Formula Legends on Steam - User reviews, Price & Information

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From the golden age to the modern era, race through time in Formula Legends. Master reimagined circuits, command legendary cars, and chase glory across decades of motorsport history. A love letter to Formula racing, where speed, skill, and strategy define the champion.

Formula Legends is a racing, sports and arcade game developed and published by 3DClouds.
Released on September 18th 2025 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic and Dutch.

It has received 306 reviews of which 238 were positive and 68 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for less on K4G.


The Steam community has classified Formula Legends into these genres:

Media & Screenshots

Get an in-depth look at Formula Legends through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel i5 - 6600K AMD Ryzen 3 3100
  • Memory: 8 GB RAM
  • Graphics: GTX 780 or AMD RX 480
  • DirectX: Version 12
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
So, I'm here hoping to weed out any negative review. TL:DR 8/10 as of now. I'm 27 hours in as of writing this, so quite a bit I'd say, and I've been active on the devs' discord server where they are active ALL THE TIME, replying, asking for clarifications, etc. This game is AWESOME. Also, it's 20 bucks. Not 80, not 60, not 70. Coincidentally, you'll have those anyway because this is Formula LEGENDS. All the eras from the beginning of this wonderful sport are here. For some decades, we have even three different sets, like early years, mid, and late. Yeah, the licensing is not a key part of this game, but I would say that the devs have found a way to make me giggle just by reading some names ("Hans Troll" OH I WONDER WHO THAT COULD BE 🤣), the cars are spot on (even though the sponsors are obviously off), the tracks are masterfully designed and developed. (If you're wondering, yes, there's gonna be mods, and yes, amazing users are already working on it!) Game consists in Story Mode (where you can race with whichever era you feel like, 60s, 70s, 80s, 90s, 00s, 10s, 20s, some having early/mid/late grids to reflect those years), where you race against AI opponents in easy, normal or hard mode, rules (tyres, perks like drs etc) reflecting the era, Time Attack (self explanatory), Custom Mode (you can basically create a race or a gp with your own rules, even overriding the correct ones), Photo Mode (where you can inspect cars and take pictures not on the tracks). The racing itself might seem a bit off if you come from another sim racer, or even an arcade racer. The steering seems slow, clunky, it's hard to corner fast in the beginning. And the main reason is you (as I did, as I guess most people do) begin your journey with the 60s cars, which were, to be fair, slow and clunky to turn. Once you get the gist, though, you enter into a sort of "rhythm", as F1 pilots would say, and it's very satisfying. Don't expect to nail every corner just by braking late and hope for the best. You need to focus and commit, and trust that the car has the grip needed to make that turn. And as of now, you need to keep that focus from lap 1 to the last lap. AI cars are FAST. But, on the flip side, it's rare that an F1 race is won by one pilot and the rest are way off, right? I mean, the first 10 pilots on the grid right now, in 2025, have gaps from one another of 0.2, 0.02, 0.002 seconds. You have to sweat your race as if you were an actual pilot. I may not be the best racing game of all time, but I consider myself pretty good, and I constantly fight for podium. The tracks are spot on, reflecting how they were at that time (corners, straights, curbs, all of it). The cars, the same. Engines are quite well represented, noises too. Graphically, i really like it, and the weather conditions really shine. Bottom line, if you liked Art of Rally but would like to speed things a bit, this is for you. If you liked New Star GP, this is for you. If you even remotely like F1, this is for you. If you liked Circuit Superstars, this is for you. If you're like me and like anything that has to do with racing, this is for you as well. Couple all this to the fact they're planning on releasing multiple dlc packs signifying they plan to support their creation for a long time, this is golden. Now for the negatives (which, as I'll say later, will be smoothed out pretty quickly): there's still work to do. Still some corners to be rounded before being a 10/10 game. OK, difficulty settings are a bit off (AI cars on easy are just that, easy, on normal they fly away as soon as you make a mistake, on hard if you're not a veteran F1 racer who knows all tracks and apexes and pit strategy etc you will be lapped in 10 laps 100%). Ai needs some tweaking (they are really really fast and almost do no mistakes). Some corners are a little too punishing if you just cut them by a bit. Mulyiplayer is missing, but they're working on it. Manual shifting and wheels compatibility, both are coming with updates. BUT. All issues are currently being worked on, the team knows about them, and they're constantly monitoring user feedbacks on discord. As of now, it gets a solid 8/10 just for the sheer passion the devs have put into this game, and I'll be sure to update this once they are on track with patches and all. P.S. if you write reviews for gamespew, and wonder who this game is for, and point to F1 25 for anyone who wants some Formula 1 action, well, maybe you need to switch to some other games for reviewing, as it's clear you didn't understand the game, the passion at it's core 🤌
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Sept. 2025
