Getting Over It with Bennett Foddy on Steam - User reviews, Price & Information

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A game I made for a certain kind of person. To hurt them.

Getting Over It with Bennett Foddy is a psychological horror, difficult and singleplayer game developed and published by Bennett Foddy.
Released on December 06th 2017 is available on Windows, MacOS and Linux in 5 languages: English, Japanese, Russian, Korean and Simplified Chinese.

It has received 77,003 reviews of which 63,479 were positive and 13,524 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 6.99€ on Steam, but you can find it for less on G2A.


The Steam community has classified Getting Over It with Bennett Foddy into these genres:

Media & Screenshots

Get an in-depth look at Getting Over It with Bennett Foddy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows Vista
  • Processor: 2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4000 or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
MacOS
  • OS: MacOS 10.9
  • Processor: 2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4000 or better
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 12.04+ or SteamOS
  • Processor: 2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4000 or better
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
(I originally wrote this review just after I beat the game my first run. As of now, I've beaten the game about 8 times and am shooting for So Over It.) It's late September of 2025. I just beat this for the first time as I write this review. Whoo boy, the things I have to say about this game. Let me start this review off by stating this--- Getting Over It is not fun. At least, not for the average player. The controls are jank and hard to get used to. You could be at the top, or finally make forward progress, but then suddenly, you accidentally move your hammer an inch, and, before you know it, you're all the way back to where you were before. It'll enrage you. It'll make you yell, ragequit, slam your desk, possibly even break something. It's harsh, unforgiving, and the voice can feel like it's mocking your failures at times. So, why am I even recommending this, you ask? I'll tell you one thing. This game is art. And I mean that from the bottom of my heart I'd say it's one of, if not the most impactful video game I've ever played. The absolute tsunami of emotions I got from finally climbing to the top can't, and most likely won't, be replicated by any other game. While you saw the YouTubers and streamers dismiss Bennett's voiceover back when this game was popular, before the masses dismissed the game entirely as "trash" (as in the way Bennett describes it in the game) before playing or watching the new games, new memes, and new trends that come out and get their 15 minutes of fame before inevitably fading into obscurity. If you actually listen to the voiceover, Bennett has a lot to say about the gaming industry, about both games and players, things that I think still hold up today. But aside from that, there's a way bigger, overall message in this game. One that can be applied to just about any challenge in life. One that'll stick with me for a while, I think. If you couldn't tell already, I fell countless times. But despite every fall, I felt compelled to raise my hammer and get back up, which I did. Every time. That's the only way you can really even beat this game. Through sheer perseverance and determination, I got to the top. And boy, was it euphoric. I don't really know why I did it. I could've done literally anything else with my time. Maybe it was the challenge. The struggle to the summit. Maybe it was out of spite, maybe I just did it for the love of the game. But I beat it. It took me around 7 hours, but I did it. I never write reviews this long. Usually it's just a short, brainless comment or a silly little joke. That's what I was gonna do originally for this review. But I felt it deserved more. It deserved a review this long. Getting Over It is more than just a rage game, and I will die on that hill. This game is timeless. It will forever hold a special place in my heart and my steam library. Thank you, Bennett Foddy. It was a pleasure getting over it with you. Sincerely, Vanith
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June 2025
Getting Over It — you either uninstall in 15 minutes or lose 6 hours of your life in complete silence and emotional collapse. I did both. This game isn’t here to make you feel good. It’s here to break you — slowly, piece by piece — with a hammer, a pot, and gravity as your only friends. You fall? Too bad. You scream? It mocks you with quotes. You make progress? You get scared to breathe. And yet… it’s kind of genius. The controls are trash on purpose. The design is unfair by design. It’s a test of how long your soul can hold out before the uninstall button calls your name. I beat it eventually. Was it worth it? No idea. But I can’t forget it — and that says something. Final thoughts: Getting Over It isn’t fun. It’s personal. It’s punishment disguised as a video game. And if you finish it? You won. Not just the game — against yourself. 8/10 Horrible in the best way. Unforgiving. Unfair. Unforgettable.
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March 2025
honestly. this game was my zen game for the longest time. in a very stressful time of my life i remember booting this game up and just playing through it, time and time again. the music, narration, and clanking of the hammer against whatever i was throwing my mouse at was really comforting. it showed me the strength of perseverance and patience in a way that nothing else did at the time. i'm really glad that i took the opportunity to slow my life down and reflect with this game and i absolutely recommend it to people.
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Feb. 2025
Good game. When they are old enough, this will be the first game my children play. They will not be allowed to play any other game, until they beat this one.
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Jan. 2025
This game puzzles me. It puzzles me because I do not feel anger when I play it. Not once in my experience with this game have I ever felt like destroying something because I failed to accomplish something. I think it is because I have grown up watching streamers and Youtubers play this game, and feel immense anger. I've seen Markiplier throw his mouse at his wall, and this thought has never crossed my mind. On my first playthrough of this game, I was stuck at the orange part, after the furniture. I tried and I tried my hardest to climb those rocks and kept failing, but not once did I feel hatred towards the games developer. It was only when I reached the end that I truly felt "anger", not because the ending section was hard, but because I had been told in every conversation and review relating to this game, it had been described as infuriating and rage inducing. And yet I felt nothing. As of the time when I am writing this review, I have completed this game 20 times. And every time I come back to it, I feel as if I am a blind man staring at Michelangelo's David, unable to see its beauty and magnificence. Because this game is art, all games are art, but some games are modern art, just throwing things around with no rhyme or reason with people saying there's a meaning, or that the beauty is that there is no meaning. This is not one of those games, it is more akin to the works of Picasso, in that it's meaning is more abstract than anything. And yet whenever I play it and feel nothing, I do feel that I am spitting on his work. As I write this, I am reminded of something Bennet Foddy says when you reach the chimney, where he describes the process of creating this game, and says that his inability to surpass the obstacles he has made is his fault as a player, rather than a developer. I feel similar in that respect, because everyone else seems to feel intense anger and rage when playing this, and yet I do not. My inability to feel anger while playing this game is not his fault, as the developer, but mine, as the player. It is my fault. I am blind, while everyone else can see. This game is truly a work of art, but it is one I cannot truly appreciate, and in this respect I feel remorse, remorse that I will never be able to see this game as so many others have, as Bennet has intended for me to see it. Perhaps I shall one day understand why, but for now, I remain unenlightened.
Expand the review

