I think you could genuinely 100% this game in around 10-12 hours or less. But again, I will keep this positive for the sake of keeping their Steam metrics looking good- and if it hasn't improved in some time, then... oh well. For now, good luck devs- I know you have passion and talent and that this game could truly be a masterpiece with just a bit more love. (and content...)
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May 2025
A nice blending of storytelling mixed with crafting of weapons and jewellery. Get to know the townsfolk, find romance and even have a cute owlcat companion. The Story & Gameplay Fresh out of the Crafter’s Guild you head to the small town of Windspell to open up your first crafting shop. The guild has been kind enough to get you started with some basic materials and fronting the rent on the shop for the first few weeks. You start the game creating your character from a list of humans, cats, elves or insects (moth). You can choose hair color, skin color, and hairstyle (back hair, mid hair and bangs). Also face shape, eyes, nose, lips and markings. Finally you pick your outfit. Then you can pick your background to give a bit of context to your character. ✨ The game autosaves but manually saves as well, as some crashes have happened. You can manually save by hitting ESC and naming your save file. I recommend doing this often. Tips & Tricks * To continue your game do not go to “start” on the main screen. Go to the menu and hit “save & load”. Click your last saved game and hit load. * When fixing Erik’s compass click on the screwdriver once, the compass will turn red, click on the glass with the screwdriver (then put it down) and click the glass to pick it up and move it to the side. If you drag the screwdriver without “clicking” it once with your mouse button it won’t work. * Visit the forest and back alley to pick up trinkets, junk and flowers to keep in your drawers at your workspace to create with. * If you need help open the blue scroll, it will guide you through the steps! Settings & Features Settings & features include; audio settings, display and resolution settings, accessibility settings such as the ability to turn off the mini games. The Visuals & Audio Visually the game is beautiful with colorful fantasy characters such as owlcats, elves and moths (cool idea to be able to play as a moth)! The soundtrack has tavern sounding tunes that fit the game perfectly. https://steamcommunity.com/sharedfiles/filedetails/?id=3490773987 The game does have some voice work for the characters you meet that come into your shop, and it is very well done. https://steamcommunity.com/sharedfiles/filedetails/?id=3490774345 https://steamcommunity.com/sharedfiles/filedetails/?id=3490774166 Overall Experience I really like this game, the blending of crafting weapons and the creativity of making our own jewellery. There are some janky movements until you get used to using the tools. Like clicking the screwdriver instead or dragging it. Eventually you get the hang of all the equipment and it starts to flow. You can romance a potential companion (the romantic dialogue appears in a red colour so you know what to choose if you want to romance that person). And I enjoy going to various locations on the map to scavenge for trinkets, flora and junk to see what I can find to use in my designs. This game has so much to offer if you’re the creative type like myself. There is a small cost to forging ingots (1-3 gold each) to make weapons or armour so at that price you can keep being creative. You can buy some items like chains to hang pendants and collars for your pets (no comment…you can fill in the blanks yourself, haha). A really fun, creative game with some great artwork. ⚔️ ❗ The game does crash occasionally so before starting a new crafting job or after completing one do a manual save. Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers , if you'd like to see more reviews like this one!
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May 2025
Look, it's a positive review because what's there is mostly good and fun. But I don't actually recommend buying it now - it feels like about 1/3 of a game. By the time you feel like "yep, just about to dive in and get going!" the game says "congrats! You have finished!" and it just ends. There is *a* story, and a ton of other things that look like they're going to be stories but wind up not being anything. I didn't even romance anyone because I thought there'd be more than just one meeting and that's it. There are also some bugs that will make you lose all your progress after finishing particularly tedious processes, and some clunky interface issues (if the drawers scrolled with a key instead of having to awkwardly grab and mouse I'd have 99% fewer issues), but there's nothing I'd say should stop you from buying it if you play indie games. The characters are all great, they feel like they were crafted with love and care. All the art is lovely. The storylines are intriguing and drew me in. I just wish there were more game in this game.
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May 2025
Fun experience based around crafting/smithing in a shop. Lots of fun characters and voicing, especially full of anthro (furry) characters. Would recommend a play, it's fun to spend time in.
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Frequently Asked Questions

CraftCraft: Fantasy Merchant Simulator is currently priced at 13.59€ on Steam.

CraftCraft: Fantasy Merchant Simulator is currently available at a 15% discount. You can purchase it for 13.59€ on Steam.

CraftCraft: Fantasy Merchant Simulator received 280 positive votes out of a total of 356 achieving a rating of 7.38.
😊

CraftCraft: Fantasy Merchant Simulator was developed by Placeholder Gameworks and Pineapple Works and published by Placeholder Gameworks and Hawthorn Games.

CraftCraft: Fantasy Merchant Simulator is playable and fully supported on Windows.

CraftCraft: Fantasy Merchant Simulator is playable and fully supported on MacOS.

CraftCraft: Fantasy Merchant Simulator is not playable on Linux.

CraftCraft: Fantasy Merchant Simulator is a single-player game.

CraftCraft: Fantasy Merchant Simulator does not currently offer any DLC.

CraftCraft: Fantasy Merchant Simulator does not support mods via Steam Workshop.

CraftCraft: Fantasy Merchant Simulator does not support Steam Remote Play.

CraftCraft: Fantasy Merchant Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for CraftCraft: Fantasy Merchant Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 August 2025 00:56
SteamSpy data 29 July 2025 21:41
Steam price 04 August 2025 12:36
Steam reviews 03 August 2025 12:04

If you'd like to dive deeper into the details about CraftCraft: Fantasy Merchant Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about CraftCraft: Fantasy Merchant Simulator
  • SteamCharts - Analysis of CraftCraft: Fantasy Merchant Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck CraftCraft: Fantasy Merchant Simulator compatibility
CraftCraft: Fantasy Merchant Simulator
Rating
7.4
280
76
Game modes
Features
Online players
32
Developer
Placeholder Gameworks, Pineapple Works
Publisher
Placeholder Gameworks, Hawthorn Games
Release 29 May 2025
Platforms