Cyber Knights: Flashpoint on Steam - User reviews, Price & Information

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Cyberpunk mercenaries RPG! Turn-based squad tactics with unique heist-planning strategy. Build your crew wisely; their stories will become interwoven with your own. Pull off heists with powerful cyberware, faction connections, multiclassing, weapon modding, stealth, hacking, and more!

Cyber Knights: Flashpoint is a cyberpunk, rpg and turn-based game developed and published by Trese Brothers.
Released on October 17th 2023 is available in English on Windows, MacOS and Linux.

It has received 907 reviews of which 861 were positive and 46 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 23.19€ on Steam with a 20% discount.


The Steam community has classified Cyber Knights: Flashpoint into these genres:

Media & Screenshots

Get an in-depth look at Cyber Knights: Flashpoint through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, Windows 11
  • Processor: 1.2 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce GTX 660, 2 GB / Radeon HD 7870, 2 GB
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Additional Notes: Please make sure your video drivers are up-to-date!
MacOS
  • Requires an Apple processor
  • OS: macOS 12 or newer
  • Processor: Apple M1
  • Memory: 2 GB RAM
  • Graphics: Apple M1
  • Storage: 12 GB available space
Linux
  • OS: Ubuntu 14+
  • Processor: 1.2 GHz (32 or 64-bit)
  • Memory: 2 GB RAM
  • Graphics: GeForce GTX 660, 2 GB / Radeon HD 7870, 2 GB
  • Storage: 12 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
I'm really enjoying this. Parallels to FiraXCOM are gonna be made but really this is on a different level. The tactical combat and stealth mechanics are pretty seamless, as is the excellent hacking sub-game (reminds me of the LAN raids in Introversion's Uplink). I've not really got into the meat of the strategic side of the game but I've played enough of the tactical combat side, and put the stealth gameplay through its paces, and feel confident giving this a thumbs up. The developer have a strong track record for years of polish and updates to their games, and I'd expect no less of this one.
Expand the review
Nov. 2024
While Cyber Knights is a tactical turn based RPG, it's not a game you can play exactly like X-Com: it is its own unique blend of genres. The choice of going stealthy or all guns blazing is up to you and your team's capabilities. The learning curve is high, even on normal difficulty - it takes a while to get to grips with the mechanics, and it's a constant battle to prioritise choosing talents, base installations, and upgrades to weaponry and equipment. There's never enough money or time to do everything, and every choice matters. Although still in EA, the game has a lot of content and receives constant updates, and the devs listen closely to feedback. I made a forum post about a specific mission that came out of the blue in early game, and completely overwhelmed me. Not only did the devs respond by patching the game to make sure that mission can't appear until the squad has the necessary power level to compete, but I also received tons of useful (non-spoilery) advice that helped enormously, both from the devs and the community. Can't wait to see how this game progresses. If it receives anything like the long-term support of Star Traders: Frontiers then it will be something really special.
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Oct. 2024
A game I always wanted and didn't know exist. As an avid Turn Based Tactics fan who loved games like XCOM, while also the aesthetics of Cyberpunk, this truly scratches several itches at once. While I will start by saying any words I give will pale in comparison to how utterly involving and enjoyable this game is, I will say simply: It combines the tactics and 'drop in' style of missions of XCOM, while seamlessly combining RPG elements from CRPGs together, without feeling as 'bloated' as XCOM games suddenly become like a chore. The game gives you missions with no precise way to solve them and not, like some games, without a 'preferred' method. Some games state you can 'sneak' or 'fight' through missions, yet always hold a preference to one or the other. This game, unless the mission SPECIFICALLY says 'Combat Required', allows you the player to decide how to solve the mission. There are missions that I have gone in guns blazing and left a trail of bodies in the wake, and others where I have either killed none or very few and felt they were EQUALLY valid. In addition, while a little much at first, hacking is great and has a much more cyberpunk fitting hacking system then, say, actual Cyberpunk 2077. Most importantly, I **LOVE** making characters. While rudimentary, there is enough character customization through clothing, colors, and beyond to make you really get to make and design your recruits from start to end, while an expansive enough talent system to make unique builds. While it is good now, I can only imagine that new weapons and abilities will make this even better out of EA. I cannot put this game down. It's actually fantastic. I heard of these devs through Star Traders, and this game delivered upon my desire in knowing what the audience wants. This barely even feels like an EA game. I am someone who rarely, if ever, gets into Early Access games. If there was ever a game worthy of your support, it's Cyber Knights: Flashpoint.
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Sept. 2024
The model for what EA releases should be. A functional product when made available with a clear roadmap and regular community engagement on the part of the production team. The game itself checks all the fun boxes of classic cyberpunk and plays smoothly at each stage I've experienced it. In essence, it's a hub-based tactical combat game. The supporting systems add depth to the narrative and nothing feels completely unnecessary. As this is still EA, I will reserve final judgment, but the narrative element is likely the final step in a full release and is currently not fleshed out. I do want to shout out their community manager, whoever they are. That person or people post near daily updates for both this and the devs other game, Star Traders. That must take a ton of energy, so props to you, mystery hype crew.
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May 2024
I was always going to buy this game simply because the Trese Brothers made it. I've had it on my wishlist since they began announcing it, and I gotta say that I'm super happy with what I've played so far. I'm only about 18 hours and like 3 missions in, but it's been great trying to figure everything out. This game is like XCOM2 mixed with Invisible, Inc. There's a stealth component with an actual point to it, lots of abilities combo up with the stealth condition, so you really want to take as much advantage of it as possible. It makes your runs (missions) easier, and the less noise you make on a run, the less Heat you generate. Heat is a mechanic like "threat", where more bad things happen as your heat goes up. So you're rewarded plenty for keeping the stealth up. However, it's almost impossible to get all the mission objectives done with 100% stealth, so there's a lot of strategy in when you have your team "go loud". If you played Star Trader, you already have a grasp on how deep each individual character can get in a Trese Bros game. They all have varied traits and talents that will make them excel in different things. Maybe this game sucks after another 20 hours, but I doubt it. if that's the case, I'll update this review, but I give it 2 thumbs way up.
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Frequently Asked Questions

