Field of Glory: Empires on Steam - User reviews, Price & Information

Quick menu

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.

Field of Glory: Empires is a strategy, grand strategy and turn-based game developed by Ageod and published by Slitherine Ltd..
Released on July 11th 2019 is available only on Windows in 4 languages: English, French, German and Spanish - Spain.

It has received 838 reviews of which 691 were positive and 147 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 38.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Field of Glory: Empires into these genres:

Media & Screenshots

Get an in-depth look at Field of Glory: Empires through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10
  • Processor: 2GHz processor
  • Memory: 4 GB RAM
  • Graphics: 1 GB DirectX 9 Compatible Graphics Card
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
I like it. 7/10. If it had sieges and naval battles for field of glory 2 it would be a GREAT game.
Expand the review
Dec. 2025
Field of Glory: Empires is an ambitious, slow-burning grand-strategy game that invites players to guide a civilization through centuries of political tension, territorial ambition, cultural evolution, and military struggle across the classical Mediterranean world. Developed by AGEod and published by Slitherine Ltd., the game stands apart from more streamlined 4X titles by embracing a deep, historically grounded simulation that demands patience, foresight, and an appreciation for long-term statecraft. Rather than offering quick conquests or rapid expansion, it asks players to think like ancient rulers—balancing growth with stability, wealth with war, and ambition with the inevitable decline that threatens all empires. It is a dense, cerebral experience, rewarding those who take the time to master its interconnected systems and penalizing those who treat ancient empire-building as a simple matter of painting the map one color. The foundation of the game lies in its detailed economic and administrative framework. Provinces produce resources, populations grow and migrate, trade routes form, and infrastructure develops according to your strategic choices. Each region has natural strengths—fertile plains, mineral-rich hills, or coastal access—that influence how it should be developed. Over time, you must decide whether to specialize your provinces for agriculture, commerce, industry, or military support. This micromanagement is never superficial: resource shortages can cripple your expansion, cultural stagnation can slow your political influence, and poor infrastructure can leave your armies overextended and vulnerable. More than simply collecting numbers, the system paints a picture of a living, breathing realm shaped by your decisions and the natural rhythm of history. One of Field of Glory: Empires’ most distinctive mechanics is its Culture–Decadence–Legacy system, which transforms empire-building into a long-term balancing act. As your civilization grows, decadence naturally accumulates—reflecting corruption, stagnation, and the societal strain of rapid expansion. If decadence outweighs cultural advancement, your empire risks slipping into decline, fragmentation, or outright collapse. Meanwhile, Legacy serves as your overall measure of long-term impact and historical significance, rewarding thoughtful governance rather than reckless aggression. This triad of systems ensures that even dominant empires cannot simply steamroll weaker neighbors without consequence. The game effectively captures the historical reality that great powers rise and fall not only through war but through internal pressures, cultural resilience, and the ability to adapt. It creates a strategic landscape where restraint can be just as powerful as conquest. Military operations operate on a strategic map and are shaped by logistics, terrain, army composition, and the abilities of your generals. Battles are resolved through a statistically driven system that emphasizes planning over spectacle; however, players who desire direct control can export any battle into Field of Glory II, Slitherine’s tactical wargame, fight it manually, and import the results back into the campaign. This feature offers a remarkable degree of customization, allowing players to choose whether to let grand strategy remain abstract or engage in the tactile thrill of battlefield command. Armies must be carefully composed, as elephants, cavalry, skirmishers, and heavy infantry each bring specific advantages and vulnerabilities. Leadership also matters enormously: a brilliant commander can elevate an otherwise average force, while a poor one can doom even a large army. Though battles play out quickly on the campaign layer, their consequences echo across years of gameplay as provinces shift hands, borders change, and power structures evolve. Diplomacy and internal politics form the third pillar of the experience. Peace is often more advantageous than war, especially when trade deals and alliances can offer long-term stability. Mismanaging loyalty in newly conquered regions can lead to revolts, while ignoring diplomatic relationships can result in multi-front conflicts that your economy cannot sustain. The game does not coddle the player: it expects you to take an active role in balancing military strength with diplomatic finesse, all while maintaining domestic satisfaction. This multifaceted approach mirrors the real-world complexities of ancient governance much more authentically than many strategy games dare to attempt. Yet this depth has a price. Field of Glory: Empires presents a steep learning curve, and its interface—though functional—is densely packed with information that can overwhelm newcomers. The pacing is deliberate, even slow, with turns representing full years and major shifts unfolding gradually. Players accustomed to flashy graphics, frequent battles, or clearly guided objectives may find the game demanding or