Feudal Alloy on Steam - User reviews, Price & Information

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Feudal Alloy is an epic action adventure with fish-controlled medieval robots! Explore an unusual medieval world with a fish-controlled robot, Attu. Improve your combat techniques and skills by smashing many kinds of mechanical creatures in a beautiful hand-drawn world.

Feudal Alloy is a indie, action and metroidvania game developed and published by Attu Games.
Released on January 17th 2019 is available on Windows, MacOS and Linux in 19 languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Hungarian, Japanese, Polish, Russian, Simplified Chinese, Turkish, Portuguese - Brazil, Ukrainian, Romanian, Dutch, Danish and Belarusian.

It has received 902 reviews of which 644 were positive and 258 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Feudal Alloy into these genres:

Media & Screenshots

Get an in-depth look at Feudal Alloy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo E5200
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+ (1GB)
  • DirectX: Version 10
  • Storage: 500 MB available space
  • Additional Notes: 16:9 recommended
MacOS
  • OS: Mac OS 10.7 Lion
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 470
  • Storage: 500 MB available space
  • Additional Notes: 16:9 recommended
Linux
  • OS: Ubuntu 16.04 LTS (64bit)
  • Processor: Intel Core 2 Duo E5200
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+ (1GB)
  • Storage: 500 MB available space
  • Additional Notes: 16:9 recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
This game is just plain fun. I don't play very many metroidvanias, but this is definitely a good one. It's a little more on the challenging side, but it more than makes up for that with its visual charm. The only big hangup I have is that the controller inputs are completely messed up. It might be because I use a dualsense controller, but I did see other people having issues with xbox controllers as well. I did end up mapping the keyboard inputs to my controller and that has been working pretty well (I also uploaded it to the steam controller configuration for this game so you all can skip the painful part of sorting it out).
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Feb. 2025
Feudal Alloy is a fun, small- to medium-sized metroidvania with nice graphics, an irrelevant story line, mostly good controls, hard-to-understand upgrades, and an interesting checkpointing system. + good-looking game + nice design of areas - graphical and structural + interesting checkpoint system + soft-spot: upward and downward slashing 0 souls-lite 0 HUD going for looks rather than info 0 upgrades (skills & items) are too vague - single savegame slot - some attacks seem hard to reliably execute - inventory has strange size and is not convenient - pet peeve: rare unexplained damage-on-contact - pet peeve: skills cannot be disabled The story delivers some motivation at the very beginning of the game and is not touched on again until the very end. You find the occasional checkpoint which can be activated to effectively select it as the active respawn point - you appear here if you die. (Activating a checkpoint also heals you.) However and unusually, it does not save your state. Any item you consume or drop will not come back on death. On the plus side, anything collected will not vanish on death - including items, money and experience. I like that. It makes me recklessly run into challenge rooms because even if I die I end up with more money and level progression. The inventory has 90 slots. There are less than 120 different things in the game - some stackable consumables and mostly equipment. Why not allow all of them in the inventory? There is also no easy way to filter or sort the inventory, or compare things in the inventory to equipped things. Sorting can be done by dropping things and picking them up in the wanted order. Comparing equipment is done by equipping - the cursor shows the "stats" for the selected equipment in the inventory, equipping it will usually put the previously equipped item under the cursor. Is it souls-lite? Arguably. Almost all situations can be learned and damage avoided, and learning does not take long. Pet peeves and soft spot Pet peeve: Some enemies can deal unreasoned contact damage, i.e. they are not doing anything and have nothing like, e.g., spikes. Pet peeve: Once a skill is bought it cannot be disabled. Soft spot: I was delighted to find the game has "Zelda 2"-like upward and downward slashing. Upgrading is not supported by numbers and the effects are hard to judge. There is a skill tree and equipment comes with stats. (There are also some progression rewards that may add combat options in addition to their metroidvania aspect.) Apart from the starting gear, equipment (weapon and armor) come with two features where a feature is composed of a type and (presumably) strength, e.g., "Damage *", "Damage **", "Armor *". An item may have two features of the same type. But "Damage **" is not double the damage of "Damage *". An early upgrade to more damage feels almost inconsequential, i.e. the first enemy requires 3 hits before and after the upgrade. Although damage dealt will increase noticably eventually, this initial change is disheartening. Similarly, skills have only vague descriptions indicating, e.g., melee damage will increase. There is even a "Parry" skill which I am convinced has no effect at all. It does not let you parry. Instead you need to get a reward called "Block" that lets you parry, independent of the skill. Changes usually make themselves known when fighting harder enemies. When falling, the camera may be unable to keep up. This can make your avatar needing to react to danger without the player seeing what is going on. Altogether, I had fun with and recommend Feudal Alloy.
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Feb. 2025
A personal favourite of mine. The challenging gameplay plus the amazing visuals and music come together to create a nice gaming experience to remember. Hoping one day there will be a part 2!
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Dec. 2024
not the best but not the worst, the gameplay is classic metroid style where you unlock abilities going further, not too many varieties of monsters and only 2 bosses, the game is not too hard and i found all the collectibles without too many problems. sometimes the hitboxes are terribl and is difficult to know where you will land when you are falling, and i got stuck sometimes under the map against the final boss, but for 2€ (the pric i paid on one sale) is not too bad 6.5
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Dec. 2024
i actually loved this game and couldnt put it down till i beat it... be warned tho there is ton of wonk and a buncha jank. but i can see some thing special in this game... if they make another game kinda like this its gonna be great.... fingers crossed
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Frequently Asked Questions

Feudal Alloy is currently priced at 14.99€ on Steam.

Feudal Alloy is currently not on sale. You can purchase it for 14.99€ on Steam.

Feudal Alloy received 644 positive votes out of a total of 902 achieving a rating of 6.86.
😐

Feudal Alloy was developed and published by Attu Games.

Feudal Alloy is playable and fully supported on Windows.

Feudal Alloy is playable and fully supported on MacOS.

Feudal Alloy is playable and fully supported on Linux.

Feudal Alloy is a single-player game.

Feudal Alloy does not currently offer any DLC.

Feudal Alloy does not support mods via Steam Workshop.

Feudal Alloy supports Remote Play on TV. Discover more about Steam Remote Play.

Feudal Alloy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Feudal Alloy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 June 2025 08:27
SteamSpy data 08 June 2025 05:28
Steam price 14 June 2025 20:38
Steam reviews 12 June 2025 11:57

If you'd like to dive deeper into the details about Feudal Alloy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Feudal Alloy
  • SteamCharts - Analysis of Feudal Alloy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Feudal Alloy compatibility
Feudal Alloy
6.9
644
258
Game modes
Features
Online players
1
Developer
Attu Games
Publisher
Attu Games
Release 17 Jan 2019
Platforms
Remote Play