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Ocean's Heart on Steam

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Ocean’s Heart is an epic top-down action RPG in which you explore a beautiful archipelago as a young woman named Tilia. Take on contracts to fight monsters, descend deep into ancient dungeons, defeat menacing foes, and unravel the mystery of Ocean’s Heart. All done in beautiful, bright pixel art.

Ocean's Heart is a pixel graphics, action rpg and action game developed by Max Mraz and published by Nordcurrent Labs.
Released on January 21st 2021 is available only on Windows.

It has received 1,352 reviews of which 1,113 were positive and 239 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Ocean's Heart into these genres:

Media & Screenshots

Get an in-depth look at Ocean's Heart through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows7 (64bit)
  • Processor: 1 GHz
  • Memory: 200 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 250 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

9 hours played
July 2026
One of these games I need a "neither recommend nor do not recommend"-button for. If I had the skill & patience to make a Zelda clone something like this would probably be my goal too - I love the Zelda games, especially Link's Awakening and I'm always searching for good games, that are slightly similar to that experience, but in an own creative way. You can see the game was created with a lot of love for the world and the characters. Also I love when there's a lot to find in the world, so many side quests and extra skills! I really thought about hitting the "do not recommend"-button though, because there's a few bugs and partly the controls are frustrating - I've read in other reviews that this is just when you play with controller, so it might be that. Part of what I didn't like: - Sometimes you get stuck in NPCs - Sometimes mechanics do not react in the first moment. At least one time I had to restart after solving a puzzle, because nothing happened when I did everything right. - If you stay next to a body of water and move just slightly wrong, Tilia will just jump into the water, bye bye! It becomes really frustrating in the dungeon that's made of palettes, floating in the water. And since I usually know to avoid that in games I have the slight feeling that this time it's not merely a skill issue - The great thing about the partly challenging monsters is, that they get stuck a lot. Since I actually am bad at boss fights this saved me nerves, but I guess it's not supposed to be that way - Sometimes when coming back from the menu Tilia runs a few steps to the right - Not necessarily a problem, but I'd love a more accurate map, the world is big and the quest log is helpful, but sometimes it's a lot running around to remember where something was supposed to be For the bosses I didn't even need the items I got in the dungeons for the most part. I just used the thungerbolt spell and button smashed a few times and that was it. I'm not complaining here, as I said I am bad at boss fights, but after a while the bosses all have the same flavour. That said, without these little hiccups the game is great and I'll made sure to replay if things get fixed.
20 hours played
June 2026
A Charming Zelda-Like Adventure I'm a bit torn on Ocean's Heart . Throughout my adventure, I enjoyed exploring its world, completing side quests, and progressing through its dungeons. However, once the game was over, very little of it really stayed with me. That's probably the best way to summarize the game: it's not a bad game at all , but it never quite finds that special spark that turns a decent adventure into a memorable one. Fans of classic Zelda-like games will immediately feel at home. The inspiration from A Link to the Past is obvious, from the top-down exploration to the dungeon structure and item-based progression. Combined with pleasant pixel art, a charming world, and a solid soundtrack, Ocean's Heart manages to capture some of the feeling of old-school action-adventure games. Exploration That Constantly Balances Reward and Frustration One of the game's strongest aspects is exploration. The world contains several optional areas, hidden upgrades, side quests, and secrets waiting to be discovered. Exploration is usually rewarded, whether through heart containers, equipment upgrades, or optional content. Unfortunately, exploration is also where some of the game's rough edges become apparent. The readability of the environment is often lacking. In classic Zelda games, cracked walls are usually easy to identify, and suspicious areas naturally attract your attention. Here, destructible walls frequently blend into the scenery so well that discovering them can feel like searching for a single misplaced pixel. The same issue applies to certain hidden areas and optional quests. Some secrets are cleverly hidden, while others feel almost impossible to discover naturally without blindly checking every wall in sight. What frustrated me the most with this point was progression. On several occasions, I felt completely stuck because a critical clue was hidden inside a massive amount of dialogue and presented with very little emphasis. Missing a single line can leave you wandering around for hours, even with the quest log available, wondering what the game expects you to do next. The result is an exploration system that is often rewarding, but occasionally undermined by a lack of clarity. Combat and Balance Issues Combat itself is functional, but rarely exciting, enemy attacks can sometimes be difficult to read, forcing players to predict rather than react. Unfortunately, the game's balancing makes this less of a problem than it should be. The first few hours can be a bit challenging. Resources are limited, upgrades are expensive, and enemies hit hard enough to punish mistakes. However, this balance really quickly falls apart. Healing items become incredibly abundant, can be carried in huge quantities, and can be used instantly at any time, including during boss fights. As a result, most encounters can simply be brute-forced by repeatedly healing through damage. Instead of learning enemy patterns or carefully managing your positioning, many fights eventually become: "Attack. Attack. Heal. Repeat until victory." Without this healing system, several bosses could have been genuinely engaging encounters. Instead, most of them become fairly trivial, and some can be cheesed with little effort. The various curses that are supposed to increase the challenge don't significantly improve the situation either. Enemies may hit harder, but the underlying balance problems remain unchanged. The game also introduces several weapons, abilities, and crafting mechanics throughout the adventure. Unfortunately, many of these systems feel underutilized. Outside of progression-related tools required to access new areas, the upgraded sword tends to solve almost every problem, leaving little reason to experiment. A Short but Enjoyable Journey Ocean's Heart is a fairly short adventure. Expect roughly 10 hours for the main story, and a few additional hours if you want to complete most side quests and optional content. The story won't win any awards for originality, but it remains entertaining enough thanks to its humor and lighthearted tone. Combined with the game's art direction and soundtrack, it creates an enjoyable experience from beginning to end. Conclusion Ocean's Heart is a decent Zelda-like adventure that understands the fundamentals of the genre without ever truly standing out. Exploration is regularly rewarding, the pixel art is pleasant, the soundtrack is enjoyable, and the overall adventure remains entertaining throughout its relatively short runtime. However, several issues prevent it from becoming something truly memorable. Poor environmental readability, occasionally obscure progression, underutilized mechanics, and a heavily exploitable healing system undermine both the exploration and combat. Despite these shortcomings, I still enjoyed my time with Ocean's Heart. It's a competent homage to classic Zelda games and a perfectly serviceable adventure for fans of the genre. Not a bad adventure at all, but one that lacks the refinement and memorable moments needed to rise above the many other Zelda-likes available today.
11 hours played
March 2026
Cute little Zelda-esqe Adventure. The old kind, where you have no notebook and have to memorize where you still might have stuff left to find. Most quests are pretty much straightforward and the game itself is not too difficult. At least if you take a little time to explore and find some ore to strengthen your weapon. Which you should, because the world itself is well-designed and feels interconnected. Two downsides: [*]The story is interesting, but is written rather... dull. The pretty young and seemingly inexperienced main character Tilia comments someone being killed before her eyes with "Oh my god. That happened. Anyway". So the stakes don't feel as high as the story wants you to imagine them. [*] The Interact button is the same as the dodge roll button. That way, you will unvoluntarily "interact" with a lot of water without being able to swim. Not too bad, but annoying. If this doesn't bother you, I can recommend it if you want a cute little adventure on the side.
2 hours played
Jan. 2026
Fun little Alundra/LoZ style game that brings its own unique twists and challenges. I think that this game is worth the money they are asking and it's been a lot of fun so far.
16 hours played
Jan. 2026
Feels like the OG Legend of Zelda games. Great gameplay and well spent 16hours to 100%. I highly recommend

