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The Outer Worlds: Spacer's Choice Edition on Steam - User reviews, Price & Information

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The Outer Worlds: Spacer’s Choice Edition is the ultimate way to play the award-winning RPG from Obsidian Entertainment and Private Division. Including the base game and all DLC, this remastered masterpiece is the absolute best version of The Outer Worlds.

The Outer Worlds: Spacer's Choice Edition is a rpg, action and adventure game developed by Obsidian Entertainment and Virtuos Games and published by Private Division and Xbox Game Studios.
Released on March 07th 2023 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Polish.

It has received 3,706 reviews of which 2,778 were positive and 928 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 39.99€ on Steam, but you can find it for 19.00€ on Eneba.


The Steam community has classified The Outer Worlds: Spacer's Choice Edition into these genres:

Media & Screenshots

Get an in-depth look at The Outer Worlds: Spacer's Choice Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7-6700 or AMD Ryzen 5 1600
  • Memory: 12 GB RAM
  • Graphics: GeForce GTX 1060 6 GB or Radeon RX 590
  • Storage: 62 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

2 hours played
June 2026
TL;DR Is playable on Unmodded LCD Steam Deck with edited graphics*(see below) with frame rates between 45-60fps so it should definitely be able to play on PC Before booting up the game: To start off, got both this and the previous version a while back, both I’ve played probably under an hour. While I wasn’t aware of the bugs until I looked up a video what the difference between Spacers Choice and the original version was, it seemed to be better graphics at the cost of over saturation and terrible performance and bugs. Because of that I had only play less than an hour of the original and stopped for no reason other than I didn’t open the game again and I never touched Spacers Choice. After some time has passed: Now it is the big 2026 and I wanted to give the game a real swing, so what better way to test out if Spacers Choice got some fixes and improvements to the performance than to play it on my Steam Deck LCD. Mind you there are NO videos out there with an updated retrospective on the state of Spacers Choice so I’ll give you my first 30 min review. First 30 minutes of Spacers Choice on LCD Steam Deck: I loaded up the game and it had me already worried, it clock only 32 fps, damn, I was really hoping to have this be easy so let’s hope into the settings to see what can be changed. Every setting is already set to low and FSR2 is on BUUUUT 30 FPS was the capped frame rate. “Oh thank god” so change it to 60, since you can only get 60 on my deck, and start the game. Beautiful cutscenes all at 60 fps 1280x800 and 85% 3D Resolution (the default settings for everything but the frame rate change) then it gets to the gameplay, and we see it, the first dip, 45 fps and the scenery after the landing pod looks like cold booting some rom of a ps2 game. So I change some settings and here a list of every current setting on the LCD Steam Deck in order. *Windowed Fullscreen 1280x800 60fps (Previously 30) Vertical Sync on (previously off) 3D Resolution 80% (previously 85%) Motion Blur 0% (previously 20%) Gamma 46% (previously 30%) FSR2 on Performance (previously balanced) Graphics Quality Custom (previously low) Screen Effects Medium (previously low) Screen Space Global Illumination Off View Distance Low Shadows Low Textures Medium (previously low) Visual Effects Medium (previously low) Foliage Low Show Chromatic Aberration On After this point I have a playable 45-60fps lowest being the density of the area the lower. Final verdict (for now) is definitely playable now!!
50 hours played
March 2026
Ultimately, this is the popcorn movie equivalent in games. If I had to guess, the team behind it had a lot of very interesting ideas that they heavily committed to, well before any play testing was done to see what does and doesn't work. The result is a game with a lot of mechanics that interact with each other in ways that sound really interesting, but the game never incentivises interacting with. There are damage types, there are enemy weak spots, there are guns with very unique effects. However, every enemy is just a damage sponge that even on higher difficulties, will struggle to kill you so long as you don't fall sleep mid-combat. Difficulty both in terms of what you choose, and the varying difficulty of mobs within the world, translates only to an increased time to kill. Once you realise all this, the only thing keeping you around is the story. Blissfully, it's an enjoyable one. The motivations of groups and characters can be a bit vacuous here and there, but given the parody and whimsy of the games humour, it gets away with being incongruent here and there. Know going into this game that there are sections where you might as well be playing a visual novel, and combat is very much not a skill check or challenge at any point. If you don't mind that, give it a try.
13 hours played
Oct. 2025
The Outer Worlds is a fantastic experience and the Spacer's Choice Edition is a nice little upgrade to this awesome game!
125 hours played
Oct. 2025
