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Prodigal on Steam - User reviews, Price & Information

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Journey through a vibrant world fighting vicious monsters, exploring puzzling dungeons, and collecting magical artifacts. Unravel the mysteries of Vann's Point and bond with all of its curious townsfolk!

Prodigal is a action-adventure, puzzle and exploration game developed and published by Colorgrave.
Released on October 15th 2020 is available in English only on Windows.

It has received 435 reviews of which 402 were positive and 33 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 12.49€ on Steam, but you can find it for 0.39€ on K4G.


The Steam community has classified Prodigal into these genres:

Media & Screenshots

Get an in-depth look at Prodigal through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (SP1+) and Windows 10
  • Processor: x86, x64 architecture with SSE2 instruction set support
  • Graphics: DX10, DX11, DX12 capable
  • DirectX: Version 10
  • Storage: 324 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

45 hours played
April 2026
I'm not the most experienced in Zelda-Likes but this one has got me thinking I should actively search them out. The game is deceptive because you'll be playing and vibing but not be really amazed on a moment to moment gameplay. But the moment you put it down it'll be a nagging at you like 'Damn lemme just hop back on and finish this quest real quick.' or '5 more minutes and im done' Its VERY easy to get sucked in and lose track of time. Talking about content, it just feels endless. There's always at least one thread that you can pull on that turns into a couple more hours of content to explore. 40 hours in and I still technically haven't seen everything. The content itself is a mixture of puzzles, combat and lore. The first 2 is what most people are going to mostly interact with (even though the lore is actually kinda nuts when you look into it). The combat is probably its weakest aspect but its serviceable. Its basic but gets the job done. THE PUZZLES ON THE OTHER HAND. God they're so good. Its mainly block pushing puzzles with a variety of tools that let you interact with every puzzle in a different way. I'm almost certain this wasn't intentional but there a couple of HIDDEN TECHNIQUES (mechanical exploits) These let you kind of approach each puzzle in a way that were definitely not intended in the base game. Its genuinely so fun messing around and discovering these HIDDEN TECHNIQUES and comparing how you solved sth with your friends. It reminds me of the Zelda: TotK shrines. But slightly more constrained. The music also slaps. Tidal Mines is top tier. All in All i had a great time with it
644 hours played
Dec. 2025
Prodigal is a deceptively large game. It starts out relatively simple, but even when you finish the main story of the game, it keeps going. Multiple hours can be spend uncovering each secret, exploring each dungeon, marrying each lady, collecting each item. Even after you think you've done everything. New challenge modes unlock on new game plus that will keep you playing. Every dungeon is designed with multiple puzzle solutions in mind, so you never feel stuck or frustrated. If you think you know everything about this game. I assure you, you don't. This coming from someone who's played this game for 400 hours, written guides, made dungeon maps and did almost every challenge this game can offer. This is one of my favorite games of all times. It's easy to pick up and play. The characters are all interesting and you want to get to know them. It is a game I wish i could forget and replay again.
37 hours played
Nov. 2025
Seriously fun with a lot of content. Its an action game but simple to moderate puzzles are the focus, with combat as a fun extra but not a huge challenge. Tons of character dialogues, a sort of incomprehensible, sprawling story that somehow works, end nearly endless post-game content. The main game is easy to finish and beyond that the world is very open ended. Colorful pixel graphics will appeal to some more than others. The controls aren't perfect but they don't need to be so there isn't much frustration. Areas can be restarted any number of times, iirc there isn't much penalty for dyng. Upgrades are generous special abilities are fun. It's fairly easy to stay alive. Dungeons are rewardingly complex and varied. There are some mild timing elements which I found OK for my non-impressive action skills though I normally hate such things. Towards the end some have longer sokoban type puzzles, which could use an undo option but it isn't critical. There is a parallel world to explore with a second set of characters, that reminds me somehow of the world of monsters from Final Fantasy IV, so that's a pretty nice nostalgia callback. A lot is made of the 'marriage dungeons' but this is just one layer of the overall content. It's actually fairly fun and a little silly feeling to collect all the wives. It can be done on a single profile if you save before each marriage and reload. I guess some people could find this problematic, I don't know, to me it seemed OK within the context of the game world. There's also a casino with showgirls and gambling, so perhaps not appropriate for under 13s. Nothing is explicit but some of the relationship stuff is a bit adult in theme. I've put nearly 40 enjoyable hours into Prodigal and still have some unfinished areas to go back to. I've bought two other Colorgrave games on strength of this one. Overall Prodigal just feels fun, and makes you want to keep playing.
5 hours played
Oct. 2025
I bought this because I thought it was a Link's Awakening style of game, but it is not: it's a sokoban game. If you're looking for something like Link's Awakening, you might be disappointed. But, for what the game is, I still enjoyed it.
14 hours played
July 2025
On its surface, this is a neat little Zelda-like game. Cute GBA-ish graphics, you wander around and kill monsters with your pickaxe, you explore a few dungeons where you get new items that increase your mobility and solve some puzzles, you fight a few bosses and get some items you need to advance the plot, then you beat the last boss and the game is over. And that all takes around five hours. But the game still has >10 hours of gameplay left after that, and at some point you realize that it's not the Zelda-like you thought it was. What this game is really about is its large cast of townsfolk, who all have backstories for you to discover and tasks for you to do for them, and it's really about you looking for secrets while you trigger events and complete personal quests. This leads to a surprisingly non-linear story, and there are still more dungeons to explore and bosses to fight, but a lot of these can be done in any order or not at all. This is interesting, but sometimes also kind of frustrating, because the game often only gives you vague hints about where you can go next, meaning that often you're not sure what you're supposed to do other than just run another lap around town and talk to everybody to see who has something new to say. The "post-game" content is also filled with a lot of secrets that were clearly intended to keep the game's community occupied while the game was still receiving new content in patches. They're very well hidden, and some of them are going to require you basically combing through every room in the game with every item you have, trying to find something you missed earlier. It's good if you like that kind of thing, but annoying if you want to be able to find everything without resorting to a guide. All in all, I think this is a pretty neat little game that is a lot more ambitious than it might seem at first glance. It's also interesting coming to this as somebody whose first Colorgrave game was Curse Crackers; there are some connections between the game, but if you're going in blind, they're not what you think they will be, and it provides an interestingly different angle on some of their shared lore.

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Frequently Asked Questions

Prodigal is currently priced at 12.49€ on Steam.

No, Prodigal is currently not on sale. You can purchase it for 12.49€ on Steam.

Yes, Prodigal received 402 positive votes out of a total of 435 achieving a rating of 8.56.
😎

Prodigal was developed and published by Colorgrave.

Yes, Prodigal is playable and fully supported on Windows.

No, Prodigal is not playable on MacOS.

No, Prodigal is not playable on Linux.

Prodigal is a single-player game.

Yes, there is a DLC available for Prodigal. Explore additional content available for Prodigal on Steam.

No, Prodigal does not support mods via Steam Workshop.

No, Prodigal does not support Steam Remote Play.

Yes, Prodigal is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Prodigal.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 July 2026 21:25 UTC
SteamSpy data 25 July 2026 09:27 UTC
Steam price 28 July 2026 18:37 UTC
Steam reviews 27 July 2026 11:56 UTC

If you'd like to dive deeper into the details about Prodigal, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Prodigal
  • SteamCharts - Analysis of Prodigal concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Prodigal compatibility
Prodigal
Rating
8.6
402
33
Game modes
Features
Online players
3
Developer
Colorgrave
Publisher
Colorgrave
Release 15 Oct 2020
Platforms
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