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Old World on Steam

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Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?

Old World is a strategy, simulation and grand strategy game developed by Mohawk Games and published by Hooded Horse.
Released on May 18th 2022 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 10 languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil and Korean.

It has received 6,018 reviews of which 4,935 were positive and 1,083 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 39.99€ on Steam, but you can find it for 1.22€ on K4G.


The Steam community has classified Old World into these genres:


Here is the detailed breakdown of supported languages for Old World:

UI Subtitle Audio
English
German
French
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Old World through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ i5-4570 (quad-core) / AMD® Ryzen™ 3 2200G (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 750 (2 GB) / AMD® Radeon™ HD 7950 (3 GB)
  • DirectX: Version 11
  • Storage: 10 GB available space
MacOS
  • OS: macOS 12 (Monterey) or later
  • Processor: Intel® Core™ i5-4570 (quad-core) / AMD® Ryzen™ 3 2200G (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 750 (2 GB)
  • Storage: 10 GB available space
  • Additional Notes: METAL capable GPU required. Macs with AMD® Radeon™ GPUs currently not supported.
Linux
  • OS: Ubuntu 22.04
  • Processor: Intel® Core™ i5-4570 (quad-core) / AMD® Ryzen™ 3 2200G (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 750 (2 GB) / AMD® Radeon™ HD 7950 (3 GB)
  • Storage: 10 GB available space
  • Additional Notes: Vulkan drivers required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

