Grow: Song of the Evertree on Steam - User reviews, Price & Information

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Grow your own worlds and nurture a deep natural connection with everything they hold. See your actions change the world for better! Bring the Evertree back to life in this breathtaking world-crafting sandbox, with life management and adventure elements.

Grow: Song of the Evertree is a singleplayer, adventure and casual game developed by Prideful Sloth and published by 505 Games.
Released on November 16th 2021 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 2,380 reviews of which 1,936 were positive and 444 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Grow: Song of the Evertree into these genres:

Media & Screenshots

Get an in-depth look at Grow: Song of the Evertree through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i5-2300 or AMD FX-4350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTS 450, 1 GB or AMD Radeon R7 240, 1 GB
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX cpmpatible
  • Additional Notes: Windows 10 requires 6 GB RAM

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
took me 62 game days to complete. after you complete the storyline you can continue for as long as you want. basically you make world seeds using essences, what essences are used effect the world type and what essences you gather from objects within that world. (4-5 types with a total of 50 essence are used to make a world, that world will give the same type of essences used to make it and 5 others) along side that you also build little towns to get people to come live there and build harmony up in those towns. (building businesses and then placing people into their dream jobs, and decorating the area). while exploring you can find caves, chests and the vaults. the vaults are needed to be completed for the storyline. there are three puzzles to each vault and some puzzles here and there in the world/world seeds. there is a bit of repetition and it can get boring but you can do as you want each day. you're not bound to certain tasks. puzzles aren't hard even the maze isn't bad (although some call it a labyrinth) animals on world seeds can be tamed and added as pets to people homes, to nature reserves, or to ranches. there is fishing and bug catching but it's not necessary for completion. (other than for fun you catch them for settler quests, to place in nature reserves, or to trade the everkin.) sometimes when u build a building there are chests found in the construction site. but there's a bug where after awhile they start spawning in as already opened, quick fix is to save and relog in. then the chests can be opened as intended. another issue i had was after playing for several hours straight the icons and things became blurry, but saving and relogging fixed that. you can't die in this game but you can like go out of bounds and be reset near where you were. (can't swim so if you go into deep water you spawn back on land) some things in the game are overly cute and others are more gross like smelly worlds that have eyeball, and mouth plants and make a squishing sound when jumping. pink is over used >,< which seems to be a fade with games like these.. the days don't seem to be as long as i would have liked. but you can still do a bit within a day. and there's not a time/day limit. ( time stops while in where-ever, or while in caves/vaults) anyways it's a laid back relaxing game that even a child can play.
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Feb. 2025
This game reminds me of Dreamlight Valley. It is a mixture of city building, quests, exploration and creating and finishing worlds (to get resources for city crafting). It was cozy and a fun game to spend the weekend playing. The graphics are very pretty and I enjoyed it a lot. If you are looking for a high action, high paced video game, this wouldn't be for you, but if you want a game to relax, listen to a podcast, and smoke to, this is it.
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Jan. 2025
A beautiful, vibrant and relaxing game with some nice mechanics. You're an alchemist, and your job is to create seeds to make new worlds on the Evertree, whilst trying to heal it. Tend to your worlds, befriend creatures, catch bugs, go fishing, and develop your towns. You can explore the world to find secrets and complete simple puzzles to progress. Overall I enjoyed it very much, although by the end I was ready to finish as the gameplay loop got a little stale due to its repetitive nature. Recommended.
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Oct. 2024
Wish i could give this a neutral review because its not bad, but not really fun either. Its one of those games that has a very cool idea and some fun, casual gameplay with some mild platforming and puzzle elements, but it lacks in execution. Simply said: it is shallow, simple and bland, many gameplay elements lack depth. Like you can build "worlds" that once there are stationary resource mines that you visit now and then to gain the resources. But resources.. dont do much. You sometimes find materials like wood stoon iron, copper that say they are used for things... but all they do is yield "elements" that are the actual resources. It is extremely easy to have immense surpluses to the point of making the resources mechanic almost obsolete as soon as you have played 6 hours. You build "towns" that only serve to get unlocks through population and happiness. (the unlocks being next town districts, which act as totally separate towns) Building a flour mill does nothing except make the miller happy to count towards the happiness. the cafe the same. No one goes there except the barista. The bakery just has the employee and no one ever buys a pie, and the baker doesnt use flower from the mill. All the town expansion does is driving back a dark force called "the withering" This is a nice colorful, casual game that has lots to do but nothing that really matters much. After building a few worlds and expanding the first town, you have enough to never bother with all that and build all the towns. until the end.After 22 hours in i am kinda bored and just play it off and on to maybe one day see what happens if you end the withering. Its basically like a simple mobile game. If you do get it, get it on a heavy sale. Not worth more than 10 bucks. At a low price it can be a thumbs up if what i described is your thing.
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May 2024
Finished and earned all achievements in 38 hours. Great cozy game with a cute story and good mechanics.
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Frequently Asked Questions

Grow: Song of the Evertree is currently priced at 24.99€ on Steam.

Grow: Song of the Evertree is currently not on sale. You can purchase it for 24.99€ on Steam.

Grow: Song of the Evertree received 1,936 positive votes out of a total of 2,380 achieving a rating of 7.83.
😊

Grow: Song of the Evertree was developed by Prideful Sloth and published by 505 Games.

Grow: Song of the Evertree is playable and fully supported on Windows.

Grow: Song of the Evertree is not playable on MacOS.

Grow: Song of the Evertree is not playable on Linux.

Grow: Song of the Evertree is a single-player game.

Grow: Song of the Evertree does not currently offer any DLC.

Grow: Song of the Evertree does not support mods via Steam Workshop.

Grow: Song of the Evertree does not support Steam Remote Play.

Grow: Song of the Evertree is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Grow: Song of the Evertree.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 April 2025 22:15
SteamSpy data 24 April 2025 20:46
Steam price 30 April 2025 04:42
Steam reviews 28 April 2025 15:54

If you'd like to dive deeper into the details about Grow: Song of the Evertree, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Grow: Song of the Evertree
  • SteamCharts - Analysis of Grow: Song of the Evertree concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Grow: Song of the Evertree compatibility
Grow: Song of the Evertree
7.8
1,936
444
Game modes
Features
Online players
18
Developer
Prideful Sloth
Publisher
505 Games
Release 16 Nov 2021
Platforms