Else Heart.Break() on Steam - User reviews, Price & Information

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A game about friendship, love and technology in a place where bits have replaced atoms.

Else Heart.Break() is a programming, adventure and indie game developed by Erik Svedäng, El Huervo / Niklas Åkerblad, Tobias Sjögren, Oscar "Ratvader" Rydelius and Johannes Gotlén and published by Erik Svedäng AB.
Released on September 24th 2015 is available on Windows, MacOS and Linux in 2 languages: English and Swedish.

It has received 804 reviews of which 540 were positive and 264 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Else Heart.Break() into these genres:

Media & Screenshots

Get an in-depth look at Else Heart.Break() through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: 7
  • Processor: Core 2 Duo 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • DirectX: Version 9.0
  • Storage: 1500 MB available space
MacOS
  • OS: 10.7
  • Processor: Core 2 Duo 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 1500 MB available space
Linux
  • OS: Ubuntu 12
  • Processor: Core 2 Duo 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 1500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Its a slow start, and things can get buggy when you start playing with some of the more powerful programming pieces, but when your character is a hacker, you should expect to break things every now and then. Story is short, the programming sandbox part of the game is where almost all the time I've played was spent. If that isn't for you, you won't get much out of this game. If it is for you, to my knowledge this game is a unique experience. Really wish someone would pick up the ideas here and make a bigger and more polished successor.
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Nov. 2024
Although the main storyline is short, this game has so much to discover! I've played it anew several times and I always discover something new. There many ways of achieving your goals, and you don't even need to follow the storyline if you just want to explore the possibilities. There are many!
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Nov. 2024
The game is awesome. The gameplay and story is not very good at the end, but the graphics and atmosphere are truly unique and hard to find anywhere else. The atmosphere of student life, private parties, exploring and surviving from day to day, meeting new people, freedom and fighting against the evil system of society, in which you are still trying to find your place somehow, that's total guilty pleasure and reminder of my college years in its best. Nostalgia FTW! Else Heart.Break() grabbed my heart and conquered small place in there for long time to the future, possibly forever.
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Sept. 2024
9/10 it's Watch Dogs if John Watchdog had to actually watch the dogs. Skill-based reality unraveling. Arbitrary coke execution. Utilize the surveillance state to stalk your love interest just like a real federal agent. Break into prison to establish a remote source of energy drink bathwater delivered over IP to your IoT-enabled beer can. HACK THE PLANET Now that I'm done with it: If you go into it knowing how to code, it's ultimately not very challenging, but the world and atmosphere are thoroughly enjoyable to explore. If you don't know how to code, it could be a fun way to learn some of the basics, provided you're tenacious. The story fell a little flat toward the end, I'm looking forward to a sequel :)
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July 2024
Conclusion: This game's concept has very high potential and I really hope it's been better polished. The freedom you can have in this game is similar to that in Zelda or Divinity 2: Original Sin. ********************Spoilers&Negative Comments************************ ******************************************************************************* ******************************************************************************* ******************************************************************************* Just because I tried to modify my money with the machine at WellSpring warehouse, and it dropped below zero out of my expectation, I had to hear the very annoying beeping for hours. I thought it was most likely due to the negative balance (as a warning) and started looking for way to fix it. However, even after I modified the balance back to the exact value I had had before the first modification, it still beeped. I had to mute my computer to play this game since then. Very satisfying and full-of-surprise journey for the first few hours, but then since a certain point, the hacking just becomes repetitive work, 90% of which is to figure out something's name, someone's location, to make connection and slurp, or to find an accessible door and change the destination. Since I've played for quite some days, I almost forgot to mention that if you are not lucky enough to trigger the storyline at the right time with the right action, you'll have to obtain the key item: complier, by searching every random room thoroughly and finding it in an inconspicuous corner. And during the whole process, all the npcs you've met are very likely to have 0 interaction with you.
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Frequently Asked Questions

Else Heart.Break() is currently priced at 24.50€ on Steam.

Else Heart.Break() is currently not on sale. You can purchase it for 24.50€ on Steam.

Else Heart.Break() received 540 positive votes out of a total of 804 achieving a rating of 6.49.
😐

Else Heart.Break() was developed by Erik Svedäng, El Huervo / Niklas Åkerblad, Tobias Sjögren, Oscar "Ratvader" Rydelius and Johannes Gotlén and published by Erik Svedäng AB.

Else Heart.Break() is playable and fully supported on Windows.

Else Heart.Break() is playable and fully supported on MacOS.

Else Heart.Break() is playable and fully supported on Linux.

Else Heart.Break() is a single-player game.

Else Heart.Break() does not currently offer any DLC.

Else Heart.Break() does not support mods via Steam Workshop.

Else Heart.Break() does not support Steam Remote Play.

Else Heart.Break() is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Else Heart.Break().

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 15:24
SteamSpy data 11 June 2025 21:11
Steam price 15 June 2025 04:45
Steam reviews 13 June 2025 14:02

If you'd like to dive deeper into the details about Else Heart.Break(), we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Else Heart.Break()
  • SteamCharts - Analysis of Else Heart.Break() concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Else Heart.Break() compatibility
Else Heart.Break()
6.5
540
264
Game modes
Features
Online players
0
Developer
Erik Svedäng, El Huervo / Niklas Åkerblad, Tobias Sjögren, Oscar "Ratvader" Rydelius, Johannes Gotlén
Publisher
Erik Svedäng AB
Release 24 Sep 2015
Platforms