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Fellowship on Steam

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Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP

Fellowship is a dungeon crawler, online co-op and pve game developed by Chief Rebel and published by Arc Games and Coffee Stain Publishing.
Released on October 16th 2025 is available only on Windows.

It has received 17,700 reviews of which 13,227 were positive and 4,473 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 24.50€ on Steam, but you can find it for 11.69€ on Instant Gaming.


The Steam community has classified Fellowship into these genres:

Media & Screenshots

Get an in-depth look at Fellowship through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-10100 or AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650 or AMD Radeon RX 570
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

141 hours played
July 2026
I enjoy Fellowship when I'm playing with friends. The combat is fun, the encounters are engaging, and there's a solid foundation here for players who enjoy cooperative PvE content. Unfortunately, the biggest obstacle to my continued play isn't the gameplay—it's the community. I've spent a lot of time pugging Fellowship, and I've been surprised by how quickly routine mistakes in learning-level content turn into hostility. Constructive feedback is one thing; that's a necessary part of any team-based game. What I've encountered far more often is players using mistakes as an excuse to be rude, condescending, or outright toxic. The strange part is that much of this occurs in content that is explicitly designed for players to learn, I.E. Contender/Adept content. New players are expected to make mistakes. Experienced players should be expected to help them improve, or atleast say nothing if you have nothing nice to say. Instead, many interactions feel like people are more interested in finding someone to blame than completing the *checks notes* 11 minute dungeon run. None of this ruins the game when I have a full group of friends online. But when they're not available, the pug experience becomes difficult to recommend. A multiplayer game lives and dies by the quality of its community, and right now Fellowship's community is the single biggest factor pushing me away from playing. I hope the developers take community health seriously as the game grows, because the gameplay itself deserves better than the environment that currently surrounds it.
980 hours played
Feb. 2026
This is a fantastic game with an absolutely miserable playerbase. Unfortunately, I don't know if that is fixable. I think the entire premise of this game is that the developers believedthat the fix to Mythic+ is to remove the key scuffing mechanic and if you did that, the players would have less reason to be toxic to each other. This is obviously not the case. As long as they hold to this false conception of the range of human motivations (for instance, getting your entertainment from trolling/wasting people's time) then this game will continue to struggle to retain the player count necessary to have liquid queue times. I came in to this game with no preexisting network to form premade groups, so I had to PUG my way through eternal doing my best to build up a friends list to cut down on waiting to make games and just increase the overall quality of teammates. In other words, I am as nice as I can be to everyone so I can meet people. I also Tank. This means I get a lot of abuse slopped on to me every time I play this game and honestly if there was an option to just mute the chat overall, I would, because the times you actually use the team chat to collaborate or discuss tactics after a wipe is like maybe 5% of the time. The other 95% of the time is ♥♥♥♥♥♥♥♥, whining, blaming, and complaining. The next patch is supposed to introduce some sort of player-lead Community system, I suppose something like Guilds but not quite, so we'll see if that helps. But the devs need to define their market and then drive out the players that conflict with that market, or it will be overrun by disaffected, antisocial WoW refugee/rejects.
52 hours played
Jan. 2026
Bought the game yesterday. Chose Healer. Made friends with Tank. Made friends with lots of DPS. Spent 18 hours playing in one sitting with new friends. 10/10.
21 hours played
Nov. 2025
This game has the bones of something wonderful. Something challenging and fun, with a great art style that I want to play. That's why I will give this a positive.... With that said however, this game came out less than a month ago and has some of the most toxic people I've met... the game intro goes a bit like this: > Pick up Fellowship > Running through Tutorial, read everything what's going on > Get excited! > Choose a nice class that appeals to me > Let's go - Clicking the Quickplay Icon that the game wants you to click! > People lose their minds because you either pulled too little or too many > People tell you never to queue Quickplay again > Everyone leaves > You're left alone in a dungeon trying to figure out what the hell just happened.. This game is suppose to be like WoW Mythic Dungeons, but I was hoping to avoid the complete cancer that is PUGs in WoW M+... There are no consequences for leaving a group early, and abandoning others, so people just get in and immediately leave. It sucks and it's not welcoming to a new player in the slightest Like I said, the bones are there! The community will make or break this game, and currently it's set to break it. Damn shame.
6 hours played
Nov. 2025
Great game. Love the pacing. Only thing that I wish that they would add is a dungeon guide so you can brush up on how to play the dungeons before you go into one.

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Frequently Asked Questions

Fellowship is currently priced at 24.50€ on Steam.

No, Fellowship is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Fellowship received 13,227 positive votes out of a total of 17,700 achieving a rating of 7.34.
😊

Fellowship was developed by Chief Rebel and published by Arc Games and Coffee Stain Publishing.

Yes, Fellowship is playable and fully supported on Windows.

No, Fellowship is not playable on MacOS.

No, Fellowship is not playable on Linux.

This information about Fellowship is not available yet.

This information about Fellowship is not available yet.

No, Fellowship does not support VR.

Fellowship is a multi-player game.

Fellowship includes Co-op mode where you can team up with friends.

No, Fellowship does not currently offer any DLC.

No, Fellowship does not support mods via Steam Workshop.

No, Fellowship does not support Steam Remote Play.

Yes, Fellowship is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fellowship.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 October 2026 00:11 UTC
SteamSpy data 18 October 2026 03:36 UTC
Steam price 26 October 2026 20:17 UTC
Steam reviews 20 October 2026 17:48 UTC

If you'd like to dive deeper into the details about Fellowship, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fellowship
  • SteamCharts - Analysis of Fellowship concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fellowship compatibility
Fellowship
Rating
7.3
13,227
4,473
Game modes
Multiplayer
Features
Online players
1,755
Developer
Chief Rebel
Publisher
Arc Games, Coffee Stain Publishing
Release 16 Oct 2025
Platforms
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