FINAL FANTASY XV WINDOWS EDITION on Steam - User reviews, Price & Information

Quick menu

Take the journey, now in ultimate quality. Boasting a wealth of bonus content and supporting ultra high-resolution graphical options and HDR 10, you can now enjoy the beautiful and carefully-crafted experience of FINAL FANTASY XV like never before.

FINAL FANTASY XV WINDOWS EDITION is a rpg, open world and jrpg game developed and published by Square Enix.
Released on March 06th 2018 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 53,688 reviews of which 44,632 were positive and 9,056 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 13.99€ on Steam with a 60% discount, but you can find it for 9.05€ on Gamivo.


The Steam community has classified FINAL FANTASY XV WINDOWS EDITION into these genres:

Media & Screenshots

Get an in-depth look at FINAL FANTASY XV WINDOWS EDITION through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 SP1/ Windows® 8.1 / Windows® 10 64-bit
  • Processor: Intel® Core™ i5-2500(3.3GHz and above)/ AMD FX™-6100 (3.3GHz and above)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 760 / NVIDIA® GeForce® GTX 1050 / AMD Radeon™ R9 280
  • DirectX: Version 11
  • Storage: 100 GB available space
  • Sound Card: DirectSound® compatible sound card, Windows Sonic and Dolby Atmos support
  • Additional Notes: 720p 30fps