even austere. But this is not a game designed around spectacle; it is built around contemplation, planning, and watching the slow churn of history unfold according to your choices. Some will find this engrossing, others tedious, and the divide between the two rarely narrows. For those willing to commit, however, the game becomes a uniquely rewarding experience—more simulation than conquest fantasy. It offers a sense of historical immersion that is hard to find elsewhere, capturing the fragility and grandeur of ancient civilizations with remarkable fidelity. Managing prosperity, preventing collapse, steering cultural advancement, and leaving a meaningful legacy all feel significant, and victories—whether diplomatic, economic, or military—carry weight because they emerge from a complex web of interconnected systems. In the end, Field of Glory: Empires is a thoughtful, challenging, and deeply layered grand-strategy game that aims to simulate the dynamics of ancient empire management rather than simply entertain through conquest. It excels at creating a world where every decision carries consequences, where internal politics matter just as much as territorial gain, and where the passage of centuries feels genuinely transformative. For strategy enthusiasts who appreciate depth, historical authenticity, and long-term planning, it stands as one of AGEod and Slitherine’s most compelling achievements. For players seeking something lighter or faster, it will feel too dense—but for the devoted strategist, it is a rewarding and memorable journey through the rise and fall of ancient powers. Rating: 8/10
Expand the review
June 2025
One of the best grand strategy games I've ever played. You don't have to pair it with Field of Glory 2. I like the fact that it isn't just a map painter... there is strategy to your moves! 10/10!
Expand the review
June 2025
As a student of ancient military history, and particularly the age of Alexander and the Diadochi, I enjoy many aspects of this game. As with the Total War games, it brings together the strategic aspects with the tactical, with its building and maneuver on the games strategic map of the world, and resolving battles on a tactical map ( via its Empire Battles interface with Field of Glory II). Lots to enjoy. There are several features, though that ultimately make the game tedious, and eventually unplayable. Which is unfortunate, because with a bit of tweaking the developers would have a game for the ages. Let me list them, with brief explanations: 1. The Loyalty feature overpowers the game. We can argue if constant deteriorating loyalty and revolts is historically accurate (it isn't), but it doesn't make the game more fun or playable. Which is, after all, the goal of any game, right? Loyalty, especially in your home territory, should be high and stay high, so long as you are not losing wars or being raided by a neighbor. Or have an idiot in charge. Which brings me to... 2. Leaders: they come and go randomly, with odd and ahistorical names, and tend to be bad. The player has no choice, and it throws off game play. The only historical leader you get is the the one you start turn 1 with, and even that one doesn't live as long as they historically did, but die randomly. All after that are out of the blue, with no succession system, family tree, or (for me the most irritating) historically accurate names. (For instance, the Seleucids, and Macedonian dynasty, have Persian (sort of) names. Not an Antiochus, Demetrius, or Seleucus to be found! The Antigonids, most of whom were either named Antigonus, Demetrius, with the odd Philip and Perseus in the end, NEVER have such names; but instead unusual or made-up Greek-like names.) The developers should fix the names and add a family tree succession system, in which the oldest son inherits. Or, here's a novel idea, use the historical succession when possible. I.E, after Seleucus I, his son Antiochus I inherits the Seleucid crown. With the Antigonids, Antigonus Monopthalmus (One Eyed) is followed by Demetrius I (the Besieger), who is followed by Antigonus II Gonatus, etc. Crack a book, do a little homework. Which reminds me.... 3. Small matter, but make the kings leaders who can be generals of one of the faction's army. This was an age of warrior kings. The army was commanded in battle by the ruler. And, BTW, all kings were warriors and generals, though not all were competent at either. 4. This is one you may not be able to fix, but the tactical transference system from Field of Glory: Empire to Field of Glory II does not produce accurate representation of the player's army. Especially with larger armies, all the units don't make the transfer from strategic to the tactical. This can be very irritating, when on the strategic map you have a unit of elite Companion cavalry or, say, Silver Shields, and when you go to the Field of Glory II tactical battle those units are missing. I have read that this is an abstract representation, but if it could be made a more exact transference, it would make the game so much better. Well, those are my chief beefs. If these tweaks are ever made, let us know. I'll play the game again. OH, one more suggestion: add an Age of Justinian/Dark Ages Scenario. That would rock!
Expand the review
May 2025
Really solid grand strategy title. One of my favorites, frankly. Not difficult to pick up the basics, but offers a lot of depth when it comes to optimizing your run and getting the most out of civ. The only complaint might be the performance; turns take a while to process, which is expected, but the UI locks up while it's going on. I could understanding that being a pain point for some people, but it's totally fine if you're listening to a podcast or watching a show on the side.
Expand the review

Similar games

View all
Total War: ROME II - Emperor Edition Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battleEmperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.

