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Fade to Silence on Steam

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Fade to Silence is a single-player and co-op survival adventure set in a post-apocalyptic world that is frozen in an eternal winter. Snow and ice have shaped a merciless landscape. Nature is corrupted. Monstrous creatures out of an Eldritch horror dream roam the frozen wasteland.

Fade to Silence is a survival, open world survival craft and rpg game developed by Black Forest Games and published by THQ Nordic.
Released on April 30th 2019 is available on Windows, Steam Deck and Steam Machine.

It has received 1,283 reviews of which 802 were positive and 481 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 7.49€ on Steam with a 75% discount, but you can find it for 3.54€ on K4G.


The Steam community has classified Fade to Silence into these genres:

Media & Screenshots

Get an in-depth look at Fade to Silence through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 64bit
  • Processor: Intel Core i5-2400/AMD FX-8320 or better
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R9 270 (2gb or more)
  • Storage: 30 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

49 hours played
July 2026
I don't understand why this game have so many bad reviews. It's not amazing but is far from trash like many says.
38 hours played
June 2026
WOULD OF LIKE A LVLING SYSTEM BUT IT WORKS
26 hours played
April 2026
Pretty fun and unique game. Kind of Soulslike, but also very reminiscent of NieR also. Fun crafting, combat feels good enough, exploration is great, recruiting followers and building a town is also a blast. I got it on sale for $7.49 and I feel like that's a great deal for what I got. I will say, if you're hesitant to make the purchase because of the bad reviews, just know that the easiest achievement in the game, basically "Take 1 step" only 50% of people got. This means half of everything you've seen comes from people who didn't even try playing, so wait for a good sale and make your own mind up.
43 hours played
April 2026
I haven't played this game in a very long time, but when I did, I loved the atmosphere it created for the level of technology that could be used at the time of release. Game takes a bit to get used to, because it doesn't really play like a traditional survival base building game. Once you do get the hang of it, it can be quite fun if you appreciate it for what it is. I'm a fan of the survival genre, especially single player games, and more so if it is a winter theme, so without even know what the game was about, I just bought it and started playing it. I can't remember when it was, but I jumped on this train at the tail end of the whole thing, and the game had been long abandoned when I arrived. It was still fun to play for what was, and although some aspects can feel repetitive, it isn't so much so that I felt bored. I'm not sure if it makes sense, but this game felt like playing Shadows of Mordor - though obviously not to that level of magnitude - in a roundabout way that you progress. You harvest resources, clear an area of infestation, find survivors/dogs, and move on to the next. I have no idea how well it holds up in this day and age, but I would imagine it would run great with modern hardware. Not sure whether to give it a thumbs up, or down because although I liked the game, it is dated, and no longer being supported... However unlike other old games that are still being sold at full price - which is just insane - this game still gets thrown on sale at ultra low prices. As I write this, I see it on sale for under $10, which is a deal and a half. I'll say if you can find it on sale for $10 or less, give it a try, and I will rate it a thumbs up because it was very fun, challenging at times, and overall I felt it paced ok and kept you pushing for progression. If you like winter vibes, and that survival element, this has given me a bit of anxiety when you don't quite make it back to your encampment, and are far from home, as a blizzard descends (by the way that blizzard situation is just amazing from what I remember!). I wish they'd revamp it for modern hardware, and resolutions, and take care of the community's suggestions for improvement, but it is what it is. GG everyone.
10 hours played
March 2026
Fade to Silence, developed by Black Forest Games and published by THQ Nordic, is a survival game that leans heavily into atmosphere and tension, placing players in a frozen world where the environment itself feels like a constant, oppressive force. It blends open-world exploration, base management, and light narrative elements into a single experience that aims to capture both the physical and psychological strain of survival. What emerges is a game with a strong identity and clear ambition, though one that struggles at times to fully unify its ideas into a consistently polished whole. You step into the role of Ash, a survivor navigating a landscape locked in an endless winter, where basic necessities like warmth, food, and shelter become central concerns. The game immediately establishes a sense of vulnerability, not through overwhelming combat encounters, but through the quiet, persistent threat of the environment. Blizzards roll in with little warning, visibility drops to near zero, and the cold steadily drains your ability to function. These elements are not just visual flourishes—they directly impact gameplay, forcing you to plan routes carefully, manage resources, and constantly weigh risk against reward when venturing into the unknown. The survival mechanics form the backbone of the experience. Gathering materials, crafting tools, and maintaining your condition are ongoing priorities, and the game gradually expands this loop by introducing base-building and community management. Over time, you can rescue other survivors and bring them back to your camp, assigning them roles that help automate certain tasks or strengthen your position. This shift from individual survival to managing a small group adds a layer of strategy, as you balance your own needs with those of the community. While these systems are engaging in concept, they sometimes lack depth or clarity, leaving players to figure out their nuances through trial and error. Exploration plays a central role, with a large, snow-covered world divided into regions that must be carefully navigated. Traveling across this landscape is rarely straightforward, as environmental hazards, limited resources, and hostile entities all pose threats along the way. The use of sleds and companions gives these journeys a sense of scale and purpose, turning them into deliberate expeditions rather than casual wandering. However, the game often provides limited guidance, which can make progression feel uncertain. While this ambiguity can enhance immersion by reinforcing the sense of isolation, it can also lead to frustration when objectives are unclear or difficult to locate. Combat exists within this framework but feels secondary to the broader survival experience. Encounters with enemies can be tense, especially when resources are scarce, but the mechanics themselves are relatively basic. Attacks, dodges, and stamina management form the core of combat, yet the controls can feel unresponsive, and engagements sometimes lack the precision needed to feel consistently satisfying. As a result, players are often encouraged to avoid unnecessary fights, reinforcing the idea that survival is about endurance and caution rather than confrontation. One of the more interesting aspects of Fade to Silence is how it introduces risk through its progression systems. The game incorporates elements that increase the stakes of failure, encouraging careful decision-making and long-term planning. Combined with mechanics like base defense and environmental corruption, this creates a layered experience where multiple pressures are constantly at play. When these systems align, the game can feel deeply immersive, capturing the tension of trying to maintain stability in an unstable world. Atmosphere is where the game consistently excels. The frozen landscapes are bleak but striking, with shifting weather and subtle visual details creating a world that feels both beautiful and hostile. The presence of supernatural elements adds a layer of unease, giving the environment a sense of mystery that goes beyond simple survival. Audio design supports this effectively, using ambient sounds and minimalistic cues to reinforce the feeling of isolation. Even during quieter moments, there is an underlying tension that keeps players engaged. Visually, the game delivers mixed results. At times, the environments are impressive, with lighting and weather effects that enhance immersion. At other times, textures and animations feel uneven, revealing the limitations of its production. The interface and overall presentation are functional but not particularly refined, which can occasionally detract from the experience, especially when managing multiple systems at once. The game’s biggest challenge lies in how its ambition exceeds its execution. It attempts to combine several distinct genres—survival, base-building, exploration, and narrative—into a cohesive whole, but these elements do not always integrate smoothly. Some systems feel underdeveloped, while others are not explained clearly enough, leading to moments of confusion or frustration. The pacing can also be inconsistent, with periods of engaging activity followed by stretches where progress feels slow or directionless. Despite these issues, Fade to Silence offers something that many survival games struggle to achieve: a strong, memorable atmosphere that carries the experience even when its mechanics falter. It creates a world that feels genuinely hostile and isolating, and it asks players to adapt to that world rather than conquer it outright. For those willing to engage with its systems and overlook its rough edges, it provides moments of tension and immersion that are difficult to replicate. In the end, Fade to Silence is a game defined by its contrasts. It is compelling yet uneven, immersive yet occasionally frustrating, ambitious yet imperfectly realized. It may not fully deliver on all of its ideas, but it remains an experience that stands out for its tone and intent, offering a survival journey that feels as much about endurance as it is about exploration. Rating: 7/10