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Look, Final Fantasy XV is a mess. It's hard to overstate just how troubled its development cycle was, and I'd be lying if I said it didn't show in the final product. It certainly doesn't help that large swathes of the story are told through a multimedia project involving an anime series, a movie, a novel, a demo you can no longer download, among other miscellaneous odds and ends. Regardless, though, there's an earnestness here that I find endlessly compelling with a main cast I couldn't help but fall in love with. If you're a completionist, you'll spend roughly 40 to 60-ish hours in the first 8 chapters of the game where you'll be completing hunts and side quests, taking photos, fishing, camping, and conquering dungeons. For all that there is to do the open world often feels empty and aimless, but that's where the characters shine. Everything you do you do with your bros, and they're incredibly charming and believable companions. When the latter half of the game closes around you, that aimless wandering with the guys is what you'll be longing to return to. When the finale hits, the game carefully asks you to reflect on your adventures, and to take a piece with you as you move towards the ending. It's an accurate and moving reflection on growing up and leaving those carefree days behind to embrace the responsibility of adulthood, and how restrictive and dark that responsibility can feel unless the burden is shared. The seams of Final Fantasy XV may be visible, and they may be jagged, but the tapestry it weaves is beautiful for all of its flaws. If you're open to imperfection in your games, it's well worth grabbing for its frequently low price on sale. And remember: walk tall.
Expand the review
Nov. 2025
I was 15, running around my school in Iran, showing my classmates the trailers for Final Fantasy XV. It made me proud to be a gamer (and future game designer). “This is what games are! Do you see why I’m so passionate about this now?” Now I’m 27. A whole decade later, I finally played it. I’d been scared — scared it wouldn’t live up to what I saw back then. The reviews weren’t perfect, and that haunted me. But somehow, after all this time, it exceeded my expectations — and that might surprise most people. This game is genius. Absolute genius — maybe even in ways the developers never intended. Maybe that’s copium. Maybe it’s truth. But either way, FFXV is about something bigger than itself: the beauty of life and its inevitable passing. It’s that one last road trip with the boys. The side quests you hated doing at the time — fetching tomatoes, running errands — somehow become the sweetest memories when it’s all over. “I’m a king, ♥♥♥♥♥♥♥♥♥!” you think, "why am I fetching tomatoes for you?". But that’s the point — you had the privilege of knowing normalcy. Like capital-L Life itself, the small, mundane things end up meaning the most. By the end, you find yourself missing the early hours — the stupid fetch quests, the campfires, the jokes and banter with your brothers. What you wouldn’t give for one more night under the stars with them. People wanted another Witcher 3 — a world bursting with content, where every random joe on every corner had a deep story to tell. But FFXV isn’t that kind of game, and Life isn't that kind of experience. Its emptiness is the point. Life isn’t packed with meaning at every turn; it’s quiet, awkward, sometimes tedious. And then one day you look back and realize — that was it. That was life itself. You don’t remember the massive battles. You remember your brothers. The drives. The fireside laughter. The homemade meals. And somewhere along the way, it stops feeling like a game. It feels like a memory. Maybe I’m coping. Maybe I’m seeing something that isn’t there. But I’d rather believe it was intentional — that the tedium, the melancholy, the silence — all of it was designed to make you feel the weight of time. And if you play the game with this perspective, it would reach into the depths of your soul and impact you in a way that no other game has. Final Fantasy XV is messy, beautiful, and painfully human. As I fight back tears, all I want to say is: Ignis, Gladio, Prompto — thank you for living this life with me. You guys... are the best.
Expand the review
Aug. 2025
Just a completely normal road trip with the homies. Cruising the highway... Going fishing... Taking group pics... Summoning colossal gods and forming pacts with them... Average vacation activities.
Expand the review
June 2025
My feelings on FFXV are pretty complicated. In the past couple years I’ve done a handful of rewrites of this review that always end up rambling and dragging on, and the reason for that boils down to the game being deeply and unmistakably flawed, but also doing so many little things right. There were plenty of really satisfying and beautiful moments, but also an incredible amount of slog in between. At the end of the day I think I enjoyed the overall experience, but it’s difficult to recommend without tacking on qualifier after qualifier after qualifier. For one, so many meaningful parts of the game are buried within updates, dlc, and other miscellaneous media, that I couldn’t even imagine playing this in the shell of its release state. Between a movie, some anime shorts, a heap of dlc episodes, and even a light novel, it gets increasingly difficult to recommend the game the less interest you have in consuming all the extracurriculars. Without them, so many parts of the story feel incomplete and loosely strung together, more than they do already. The crux of it is this: FFXV is a game that looks good, plays decently well, and feels cozy. But along the way there’s so many glaring defects, some minor and some fundamental, that are just hard to ignore. The game is certainly unique, if only for just how well it captures that whole roadtrip-with-the-bros feeling, but as a complete package your mileage will vary greatly. I have a lot to say about this game, so from here on out it’s going to be incredibly long-winded and potentially off-topic. Probably moderate spoilers ahead, although I’ll do my best to talk in vague terms. Writing It’s hard to talk about FFXV without first talking about the writing. The “main” plot of the game, in terms of grand conflict and fate and whatever, is fine. It has a lot of elements that you would expect, and the escalations don’t feel too unearned. It’s serviceable, although not particularly exciting or new. But the story that really drives the game forward isn’t about that at all. What the player interacts with for most of their playtime is a simple, down-to-earth road trip with their friends. The narrative that emerges from wandering and adventuring with your bros, hearing occasional banter, stopping to take pictures—if nothing else, that is the absolute highlight of the game and the most memorable part of it. The environments aren’t the most diverse in the world, but I’m a sucker for exploration and still had a great time. The friendly banter among the party is very good, and almost carries the open-world parts of the game alone. I also thought the few radio and unique camping scenes were really effective at world-building, but underutilized overall. It’s not a flawless job, but the developers really tried their best on this aspect of the game, and it showed. When you combine these, however, there’s a disconnect. The grandness and scale of the central conflict, and the leisurely pace with which you explore the open world, feel fundamentally at odds. I’d like to believe that this was intentional, to lean into that theme of feeling guilty for delaying your divine calling, or regretful for not bonding more while you still had the chance, but ultimately I still wish that it were blended more convincingly. For much of the game, the central plot progresses by things just happening to you, completely out of your control—maybe thematically consistent, but a quick look at the reviews for this game will show that for most players, that narrative instead came across as loosely-connected and hollow. This isn’t helped at all by the fact that the writing of the game is, to put it generously, understated. Meaningful dialogue is sparse, even for Noctis, leaving a lot of the character development quietly implied, which can feel abrupt and unearned when eventually revealed. World-building is done much the same way, just scattered NPC dialogue and bits and pieces of environmental lore until you get an exposition dump, and it never truly feels complete. I think the characters and setting are truly very good, but the opportunities in which they’re meaningfully explored in the base game are few and far between, maybe due to production issues or whatever. (But surely it wouldn’t have hurt to add some more unvoiced npc dialogue in towns!) It sucks to say, but a really large part of the character writing and exposition isn’t in the base game at all—it was shunted into the supplemental content and materials. Only after the Brotherhood shorts and dlc episodes do your party members feel properly fleshed-out, and heck, they buried a whole alternate True Demon ending and epilogue into the LN, Dawn of the Future. In its entirety I think the writing was actually pretty good, but it’s unreasonable to ask that players go look for a play order guide and devote an additional 10 hours if they want a complete story. To its credit though, in my opinion FFXV sticks the landing for its ending well regardless, tying all those loose strands together in pretty emotional, albeit sloppy, fashion. Major spoiler zone: Personally, I feel like the LN ending does a better job of utilizing the whole cast (especially Lunafreya) and setting, reaches a much cooler climax (down to the gory details of the QTE boss fight sequence that would have been in the cancelled DLC), and has a more satisfying/optimistic epilogue, but the game itself does a better job of tying up Noctis as a character and carrying the themes of nostalgia and sacrifice forward. Unfortunately, however, the details added in the LN do kind of retroactively cheapen the normal ending of the game as well. Gameplay As an action rpg, FFXV plays alright. The concept—switching through weapons on the fly and warping around the battlefield—sounds awesome, and I still remember how badass the E3 trailers looked back in the day. In practice, the combat still feels pretty good, but ultimately suffers from a lack of variety and depth. There’s a lot of layers of mechanics, but a lack of difficulty means there’s not really an incentive to switch away from button mashing and occasional dodging besides wanting to look cool, and the combat becomes more of a slog than it is stimulating. Outside of combat, exploration feels consistently interesting, but not mind-blowing. The environments are gorgeous and detailed to be sure, but ultimately limited in openness and variety, probably due to technical limitations. Movement feels pretty good (until a certain godforsaken optional platforming dungeon ), and faster transportation options are obtained pretty early and feel pretty immersive overall. Not a bad foundation, if it weren’t for how the quests turned out. To me, the sidequests are by far the worst, most glaring flaws in all of FFXV. Questlines not tied to specific locations and map design (which were likely designed earlier in the dev process) feel completely pointless and half-baked, devolving to menial and repetitive hunting or downright frustrating scavenger hunt quests, all of which feel tacked-on as a result of rushed development. The scattered minigames (fishing, racing, betting, etc.) were better, but still felt lacking in depth and cohesion. The English VO was perfectly fine, if a little goofy at times, and the music was good. I’m not the biggest Yoko Shimomura fan in the world, and the soundtrack isn’t terribly differentiated from her other works, but her boss OST is unmistakably epic as hell. In the end, I don’t regret playing FFXV one bit. It’s hard for me to describe, but the experience it offers is still incredibly satisfying—despite all of its flaws—and the spectrum of spectacle and natural mundanity it offers feels uniquely immersive and charming. I desperately want it to be better, but only because I enjoyed it that much and wish that it could have met its potential without all of the issues in its development.
Expand the review
June 2025
The one game that always makes me feel EVERYTHING no matter how many times I replay it. I fell in love with all the characters and their relationships the first time I played it and never really fell out of it, despite half a decade having passed since my first playthrough. Truly one of my favourite games with my favourite cast of characters. That said, the pacing of the game is horrendous and the way most of the lore is revealed is a MESS. The open world, while enjoyable and varied enough to rarely get boring, hinders the plot more than it helps in my opinion. Mostt of the REALLY really good story beats only happen in the back half of the game, when you're forced into a more linear plot and the events have time to breathe and hit you and the characters. The first half mostly lives through the interactions between characters and their relationships, so if that's not your thing, this is most likely not the game for you. It does have one of my fav fishing mini games though, if that's your thing. Now excuse me, I have just finished my 4th? 5th? complete playthrough and will need to lie down and cry some more. 10/10 game for me, personally, for that reason alone.
Expand the review

