Exoprimal on Steam - User reviews, Price & Information

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Exoprimal is an online, team-based action game that pits humanity's cutting-edge exosuit technology against history's most ferocious beasts – dinosaurs.​​

Exoprimal is a action, shooter and dinosaurs game developed and published by CAPCOM Co. and Ltd..
Released on July 13th 2023 is available only on Windows in 13 languages: English, Japanese, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Korean.

It has received 4,217 reviews of which 2,912 were positive and 1,305 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 9.59€ on Steam with a 84% discount, but you can find it for 7.21€ on Gamivo.


The Steam community has classified Exoprimal into these genres:

Media & Screenshots

Get an in-depth look at Exoprimal through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 Version 20H2 (64bit)
  • Processor: Intel Core i5-7500 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti with 4GB VRAM / AMD Radeon RX 560 with 4GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Additional Notes: Estimated performance (when set to minimum): 1080p/30fps. ・Framerate might drop in graphics-intensive scenes.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
this is one of those games where- if you love it, you wonder why it wasnt more popular. and if you dont love it you probably dont even remember it. a victim of industry trends i suppose
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March 2025
I originally played on Xbox, so some things might be different. I haven't played the Steam version much yet, but I would recommend this game from all my time playing on Xbox easily. This is finally a Hero Shooter where you can progress without being forced into PVP. There is a PVP mode if you want it, but I focus entirely on the PVE mode. You're still TECHNICALLY going against other players in PVE, but you're never DIRECTLY going against them. You're basically racing them to get to the end of the Level which I find to be an actually GOOD spin on the Formula of the usual PVP game. Plus, this game has some really cool Boss Fights that end up kind of being like Raid Bosses which I think is some of the coolest stuff I've ever seen. Right now, it seems like this game is mostly abandoned but I honestly hope that will change. I love this Game, and I will keep playing until the day that one of us Dies.
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Feb. 2025
You are going to be hooked with this game with its whole "play matches and find lost footage you should have never seen" vibe and most characters are really simple burt they could have made it like 15-20 dolalars instead of 60
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Nov. 2024
this game is incredibly slept on. Easily jump into dino fighting fun with some pvp elements. Easy to play, hard to master. Great diversity of playable characters. Fun. Meaningful abilities for dmg, cc/support, healing, tanking. Great group synergy and dynamic skills. think dino crisis+warframe+Horde mode.
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Sept. 2024
It's very obvious from reading a lot of the user reviews that most of them did not get far enough into the game, although I will admit this is likely due to the game's massive design flaws. It does at first seem like there is only one game mode; however, the more you play the game, the more modes you unlock, from takes on classics like escorting payloads and capturing control points, to more interesting fare, such as MMO-inspired raid battles where both teams set aside their differences and work together to take down one big, bad dinosaur using The Power of Friendship™ (my personal favorite missions). The issue is that the game does not make it immediately apparent that there IS more than one game mode, and while this appears to be done for very deliberate, story-related reasons that I will not spoil here but that are easily found online, I have to say, it really does the game a disservice. Personally, I enjoyed slowly unraveling the story and discovering why new game modes were being unlocked, but I can totally see why this would be a huge turnoff to some people, especially the casual crowd that is just wanting to jump in and out for some quick matches and/or those who are not interested in the story. And honestly, the story is a way bigger part of this game than it really advertises and I was pleasantly surprised to see a multiplayer game with such an interesting, albeit insanely cheesy, campaign - but it's completely understandable that some people don't even make it to this point since, on the surface, Exoprimal appears to be just another standard hero-based team shooter and those are typically very straightforward. The graphics are technically very impressive, although some of the environments are a little bland for my taste, and the sound design is great. Weapons feel good to use and a lot of the characters are insanely fun, but another huge ding against the game is that there just aren't enough characters. In combat, your customizable player character pilots giant mecha called "exosuits" to fight off the hoards of dinosaurs and/or the enemy team, and while each exosuit has their own unique play style, voice lines, cosmetics, etc., and the roster initially looks pretty large, in reality, there is a very small base roster of only 10 exosuits, with 4 DPS options and 3 each for tank and support. The remaining playable exosuits are α and β variants of each character, but there is great variability between how different the variants are from the base suit, so while some may feel almost like a different character entirely, others feel almost the same as the default exosuit, with only minor changes. This can feel disappointing and frustrating at times, and is made worse