Similarity 80%
Price -86% 8.94€
Rating 8.2
Release 02 Sep 2013
Sid Meier’s Civilization® VI Expand your empire, advance your culture and go head-to-head against history’s greatest leaders. Will your civilization stand the test of time?

Similarity 74%
Price -96% 2.69€
Rating 8.6
Release 20 Oct 2016
Sid Meier's Civilization IV: Colonization Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European...

Similarity 72%
Price -81% 3.94€
Rating 8.3
Release 23 Sep 2008
Old World Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?

Similarity 71%
Price -99% 0.76€
Rating 8.0
Release 18 May 2022
Civilization IV: Beyond the Sword Sid Meier's Civilization IV®: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit.

Similarity 70%
Price 9.99€
Rating 9.3
Release 24 Jul 2007
Sid Meier's Civilization® IV With over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new...

Similarity 70%
Price 19.99€
Rating 8.9
Release 25 Oct 2006
Total War: NAPOLEON – Definitive Edition Complete your Total War collection with this Definitive Edition of Total War: NAPOLEON, which includes all DLC and feature updates since the game’s release

Similarity 70%
Price 24.99€
Rating 8.9
Release 25 Feb 2010
Sid Meier's Civilization® V Create, discover, and download new player-created maps, scenarios, interfaces, and more!

Similarity 69%
Price -98% 0.84€
Rating 9.5
Release 23 Sep 2010
Age of History II Age of History II is a grand strategy wargame that is simple to learn yet hard to master.Your objective is to use military tactics and cunning diplomacy to either unify the world, or conquer it.Will the world bleed out or bow before you? The choice is yours..

Similarity 68%
Price 4.99€
Rating 8.8
Release 21 Nov 2018
Total War: ATTILA Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics,...

Similarity 68%
Price -89% 5.02€
Rating 8.1
Release 17 Feb 2015
Civilization IV®: Warlords Sid Meier's Civilization IV: Warlords is the first expansion pack for the award-winning game that has become an instant world-wide hit. Paying homage to some of history's greatest military leaders, the expansion delivers six unique and interesting scenarios, giving players the chance to change the course of history with the help of their...

Similarity 67%
Price 4.99€
Rating 8.5
Release 06 Apr 2007
Total War: EMPIRE – Definitive Edition Command the seas, control the land, forge a new nation, and conquer the globe.

Similarity 67%
Price -84% 4.21€
Rating 8.9
Release 04 Mar 2009

Frequently Asked Questions

Field of Glory: Empires is currently priced at 38.99€ on Steam.

Field of Glory: Empires is currently not on sale. You can purchase it for 38.99€ on Steam.

Field of Glory: Empires received 691 positive votes out of a total of 838 achieving a rating of 7.82.
😊

Field of Glory: Empires was developed by Ageod and published by Slitherine Ltd..

Field of Glory: Empires is playable and fully supported on Windows.

Field of Glory: Empires is not playable on MacOS.

Field of Glory: Empires is not playable on Linux.

Field of Glory: Empires offers both single-player and multi-player modes.

Field of Glory: Empires offers both Co-op and PvP modes.

There is a DLC available for Field of Glory: Empires. Explore additional content available for Field of Glory: Empires on Steam.

Field of Glory: Empires does not support mods via Steam Workshop.

Field of Glory: Empires does not support Steam Remote Play.

Field of Glory: Empires is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Field of Glory: Empires.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 January 2026 12:14
SteamSpy data 26 January 2026 21:23
Steam price 28 January 2026 20:28
Steam reviews 26 January 2026 18:08

If you'd like to dive deeper into the details about Field of Glory: Empires, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Field of Glory: Empires
  • SteamCharts - Analysis of Field of Glory: Empires concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Field of Glory: Empires compatibility
Field of Glory: Empires
Rating
7.8
691
147
Game modes
Features
Online players
15
Developer
Ageod
Publisher
Slitherine Ltd.
Release 11 Jul 2019
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.