Similar games

View all
LIGHTNING RETURNS™: FINAL FANTASY® XIII Lightning Returns is the concluding chapter of the Final Fantasy XIII saga and series heroine Lightning's final battle. The grand finale of the trilogy brings a world reborn as well as free character customization and stunning action based battles.

Similarity 87%
Price -64% 5.84€
Rating 7.7
Release 10 Dec 2015
FINAL FANTASY XII THE ZODIAC AGE FINAL FANTASY XII THE ZODIAC AGE - This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay.

Similarity 86%
Price -70% 15.48€
Rating 8.7
Release 01 Feb 2018
Tales of Zestiria In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.

Similarity 86%
Price -98% 1.04€
Rating 7.8
Release 19 Oct 2015
Edge Of Eternity Wage epic turn-based battles as you follow Daryon and Selene on their quest to find a cure to the all-consuming Corrosion in this grand tale of hope and sacrifice, created by a small team of passionate JRPG lovers.

Similarity 82%
Price -98% 0.87€
Rating 7.0
Release 08 Jun 2021
Two Worlds Epic Edition ... 300 years after Aziraal has been banished, a brother and sister are drawn into the conflict which has flared up between the Orcs and the free world. Kyra, the hero's younger sister, suddenly disappears in mysterious circumstances.«...If my family really belongs to the chosen ones, why then have we always been as poor as church mice?

