Deep Rock Galactic: Survivor on Steam - User reviews, Price & Information

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DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!

Deep Rock Galactic: Survivor is a dwarf, action roguelike and rogue-lite game developed by Funday Games and published by Ghost Ship Publishing.
Released on September 17th 2025 is available only on Windows in 21 languages: English, French, German, Spanish - Spain, Simplified Chinese, Italian, Korean, Portuguese - Brazil, Portuguese - Portugal, Traditional Chinese, Ukrainian, Hungarian, Russian, Japanese, Polish, Bulgarian, Turkish, Indonesian, Romanian, Spanish - Latin America and Czech.

It has received 36,558 reviews of which 31,693 were positive and 4,865 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 9.09€ on Steam with a 30% discount.


The Steam community has classified Deep Rock Galactic: Survivor into these genres:

Media & Screenshots

Get an in-depth look at Deep Rock Galactic: Survivor through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Win 10
  • Processor: Intel i5-4590 or similar
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 1050 or similar
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
This is awesome. Only request would be to add multiplayer, it has everything that makes a great game with added coop.
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July 2025
It's aight. Very solid until you hit haz 5, then the issues start to kill the fun. There is a lot of "content" which is really repeating the same core gameplay loop but with slight variations (or being limited to 1 weapon, for weapon masteries) in exchange for some kind of permanent incremental upgrade. This is on top of the generic permanent upgrades which are boring incremental "2% more better" stat increases. This means progression quickly becomes completely bottlenecked by doing challenges at higher hazard levels and the resources you find during runs become obsolete. Alright, no big deal. But how fun is it to actually do runs? Well, up to hazard 4 it's fun. It's when you hit hazard 5 that the fun takes a massive nosedive and the awful balance and other glaring issues start to turn the game into a slog. First off, balance is atrociously bad with many weapons being straight up nearly unviable to run on nearly any build while others are so blatantly overpowered you can basically off-class them on random runs and still get tons of value from them. Builds aren't straightforward because certain weapons and upgrades will add different kinds of possible level up rewards to the pool, and diluting it too much even with weapons of the same general categories will easily brick your RNG and your run. For example, add a single beam type weapon to your arsenal and suddenly you're adding generic upgrades for beam weapons (that's damage -useless- beam lifetime and beam weapon reload speed) to EVERY pull on EVERY level up, shop and reroll. That seems obvious, but this works with upgrades too. Get an overclock that turns your weapon elemental and suddenly you're getting potency upgrades and generic upgrades for that element even if this is the only weapon in your whole arsenal that has it until the end of the run. Before haz 5, you can probably get away with a suboptimal weapon or deadweight upgrades. On haz 5 you will quickly get outscaled and die, just like build diversity does. Overclock choices are similarly poorly balanced and many haz 5 weapon mastery runs depend entirely on getting good RNG with weapon upgrades and then overclocks. If your straightforward DPS weapon doesn't get enough high rarity reload speed and damage% upgrades, your run is dead to RNG. If you do but then you don't get the *one* overclock that increases its fire rate, your run is dead to RNG. Since generic resources don't matter, you get absolutely nothing for the attempt. Try again and get better luck, idiot. There's a large issue with small bugs hiding behind the top of terrain blocks and being completely invisible. Up to hazard 5, it's no big deal, but starting on hazard 5 even a tiny bug can somehow clip you for over 70 HP. On fragile classes like Engineer you can pretty much randomly die while tunneling out of a chunk of rock with 0 counterplay because you can neither see nor know a bug is hiding there and your weapons might not be able to kill it in time, either. The complete lack of revivals means hazard 5 is an extremely frustrating experience as a single pathing error can chunk anywhere from 1/3rd to 4/5ths your HP bar and dying means losing 10+ minutes of progress with 0 reward since, as I said, generic resources quickly become obsolete and only challenge completion matters. It can give you a good few hours of mindless fun. Overall, I liked my time with it more often than I didn't. But until (and unless) 1.0's upcoming gear system and (hopefully) further balance finetuning corrects the awful disparities between weapons and reliance on RNG, this is only a partial recommend. Get it on sale AND if you've already played other, better garlics like Rogue: Genesia and especially Soulstone.
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Nov. 2024
Super fun and addicting. My only issue is that it does not have a co-op mode. Hopefully the developers will add this later on.
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Nov. 2024
140 Hours play here. It's a great casual game. Nice graphs, loyal atmosphere to original game, balanced weapons/skills, definitely addictive gameplay, lovely game for break while working. There are some things to add this great game for me: 1) Only mouse play (I love to play this game while I am drinking my tea) 2) You already said Bosco 2.0 is on the way but Bosco really really needs to improve (Different skills/weapons, aggresive/defensive play mode selections etc.) 3) Different main missions/events (Building pipes to collect liquid morkite, industrial sabotage, protecting hackbot and more) 4) Perks like the original DRG 5) GIVE US THE COOP PLAY. Love u guys, Keep making great games. We are here to throw money to our screens for you.
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Nov. 2024
Leaving a review since I felt compelled to say that, having played a bunch of survivor games and the majority of them being undercooked and/or rushed and/or offer too little of new things, this one is good. In fact, this one is great. People around keep mentioning the "classics" like Vampires, Brotato etc, so especially with that in mind I'm happy to say that this one is deserving your attention for elevating many aspects of the genre. The nicely implemented DRG "skin" is more than just a reskin. The mining dynamics alone add a refreshing new layer that twists the survivor formula and adds a lot of complexity and choices, and it only gets better with secondary objectives, supply drops, weapon picks and unique terrain elements, making the game shift into more tactical, decisions-based gameplay to see how much you can manage to get out of a dive without the swarm overwhelming you. It's still not overdone and remains a simple game overall for when your brain needs something casual. Also, the game runs incredibly smooth, and the audiovisual design is outright gorgeous, an even bigger positive among other games from the genre focusing on simplistic pixel or blocky artstyles - which is fine of course, but big credit to the devs for making the game look and sound gorgeous. A few things to keep in mind though, even if I wholeheartedly recommend it among the survivor type games: - Difficulty - The game is manageable in early stages, but with higher hazard dives and anomalies, it can get really tricky and demanding. But hey, "survivor" is in the genre and in the name, and it's a lovely feel when you manage to get out alive against overwhelming odds. And besides, the difficulty levels are quite extensive, so you can always keep it at a more casual pace of your liking. - Grindish - The progression is quite slow, but it also feels earned. I feel it's a positive where unlocks are tied to specific milestones that you consciously pick, although be prepared that it might take a while for some things to show up. - Music - It's amazing. It's the OG DRG score reused, a fact I'm surprised I don't mind that all whereas normally I'd complain, it's simply because that score is that good and carries this unique DRG flavor that would be hard to replicate. My only complaint is that it feels like they've used maybe 10% of the score and especially with repeated playthroughs it just asks for hearing more variety that the OG score offers. Other than that - this one's worth it. It's a standout in the sea of survivor games. For the price, it's more than worth it, so give this one a spin if you like casual survivors and/or twin-sticks.
Expand the review

