Lightning Returns has always been considered the black sheep within the Lightning saga. It's a very bizarre and ambitious title and some would even argue that the ambition was never fully realized. I am not one of those people. I can see the arguments for it being a lesser-than title from its predecessors, but in my opinion it is the 2nd best game in the trilogy. Right behind Final Fantasy XIII, and honestly overall, one of my favorite Final Fantasy games in general. The new battle/traversal systems, the return of Lightning as the protagonist, the music, the worlds, all of these things just clicked for me and worked so well together that it’s hard for me to see how this game isn't anything other than an accomplishment. I personally never found an issue with the forced timer. By the time I was done with the Main Scenarios for every location, I still had about 5 days left to do side quests. Which was more than enough time to finish most of the bigger ones and give Lightning some very nice stat boosts. And where do you put those stats to use? In the new combat system of course! In conjunction with the garb system, the new Action RPG-like playstyle was genuinely such a fun change of pace, especially coming from the XIII and XIII-2. While I love the combat in both of those games for different reasons, there is just so much more freedom and depth to be had in build crafting in this entry. One of the things I really enjoyed in this entry was the almost soulslike combat system of the guards and perfect guards. Dark Souls was even cited by some developers as inspiration for the combat system, and you can really tell! It rewards fast reactions with full damage negation, and sometimes even staggering enemies outright. Also, as a side note, some of the garbs are just so stylish man I mean come on, who wouldn’t want to play dress up with the Lightning Farron? In regards to the story set up however, I will say that the Main Scenario’s of each primary location are great. They have good mystery, great character reunions, and progress the story at a good pace. My personal favorite was Luxerion’s Main Scenario Quest, but I’m a sucker for a good gothic city, what can I say… Each location felt like it mattered. I never felt like I was just checking lists and moving on to progress the narrative or to get more stats. However the real heart of this game lies within it's side quests. 70% of the game is spent saving what little remains of humanity’s souls, in the form of side quests. This would be incredibly boring if it weren’t implemented in such a good way. The fact that Lightning has been stripped of her emotions in becoming the Savior, allows her to figuratively gain pieces of herself back when saving others. Because of this, I was incredibly curious throughout my playthrough to know how these cities and locations have been affected by the Chaos. How has humanity changed? What has 500 years of stagnation done to civilization? Why do some people seek absolution, while others seek the destruction of the Savior? How do they grieve? Mourn? Even just live? All while knowing you have less than two weeks until everything is gone. It’s bleak to say the least, but it makes for some really memorable moments and some great character studies. Another thing that's insanely memorable about this game and the trilogy in general is the music. I could talk for hours about how much of a genius Hamauzu is but I'll keep it brief. There are some incredible stand out tracks like Ouroboros Festival, Divine Love, Savior of Souls, and of course Almighty Bhunivelze, which is just an insane 13 minute song *filled* with easter eggs spanning across the entire trilogy. That and the fact that this game gets the privilege of pulling from the previous two games makes it a joy on the ears and I'm glad the trio from XIII-2 being Naoshi Mizuta, Mitsuto Suzuki, and Masashi Hamauzu came back and created a lot of great new music for this entry. So many big story beats are accompanied by variations of Lightning's Theme, one of my favorite tracks in gaming all together, and it works some incredibly well. Speaking of story beats, let's get into one of the bigger points of contention with this game. It's story. Lightning Returns concludes a four year journey that started all the way back in 2009 with Final Fantasy XIII. It’s a story that, to me, is about what it means to *be*. The world has been frozen in time for 500 years, and soon, it’ll be gone. God is destroying this world and remaking a new one is his image. Yet, at the end of the day, Lightning just wants her sister back and to fully be herself again. What I love about this, is how a lot of this is shown throughout the side quests as I mentioned before. Lightning was stripped of her emotions to become a “perfect” soldier for Bhunivelze’s will, but as she helps the souls of others, she helps heal her own soul. Her emotional arc being woven through the stories of regular, ordinary people despite being a near godlike being, is such a special aspect of the story telling for me. It hits even harder when you remember her connection to Etro, the Goddess of Death who cared deeply for humanity. It’s tough to articulate everything I love about this story and this world but I’ll finish it with this. I am absolutely satisfied with how it ended. I can’t think of a single plot point or character narrative that didn’t get resolved in a way that I wasn’t happy with. When you beat the final boss of the game, you get met with potentially the most incredible CG cutscene in any FF game, and when you get to that big reveal at the end of it… I tear up just thinking about it, it’s magical. Despite my positive feelings about the ending and the story of the trilogy overall, I’m not so blind that I can’t see that not everyone is a fan of Motoru Toriyama’s storytelling. I was raised in the streets of Kingdom Hearts, so this kind of non straight forward and, somewhat convoluted, storytelling is *right* up my alley. I totally understand if it isn’t for you though. Lightning Returns encapsulates for me what it means to be a fan of video games as a medium. This story, world, music, characters, all mean so much to me that it’s hard not to overstate. There hasn’t been a month that goes by where I don’t think about this trilogy at least once. I am forever grateful that Final Fantasy XIII was my entry point into the franchise, and that I finally worked up the courage to finish the trilogy proper. Is this game perfect? No . I like it because it isn’t. It’s got problems, sure, but it’s unapologetically itself. I will never forget this trilogy for as long as I live, and remember, don’t ever be afraid to hope in the face of despair!