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DarkSwitch on Steam

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DarkSwitch is a vertical survival city builder. Build a city on a great tree and defend it against the Fog. Face the challenges of limited real estate, scarce resources, and tough moral choices as you seek to uncover the mystery of the Shroud. The Tree Provides! The Tree Protects! The Tree Prevails!

DarkSwitch is a city builder, survival and strategy game developed by Cyber Temple and published by Cyber Temple Games LLC.
Released on April 09th 2026 is available only on Windows.

It has received 772 reviews of which 602 were positive and 170 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for 18.56€ on Eneba.


The Steam community has classified DarkSwitch into these genres:

Media & Screenshots

Get an in-depth look at DarkSwitch through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10/11 (64-bit)
  • Processor: Intel Core i5-11400 / AMD Ryzen 5 5600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6+ ГБ VRAM)
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Additional Notes: SSD Required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
Sept. 2026
If Steam had a "Mixed" button, then this game would be perfectly suited for it. The game consists of one campaign and no free play mode so far. That’s okay, though since I wasn't expecting cutscenes in an indie dev game, the storyline is decent enough, and the worldbuilding is also interesting. It's a solid game overall, but HOLY COW is it a waiting simulator. I've spent the last hour on my phone scrolling Instagram just waiting for new events to trigger so the game would progress. In fact, I'm writing this review while waiting for the next step. One campaign run takes about 10 hours, so I guess going for all three endings takes around 30 hours NO MATTER how good or experienced you are since there is definitely some sort of timelock tied to the days. If you liked Frostpunk 1, you'll probably like this game too BUT you'll definitely need a good stream or show on your second monitor so you don't fall asleep.
21 hours played
Aug. 2026
Cool game, but not worth the price tag in its current state. This game needs a free play mode, along with difficulty options. Currently it only has a ~20 hour long campaign that offers no challenge whatsoever.
11 hours played
July 2026
DarkSwitch has some genuinely creative ideas and a strong atmospheric foundation. It clearly aims for the kind of narrative experience you see in games like Frostpunk and Ixion. The problem is that the execution feels very on‑rails, which gives it more of a mobile‑title vibe than a full PC strategy experience. Mechanically, building placement is quirky and often feels overly restrictive, and I frequently wish I had more control over how travel paths are generated. The narrative pacing also feels too fast — it’s driven forward by quest events and timers rather than resource pressure or the slow, encroaching dread of the fog. That scripted push forward, instead of letting you explore and live in the world, lessens the impact of the setting and the tension it’s trying to build. Overall, it’s worth playing and there’s real potential here, but it doesn’t reach the same level of polish as similar titles in the genre.
15 hours played
May 2026
Strong concept, execution could use some work. Building vertically to escape madness-inducing fog is a neat concept, and having to devote resources to keeping the fog back simply to keep your economy going adds a (to my knowledge) unique twist to builder/survival games. The blend of fantasy and solar/steampunk elements scratches an itch I've been trying to get from my game library for a while and I'm looking forward to seeing all the game has to offer. That being said, I hope the devs continue to work on the game as there are a number of things that could use it. Moving the camera around the map is a little slow, which makes controlling your ranger squads or adjusting building staff a little cumbersome. It also seems as though the rangers specifically, which act as a sort of military/scouting force, lose a lot of their usefulness after Act 1 or so and end up serving as little more than guards assigned to your various defensive towers. Second, while this could just be my luck, the story mode has bursts of pop-up notifications for quests and story elements that hit in such quick succession that there's barely time to breathe before gameplay grinds to a halt so the oddly-voiced characters can have a conversation. It's a jarring game element that pulls you completely out of whatever menu you were in to the point that I've forgotten what I was doing several times. It's also worth noting that the dialogue does not match up to the captions during these cutscenes, and the line delivery is often very strange; I'm tempted to say that the cast is largely voiced by AI. Ultimately, I'm recommending Dark Switch because it shows a lot of promise from what seems to be a new developer and I want to see them push the game to reach its full potential.
24 hours played
May 2026
This is a great game with a nice story and gameplay but that is bogged down by quite a few bugs and bad design choices. Lets start with the good stuff: - Great thematic world building - Most base mechanics are nice and intuitive. The advanced resources are a nice touch for base management decisions, use the inefficient raw materials or wait to refine them first? - Beautiful art direction - Nice story decisions - Decent balanced difficulty for the 1st half of the game (more on that later). Minor annoyances: - Voice acting is... weird to put it mildly - Cinematics have 20 year old graphics, which I actually found kind of endearing :D - The main characters act very erratic at times and are very unlikable as a result: Valfidis is someone who is doing his best to save his civilization, but keeps acting like a petty spoiled brat at times. Ginoa is a merciless and violent captain that would do anything to attain her goal... until she isnt... until she becomes an idealistic imbecile that would rather risk the extermination of her civilization in order to attempt to "save everyone", despite being told that it is impossible by Neammos. (She got lucky at the end, is all im gonna say) Neammos is the only likable hero that has even a semblance of intellect, but that intellect is called into doubt at the end when he surrenders to Ginoa when she bluffs that she will kill everyone if she does not get her way... Now for the bad stuff: - The game has a lot of bugs, especially when it comes to enemies. Hopefully they will be fixed eventually - The overworld map camera is too slow and lack a decent zoom out view. When a mission tells you to scout a thing on X region, you have to VERY SLOWLY move over every region name until you find the one you need. - There is a terrible design decision on the start of chapter one where you have 2 scout points, the fishing place and the lumberjack place. If you choose the lumberjack place first, congratulations, you lost. Time to reload the checkpoint. For unknown reasons, building the fishing shack is locked behind that first scout area, so if you scout the lumberjack, by the time the scouts are ready for the next one you are out of food since you dont have the building to get it. Can you guess what is the cost for scouting the fishing place? Food... - I did not like the way watchtowers operate. Until you can add weapons on them, they are very slow to react to threats causing you to lose resources or even deaths - Solar and its advanced form crystalline. Normally you use planks (advanced resource of wood), which then gets replenished by refining your wood which in turn is replenished by your gatherers. Unlike the other resources you DO NOT refine solar into crystalline, you simply gather it (with advanced gathering buildings). That means that solar is a WORTHLESS resource. You use crystalline and then you gather more of it, while your solar remains unchanged... why does it even exist then? - Terrible pacing and difficulty scaling after the halfway mark of the campaign. There are finite resources and you have to relocate once they run out, or just split up your gatherers so that they do not deplete everything fast. You should also invest as early as you can on advances resources since they effectively double the available resources. I only had to relocate each resource type twice. Until you gain access to outposts... after some point (around day 40ish, not sure), I was done with resources. My metal and gas areas were depleted but I didnt even bother to rellocate, I had infinite resources (1000+ of each resource, raw and advanced until the end of the game). Coupled with 2 max level healing buildings I was done with the game... literally. I put it on fast forward and watched a movie while returning to check on events and story choices. The latter quarter of the game was me being bored out of my mind doing nothing. The overworld map was filled to the brim with cargo locations which I never needed (probably didnt even scout more than 20 cargo locations). Endless waiting until the ending event, and even that was anticlimactic with all my watchtowers and light orb thingies. Why am I recommending this? 20 out of my 23hours were quite a bit of fun. I even restarted a couple of times because I messed up with either food or sickness, but that is part of the fun for me. If you want a semi difficult base survival game to scratch that frostpunk itch, this is it. If you want an easy game you can play for the story you might wanna stay clear since there is no difficulty option (so far)