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Frequently Asked Questions

Deep Rock Galactic: Survivor is currently priced at 9.09€ on Steam.

Deep Rock Galactic: Survivor is currently available at a 30% discount. You can purchase it for 9.09€ on Steam.

Deep Rock Galactic: Survivor received 31,693 positive votes out of a total of 36,558 achieving a rating of 8.51.
😎

Deep Rock Galactic: Survivor was developed by Funday Games and published by Ghost Ship Publishing.

Deep Rock Galactic: Survivor is playable and fully supported on Windows.

Deep Rock Galactic: Survivor is not playable on MacOS.

Deep Rock Galactic: Survivor is not playable on Linux.

Deep Rock Galactic: Survivor is a single-player game.

There are 2 DLCs available for Deep Rock Galactic: Survivor. Explore additional content available for Deep Rock Galactic: Survivor on Steam.

Deep Rock Galactic: Survivor does not support mods via Steam Workshop.

Deep Rock Galactic: Survivor supports Remote Play on TV. Discover more about Steam Remote Play.

Deep Rock Galactic: Survivor is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Deep Rock Galactic: Survivor.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 October 2025 00:54
SteamSpy data 26 October 2025 17:39
Steam price 31 October 2025 04:48
Steam reviews 31 October 2025 07:56

If you'd like to dive deeper into the details about Deep Rock Galactic: Survivor, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Deep Rock Galactic: Survivor
  • SteamCharts - Analysis of Deep Rock Galactic: Survivor concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Deep Rock Galactic: Survivor compatibility
Deep Rock Galactic: Survivor
Rating
8.5
31,693
4,865
Game modes
Features
Online players
2,719
Developer
Funday Games
Publisher
Ghost Ship Publishing
Release 17 Sep 2025
Platforms
Remote Play
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