Congratulations, esteemed consumer! You’ve made not the best choice, but a choice, one that aligns perfectly with corporate interestd by purchasing The Outer Worlds, a game so packed with potential you might almost forget your everyday life is sliding further each day into a post-capitalist techno-feudal dystopia. Make choices that matter, all while the housing market is dominated by faceless investment companies and your livelihood depends on the whims of adorably endearing corporate overlords. The development cycle was so short you might as well call it The Outer Worlds: Now With Less Cooking Time Than Your Average Fallout: New Vegas Mod. At Obsidian, they cut corners so you don’t have to. Eye-Candy for Your Hard-Earned Dollars Did you know? The Outer Worlds was designed by Obsidian using the Unreal Engine 4. And while Auntie Cleo’s products are better than nature, Unreal 4 is definitely better than Bethesda’s Creation Engine, or at least the venerable Gamebryo Engine. Customers repeatedly remark how “visually appealing” (note to self: its spelled appealing not appaling) the game is: a kaleidoscope of retro-futurism that draws you into a whacky space Wild West. Get carried away by vibrant environments, from quirky alien landscapes on distant star systems to… well, if you’d rather not, just deactivate motion blur and chromatic aberration in the graphics menu. Overall, the graphics have been cited as “beautiful” and “a major draw” by fellow consumers like you, even if some assets feel repetitive. But we prefer to call this epizeuxistical repetition: a word we had never heard before either, until we made it up. And all of this is possible thanks to the power of Unreal Engine 4. Some people complain this engine comes with its “typical drawbacks.” But if you enjoyed The Outer Worlds, instead of calling it frame drops, stuttering, texture pop-in, or graphical crashes, you’ll call it a they problem. Because they are playing on a potato. Several patches, by the way, have already increased stability and reduced customer dissatisfaction directed toward the technological aspects of the graphical presentation by a precise and verifiable 23.4%. Choice at a Discount The Outer Worlds, a game so carefully engineered that even its flaws come pre-packaged with disclaimers. At Obsidian, we believe in offering you not the best mechanics, but mechanics that exist, and in most cases, function just enough to justify your purchase. Customers often remark on the humor and creativity baked into dialogue and quest structures. Why settle for one combat style when you can dabble in several, all equally underwhelming in their own unique ways? Whether you prefer to shoot enemies in the face, sneak awkwardly behind them, or convince them with the power of “Lie” that you are, in fact, a trustworthy janitor, The Outer Worlds delivers at least three options for any given problem. That’s two more than real life! Built on the noble traditions of Deus Ex, Prey, System Shock, and Dishonored, this product guarantees you a curated selection of immersive-sim-lite objectives. At least three solutions per problem, exactly as advertised. Is the balance between these approaches questionable? Certainly. But remember: variety is the spice of life, and also the cheapest way to stretch content. Combat: Pew Pew, or Don’t The shooting has been widely reviewed as “serviceable,” “floaty,” and in some cases “existing.” The melee combat option is available too, though many players report it as roughly as satisfying as filing tax paperwork. Fortunately, Obsidian Entertainment offers Tactical Time Dilation™, our legally distinct version of Bethesda’s V.A.T.S.; to slow things down and make every bullet feel like a corporate-approved decision. Is it derivative? Yes. Does it work? Sometimes. Does it matter? You’ve already paid. Enemies may feel a little bullet-spongey at times, but that’s just our way of ensuring maximum value: the more bullets you use, the more fun you must be having. If combat feels repetitive, that’s not a bug, it’s a feature designed to simulate the repetitive grind of real corporate labor! Stupid Numbers and Statistics? We got You! RPG Systems now Simplified for Your Convenience Our RPG mechanics are streamlined, not shallow. At Obsidian Entertainment, we save you the burden of complex decision-making by limiting meaningful variety. Create your character with the classic pillars of Body, Mind, and Personality; because we know you’re not here for nuance. Attributes range from –2 to +5, but don’t worry: equipment rarely changes them, so you can safely ignore the system after character creation. Skills such as Persuasion, Hacking, Sneaking, or Ranged Weapons unlock special features, like shooting kneecaps in slow motion or hitting things harder with a stick. Critics have described these unlocks as everything from “mildly useful” to “why does the Lying skill scramble robots?” But remember, we don’t sell consistency; we sell character progression, and lots of it! Perks? We’ve got them. Are they balanced? Absolutely not. Do they open up diverse builds? Of course not. But they exist, and that is more than we can say for some of your workplace benefits. The Narrative and Me At the heart of The Outer Worlds lies its true strength: writing. Customers agree the satire is strong, sometimes so strong it flattens everything else in its path. Witty banter, log entries, and quests filled with corporate doublespeak create a world so drenched in irony you might drown in it. Some say the story lacks depth. We say: depth costs extra. Your companions, like Parvati, may feel underdeveloped, but they’re charming enough to simulate friendship while still leaving you plenty of free time for your real job. Two companions at a time keep the party manageable, because who has the budget for more voice lines? Endorsement While The Outer Worlds may not be the sprawling RPG sandbox some hoped for, it condenses itself into a curated, vignette-driven experience. Yes, it was made on a tight budget. Yes, development time was short. And yes, people compare it unfavorably to Fallout: New Vegas. But remember: nostalgia is just another competitor in the marketplace of fun. In the end, The Outer Worlds succeeds in what matters most: delivering a pulp-flavored, space-western satire that is unmistakably seasoned with Obsidian’s trademark spice. Is it perfect? Of course not. But perfection is not profitable. You’ve tried the best. Now try the rest. It’s not the best choice it’s Spac... Obsidian Entertainment
54 hours played
Aug. 2025
Great storywriting, great voice acting, great writing. The DLC is worth it. Feels like a real old Obsidian game, right down to the dated graphics.

