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Path of Achra on Steam

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Path of Achra is a dark fantasy roguelike of the ancient earth, with a focus on streamlined controls and rapid hero customization. A "broken build sandbox." Fight through the deadly lands of Achra to reach the horrors of the Obelisk, and discover what lies beyond...

Path of Achra is a roguelike, character customization and turn-based combat game developed by Ulfsire and published by Slouching Beast LLC.
Released on May 07th 2024 is available on Windows, Steam Deck and Steam Machine.

It has received 3,171 reviews of which 3,108 were positive and 63 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Path of Achra into these genres:


Here is the detailed breakdown of supported languages for Path of Achra:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Path of Achra through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista
  • Memory: 512 MB RAM
  • Graphics: Open GL 3.3+
  • Storage: 512 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Aug. 2026
There are games that ask you to become a hero. There are games that ask you to become a monster. And then there is Path of Achra, which looks at the distinction between the two, considers it briefly, and decides that perhaps the distinction was never particularly important to begin with. Path of Achra is the kind of game where you enter the ancient earth with a name, a purpose, a weapon, and perhaps a god who has decided that your continued existence is temporarily useful. From there, everything becomes increasingly difficult to explain in the language of ordinary civilization. You choose a culture. You choose a class. You choose a religion. You choose powers. You choose more powers. Then you discover that the powers have chosen something else entirely. This is what makes the game feel so wonderfully free. It does not seem interested in asking what a character should be. It asks what a character could become, and then patiently provides enough opportunities for the answer to become increasingly unreasonable. There is a particular beauty in watching a build slowly stop resembling anything that could have been designed by a sensible person. What begins as a warrior can become something else. What begins as a religious devotion can become a mechanism for destruction. A simple ability becomes another ability, which interacts with another ability, which activates something else, and suddenly the ancient lands of Achra are experiencing consequences that were probably not anticipated by anyone involved. And yet it feels right. This is perhaps the greatest achievement of Path of Achra. Chaos does not feel like chaos. It feels like a natural consequence of the world. The game understands that power is not merely a number. Power is a relationship between ideas. One effect gives birth to another. One decision creates another possibility. One seemingly insignificant choice waits patiently in the darkness until, several rooms later, it becomes the foundation of something magnificent. The enemies are there, of course. The lands are there. The Obelisk is there. But increasingly, you begin to suspect that the real journey is not toward the Obelisk at all. The real journey is toward the moment when your character becomes so absurd that even you no longer fully understand what you have created. And that is a beautiful thing. Path of Achra is not merely a roguelike about surviving another run. It is a celebration of experimentation, excess, strange combinations, and the ancient human desire to ask the most dangerous possible question: "What happens if I combine these two things?" Sometimes the answer is death. Sometimes the answer is glory. And sometimes the answer is something that produces so many effects at once that it becomes difficult to remember why you entered the dungeon in the first place. I strongly recommend it to anyone who enjoys traditional roguelikes, character building, dark fantasy, or simply the feeling of discovering that the rules of a game are considerably more generous than they initially appeared. Walk the Path. The Path remembers. Achra waits. And somewhere beyond the blood, the powers, the gods, the ruins, and the increasingly questionable decisions lies the Obelisk. Probably. Maybe. It doesn't really matter. Keep walking.
93 hours played
June 2026
its really ugly looking and not all that deep but if you have Retro Gamer Imagination this thing really comes to life, the writing and themes are great, like playing an ancient cave painting celebrating an act of insane ritual violence, or the kind of things an unstable kid in the 80s or early 90s might doodle in his books next to conan and red sonja, swords and logos of bands for losers
16 hours played
May 2026
Games great. Can be played with one hand, freeing the other to pet a cat while still gaming.
47 hours played
March 2026
The game page's description of this as a "broken build sandbox" is more apt than anything I could come up with. Although it may technically be a roguelike, its so different from any other roguelike I've played. Instead, I'd call Path of Achra a theorycrafting game. For lots of RPGs (The Elder Scrolls, Baldur's Gate, etc.) people like to share their character builds online- the combination of gear, abilities, team compositions, etc. that they used to beat the game, and to discuss with others potentially game breaking or challenging builds for subsequent playthroughs. Dedicated fans of these games can have a lot of fun engaging in this "metagame." PoA offers a similar kind of pleasure, encouraging you to find a Culture, Class, Religion, and Prestige Class combo that will spam one of the four core actions (Attacking, moving, standing still, or praying) to obliterate hordes of enemies. Easily a quarter of my time spent playing Path of Achra is spent on the character select screen, mulling over options and planning my run out. Path of Achra is undoubtedly a cool game, but untraditional and sometimes overwhelming. If you're considering getting it, I'd highly recommend playing the demo to get a feel for it yourself.
107 hours played
Feb. 2026
This game is pretty great and addicting. It has a lot of depth in build options and it really lets you customize and figure things out. Also, the dev is amazing. My save got borked, and they spent the time rebuilding my save and progress. 10/10 dev.

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Frequently Asked Questions

Path of Achra is currently priced at 9.75€ on Steam.

No, Path of Achra is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, Path of Achra received 3,108 positive votes out of a total of 3,171 achieving an impressive rating of 9.38.
😍

Path of Achra was developed by Ulfsire and published by Slouching Beast LLC.

Yes, Path of Achra is playable and fully supported on Windows.

No, Path of Achra is not playable on MacOS.

No, Path of Achra is not playable on Linux.

Yes, Path of Achra is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Path of Achra is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Path of Achra does not support VR.

Path of Achra is a single-player game.

No, Path of Achra does not currently offer any DLC.

No, Path of Achra does not support mods via Steam Workshop.

No, Path of Achra does not support Steam Remote Play.

Yes, Path of Achra is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Path of Achra.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 17:03 UTC
SteamSpy data 15 October 2026 23:36 UTC
Steam price 26 October 2026 20:08 UTC
Steam reviews 22 October 2026 16:05 UTC

If you'd like to dive deeper into the details about Path of Achra, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Path of Achra
  • SteamCharts - Analysis of Path of Achra concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Path of Achra compatibility
Path of Achra
Rating
9.4
3,108
63
Game modes
Features
Online players
52
Developer
Ulfsire
Publisher
Slouching Beast LLC
Release 07 May 2024
Platforms