by the fact that you have to either buy the variants with real money, or grind for several hours to reach level 20 on what is essentially each character's "battle pass" that you level up by playing matches with that suit (battle passes that are free I might add, but don't you worry, there's paid seasonal passes too). So, depending on the number of variants you're interested in obtaining, you're looking at potentially hundreds of dollars spent buying each of them outright, or hours spent grinding to get each exosuit to rank 20. The rest of the game is largely fine. The story is extremely cheesy and tongue-in-cheek, often in a "so bad it's good" manner, reminiscent of straight-to-DVD B-movies playing on basic cable at 3 PM on a Saturday type of way. It's nothing groundbreaking, but I found it enjoyably dumb and interesting enough. The voice acting falls into the same category, being a hodgepodge of either perfectly adequate or laughably bad, as characters shriek at your sweet, dumb, doofy-looking silent protagonist in exaggerated Russian, Jamaican, and British accents. The progression system is unusual in that you unlock new cutscenes and story sequences by playing a certain number of matches; sometimes you may end up waiting in matchmaking for several minutes if you are being unknowingly queued into the next campaign mission, which can often lead to getting matched with bots or players who have already completed these missions. This can lead to some confusion, as you may occasionally get matched with a group doing a campaign mission you have already completed, and for some reason, every time you complete a campaign scenario, the same story-related cutscene plays when you exit the match. It took me a while to realize why I was occasionally finishing a match and seeing cutscenes I'd already seen before, and on more than one occasion I actually got matched with groups doing story missions I hadn't even unlocked in my own campaign, which led to me exiting a match and loading into a very confusing cutscene where the story had apparently jumped ahead with no explanation. Overall, I think Exoprimal is a great game, just one held back by some rather head-scratching decisions on CAPCOM's part. While I would say I definitely got more than my money's worth from Exoprimal, and I would argue the high production value warrants the $60 price tag, it is a paid entry in an over-saturated genre that has almost entirely pivoted to a F2P model, which is understandably off-putting to a number of players. Add to that the presence of paid DLC - and yes, the majority of it is obtainable with in-game currency, but there is some content locked behind four paid seasonal battle passes, as well as crossover content from other CAPCOM games - and the first impressions are, sadly, really not great. Even if one gets past these hurdles, the convoluted manner in which the story is told and locking alternative game modes and characters behind dozens of hours of playtime does little to help an already struggling game's reputation (to say nothing of the complete and utterly baffling lack of marketing). I have enjoyed my time with Exoprimal greatly, but I completely understand why it has the negative/mediocre word-of-mouth that it does, and as much as I would love to play with my friends, I can't fault them for not jumping into an exosuit to shoot up some dinos with me, especially now that it's been announced the game is "complete" and will not be receiving further content. Why it is obvious to thousands of average gamers the many reasons that Exoprimal failed to become the next big thing, but not to the million-dollar development company responsible for it floundering, is absolutely beyond me, but I sincerely hope that CAPCOM realizes how hard they dropped the ball on this game, how much potential it has, and revisit it in the future instead of letting it fade away into obscurity like so many other live service games these days. TL;DR - Great game held back by questionable choices, I'd get it on sale. Alternate game modes locked behind hours of progress. Small roster, 10 characters + 2 variants each & some variants are too similar to default. Paid DLC, including $40 worth of battle passes. Story is dumb fun, but told in a confusing way. Lack of fresh content going forward due to game being "complete."
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Frequently Asked Questions

Exoprimal is currently priced at 9.59€ on Steam.

Exoprimal is currently available at a 84% discount. You can purchase it for 9.59€ on Steam.

Exoprimal received 2,912 positive votes out of a total of 4,217 achieving a rating of 6.75.
😐

Exoprimal was developed and published by CAPCOM Co. and Ltd..

Exoprimal is playable and fully supported on Windows.

Exoprimal is not playable on MacOS.

Exoprimal is not playable on Linux.

Exoprimal is a multi-player game.

Exoprimal features PvP mode where you can test your skills against other players.

There are 58 DLCs available for Exoprimal. Explore additional content available for Exoprimal on Steam.

Exoprimal does not support mods via Steam Workshop.

Exoprimal does not support Steam Remote Play.

Exoprimal is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Exoprimal.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 June 2025 23:03
SteamSpy data 08 June 2025 04:47
Steam price 15 June 2025 04:24
Steam reviews 14 June 2025 14:04

If you'd like to dive deeper into the details about Exoprimal, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Exoprimal
  • SteamCharts - Analysis of Exoprimal concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Exoprimal compatibility
Exoprimal PEGI 16
6.8
2,912
1,305
Game modes
Multiplayer
Features
Online players
43
Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release 13 Jul 2023
Platforms
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