Esports History on Steam - User reviews, Price & Information

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Esports History is an RPG sim where you start as a regular guy, and work your way up to the very top of esports. Defeat bosses in tournaments, make a name for yourself within the esports community, and become a real pro!

Esports History is a management, simulation and sports game developed and published by Quantum Gear Studios.
Released on October 03rd 2024 is available only on Windows in 5 languages: English, Russian, Traditional Chinese, Simplified Chinese and Portuguese - Portugal.

It has received 313 reviews of which 244 were positive and 69 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 6.33€ on Steam with a 35% discount.


The Steam community has classified Esports History into these genres:

Media & Screenshots

Get an in-depth look at Esports History through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 and up.
  • Processor: Info.
  • Memory: 1 GB RAM
  • Graphics: Any
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
its nice. but I'd love more content and longer story
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June 2025
Игра с первых секунд захватывает своей интересной задумкой и концепцией. Приятный 2D интерфейс, история развития киберспорта, элементы RPG – у игры многообещающие конкурентные преимущества, и хочется пройти её всю за один присест. Однако чувствуется, что это инди-проект. Игра действительно понравилась, и я надеюсь, что разработчики будут заинтересованы в развитии франшизы и прислушаются к конструктивной критике, чтобы улучшить свой продукт. Вот несколько моментов, исправление которых значительно повысит положительное впечатление от игры: --> Концепция “У вас достаточно денег”: Почему я не могу сам решать, когда остановиться? Может быть, мне нравится копить деньги до 999? К тому же, из-за этого ломаются некоторые сюжетные события (например, свидание с Alex). Эти задания невозможно активировать, пока не потратишь деньги, а пока тратишь – истекает дедлайн, и часть сюжета теряется. --> Искусственный интеллект в “КС” тупит и забирает управление: Проигрываешь, даже если характеристики персонажа намного лучше. Даже в ручном режиме, при превосходящих характеристиках, выиграть не получается. Эта ветка развития практически неиграбельна. Необходимо перебалансировать систему или повысить шансы на попадание. --> Однообразие игрового процесса: Некоторые действия приходится повторять слишком часто без какой-либо вариативности. Например, почему трафик можно покупать только на 8 часов? Это заставляет игрока снова и снова возвращаться и выполнять одно и то же действие. Было бы интереснее покупать сразу большой “пакет” трафика и тратить время на прокачку, а не на бессмысленные переезды. --> Логические нестыковки: Например, турнир на домашнем компьютере можно начать без трафика. Игрока телепортирует сообщением “начался турнир” в нужное место за 1 час, хотя своим ходом может потребоваться до 3-х часов. --> Недостаток способов заработка в киберспорте: Хотелось бы больше возможностей, таких как реклама, стримы, партнерство. --> Отсутствие альтернативных способов заработка: Для геймеров это всегда были ставки и казино. Почему бы не добавить их? --> Возможность прокачки в нескольких дисциплинах одновременно: В связке с пунктом про стримы – можно сделать альтернативную ветку развития, где конечная цель не спорт, а стриминг. Это тоже неотъемлемая часть киберспорта и могло бы актуально дополнить тему игры. --> Малый выбор дисциплин: На данный момент их всего две. Можно добавить несколько вилок для шутеров и MOBA (“Dota” + “LoL”, “CS” + “Valorant”). --> Однообразие мини-игр: После “эволюции игр” становится скучно и однообразно. Можно добавить разные карты для “CS” и большее количество фракций для “Dota”. --> Кастомизация: Хотелось бы возможности покупать всякие “украшения” - выбор конкретной квартиры, транспорт, безделушки для дома (ковер, кровать, стол, игровое кресло и т.д.). --> Геймплей после окончания игры: Необходимо добавить интерес, чтобы продолжать играть дальше. --> Мультиплеер: Можно придумать те же турниры, но с живыми людьми, как часть идеи того, чем можно заниматься после прохождения игры. В заключение, игра обладает очень хорошей идеей и концептом, но в текущем состоянии есть много моментов, из-за которых она кажется “сырой”. Если эти идеи будут реализованы в будущих обновлениях или во второй части, игра станет по-настоящему ценной. Для своего формата и ценовой категории – уверенные 8/10.
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May 2025
it's good game, but the developer could've just add some more interactions or something to make this game playable after defeating main enemy, overall approved
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March 2025
Amazing game. The story is pretty cool, and the late game is a bit repetitive, but true-ly an art work.
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Feb. 2025
It's a still buggy when unable to repair building even though you have the resources to do it. Is it just me or the game only?
Expand the review

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Frequently Asked Questions

Esports History is currently priced at 6.33€ on Steam.

Esports History is currently available at a 35% discount. You can purchase it for 6.33€ on Steam.

Esports History received 244 positive votes out of a total of 313 achieving a rating of 7.30.
😊

Esports History was developed and published by Quantum Gear Studios.

Esports History is playable and fully supported on Windows.

Esports History is not playable on MacOS.

Esports History is not playable on Linux.

Esports History is a single-player game.

Esports History does not currently offer any DLC.

Esports History does not support mods via Steam Workshop.

Esports History does not support Steam Remote Play.

Esports History is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Esports History.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 14:21
SteamSpy data 21 January 2026 15:53
Steam price 28 January 2026 20:24
Steam reviews 27 January 2026 13:49

If you'd like to dive deeper into the details about Esports History, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Esports History
  • SteamCharts - Analysis of Esports History concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Esports History compatibility
Esports History
Rating
7.3
244
69
Game modes
Features
Online players
4
Developer
Quantum Gear Studios
Publisher
Quantum Gear Studios
Release 03 Oct 2024
Platforms