Dwerve on Steam - User reviews, Price & Information

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An epic action-adventure with tower defense combat! Dungeon crawl through a ruined kingdom, fending off hordes with turrets and traps! Punch them into pits! Pull them into spinblades! Zap and burn them!

Dwerve is a action-adventure, tower defense and pixel graphics game developed by Half Human Games and published by Half Human Games and Electronic Sheep Games.
Released on May 31st 2022 is available on Windows, MacOS and Linux in 12 languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Polish, Russian, Traditional Chinese, Japanese and Turkish.

It has received 544 reviews of which 400 were positive and 144 were negative resulting in a rating of 7 out of 10. 😊

The game is currently priced at 19.50€ on Steam, but you can find it for 11.94€ on Instant Gaming.


The Steam community has classified Dwerve into these genres:

Media & Screenshots

Get an in-depth look at Dwerve through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 and above
  • Processor: 1.2 GHz
  • Memory: 2 GB RAM
  • Graphics: 1 GB
  • Storage: 3 GB available space
MacOS
  • OS: Mac OSX 10.7 and above
  • Processor: 1.2 GHz
  • Memory: 2 GB RAM
  • Graphics: 1 GB
  • Storage: 3 GB available space
Linux
  • OS: Ubuntu 12.04 and above
  • Processor: 1.2 GHz
  • Memory: 2 GB RAM
  • Graphics: 1 GB
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2022
Game left mixed feelings, it feels a bit unfinished after midgame. When i reached epic smelter place i expected to see some FIRE AND AWESOMENESS but got just boring animated lava instead. There is no special effects in game AT ALL lol. So visually it could be done better. Also it is not real tower defence, more like trap defence. very single point defence. Personally i would like to play something that let you to place 10-15 turrents, make pathways etc... Nice story.
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July 2022
14 hours to completion including cooking dinner while I was playing. Zero replayability, linear with zero back tracking, very little RPG or character building and no secrets to find. I'm only Giving the game a thumbs up because it was a very innovative way to do tower defense game and I hope to see more of it in the future but just much more interesting than this. Could have let us use turrets to find secrets to build the ultimate turret or something more life, faster moving, better hammer smash. All kinds of brainless stuff the game could have done to make it just infinitely better than it was with almost no extra effort on the dev's part. But like I said, it was an extremely innovative idea and I truly hope the Dev's make more of this and expand on it and make a much bigger world that can be explored much more.
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June 2022
It doesn't feel like a classical tower defense. That can either be good or bad depending on what you're looking for. Where a classical tower defense is like "Plan carefully. Take your time." This one is more a "Yo! Enemies will spawn here and here. You have five seconds to set up your defense!". So the main challenge comes from quickly adjusting to the situations you're thrown into. I'd say it's really quite fun once you get the hang of it and accept it for what it is. Can recommend! :)
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June 2022
Dwerve is an unforgettable TD game that I have enjoyed thoroughly. I see alot of complaints from people about the lack of towers you can place, but this forces you to lean on the strengths and weaknesses of tower types you have access to at the time. (There are quite a few!) For the die hard TD fans out there, might not be your bread and butter just because it is simple, but, this is a fantastic intro to the TD scene for new comers. The art/pixel art is amazing, each area you explore is distinct and offers new towers/upgrades. The loop is great, very bite sized. Overall I give this game an 8/10. If they offered multiplayer, new content updates in the future, and some steam workshop/ level editor, it would be a 10/10.
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May 2022
I've been anticipating this game for many years, having followed Half Human's development posts for some time--maybe 3 or 5 years? Hard to remember. I've been waiting to play it until the game released and picked it up on release day. While I still definitely think the game is worth a purchase--the art, gameplay, music, and so much of it work so well and are so inventive for the genre--it unfortunately has some minor issues (in my opinion) that have resulted in my putting the game down after about only ~20 minutes of gameplay. I don't plan to refund it because I'm sure updates will continue to improve the game, and Half Human has been transparent and communicative about their game since the get-go. With that said, some of my issues with the game so far are: - You move frustratingly slow. Maybe it feels balanced in combat because you’re not hacking and slashing, but when running around the world it constantly feels like you’re just dragged down or encumbered or something. It's an extremely unpleasant experience to try to get used to. Walking speed absolutely needs to increase. Dashing, which you get in the first few minutes, recharges too slow and doesn't even seem responsive on the Left Trigger, so it doesn't make up for the walking speed. It never seemed this slow in any of the pre-release materials I'd seen, so this was the most instant disappointment. - I'm using a controller (Steam Deck specifically) and placing turrets doesn't feel accurate. I'm often one tile away. It can really detract when you need to do a lot of back-and-forth positioning and resetting towers if you're just a tile off. Now, the game intuitively lets you hold down the button to see a "targeting square" for where you'll place a tower, but the overlap is like 80% on top of your character, meaning you still have such a weird limitation of control on where the tower places. - In lieu of voice acting (which isn't a problem), all the characters make these terribly annoying noises during moments of dialogue that are often just exaggerated sighs and hums and haws. Extremely offputting because it's on *every single* line of dialogue. The character Aerie is especially awful. I don't want to hear constant moaning and whimpering and sniveling. The worst part? There's no voice/dialogue slider for volume. My choices were to disable sound effects entirely or deal with an overload of weird noises. It would maybe be okay if they didn't happen a dozen times every exchange, but at this point I just want to disable it entirely. It adds absolutely nothing to the game, only distraction. - I couldn't find any colorblind mode support. My current plan is to put the game down for another few weeks and maybe pick it back up again after some inevitable post-release improvements/tweaks. If nothing above gets improved/changed, I *still* plan to play through the game, but I really hope some of it gets addressed before I do.
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Frequently Asked Questions

Dwerve is currently priced at 19.50€ on Steam.

Dwerve is currently not on sale. You can purchase it for 19.50€ on Steam.

Dwerve received 400 positive votes out of a total of 544 achieving a rating of 7.00.
😊

Dwerve was developed by Half Human Games and published by Half Human Games and Electronic Sheep Games.

Dwerve is playable and fully supported on Windows.

Dwerve is playable and fully supported on MacOS.

Dwerve is playable and fully supported on Linux.

Dwerve is a single-player game.

There is a DLC available for Dwerve. Explore additional content available for Dwerve on Steam.

Dwerve does not support mods via Steam Workshop.

Dwerve does not support Steam Remote Play.

Dwerve is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dwerve.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 July 2025 03:13
SteamSpy data 30 July 2025 12:15
Steam price 31 July 2025 20:27
Steam reviews 30 July 2025 06:03

If you'd like to dive deeper into the details about Dwerve, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dwerve
  • SteamCharts - Analysis of Dwerve concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dwerve compatibility
Dwerve
7
400
144
Game modes
Features
Online players
0
Developer
Half Human Games
Publisher
Half Human Games, Electronic Sheep Games
Release 31 May 2022
Platforms
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