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Frequently Asked Questions

Ocean's Heart is currently priced at 14.99€ on Steam.

No, Ocean's Heart is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Ocean's Heart received 1,113 positive votes out of a total of 1,352 achieving a rating of 7.86.
😊

Ocean's Heart was developed by Max Mraz and published by Nordcurrent Labs.

Yes, Ocean's Heart is playable and fully supported on Windows.

No, Ocean's Heart is not playable on MacOS.

No, Ocean's Heart is not playable on Linux.

This information about Ocean's Heart is not available yet.

This information about Ocean's Heart is not available yet.

No, Ocean's Heart does not support VR.

Ocean's Heart is a single-player game.

No, Ocean's Heart does not currently offer any DLC.

No, Ocean's Heart does not support mods via Steam Workshop.

No, Ocean's Heart does not support Steam Remote Play.

Yes, Ocean's Heart is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ocean's Heart.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 September 2026 22:25 UTC
SteamSpy data 21 October 2026 01:28 UTC
Steam price 26 October 2026 19:53 UTC
Steam reviews 20 October 2026 05:50 UTC

If you'd like to dive deeper into the details about Ocean's Heart, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ocean's Heart
  • SteamCharts - Analysis of Ocean's Heart concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ocean's Heart compatibility
Ocean's Heart
Rating
7.9
1,113
239
Game modes
Features
Online players
3
Developer
Max Mraz
Publisher
Nordcurrent Labs
Release 21 Jan 2021
Platforms