I'm a big fan of historic F1 and this game captures it with great style and fun. The handling takes some getting used to. Steering is on throttle finesse not the thumb-stick which you end up jamming left or right. It seems slow to react which makes micro adjustments impossible. Once I began to get used to it my lines did get better. It did begin to click, however as it stands the handling is inaccessible. I've seen some reviews claiming an inconsistency of challenge. I agreed until I got proficient enough to be able to actually drive the Monaco style track with some level of consistency. Rather than the game offering an inconsistent challenge, I feel the learning curve is inconsistent. By this I mean It's demanding enough to learn how to drive a sweeping Spa track but Monaco which is second in the season demands a lot. Then it's Monza which is easier followed by their interpretation of Nords which absolutely destroyed me ! I feel the game forgoes a gradual learning curve in favour of providing authentic type tracks and cars. The actual racing, the weather, the pit-stops, tyre and fuel strategy, DRS, and boosts are all great. Be prepared to suffer the AI but they got less annoying the more consistent my own driving became. I'm pretty sure if the handling was finessed they would be even less problematic. Right now i'm feeling satisfied that i'm rising to the challenge in quite an old school kind of way. To sum it up - If you like generational F1 then this could charm you. If you are prepared push through the frustration until the handling clicks then this will charm you. It's not immediately accessible and it's pretty hard but I'm charmed by it. Not for everyone but those it's for should love it ! It does need the steering re-assessing by 3DClouds. EDIT AFTER 5 HRS PLAY HANDLING FOOTNOTE Today I hooked up my steering wheel using X360ce to check what is actually happening with the steering. Dead-zone = 20% Steering Input = Analogue Steering Speed = Very Slow The game does not immediately reflect the position of the steering wheel instead it uses it as a direction for the front wheels to slowly turn toward. Its like a hybrid of analogue and digital. This results in less steering finesse and feels slow or as some put it 'input lag'. I guess maybe the steering speed is used as an in game car stat. The handling does click eventually but It does make the game inaccessible and frustrating. EDIT AFTER 10 HRS PLAY I'm really enjoying this game. Once that handling clicks in. Once I realised you need to be at the right speed for the corner. Once I realised slow in and fast out, satisfaction replaced most of the frustration. Steering that feels more connected to the steering rack would be a nice improvement. EDIT AFTER 14 HRS PLAY I'm Hooked !! I have to stop playing before I get RSI ! Hopefully an update will improve the steering finesse.
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Sept. 2025
I don't write many reviews, just leaving this to fight all the negative reviews from people who don't understand how F1 cars work. Yes the car handling could use some improvements, but it's not as bad as some people make it to be. Most importantly this is not your typical arcade game. It's a bit difficult like the Art of rally. I am having a blast so far and with some improvements I will definitely pick this over the official F1 game.
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Sept. 2025
Having thousands of hours in sim racing, I really appreciate what Formula Legends in bringing to the table, personally. And you can tell by a lot of the negative reviews with complaints about handling (from people with minimal time on the game), that they're actually doing something right here...And that's not a jab at anyone or a "git gud" comment. It just means that they aren't doing what your typical "arcade" racer is doing, and there's a more nuanced model to the handling here - one that you'll adapt to perfectly fine if you're coming from any form of sim racing...Proper braking, slow in, fast out is absolutely the name of the game here. I haven't gone deep enough into races yet to determine how things like fuel and tire management work out. Or if there's any real pit strategy to be had...But along with all the other nods to Formula 1, the general aesthetic of the game, and the very decent amount of content already here. I'd highly recommend this game to anyone who wants a racing game with a rewarding learning curve.
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Sept. 2025
I've already played the demo for 6 hours, and there aren't any major gameplay changes in this release. The game certainly has its flaws, but with enough practice it becomes quite enjoyable and consistent. It's not a brilliant game, but given the current state of racing games, a fresh approach, plans that avoid endless quests for "realism", and the ability to mod are rare enough to make this one worth recommending. I haven't had this much fun with a racing game since Art of Rally. It's not me being picky, racing games have simply been stuck in another era, chasing ambitions that often don't make sense.
Expand the review

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Frequently Asked Questions

Formula Legends is currently priced at 19.99€ on Steam.

Formula Legends is currently not on sale. You can purchase it for 19.99€ on Steam.

Formula Legends received 238 positive votes out of a total of 306 achieving a rating of 7.28.
😊

Formula Legends was developed and published by 3DClouds.

Formula Legends is playable and fully supported on Windows.

Formula Legends is not playable on MacOS.

Formula Legends is not playable on Linux.

Formula Legends is a single-player game.

Formula Legends does not currently offer any DLC.

Formula Legends does not support mods via Steam Workshop.

Formula Legends does not support Steam Remote Play.

Formula Legends is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Formula Legends.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 October 2025 11:13
SteamSpy data 05 October 2025 22:20
Steam price 06 October 2025 21:00
Steam reviews 05 October 2025 03:45

If you'd like to dive deeper into the details about Formula Legends, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Formula Legends
  • SteamCharts - Analysis of Formula Legends concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Formula Legends compatibility
Formula Legends
Rating
7.3
238
68
Game modes
Features
Online players
67
Developer
3DClouds
Publisher
3DClouds
Release 18 Sep 2025
Platforms
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