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Frequently Asked Questions

The Outer Worlds: Spacer's Choice Edition is currently priced at 39.99€ on Steam.

No, The Outer Worlds: Spacer's Choice Edition is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, The Outer Worlds: Spacer's Choice Edition received 2,778 positive votes out of a total of 3,706 achieving a rating of 7.29.
😊

The Outer Worlds: Spacer's Choice Edition was developed by Obsidian Entertainment and Virtuos Games and published by Private Division and Xbox Game Studios.

Yes, The Outer Worlds: Spacer's Choice Edition is playable and fully supported on Windows.

No, The Outer Worlds: Spacer's Choice Edition is not playable on MacOS.

No, The Outer Worlds: Spacer's Choice Edition is not playable on Linux.

The Outer Worlds: Spacer's Choice Edition is a single-player game.

No, The Outer Worlds: Spacer's Choice Edition does not currently offer any DLC.

No, The Outer Worlds: Spacer's Choice Edition does not support mods via Steam Workshop.

No, The Outer Worlds: Spacer's Choice Edition does not support Steam Remote Play.

Yes, The Outer Worlds: Spacer's Choice Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Outer Worlds: Spacer's Choice Edition.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 July 2026 05:19 UTC
SteamSpy data 23 July 2026 11:42 UTC
Steam price 28 July 2026 18:30 UTC
Steam reviews 27 July 2026 07:59 UTC

If you'd like to dive deeper into the details about The Outer Worlds: Spacer's Choice Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Outer Worlds: Spacer's Choice Edition
  • SteamCharts - Analysis of The Outer Worlds: Spacer's Choice Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Outer Worlds: Spacer's Choice Edition compatibility
The Outer Worlds: Spacer's Choice Edition PEGI 18
Rating
7.3
2,778
928
Game modes
Features
Online players
200
Developer
Obsidian Entertainment, Virtuos Games
Publisher
Private Division, Xbox Game Studios
Release 07 Mar 2023
Platforms
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