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Frequently Asked Questions

DarkSwitch is currently priced at 29.99€ on Steam.

No, DarkSwitch is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, DarkSwitch received 602 positive votes out of a total of 772 achieving a rating of 7.42.
😊

DarkSwitch was developed by Cyber Temple and published by Cyber Temple Games LLC.

Yes, DarkSwitch is playable and fully supported on Windows.

No, DarkSwitch is not playable on MacOS.

No, DarkSwitch is not playable on Linux.

No, DarkSwitch is not playable on Steam Deck.

This information about DarkSwitch is not available yet.

No, DarkSwitch does not support VR.

DarkSwitch is a single-player game.

Yes, there is a DLC available for DarkSwitch. Explore additional content available for DarkSwitch on Steam.

No, DarkSwitch does not support mods via Steam Workshop.

No, DarkSwitch does not support Steam Remote Play.

Yes, DarkSwitch is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DarkSwitch.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 October 2026 23:59 UTC
SteamSpy data 22 October 2026 16:05 UTC
Steam price 22 October 2026 19:28 UTC
Steam reviews 20 October 2026 07:49 UTC

If you'd like to dive deeper into the details about DarkSwitch, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DarkSwitch
  • SteamCharts - Analysis of DarkSwitch concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DarkSwitch compatibility
DarkSwitch
Rating
7.4
602
170
Game modes
Features
Online players
3
Developer
Cyber Temple
Publisher
Cyber Temple Games LLC
Release 09 Apr 2026
Platforms
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