Cyber Knights: Flashpoint is currently priced at 23.19€ on Steam.

Cyber Knights: Flashpoint is currently available at a 20% discount. You can purchase it for 23.19€ on Steam.

Cyber Knights: Flashpoint received 861 positive votes out of a total of 907 achieving a rating of 8.91.
😎

Cyber Knights: Flashpoint was developed and published by Trese Brothers.

Cyber Knights: Flashpoint is playable and fully supported on Windows.

Cyber Knights: Flashpoint is playable and fully supported on MacOS.

Cyber Knights: Flashpoint is playable and fully supported on Linux.

Cyber Knights: Flashpoint is a single-player game.

There is a DLC available for Cyber Knights: Flashpoint. Explore additional content available for Cyber Knights: Flashpoint on Steam.

Cyber Knights: Flashpoint does not support mods via Steam Workshop.

Cyber Knights: Flashpoint does not support Steam Remote Play.

Cyber Knights: Flashpoint is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cyber Knights: Flashpoint.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 April 2025 00:41
SteamSpy data 25 April 2025 05:24
Steam price 29 April 2025 20:52
Steam reviews 29 April 2025 22:05

If you'd like to dive deeper into the details about Cyber Knights: Flashpoint, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cyber Knights: Flashpoint
  • SteamCharts - Analysis of Cyber Knights: Flashpoint concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cyber Knights: Flashpoint compatibility
Cyber Knights: Flashpoint
8.9
861
46
Game modes
Features
Online players
43
Developer
Trese Brothers
Publisher
Trese Brothers
Release 17 Oct 2023
Platforms