87 hours played
July 2026
(P.s. about 60 more hours of playtime on non-Steam platforms) I have spend thousands of hours in 4X games since the late nineties. Starting with Sid Meier's Alpha Centauri, through the Civilisation series, into sci-fi or grand strategy titles like GalCiv and Stellaris and indies like the Dominions-series and Shadow Empire. With my broad experience and frame of reference, I feel suited to review Old World not just through the rose-tinted glasses of the honeymoon phase, but as a game-design enthusiast. Old World is the most elegantly simple-to-learn-hard-to-master 4X game I have ever played. For most of the core problems that each iteration of 4X-games face, the designers at Mohawk Games have found a solution. Explosion of decision-space as the game progresses? An order-system giving the player a limited amount of actions per turn. Late-game drag? Victory conditions that are flexible enough to allow for different playstyles and still require the player to engage with all aspects of the game. A high barrier to entry? Seemingly simple decisions that ripple through time and space due to interlocking systems of religion, culture and traits, all on the foundation of a character-based system. Sameyness between playthroughs? Different characters give character to each game, and thousands of events that are actually cognizant of the game-state. Boring expansion phase? Dynamic tribal opponents that actually pose a challenge through deep into the midgame. Easy or incompetent AI? A game studio that has been focused on playtesting from the start. Not only in singleplayer BTW, the game is also suitable for 2-8h multiplayer games, seamlessly switching from simultaneous turns when possible to alternating turns when necessary. Then there's bells and whistles. Map tiles can change through calamities such as droughts, floods and volcano eruptions, going from lush to desert or lake between turns. The character system that is core to the game effects every aspect of gameplay and is manipulated with every action. Oh yeah, did I mention the order-system (actions per turn) is dynamic with respect to (amongh others) the legitimacy of your ruler? This is increased by in-game achievements. An heir or rival takes the throne? Your legitimacy gets (partly) reset to simulate the effect of a new administration taking hold. Historical events tied to specific nations or characters making you dive into a wikipedia page to learn more about the Classics. The QoL-features are through the roof, with an undo-button that can take you back as far as you want, great tooltips making every mechanic as transparent as you want it to be. So what's the catch? This game isn't the most flashy on the market. No in-depth pre-game race design, no timeline in which technology drastically alters the game from start to finish. You're hitting Huns with a slinger and they charge you with their endless horde of cav. No pew-pew. No huge modding community (yet?), because (apparently) flash is what gets gamers going nowadays. But if you're deciding between this, the newest iteration of Civilisation, Age of Wonders or any of the turn-based alternatives, I am sure you can find more depth here than in any of those. It ages like a fine wine and tastes like a multi-layered whiskey. [Edited because I get excited about more stuff I want to mention.]
128 hours played
May 2026
A really great turn-based strategy game. Still gets love from developers in the form of expansions and balance patches. It's as if Civilization didn't become slop, but instead became 10x better and focused on the ancient ages. Reminds me of better times for games, when developers still cared. Deserves to be a cult classic.
1462 hours played
March 2026
Wrote a more lengthy review before, but I don't think it worked for some reason? anyway this is the best 4x game I've ever played
280 hours played
March 2026
This is the game Civilization 7 should have taken inspiration from. The way the some very basic constrains in its design results in very engaging prioritization decisions in the game play. The most integral of these constrains is the order-system. In the game, every action any unit takes consumes an order from the limited pool that refreshes every turn. Some other actions, like assigning governors or generals also consumes orders. Because of this limitation the Old World does not have the same carpet of doom issue that Civ 5 has, and the endgame unit management is not a great chore every turn. Also because of marching an army from one side of an empire to other is not free, positioning of units in peace time really matters. Catching an enemy (or getting caught) off guard can be much more devastating in Old World than in other 4X games. Also internal politics are fun in Old World, much more so than in any other game in the 4X genre. Old World has Crusader Kings-like characters who can and will die, be born or marry during the game. And if they are important, like head of a religion or an heir to the throne, their opinions matter. Internal strife can be devastating, but there are many ways to handle or prevent it. I could go on, but this is my favorite modern 4X game.
358 hours played
March 2026
The quintessential 4x experience. Old World has just about everything you'd want in a 4x. It's easy to learn and the game mechanics aren't obscure. It's hard to master though, I still can't beat the highest difficulty. Some people may not like some of the randomness in OW, but it combines to make it so that each game feels different. There are so many factors that can determine the course of the game. From your starting location to your leader dying before turning 30. The events can be learned and sometimes I wish there wasn't a predefined outcome for a few of them. I still don't know what can happen in a ton of them though. The order system adds depth and forces the player to make decisions on what to prioritize. The early game is enjoyable and important. A few decisions can change the trajectory of your whole game. I feel like for games like Civ, you're kinda on auto pilot and go down the same tech paths regardless of circumstance. In Old world you could have one game where you start with husbandry and another where you don't get it till turn 65. Like most good strategy games there are pros and cons to most decisions. The pace is also good and games can be over before 110 turns or sooner. Some may not like the scope of the game and that it doesn't have some huge tech tree. I appreciate it not being a grand strategy where games can take 20+ sessions though. I haven't played a multiplayer game yet ,but it seems to run well enough. I like the general look of the game. I don't have a strong pc, but the weather effects and clouds are nice. Civ 5 hurt my eyes after an hour or so for some reason. Civ 6/7 are a cluttered mess. Here the icons and visuals for units, buildings, and terrain are distinctive for the most part. Large scale fights can become a slog though, but not more than a game like civ. Sometimes I wish the character, nation, and religious opinions worked gradually and not just on breakpoints alone. I recommend trying the demo or watching other people play it first. Then buy it on sale or anytime really, I'm just cheap..

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Frequently Asked Questions

Old World is currently priced at 39.99€ on Steam.

No, Old World is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, Old World received 4,935 positive votes out of a total of 6,018 achieving a rating of 7.97.
😊

Old World was developed by Mohawk Games and published by Hooded Horse.

Yes, Old World is playable and fully supported on Windows.

Yes, Old World is playable and fully supported on MacOS.

Yes, Old World is playable and fully supported on Linux.

Yes, Old World is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Old World is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Old World does not support VR.

Old World offers both single-player and multi-player modes.

Old World offers both Co-op and PvP modes.

Yes, there are 7 DLCs available for Old World. Explore additional content available for Old World on Steam.

Yes, Old World is fully integrated with Steam Workshop. Visit Steam Workshop.

Yes, Old World supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Old World is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Old World.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2026 23:47 UTC
SteamSpy data 27 October 2026 15:18 UTC
Steam price 28 October 2026 04:11 UTC
Steam reviews 21 October 2026 08:07 UTC

If you'd like to dive deeper into the details about Old World, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Old World
  • SteamCharts - Analysis of Old World concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Old World compatibility
Old World
Rating
8.0
4,935
1,083
Game modes
Multiplayer
Features
Online players
463
Developer
Mohawk Games
Publisher
Hooded Horse
Release 18 May 2022
Platforms
Remote Play
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