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Frequently Asked Questions

Fade to Silence is currently priced at 7.49€ on Steam.

Yes, Fade to Silence is currently available at a 75% discount. You can purchase it for 7.49€ on Steam.

Yes, Fade to Silence received 802 positive votes out of a total of 1,283 achieving a rating of 6.11.
😐

Fade to Silence was developed by Black Forest Games and published by THQ Nordic.

Yes, Fade to Silence is playable and fully supported on Windows.

No, Fade to Silence is not playable on MacOS.

No, Fade to Silence is not playable on Linux.

Yes, Fade to Silence is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Fade to Silence is playable and fully supported on Steam Machine.

No, Fade to Silence does not support VR.

Fade to Silence offers both single-player and multi-player modes.

Fade to Silence includes Co-op mode where you can team up with friends.

No, Fade to Silence does not currently offer any DLC.

No, Fade to Silence does not support mods via Steam Workshop.

Yes, Fade to Silence supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Fade to Silence is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fade to Silence.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 September 2026 04:18 UTC
SteamSpy data 21 October 2026 21:11 UTC
Steam price 26 October 2026 19:55 UTC
Steam reviews 20 October 2026 07:49 UTC

If you'd like to dive deeper into the details about Fade to Silence, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fade to Silence
  • SteamCharts - Analysis of Fade to Silence concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fade to Silence compatibility
Fade to Silence PEGI 16
Rating
6.1
802
481
Game modes
Multiplayer
Features
Online players
2
Developer
Black Forest Games
Publisher
THQ Nordic
Release 30 Apr 2019
Platforms
Remote Play
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