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Frequently Asked Questions

Getting Over It with Bennett Foddy is currently priced at 6.99€ on Steam.

Getting Over It with Bennett Foddy is currently not on sale. You can purchase it for 6.99€ on Steam.

Getting Over It with Bennett Foddy received 63,479 positive votes out of a total of 77,003 achieving a rating of 8.13.
😎

Getting Over It with Bennett Foddy was developed and published by Bennett Foddy.

Getting Over It with Bennett Foddy is playable and fully supported on Windows.

Getting Over It with Bennett Foddy is playable and fully supported on MacOS.

Getting Over It with Bennett Foddy is playable and fully supported on Linux.

Getting Over It with Bennett Foddy is a single-player game.

Getting Over It with Bennett Foddy does not currently offer any DLC.

Getting Over It with Bennett Foddy does not support mods via Steam Workshop.

Getting Over It with Bennett Foddy supports Remote Play on Phone and Remote Play on Tablet. Discover more about Steam Remote Play.

Getting Over It with Bennett Foddy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Getting Over It with Bennett Foddy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2025 08:23
SteamSpy data 22 October 2025 04:10
Steam price 30 October 2025 12:49
Steam reviews 28 October 2025 12:03

If you'd like to dive deeper into the details about Getting Over It with Bennett Foddy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Getting Over It with Bennett Foddy
  • SteamCharts - Analysis of Getting Over It with Bennett Foddy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Getting Over It with Bennett Foddy compatibility
Getting Over It with Bennett Foddy
Rating
8.1
63,479
13,524
Game modes
Features
Online players
151
Developer
Bennett Foddy
Publisher
Bennett Foddy
Release 06 Dec 2017
Platforms
Remote Play
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