Similarity 82%
Price -98% 0.40€
Rating 7.5
Release 30 Apr 2009
Ni no Kuni™ II: Revenant Kingdom Join the young king Evan as he sets out on an epic quest to found a new kingdom and, with the help of some new friends, unite his world, saving its people from a terrible evil.

Similarity 80%
Price -85% 11.99€
Rating 8.2
Release 23 Mar 2018
FINAL FANTASY TYPE-0™ HD FINAL FANTASY TYPE-0 HD brings an immersive world, memorable characters and the production value known of the series, together with high quality gameplay and storytelling truly worthy of the FINAL FANTASY name.

Similarity 79%
Price -60% 9.99€
Rating 6.1
Release 18 Aug 2015
FINAL FANTASY IX Selling over five million copies since its release in 2000, FINAL FANTASY IX proudly returns on Steam! Now you can relive the adventures of Zidane and his crew on PC !

Similarity 79%
Price -73% 5.77€
Rating 9.2
Release 14 Apr 2016
Tales of ARISE 300 years of tyranny. A mysterious mask. Lost pain and memories. Wield the Blazing Sword and join a mysterious, untouchable girl to fight your oppressors. Experience a tale of liberation, featuring characters with next-gen graphical expressiveness!

Similarity 79%
Price -87% 6.94€
Rating 8.6
Release 08 Nov 2023
Gothic® 3 A nameless hero becomes a legend! Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers.

Similarity 78%
Price -95% 1.16€
Rating 8.0
Release 02 Dec 2009
Ni no Kuni Wrath of the White Witch™ Remastered Journey back to the other world in Ni no Kuni: Wrath of the White Witch™ Remastered. LEVEL-5’s classic tale returns better than ever, with improved graphics and performance.

Similarity 77%
Price -83% 8.56€
Rating 8.2
Release 19 Sep 2019
Tales of Symphonia FIRST TIME ON STEAM – Based on the PlayStation®3 port of the original GameCube game, this RPG classic is finally available for PC.

Similarity 76%
Price -87% 2.64€
Rating 8.3
Release 01 Feb 2016

Frequently Asked Questions

FINAL FANTASY XV WINDOWS EDITION is currently priced at 13.99€ on Steam.

FINAL FANTASY XV WINDOWS EDITION is currently available at a 60% discount. You can purchase it for 13.99€ on Steam.

FINAL FANTASY XV WINDOWS EDITION received 44,632 positive votes out of a total of 53,688 achieving a rating of 8.19.
😎

FINAL FANTASY XV WINDOWS EDITION was developed and published by Square Enix.

FINAL FANTASY XV WINDOWS EDITION is playable and fully supported on Windows.

FINAL FANTASY XV WINDOWS EDITION is not playable on MacOS.

FINAL FANTASY XV WINDOWS EDITION is not playable on Linux.

FINAL FANTASY XV WINDOWS EDITION offers both single-player and multi-player modes.

FINAL FANTASY XV WINDOWS EDITION offers both Co-op and PvP modes.

There are 3 DLCs available for FINAL FANTASY XV WINDOWS EDITION. Explore additional content available for FINAL FANTASY XV WINDOWS EDITION on Steam.

FINAL FANTASY XV WINDOWS EDITION does not support mods via Steam Workshop.

FINAL FANTASY XV WINDOWS EDITION supports Remote Play on Tablet. Discover more about Steam Remote Play.

FINAL FANTASY XV WINDOWS EDITION is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FINAL FANTASY XV WINDOWS EDITION.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 March 2026 19:00
SteamSpy data 09 March 2026 01:45
Steam price 15 March 2026 04:42
Steam reviews 13 March 2026 17:45

If you'd like to dive deeper into the details about FINAL FANTASY XV WINDOWS EDITION, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FINAL FANTASY XV WINDOWS EDITION
  • SteamCharts - Analysis of FINAL FANTASY XV WINDOWS EDITION concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FINAL FANTASY XV WINDOWS EDITION compatibility
FINAL FANTASY XV WINDOWS EDITION PEGI 16
Rating
8.2
44,632
9,056
Game modes
Multiplayer
Features
Online players
731
Developer
Square Enix
Publisher
Square Enix
Release 06 Mar 2018
Platforms
Remote Play
Clicking and buying through these links helps us earn a commission to maintain our services.