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Path of Achra on Steam - User reviews, Price & Information

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Path of Achra is a dark fantasy roguelike of the ancient earth, with a focus on streamlined controls and rapid hero customization. A "broken build sandbox." Fight through the deadly lands of Achra to reach the horrors of the Obelisk, and discover what lies beyond...

Path of Achra is a rogue-like, character customization and rpg game developed by Ulfsire and published by Slouching Beast LLC.
Released on May 07th 2024 is available in English on Windows, Steam Deck and Steam Machine.

It has received 2,578 reviews of which 2,537 were positive and 41 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Path of Achra into these genres:

Media & Screenshots

Get an in-depth look at Path of Achra through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista
  • Memory: 512 MB RAM
  • Graphics: Open GL 3.3+
  • Storage: 512 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
May 2026
Games great. Can be played with one hand, freeing the other to pet a cat while still gaming.
47 hours played
March 2026
The game page's description of this as a "broken build sandbox" is more apt than anything I could come up with. Although it may technically be a roguelike, its so different from any other roguelike I've played. Instead, I'd call Path of Achra a theorycrafting game. For lots of RPGs (The Elder Scrolls, Baldur's Gate, etc.) people like to share their character builds online- the combination of gear, abilities, team compositions, etc. that they used to beat the game, and to discuss with others potentially game breaking or challenging builds for subsequent playthroughs. Dedicated fans of these games can have a lot of fun engaging in this "metagame." PoA offers a similar kind of pleasure, encouraging you to find a Culture, Class, Religion, and Prestige Class combo that will spam one of the four core actions (Attacking, moving, standing still, or praying) to obliterate hordes of enemies. Easily a quarter of my time spent playing Path of Achra is spent on the character select screen, mulling over options and planning my run out. Path of Achra is undoubtedly a cool game, but untraditional and sometimes overwhelming. If you're considering getting it, I'd highly recommend playing the demo to get a feel for it yourself.
107 hours played
Feb. 2026
This game is pretty great and addicting. It has a lot of depth in build options and it really lets you customize and figure things out. Also, the dev is amazing. My save got borked, and they spent the time rebuilding my save and progress. 10/10 dev.
84 hours played
Dec. 2025
Path of Achra is an esoteric lore-based game. You have your spells from a god that you pick, you have the option to move, you have the option to attack. It is from the items and skills that modify these to which you obtain a shocking amount of depth. It's a roguelike. You'll die for reasons you don't know or couldn't have prevented, you'll have builds you want to work but never really quite do on the higher 'ascension levels,' but you can learn enemies. Which ones to avoid on a given build. Ones with high accuracy that one-shot you if you're low health high dodge. I had a series of what I would genuinely say is 20 runs that didn't make it past the third level back to back to back to back. For $5, what I got it on sale at, it is very much worth it. For 10 I'd still give it a hearty recommend. I don't think I'll ever come back to this game - I got to a point where the skill I had plateued versus the difficulty of the fights overall, but for 80 hours of an experience I very much enjoyed, especially from a developer as small as this one, it'd be cruel for me not to sing its praises.
16 hours played
Nov. 2025
Over the last while I’ve found myself getting more and more into roguelikes, and Path of Achra is easily one of the best surprises I’ve come across. It’s sharp, stylish, and confidently strange, like a game that knows exactly what it wants to be and executes on it with almost ritual precision on the Path to rogueness. At first, Achra gives you the basics—move, strike, survive—but once you start unlocking the different cults, classes, and these wonderfully unhinged devotions to various desert spirits, the whole thing opens up. Suddenly you’re mixing thorn-eaters with stormcallers, or binding yourself to some inscrutable god of dust and decay, and the game just nods and says, “Sure, try it.” Half the fun is discovering that some bizarre combination you picked on a whim is actually devastating… at least until something ancient and irritated swats you into the sand. Loss is frequent, but it’s the good kind of loss—the kind that sends you back in for another run before you’ve even processed the last one. The pacing is a huge win. Runs are intense but quick; you don’t need to carve out an entire Saturday to make meaningful progress. I can jump in, experiment with some weird devotion-tree interaction, and walk away feeling like I’ve uncovered a brand-new approach in under an hour. As someone who doesn’t have the same uninterrupted time I once did, that’s invaluable. Visually, the game is minimal but striking, leaning into this mythic, sun-scorched aesthetic that suits the world perfectly. Every sprite feels intentional, every colour choice deliberate, and the whole thing radiates this low-grade mysticism without ever getting loud about it. The writing, too, carries that same energy—small pieces of lore that feel like they’ve been carved into stone rather than shouted at you. The combat is where everything really comes together. It’s turn-based, but fast enough that it never feels like you’re waiting around. You make a choice, the world reacts, and suddenly you’re adapting in this steady rhythm that feels almost meditative. Once you start messing with devotion upgrades, aspect mutations, and all the little mechanical modifiers, the layers start stacking in a way that’s incredibly satisfying. The OST and sound are incredibly simple but effective. The music keeps a steady atmospheric hum that backs the action without distracting from it, and the effects—your strikes, blasts of wind, the skittering of some sand-drenched horror—are clean and crisp. It’s not a cinematic score, and it doesn’t need to be. The audio sits comfortably in the background, quietly reinforcing the world’s mood while letting the gameplay take the lead. I’ve put in a good number of hours, and every time I think I’ve got things figured out, the game throws me a new devotion path or class twist that completely changes how I will approach the game next. I’m entirely comfortable saying that Path of Achra has become one of my favourite modern roguelikes: deep, replayable, stylish, and full of those “okay, that was awesome” moments that make you immediately dive back in. It’s a rare game that feels both carefully crafted and joyfully unrestrained—and Achra nails that balance.

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Frequently Asked Questions

Path of Achra is currently priced at 9.75€ on Steam.

No, Path of Achra is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, Path of Achra received 2,537 positive votes out of a total of 2,578 achieving an impressive rating of 9.39.
😍

Path of Achra was developed by Ulfsire and published by Slouching Beast LLC.

Yes, Path of Achra is playable and fully supported on Windows.

No, Path of Achra is not playable on MacOS.

No, Path of Achra is not playable on Linux.

Yes, Path of Achra is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Path of Achra is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Path of Achra does not support VR.

Path of Achra is a single-player game.

No, Path of Achra does not currently offer any DLC.

No, Path of Achra does not support mods via Steam Workshop.

No, Path of Achra does not support Steam Remote Play.

Yes, Path of Achra is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Path of Achra.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 September 2026 22:38 UTC
SteamSpy data 06 September 2026 17:01 UTC
Steam price 12 September 2026 02:48 UTC
Steam reviews 08 September 2026 17:59 UTC

If you'd like to dive deeper into the details about Path of Achra, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Path of Achra
  • SteamCharts - Analysis of Path of Achra concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Path of Achra compatibility
Path of Achra
Rating
9.4
2,537
41
Game modes
Features
Online players
56
Developer
Ulfsire
Publisher
Slouching Beast LLC
Release 07 May 2024
Platforms