Frostpunk 2 on Steam - User reviews, Price & Information

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Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.

Frostpunk 2 is a strategy, city builder and survival game developed and published by 11 bit studios.
Released on September 20th 2024 is available on Windows and MacOS in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Traditional Chinese and Ukrainian.

It has received 21,628 reviews of which 16,477 were positive and 5,151 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 22.49€ on Steam with a 50% discount, but you can find it for 9.30€ on Gamivo.


The Steam community has classified Frostpunk 2 into these genres:

Media & Screenshots

Get an in-depth look at Frostpunk 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: AMD Ryzen 5 1600 / Intel Core i5-8400
  • Memory: 8 GB RAM
  • Graphics: AMD RX 550 4 GB VRAM / NVIDIA GTX 1050Ti 4 GB VRAM / INTEL ARC A310 4GB VRAM
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Additional Notes: SSD required.
MacOS
  • Requires an Apple processor
  • OS: macOS 14.5
  • Processor: Apple M1
  • Memory: 8 GB RAM
  • Graphics: Apple M1
  • Storage: 30 GB available space
  • Additional Notes: Min specs can run the game on very low to low settings.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

85 hours played
Dec. 2025
I don't get all the people wanting Frostpunk 1 again lmao. The devs pretty much said it to our faces with how they presented the game that this is NOT the same as Frostpunk 1. This is meant to be larger in scope and different in problems. People complaining about the political system missed the point that FP2 is literally ABOUT the politics. The politics are quite literally meant to be the greatest challenge in the game, and it's the politics that are meant to roadblock you. That's why the Captain's Authority lets you axe the bureaucracy and just ignore what people want. It's supposed to be the point where you stop choosing to listen and simply start commanding. That's why it's one of the proverbial lines you can cross in this game. Are you good enough at managing politics to prevent needing to go Totalitarian on your population or not? The point is not whether you can survive anymore. That was the premise of FP1. The point is whether you can not only hold everything together once people aren't quite as desperate anymore. Once human nature starts to re-emerge and people start bickering and factionalizing. You can literally see this in the blurbs for the respective games. FP1: "The City Must Survive" as opposed to FP2: "The City Must Not Fall". That change in wording is deliberate, because it's not a question of external survival anymore - it's a question of internal cohesion at a period where things are starting to get easier, but not quite easy enough that survival is guaranteed.
94 hours played
Nov. 2025
Frostpunk 2. I read the reviews and almost didn’t buy it. With all the complaints, I expected a disaster. I’m glad I ignored them. Do NOT expect a “better Frostpunk 1.” This is important. This is a new game with a completely different loop, structure, and goal. It’s set long after the first game — not about surviving a blizzard, but managing a fractured society of thousands after the storm. It’s about ideology, conflict, and trying to hold a city together as communities clash and the future refuses to cooperate. Less micromanaging heat vents — more steering a civilization on the edge.
78 hours played
Oct. 2025
As someone who loved Frostpunk 1, my first hours with Frostpunk 2 felt strange. The micro-management that made the first game so intense, like manually assigning workers or toggling heaters in individual buildings, was no longer there. Instead of small houses, you manage entire districts. At first, this larger scale made the game feel a bit detached: losing hundreds of people didn’t sting the way losing ten did in the original. However, one of the latest updates has completely changed that impression. The redesigned heat mechanic is a game-changer. You can now set the temperature for each district, and warm districts offer meaningful bonuses: curing the sick in housing, boosting efficiency in food or industry, and even spreading heat to nearby districts. This makes urban planning critical again, and it feels much closer to the tension of the original game. District upgrades also received a thoughtful rework. Previously, districts needed two upgrades to unlock both building slots. Now, each district starts with one slot available and only needs a single upgrade to reach its maximum potential. This makes early city expansion far smoother and opens up options like research labs, hospitals, or hothouses right from the start. These changes bring back the soul of Frostpunk 1 while keeping the grander scale that makes the sequel stand out. The difficulty curve feels just right, harsh enough to punish overconfidence, forcing you to adapt even when things look stable. Before the updates, I would have said Frostpunk 2 fell short of its predecessor. Now, I’d place it on equal footing. It doesn’t just copy the original, it expands the formula into something new while keeping the same spirit of survival and sacrifice, which I appreciate a lot. I can confidently recommend Frostpunk 2 in its current state to both veterans of the first game and newcomers alike. And honestly, I can’t wait to see what the DLCs will bring.
20 hours played
Aug. 2025
It's okay. Polished, good vibes. Boring gameplay. This game has nothing on FP1. Saw somewhere that the devs said about this relative flop "singleplayer is dead" It's not, you just didn't make a game that was as good as the first one.
52 hours played
June 2025
The overall experience of the game is completely different from Frostpunk 1. And that is where opinions will change. Frostpunk 1 offered a personal and individualistic approach to the city. Every person's demise felt like a tragedy. Like a village of friends and family that you try to protect from the bitterness of frost. Frostpunk 2, takes on a new approach. Instead of trying to keep the city alive, you're tasked with keeping the city from tearing itself apart. Thousands upon thousands of people, all with their own dreams, hopes and opinions. The death, turns from tragedy into statistic. The mentality of each player is what will define their opinions and reviews over this game. I say, give this game a try with a new mindset. it is not Frostpunk 1 and it is not going to play as one. While the fundamentals are there, the focus is shifted from the glory of the generator, to the squabbling of your fellow inhabitants of the city. When venturing into the wild was once considered extremely dangerous, now it is incentive in other to expand. Frostpunk 1 taught players how to survive. Frostpunk 2 will teach them how to thrive.

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Frequently Asked Questions

Frostpunk 2 is currently priced at 22.49€ on Steam.

Yes, Frostpunk 2 is currently available at a 50% discount. You can purchase it for 22.49€ on Steam.

Yes, Frostpunk 2 received 16,477 positive votes out of a total of 21,628 achieving a rating of 7.49.
😊

Frostpunk 2 was developed and published by 11 bit studios.

Yes, Frostpunk 2 is playable and fully supported on Windows.

Yes, Frostpunk 2 is playable and fully supported on MacOS.

No, Frostpunk 2 is not playable on Linux.

Frostpunk 2 is a single-player game.

Yes, there are 3 DLCs available for Frostpunk 2. Explore additional content available for Frostpunk 2 on Steam.

Yes, Frostpunk 2 is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Frostpunk 2 does not support Steam Remote Play.

Yes, Frostpunk 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Frostpunk 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2026 16:42
SteamSpy data 10 June 2026 02:53
Steam price 13 June 2026 12:52
Steam reviews 13 June 2026 01:54

If you'd like to dive deeper into the details about Frostpunk 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Frostpunk 2
  • SteamCharts - Analysis of Frostpunk 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Frostpunk 2 compatibility
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